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packrat
05-16-2011, 10:59 PM
1. >get chest
You remove a driftwood and blue mithril chest from in your ale brown longcoat.
>look in chest
In the blue mithril chest you see a pearl-set braided vaalin ring, a salt-enrusted brass astrolabe and a diamond-edged slender eahnor longsword.



2. >get coff
You remove a severely water-damaged coffer of mismatched wood from in your ale brown longcoat.
>look in coff
In the water-damaged coffer you see a faded grey linen bandana, a skull-stamped black leather eyepatch, a vibrant green cloth parrot, a glaes-studded leather bandolier, a patchwork wool frock coat, a rusted iron hook and a salt-stained driftwood pegleg.



3. >get pip
You remove a kakore-stemmed carved bone pipe engraved with blackworked patterns from in your ale brown longcoat



4.>get rod
You remove a bent and dented faenor rod from in your ale brown longcoat.

packrat
05-16-2011, 11:01 PM
You remove a driftwood and blue mithril chest from in your ale brown longcoat.
>look in chest
In the blue mithril chest you see a diamond-edged slender eahnor longsword, a salt-enrusted brass astrolabe and a pearl-set braided vaalin ring.


1. a pearl-set braided vaalin ring


From the ring in your hand, you hear a soft, haunting melody, and the notes of the song slowly coalesce into words.

"Cold streams trickle over the rocks to the sea
Where Ta'Ashrim's tall ships nevermore shall set sail,
Where the masterless sea serpents course through the depths
Of a world where the ugly and dark things prevail."

The quiet song fades away.

Again, you hear a soft singing come from the ring:

"With great patience and care was I wrought, strand by strand,
On an island now seared with the black demon-fire.
Each bright-glistening pearl was drawn up from the depths
By a skilled diver's hand and a young man's desire."

The verse ends on a gentle sigh.

The ring continues to sing back to you...

"Like the moon-silvered sand was my mistress's hair
If such sand could be spun out like silk on a wheel --
Filled with wizardly magic were her green-blue eyes,
And she loved what she loved with wild fervor and zeal."

The song of the ring crescendos vibrantly before fading again

The ring's soft song murmurs to you,

"As a gift, I came to her to signal the soul
Of a wild, headstrong man who would give life for love --
They might well have been joyous without Faendryl foes,
But death rained on all sides like the storms from above."

Distinct anger enters the tone of the mystically invoked song.

The ring sings,

"Shipmistress, stormcaller, proudly she stood
On the deck to command 'Into battle, we fly' --
And where was her lover, in that fatal hour?
He had already gone where Gosaena stands nigh."

The verse ends, and silence overtakes the ring again.

In response to your voice, the ring sings,

"I remember the phosphorescent lights on the waves.
I remember her battling till she at last cried
'Hard to port! We can't hold!' I remember the fangs
And her agonized scream as the claws knifed her side."

You hear the echoes of a distant, anguished wail resonating within the slim ring.

The haunting melody of the ring rises to an anguished howl.

"The shadow-wreathed demon was tall as a mast
With sixteen-inch black talons, with teeth like a shark,
With Ta'Faendryl's foul will crafting each of its moves
As it flung her from ship deck to drown in the dark."

The resonance of the ring's powerful and musical misery makes your teeth ache.

The ring's song drops to a near-whisper as it continues,

"Carrion fish drank her blood, tore the meat from her bones,
Sea-worms ate her dead eyes, naught remains of her hair,
And her whole world is lost to the empire of death --
Only I still remain to say: 'Once, she was fair.'"

The echoes of your voice fade from the ring, and it drops back into silence.

The ring repeats the low, wistful refrain of its song.

"Cold streams trickle over the rocks to the sea
Where Ta'Ashrim's tall ships nevermore shall set sail,
Where the masterless sea serpents course through the depths
Of a world where the ugly and dark things prevail."

As the voice falls silent, you know that you will learn no more from the ring.

You dimly sense anguish and regret in the vibrations of the ring, but you garner no further information.
You learn nothing new about the ring.

rub ring
As you run your fingertip along the edge of the braided vaalin ring, you feel a cool touch against your face like a light breeze brushing by, and you briefly smell salt air.

XXXXX runs his fingertip lightly around the edge of his braided vaalin ring, then closes his eyes briefly and smiles.


