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View Full Version : a scorched villswood runestaff (+18) with +2 INF, +3 DIS, +7 SP LORE BONUS



Canon2470-4L
05-19-2011, 01:40 PM
a scorched villswood runestaff

As you sing, you feel a faint resonating vibration from the villswood runestaff in your hand, and you learn something about it...

The first thing that strikes you about the runestaff is the weight, which is about 4 pounds. In your best estimation, it's worth about 500,000 silvers.

It has a bonus of +18 from a normal runestaff, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.

The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a bonus of 3 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a bonus of 7 to Spiritual Lore - Religion Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
The runestaff looks to have a lot of charges remaining.

You sense that the villswood runestaff will persist after its last enhancive charge has been expended.

MB: 500,000 silvers

Canon2470-4L
05-20-2011, 02:25 AM
a scorched villswood runestaff

As you sing, you feel a faint resonating vibration from the villswood runestaff in your hand, and you learn something about it...

The first thing that strikes you about the runestaff is the weight, which is about 4 pounds. In your best estimation, it's worth about 500,000 silvers.

It has a bonus of +18 from a normal runestaff, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.

The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a bonus of 3 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a bonus of 7 to Spiritual Lore - Religion Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
The runestaff looks to have a lot of charges remaining.

You sense that the villswood runestaff will persist after its last enhancive charge has been expended.

MB: 500,000 silvers

bump...