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Mikoxaflopin
05-31-2011, 09:50 PM
Okay, I made a thread yesterday in General Gemstone and decided to move my questions here due to 99% of my questions revolving around my building of my dear dwarf cleric.

I am wanting a cleric that has a very easy time in the early levels with hunting. I was leaning on fu/smite but now I want to use a two-handed weapon (only because I enjoy having a two-handed sword or axe or hammer on a dwarf.) As soon as I am able to I want to switch to raising the dead for experience. (This might not be the fastest way to gain exp but I want to do it for the roleplaying)

If anyone would mind helping me set up a build for a cleric that will hunt until she can raise I will be much appreciative. I am sitting on the character creation screen right now unaware of what I should put my points into (in both attributes and skills).

Thanks in advance for any help I may receive.

Asrial
05-31-2011, 10:56 PM
What is it.. 30 days for a new character?

Max your THW each training, max combat maneuvers, max armor, max physical fitness, get to 103 and 202 and then focus on powering 307.

Focus on the things that make you a badass hunter because in 29 days you're going to change to your proper training plan.

Strength, agility, dexterity, probably logic and discipline to enhance learning in that period.

Mikoxaflopin
05-31-2011, 11:40 PM
What is it.. 30 days for a new character?

Max your THW each training, max combat maneuvers, max armor, max physical fitness, get to 103 and 202 and then focus on powering 307.

I understand everything but focus on powering 307. Would you mind elaborating on what you mean by that? The way I took it was get to 307 and then keep putting points into Cleric based spells...I've been gone for so long I am surprised I still understood the other things you said.

Edit: I could be doing something wrong but I can't put things into everything you told me to due to running out of points.

Asrial
06-01-2011, 12:01 AM
I didn't run any numbers or anything, so I don't know what kind of plan would be needed.

Basically, you have 30 days of free fixskills or something like that. The plan is to just power your AS/DS until that time and then come up with a long term training plan.

By powering 307 I just mean keep training in cleric to keep increasing the AS from it. When you get to 11 you can fixskills into something that lets you get 211 and then 215.

Mikoxaflopin
06-01-2011, 12:07 AM
I see. Okay Here is what I got out of the character creation tell me what you think before I hit enter. (I'm sorry I keep asking questions. It makes me feel like a jerk :()

Str-100
con-90
dex-90
agil-90
disc-70
aura-20
logic-70
int-50
wis-60
inf-20

1 - armor use
2-THW
1-combat maneuv
1-major spiritual spell
2-minor spiritual spell

Look good for starting off? It leaves me with 1 physical and 1 mental left over.

Asrial
06-01-2011, 01:04 AM
Yeah, that looks fine. If you want to sacrifice something feel free to do combat maneuvers. You get 1 AS every 2 ranks (rounded up; so you get 1 AS with only 1 rank).

Probably what I would do is drop the CM and get Physical Fitness instead. Until you can get into some heavier armor, any attacks that get through will drop you pretty quick.

..and while some places can be brutal in their response to questions.. you really won't know an answer until you ask.

Mikoxaflopin
06-01-2011, 08:22 AM
New question. Would anyone mind explaining to me different types of armors and the requirements to use them. I am guessing that the better the armor (i.e. cloth to leather to mail to plate or w/e) require a higher armor use skill. How do I know what rank I need for what armor? Same thing with weapons, I am maxing THW every level and was wondering at what rank I should get a new weapon. I am currently using a holy TH sword and it is working very well. I am one shotting everything I hunt (at the making of this post cave gnomes and Fire salamanders). If someone could explain all this I would appreciate it. Feel free to throw in any other details you might find useful to me. :)

Thanks!

JustDan
06-01-2011, 08:34 AM
New question. Would anyone mind explaining to me different types of armors and the requirements to use them. I am guessing that the better the armor (i.e. cloth to leather to mail to plate or w/e) require a higher armor use skill. How do I know what rank I need for what armor? Same thing with weapons, I am maxing THW every level and was wondering at what rank I should get a new weapon. I am currently using a holy TH sword and it is working very well. I am one shotting everything I hunt (at the making of this post cave gnomes and Fire salamanders). If someone could explain all this I would appreciate it. Feel free to throw in any other details you might find useful to me. :)

Thanks!

Krakiipedia is an invaluable resource. Check it (search for ARMOR and ARMOR USE) for detailed data about armor. Basically, as long as you're swinging a weapon, you want to max your training in that weapon type. Armor is a bit trickier, but basically most spell-slingers train up to full leather or double leather, then train enough in ARMOR USE to negate their spell hindrance (4 ranks of armor use and 8 ranks, respectively). Hindrance is the percentage chance a spell from a particular spell circle will fail based on the type of armor you're wearing. Casting spiritual spells in full plate, for example, is just about impossible unless you're at a node.