2. a salt-enrusted brass astrolabe

Rough salt crystals dig into your palm as you clench your astrolabe and begin your song. A blond elf, dressed in a vest and trousers cut off at the knee, stands on the deck of a sailing ship. Raising his hands to the sky, he utters a chant and the winds sharply increase, causing the ship to roll and buck among the swelling waves. Though his clothing is ragged, he appears at ease on the ship, his bare feet steady on the wet deck planks. At a muttered command from another sailor, the elf grins and lowers his arms, allowing the sea and the winds to turn calm once more. He turns to face his shipmate, displaying an intricate blue tattoo of a leaping dolphin, which runs from knee to ankle on the back of his left leg. Just as your view of the ship is lost in a haze of sea-spray, you notice the name "Chesylcha" painted on the prow.

As you begin the strains of a new verse, the melody of a sea chanty reaches your ears. The crew of the ship is hard at work, swabbing the decks and scrambling like pointy-eared monkeys in the rigging. The warm sun shines directly overhead. On the deck, the tattooed sailor sits with an elven youth, perhaps the cabin boy, helping him take a reading with a brass astrolabe. As the pair finishes their celestial observation, the sailor loops the cord of the astrolabe around his neck and playfully ruffles the cabin boy's hair before sending him off to other duties

The tune of the sea chanty lingers in your head as you begin yet another verse. The world around you disappears and darkness meets your eyes. Night has fallen, the weather seems to have taken a turn for the worse and the ship is lashed by the unforgiving sea. On the forward deck, a sailor struggles to raise his arms to the sky. Under the guidance of an older, more experienced sailor, the young one shouts an incantation to the raging winds. As he chants, the bad weather begins to subside and the sailor's actions grow more confident. Other crew members gather to watch the apprentice's magic at work. Suddenly, a blue light glows eerily at the top of the foremast. Distracted by the glow, the young sailor's chanting falters and waves once again pummel the ship. Slapped hard by a wave, the ship lurches and the deck pitches dangerously. With a muffled cry of surprise, the cabin boy is thrown overboard.

Quickly you launch into a new verse, hoping to pick up the tale where you left off. There, amid the white-capped swells, the cabin boy bobs, flailing and gasping for air. Without hesitation, the tattooed sailor dives in after him and helps him stay afloat as the crew throws the boy a line. Cheers sound out as the boy is pulled safely back over the ship's rail when, suddenly, a brilliant flash of lightning rends the air, momentarily blinding them all. Even before their sight returns, a sound fills them all with dread. Above them they hear the thunderous crack of a shattered mast and ropes give way with loud pops. As if in slow-motion, they watch helplessly as a cross-spar crashes down on the head of the still swimming tattooed sailor. His world, as well as yours, grows black as he sinks beneath the waves.

You rush through a final verse, hoping the brave tattooed sailor has somehow been spared. Weather now clear, you are met by the lull of surf crashing against rocks. The nearby beach is deserted, save for the motionless body of the tattooed elf lying sprawled upon the sand. No ships or sails are anywhere in sight and it appears that only the crying gulls overhead will be witness to his tragic fate. A gleam of light catches your eye and you turn your gaze just in time to see the brass astrolabe, its cord snapped, coughed up by a wave and flung into a deep tide pool. There it comes to rest, like its master, never to see the shores of Ta'Ashrim again.

Your song draws to a close as you sense that the story has ended.



3. a diamond-edged slender eahnor longsword etched along the blade with battered and blurred runes

look longsword
This slender sword is wrought of the finest eahnor and is the silvery hue of moonlight reflected off tranquil water. Well-balanced and beautifully crafted, the slender blade is inlaid with faceted diamond and honed to a razor-sharp edge. The hilt and pommel are wrought of fine silver and the handle is wrapped with soft leather to ensure a sturdy grip. The ancient runes etched upon the longsword's blade are impossible to decipher.

As you sing, your vision slowly clouds over and your surroundings take on a murky sea-blue tint. You hear the roar of waves as though you were standing on the shore of a vast sea. The vision fades so quickly that you are not entirely sure that it even occurred.

An ancient, but melodic elven voice wispers from somewhere nearby, "Bound by honor, bound by duty, bound by love. Never forget the Elven People of Ta'Ashrim. The deep whisper falters on the last few words. A sorrow greater than words can name seems to fill the ancient voice.
You learn nothing new about the longsword.

packrat
05-16-2011, 11:01 PM
1. a kakore-stemmed carved bone pipe engraved with blackworked patterns

rub pipe
You gently rub your pipe, and a pale blue glow surrounds the bowl. When the glow fades away your pipe is full of dark, aromatic tobacco.

>wave pipe
You wave your pipe around in a circle and the bowl of the pipe suddenly glows a bright cherry red! Soon fragrant smoke begins to rise into the air.

idle scripts:

>
You puff contentedly on your pipe.
Delicate rings of smoke rise into the air above you, seeming to link together to form a chain before drifting off into the distance.