And for weapons, move up to a claidhmore as soon as you can. Then use that for the duration of your trial. Also, make liberal use of the Adventurer's Guild, as it's the absolute best way to maximize experience and level faster.

Mikoxaflopin
06-01-2011, 09:00 AM
Thanks, Dan.

It took me a while to read that due to the gif in your sig....geez...LOL.

I'll buy a claidhmore asap. About armor, should I wait on buying any or should I go ahead and buy some? Here is a copy and paste of my character sheet as of now.

Skills:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 30 6
Combat Maneuvers...................| 30 6
Two-Handed Weapons.................| 30 6
Physical Fitness...................| 30 6

Spell Lists
Major Spirit.......................| 2

Spell Lists
Minor Spirit.......................| 3

Spell Lists
Cleric.............................| 7

JustDan
06-01-2011, 09:39 AM
Thanks, Dan.

It took me a while to read that due to the gif in your sig....geez...LOL.

I'll buy a claidhmore asap. About armor, should I wait on buying any or should I go ahead and buy some? Here is a copy and paste of my character sheet as of now.

Skills:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 30 6
Combat Maneuvers...................| 30 6
Two-Handed Weapons.................| 30 6
Physical Fitness...................| 30 6

Spell Lists
Major Spirit.......................| 2

Spell Lists
Minor Spirit.......................| 3

Spell Lists
Cleric.............................| 7

You're pretty set, from what I can see. I might consider dropping 3 ranks of CM and picking up some Harness Power, so you can use your spells for defense (202 and 103 for now are going to save you lots of heartache). If you're not committed to your hunting ground, move to Icemule and hunt thyrils. They swarm, have decent treasure, and are slow as molasses....

Then move to hobgoblins. Then snowy cockatrices. Then silverback orcs. Then mountain ogres. Then shamblers.

Can you tell I HIGHLY recommend Icemule for levels 1-20? :)

But as far as training, looks like you're on the right path.

Mikoxaflopin
06-01-2011, 09:50 AM
Okay thank you. I just died on a bounty for wehnimer's...Was fighting spectral fisherman which are 2 levels higher than me... anywho not a biggy. I'm still looking for a claidhmore. Someone told me in the backroom of armory but refused to go into more detail as to which armory... Can't find anything on a location on Krakiipedia either. Oh well.

JustDan
06-01-2011, 09:57 AM
Okay thank you. I just died on a bounty for wehnimer's...Was fighting spectral fisherman which are 2 levels higher than me... anywho not a biggy. I'm still looking for a claidhmore. Someone told me in the backroom of armory but refused to go into more detail as to which armory... Can't find anything on a location on Krakiipedia either. Oh well.

They meant the weapon shop. Go buy about 300 daggers or so (keep buying the cheapest item in bulk), until the merchant gives you the option of shopping his backroom catalog when you ORDER. It takes a while, and some coins, but then you can buy one from him. I'd also suggest the pawnshop as a possibility.

And dying at your level is absolutely not a big deal. There's no penalty for decaying. DEPART CONFIRM, sit at a node until your stats replenish, then head back out to the wars.

Mikoxaflopin
06-01-2011, 10:09 AM
Ugh. Already on my way to icemule via a guide. Wish I knew before I left...Grr.

username
06-01-2011, 04:35 PM
I can run a claidhmore up to you no problem, save you a bunch of time and daggers. PM me your name, I may have missed it in the thread.

Mikoxaflopin
06-01-2011, 10:33 PM
I can run a claidhmore up to you no problem, save you a bunch of time and daggers. PM me your name, I may have missed it in the thread.

It's fine. I already got one :) thanks for offering.

Mikoxaflopin
06-01-2011, 10:43 PM
Okay, I have 6 ranks in armor use at the moment and about to have 7. I am wearing the starting armor I received when creating my character plus a leather cap I picked off of a hobgoblin. I was wondering, should I upgrade my armor or just keep running with what I have? I am looking at krakiipedia right now but I don't quite understand how many ranks you need to wear certain armor. I am not casting magic right now, 103 and 202 before I hunt so I figured I would get stronger armor as to not get hit as much or as hard.

Any help?

Asrial
06-01-2011, 11:20 PM
Right now, until you get your mechanics legs under you, don't buy anything that isn't 4x double leather. It's okay to buy armor from the armor shops, just don't waste money trying to buy enchanted versions.

Another good resource is the player shops (http://pshops.lichproject.org/) that can help locate items for sale. I'm not sure what the going rate on armor is (which is why I only suggest 4x double leather, a safe bet, until you get more familiar with things), but I'd wager no more than 30-40k for it.

The reason why is because we/you don't know yet if you want to be in double leathers, brigandine, chainmail, or something else.

What's the best RT for a claidhmore? 6 seconds?

For now, go get yourself some double leather (get rid of the helm) and tell us what your RT is with it.

Also, INSPECT the armor and take note of what it says that it covers (this is why you get rid of the helm, the double leather and helm cover the same areas so the helm is redundant and extra weight).

Also, add 303 and 307 to your spell casting.

username
06-02-2011, 12:36 AM
Check out Sairai's (sp?) shop in the landing for your 4x doubles, train armor to 8, because that trains off the cast hinderance *cleric circle* for those 4x doubles we're talking about. Like they're saying get 307 asap, HUGE for you at young levels especially. Don't get too caught up in NEEDING to use that claidh though, plenty of other weapons are there for you obviously. But you're doing x10 what I was doing at your train so good on you man. I was still dying in rats at 5/6. yeah.that's pathetic lol. Also, watch out if you're swinging a weapon don't cast spirit barrier. kills your AS.

Mikoxaflopin
06-02-2011, 01:07 AM
I got some double leather and my RT with a claidhmore is 6 seconds.

Also, I can't cast 307 because it says I'm not experienced enough. I can cast 303 however which I started to do.

Mikoxaflopin
06-02-2011, 01:11 AM
Check out Sairai's (sp?) shop in the landing for your 4x doubles, train armor to 8, because that trains off the cast hinderance *cleric circle* for those 4x doubles we're talking about. Like they're saying get 307 asap, HUGE for you at young levels especially. Don't get too caught up in NEEDING to use that claidh though, plenty of other weapons are there for you obviously. But you're doing x10 what I was doing at your train so good on you man. I was still dying in rats at 5/6. yeah.that's pathetic lol. Also, watch out if you're swinging a weapon don't cast spirit barrier. kills your AS.

Oh, really?! I did not know spirit barrier did that. No wonder I have a hard time hitting things. It takes about 5 swings before I get a hit...Okay thanks. Also the double leather I am using I got off a skeleton...I can't afford 30,000 silvers...I barely got 3,000.

Anywho, if anyone wants to be so kind as to help me out my name is Nradyre in Icemule Trace. Sitting in TC right now, resting.

Asrial
06-02-2011, 02:16 AM
Just give it some time on the money front, but that's why I recommend not buying anything other than 4x double leather 'for now' so that you don't waste money on other things.

Even though you KNOW 307, you can't use it until you get to level 7. Wasn't sure what level you were when I posted to start using it.

Also, get in the habit of using the ENCumbrance command to check how heavy you are. There's a base level that indicates you're not encumbered. Higher levels start affecting your DS and RT. Another reason for ditching the helm.

Mikoxaflopin
06-02-2011, 11:26 PM
New question that I am hesitant to ask but going to do it anyways.

I am maxing my Armor use, THW, Physical Fitness, and putting 2 points in cleric spells every level. After doing all this I end up with quite a bit of points (PTP and MTP) to spare. Last level I used these to increase my harness power (buffing myself) and some in cman. Are their any other things I should use these left over points for in order to make my lower levels easier (i.e. hunting and such), or should I just keep it simple and hold on to the points?(not sure why I would do this *shrugs*)

As always, any help is appreciated. Thanks.

Asrial
06-03-2011, 04:58 AM
At this point there's not a whole lot that's going to help you in the short term.

A fun skill you can train in is multi-opponent combat, but you need 5 ranks to make it work (mstrike; you can attack two targets at the same time) and I wouldn't bother if you don't think you can get it before the 30 days are up or you decide to switch out of weapon hunting. It's fairly expensive. Heck, I'd drop all the CM and get 5 ranks of MOC. I probably should have recommended that in the beginning instead of CM.

Also, you can 'back train' skills. Your max is X ranks per level (1/2/3) but it's all based on your current level.

Didn't train physical fitness when you hit level 2? Feel free to pick it up at level 10.

Are you using the GOALS command to train or are you going to an inn and checking in?

Mikoxaflopin
06-03-2011, 05:39 AM
I am using the Goals command. I am using Stormfront FE and I just click the link. (Pretty much the only thing I click on the client. I enjoy typing too much.)

Mikoxaflopin
06-04-2011, 08:51 AM
I am slowly growing bored of THW training and I think I should experience all ways of building a cleric before my 30 days are up.