>
You puff contentedly on your pipe.
A huge cloud of smoke moves past you then rises abruptly into the air and floats away like a large, fragrant, balloon.

>
You puff contentedly on your pipe.
A huge cloud of smoke moves past you then rises abruptly into the air and floats away like a large, fragrant, balloon.

>
You puff contentedly on your pipe.
A huge cloud of smoke moves past you then rises abruptly into the air and floats away like a large, fragrant, balloon.

>
You puff contentedly on your pipe.
A thin trail of pale blue smoke rises into the air and slowly disappears.

>
You puff contentedly on your pipe.
Delicate rings of smoke rise into the air above you, seeming to link together to form a chain before drifting off into the distance.

>
You puff contentedly on your pipe.
A pale cloud of aromatic smoke slowly rises into the air, hanging above your head for a few moments before an errant gust of wind scatters it.

>
You tap your pipe on the ground, cleaning it of ashes and a few glowing embers.


>put pip in longc
You lean over and tap the bowl of your pipe on the ground, knocking out ash and bits of tobacco.

packrat
05-16-2011, 11:02 PM
1. a bent and dented faenor rod

This is a wavable item, which casts spells from the Major Elemental Circle. It is usable 4 times per day.

As you sing, you feel a faint resonating vibration from the dented faenor rod in your hand...

The dented faenor rod contains the spell Floating Disk, from the Major Elemental circle.

You sense that the dented faenor rod will persist after its last magical charge has been expended.

packrat
05-16-2011, 11:03 PM
You tap a severely water-damaged coffer of mismatched wood, which is in your left hand.

In the water-damaged coffer:
clothing (1): faded grey linen bandana.
other (7): glaes-studded leather bandolier, patchwork wool frock coat, skull-stamped black leather eyepatch, rusted iron hook, cracked mithril-bound manacle, vibrant green cloth parrot, salt-stained driftwood pegleg.


1. a salt-stained driftwood pegleg

>wear peg
You reach down and put on the driftwood pegleg, hiding the lower half of your leg inside of it.

rub pegleg
You wobble slightly, trying to keep your balance on the driftwood pegleg.

tap pegleg
You thump your driftwood pegleg on the floor in three rapid successions.

remove pegleg
You reach down and remove the driftwood pegleg, exposing the lower half of your leg.


2. a faded grey linen bandana

>wear band
You reach up and wrap the grey linen bandana around your head and tie it securely in place.

>rub bandana
You tuck a stray piece of hair back under your grey linen bandana

>pull bandana
Grabbing the loose ends of your grey linen bandana, you tighten the knot.

>remove bandana
You untie the grey linen bandana and remove it.


3. a patchwork wool frock coat with large cuffs


You carefully inspect your wool frock coat.

You estimate that a patchwork wool frock coat with large cuffs can store a very large amount with enough space for any number of items.

You determine that you could wear the coat, hanging it from your shoulders. The coat appears to serve some purpose.

It looks like this item has been mainly crafted out of cloth


>open coat
You carefully unfasten your coat, letting it hang open.

>clos coat
You pull your coat closed, smoothly fastening it up.

>wear coat
You drape a patchwork wool frock coat with large cuffs from your shoulders.

>remo coat
You slip out of your wool frock coat, then carefully fold it over your arm.



4. a skull-stamped black leather eyepatch

>wear eye
You reach up and put the black leather eyepatch on over one of your eyes.

>remo eye
You reach up and remove the black leather eyepatch over one of your eyes.

>rub eyepatch
You trace your finger along the edges of the black leather eyepatch

>tap eyepatch
You lift the edge of your black leather eyepatch for a moment, and quickly peek out.


5. a rusted iron hook with a leather handguard

>wear hook
You put the iron hook on, concealing your fist in the handguard.

>remove hook
You remove the iron hook, exposing your hand.

>rub hook
You wipe your iron hook's surface, trying to clean off any smudges.

>tap hook
You slash your iron hook wildly in the air.


6. a cracked mithril-bound manacle


>look mana
Fractured, cast-aside, whatever once was held within this band of imprisonment has long since left it behind. Tiny divots and gnaw marks disfigure the edges of the manacle, as if the occupant reverted to animal instincts in their prolonged frustration, but those did not seem to cause the final jagged split that sundered the infinite nature of the circle.