What other ways are there to build a cleric at low levels to gain exp quickly and what is the best/easiest? I am sticking to switching off to a raiser when I am able to do so.

Also, I've been looking through the cleric threads and keep seeing x1, x2, x1.5, etc. I think I know what it is (x1 means one rank per level, x2 means 2 ranks per level, etc.) but what I don't get is the x1.5 and so on. Mind explaining that for me as well?

Also, I am leaning towards worshipping Eorgina (http://www.krakiipedia.org/wiki/Eorgina) (Wierd for a raiser? I know :)). Would this completely screw me over on things? I'm not converting until I am absolutely sure, though.

P.S. Please explain how combat scenarios would go for each type of build. Otherwise, I would see one I like and start building it and not know how the eff to use it properly. I haven't did any casting other than self casting things like 303 and 307, etc.

phantasm
06-04-2011, 09:15 AM
1.5x takes us out of the integers and into much more complex numbers. Maybe its related to magnets.

Mikoxaflopin
06-04-2011, 09:26 AM
1.5x takes us out of the integers and into much more complex numbers. Maybe its related to magnets.

Obvious troll is troll

phantasm
06-04-2011, 09:29 AM
no u.

Mikoxaflopin
06-04-2011, 12:49 PM
I am slowly growing bored of THW training and I think I should experience all ways of building a cleric before my 30 days are up.

What other ways are there to build a cleric at low levels to gain exp quickly and what is the best/easiest? I am sticking to switching off to a raiser when I am able to do so.

Also, I've been looking through the cleric threads and keep seeing x1, x2, x1.5, etc. I think I know what it is (x1 means one rank per level, x2 means 2 ranks per level, etc.) but what I don't get is the x1.5 and so on. Mind explaining that for me as well?

Also, I am leaning towards worshipping Eorgina (http://www.krakiipedia.org/wiki/Eorgina) (Wierd for a raiser? I know :)). Would this completely screw me over on things? I'm not converting until I am absolutely sure, though.

P.S. Please explain how combat scenarios would go for each type of build. Otherwise, I would see one I like and start building it and not know how the eff to use it properly. I haven't did any casting other than self casting things like 303 and 307, etc.

I still would like this to be answered, please. Bumping it due to Phantasm or w/e his name is decided to be a dick for no reason at all and then reports me for 'asking stupid questions on an alt account.' Not sure what he means by alt account seeing as this is my first account ever made on this thread. (Someone I met in GS pointed me here the same day I made my account?)

Anyways, I bumped it incase it was looked over.

Thanks. :D

Mikox

Asrial
06-04-2011, 06:48 PM
There's two ways to look at 1.5x training...

- Every other level training

- The amount of training you have total compared to the amount of training you CAN have total

.

Train a 2x capable skill TWICE at levels 1, 3, 5, 7, etc = 1.5x

Don't train in anything until level 50 and suddenly you add 75 ranks of a skill that you can have 100 ranks in = 1.5x

.

As for the different ways of hunting.. you can pretty much pick any method you want as you can advance in that method well up to your 60's. By the time you reach a brick wall, you'll also have a FIXSKILLS available (you get a new one every May, but they don't stack so you can never have more than 1 available).

KEEP IN MIND that everything we've told you has been to expedite hunting within the first 30 days. Your current training plan, while is more than capable of sustaining you, has numerous glaring errors when treated as a training plan for a non-30 days character.

The mainstream method of hunting is to use 302/312/317 so you focus on training up your spells and being able to sustain them AND power them (lores, harness power, mana control). You can also drop your combat skills (shield, weapon skill, etc) and put those points into magic skills so that you can use a runestaff (DS without combat training).

It really comes down to finding what works for you and what doesn't. Unfortunately, I'm not so good with generic questions like that because there's just so much out there that it's draining (to me) to try and answer all the questions about it.

The main methods of killing things are...

- Whack it with something

- Kill it with fire (306, 111, 118, wands)

- Brutalize it with CS (302, 312, 317)

You can mix and match too if your TP's can support it all.

Loagan
06-07-2011, 09:44 AM
Getting through the first 20-30 levels is the part of the game that the majority of us old school players want to do fast (hence the build that was suggested to you), because once you've done that the hunting and roleplaying aspects gain more depth and the game can become even more fun. You also gain access to more functions to use in later levels, i.e. spells and cmans (For when you want to raise the dead, or cman feint some critter).

What I'm saying is that while you might be bored hunting with this build at the moment, you still won't be able to do things like raising the dead as a cleric until at least lvl 18. Not to mention that GemStone is a real time game, it takes a while to get up through the levels.

I'm excited for you to get the levels under your belt so you can begin to see the potential of your character.