>wear manacle
You attach a cracked mithril-bound manacle to your wrist

>remove manacle
You remove a cracked mithril-bound manacle from your wrist

The manacle grows noticeably colder in your hand, and your eyelids sink as the sound of crashing surf lulls you away.

Swimming up to your consciousness is a vision of a narrow ship's hold, creaking and rocking slowly from the ocean beneath. Everything within the cell area is displayed in hueless shades, as if the colors have been leeched away like so much happiness. Heaps of filthy dark grey blankets are piled around the room, interspersed with a skein of lighter grey rusting chains and manacles winding over the dull grey planks underfoot. Even the few other occupants, wrapped in the ratty remnants of their various pasts, are completely devoid of color. Yet, within a single iron-rimmed porthole a brilliant blue shimmers.

Receding like the tide, the vision breaks into indecipherable streaks and then turns black. Bubbles rush through the darkness and your eyes blink and refocus on the true world.

Thrumming with the power of your voice, the manacle grows cold in your hand. Color seeps from your sight and a wave of nausea forces your eyes closed.

What appears to be a rocky coastline is now creeping by the porthole like a great earthen drake. Sprays of foam explode in white bursts against the distant rocky beaches, and scores of seabirds float around the reefs picking at fish shredded by the underlying coral. As you watch, the coast begins to slant toward the ship. Gaining speed and catching inbound swells, it seems as though your floating prison has lost control and is heading directly into the coast! Closer the land skulks, until you can make out individual trees and bushes along the shore, and impact seems imminent.

Colors flood back into your sight, washing away the visualization. The sounds of the ocean retreat and your eyes slowly open.

Your intonations vibrate within the manacle and the metal turns icy in your grip. Shadows flutter across your vision and the roaring sounds of the surf crowd your senses. Your eyelids sink heavily and history unfolds before you.

Vaporous light solidifies into image, and once again you find yourself within the bowels of the ship's hold, with the coastline a stone throw away outside the porthole and approaching fast. At the moment where the narrow rock beach itself is visible outside there is noticeably no crash, and just as suddenly the light disappears and you are seeing a fast-moving sheer wall of rock moving past mere feet away. Piratical scrawlings occasionally decorate the stone wall in vivid slashes of color as you float by, made more vibrant and foreboding by your view from within the grey dungeon surroundings.

Darkness reclaims your vision, and slowly your wits return to you and you open your eyes.

Thrumming with the power of your voice, the manacle grows cold in your hand. Color seeps from your sight and a wave of nausea forces your eyes closed.

Roughly-hewn stone continues to pass by the porthole, then suddenly retreats into darkness and for a moment you see nothing. Fire illumination brightens the exterior, and with the minimal view the window offers it appears the ship is inside an enormous cavern grotto. Uneven pilings jut from the water and connect plank walkways and small makeshift docks. Tantalizing piles of wealth are jumbled along the distant cave wall, with heaps of ill-gotten jewelry, weaponry, and packed materials with foreign markings tangled all together.

Raised voices from the dock ahead and above on deck penetrate the grey cell, and the ship unexpectedly begins turning back around. As the rotation brings your view around you can see a shaggy human pirate standing on the largest pier, bouncing around excitedly. In his hand he is waving a shipping notice bearing an official gold and crimson seal, his other hand meanwhile is gesticulating to hurry back out to sea.

Receding like the tide, the vision breaks into indecipherable streaks and then turns black. Bubbles rush through the darkness and your eyes blink and refocus on the true world.

Your intonations vibrate within the manacle and the metal turns icy in your grip. Shadows flutter across your vision and the roaring sounds of the surf crowd your senses. Your eyelids sink heavily and history unfolds before you.

Practically bursting from the cavern lair, the porthole shows a smear of beach for an instant before again showing the pure blue horizon of the sea. After a few distorted moments of travel you can hear the stomping of feet on the deck of the pirate ship above you, marking preparation for an assault. The ship swings about, and your porthole view slides along the crystalline waters and glides slowly to a stop framing a massive Turamzzyrian vessel.

The ship flies the markings of an official Imperial transport, and though she is loaded with heavy ordnance the pirates have taken her in the perfect position. Above you the orders are roared, but then a shuddering impact roars through your ship! The Imperial ship outside the porthole has no weapons aimed your way, yet suddenly another explosion rends the air. Seawater rushes in through hundreds of fissures in the hull and the prisoners begin to scream.

Colors flood back into your sight, washing away the visualization. The sounds of the ocean retreat and your eyes slowly open.

The manacle grows noticeably colder in your hand, and your eyelids sink as the sound of crashing surf lulls you away.

Pandemonium returns in a flash, and around you the pirate's ship is breaking apart. Water spouts from every surface, and with a trembling blast the decks fold and collapse from above, dropping rigging and pirates and ripping the hull into pieces. The ocean claims the ship in one shattering gulp, leaving trails of bubbles and wreckage as the large chunks sink quickly out of sight.

Underwater, all around you people are struggling, many being drawn into the depths by debris. Breaking the surface with exploding gasps of tortured lungs, most of the prisoners from the belowdecks start swimming madly toward the Imperial vessel, cheering and shouting with ragged voices. The dazzling colors of the open sea and sky wrapping around you refreshes your senses, as if you too had been a prisoner long within the dank hope-sapping ship's belly.

Receding like the tide, the vision breaks into indecipherable streaks and then turns black. Bubbles rush through the darkness and your eyes blink and refocus on the true world.

Your intonations vibrate within the manacle and the metal turns icy in your grip. Shadows flutter across your vision and the roaring sounds of the surf crowd your senses. Your eyelids sink heavily and history unfolds before you.

Like a school of filthy malnourished fish, the ex-prisoners flail toward the galley bearing great Turamzzyrian Imperial crests upon its sails. A cannon blast roars through the air and the center of the mainmast suddenly bursts into a rain of splintering debris. The vision shifts, and behind the group of prisoners in the water you can see the cause of their captors' demise.

Rising like a black sea-demon above the waves is a massive pirate vessel, its crew crawling around the decks preparing to board the other ship. Visible from your height above the water at the prow is a burly pirate of immaculate swarthiness bellowing commands. By the red slashes marring the Imperial sigil on his shield, this could be none other than Bloody Malovor.

Hurtling away like cork caught in a riptide, the vision diminishes into a faint spot and then winks out. A faint howling, like a gale threading through a ship's rigging, keens inside your head but ceases when you open your eyes.

You attempt to withdraw more hidden secrets from the manacle, but meet with failure and a ringing in your ears



7. a vibrant green cloth parrot with one eye

>wear parr
You reach over and perch the green cloth parrot on your shoulder.

>remove parr
You reach over and remove the green cloth parrot perched on your shoulder.

>rub parr
You reach over and pet the green cloth parrot perched on your shoulder.

>tap parr
You tap the green cloth parrot's beak, causing it to squawk!


8. a glaes-studded leather bandolier

>look bandol
The leather bandolier is composed of several straps of various sizes, some lined with a row of weapon slots for smaller bladed weapons. Hanging from the bandolier are a series of pouches, some large and some small.


>wear bandol
You slip the leather bandolier around your shoulders and buckle it tightly, adjusting your gear for easy use.

>remove bandol
You unbuckle the leather bandolier and shrug out of the various straps, freeing yourself from it.

>rub bandol
You pull on the straps of your leather bandolier, adjusting the fit.

>tap bandol
You slowly drum your fingers on your leather bandolier, narrowing your eyes.

>pet bandol
You idly trace the length of one of the straps on your leather bandolier.

>push bandol
You take a moment to organize the gear on your leather bandolier.

>pull bandol
You tug on your leather bandolier, contemplating a deep thought

>touch bandol
You idly trace the length of one of the straps on your leather bandolier.

>wave bandol
You pull on the straps of your leather bandolier, giving an intimidating look!

>open bandol
You open the various containers on your leather bandolier, adjusting your gear for easy use.

>close bandol
You close the various containers on your leather bandolier, giving a final pat down to ensure everything is fully closed.

prance1520
05-16-2011, 11:31 PM
Just throught I'd add a but more info for your pipe, your missing two of the best Idle scripts:

You puff contentedly on your pipe.
Smoke rises into the air above you. As you glance up the cloud of smoke seems to take on the ghostlike shape of a great winged beast before dissipating into the air.

You puff contentedly on your pipe.
A stray breeze sends a great cloud of smoke towards <person>. It wraps around <person's> head causing them to sneeze violently before it dissolves.

It will pick a random person in the room to wrap with smoke. Interesting note (read bug), it can actually target a hidden person.

petroglyph
05-17-2011, 06:16 AM
What sort of trades are you looking for?

Senglent
05-17-2011, 06:54 PM
That Ta'Ashrim chest is freaking awesome, nice win there.

bremerial
05-20-2011, 11:58 AM
What sort of trades are you looking for?

Actually a good question. I think posting what you are looking for will be helpful.

Nice pipe by the way.

Will eventually stick up my items for trade. Got a few of them but won't do so until the end of the games. I want to see what else comes out so I can indicate what i'd be interesting in receiving in exchange. :)