Spooky
05-08-2011, 04:33 PM
The character is Leland. Sorry guys, I'll miss you all. Please, the people I owe money, contact me . I'll make it up to you. I've been playing this game 12 years, and everytime I've come back its been a terrrible addiction, consuming my life. I value this game more than real life. I need to stop. I tried to moderate it, I can't, even shattered. So, It's time to go. I hope you guys understand this is the best for me. I need to move on.
Level: 100 Deeds: 2
Experience: 7625736 Death's Sting: None
Exp. to next TP: 1764 Recent Deaths: 5
Mental TPs: 69 Fame: 59018888
Physical TPs: 0 Mana: 0/0 max
Avg. Exp: 0/hour Gift: Will start when you next learn.
(1636 Mnt converted to Phy)
Name: Leland Gaunt Race: Giantman Profession: Warrior (shown as: Warlord)
Gender: Male Age: 100 Expr: 7625736 Level: 100
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 100 (40) ... 100 (40)
Constitution (CON): 100 (35) ... 90 (30)
Dexterity (DEX): 100 (20) ... 100 (20)
Agility (AGI): 100 (20) ... 100 (20)
Discipline (DIS): 100 (25) ... 100 (25)
Aura (AUR): 100 (20) ... 100 (20)
Logic (LOG): 100 (20) ... 116 (28)
Intuition (INT): 84 (17) ... 84 (17)
Wisdom (WIS): 100 (25) ... 100 (25)
Influence (INF): 98 (29) ... 98 (29)
Mana: 0 Silver: 41
Current society status:
You are a Master in the Order of Voln.
You have learned and are able to use the following abilities:
Symbol of Recognition
Symbol of Blessing
Symbol of Thought
Symbol of Recovery
Symbol of Courage
Symbol of Protection
Charl's Throw
Kai's Punch
Phoen's Kick
Symbol of Calming
Symbol of Sleep
Symbol of Turning
Symbol of Mana
Symbol of Sight
Symbol of Holiness
Symbol of Submission
Symbol of Restoration
Symbol of Need
Symbol of Retribution
Charl's Improved Throw
Kai's Improved Punch
Phoen's Improved Kick
Symbol of Preservation
Symbol of Dreams
Symbol of Return
Symbol of Invitation
Past society affiliations (resigned or cast out):
The Guardians of Sunfist
You may reset your society status one time. Enter SOCIETY RESET for details.
You may view your society task information via the SOCIETY TASK command.
Comes with the following:
+4 bonus (+7 stat) logic orb, +8 stat discipline orb (or bonus, I don't remember. It is a high bonus.), +8 dodge bonus, +8 two handed bonus, all orbs. Alot more in the locker I don't feel like dealing with.
A massive lag swatter - +1 , hits magical, max weighted claidh. Weighs 50 lbs.
a kroderine battle axe. Fully bonded, weighs 9. Can flux flares (see below) especially combined with the kroderine armor (see below), mass dispells, r, immune to weapon fire. takes some mana (But not all).
a suit of angelic battle plate divinely crafted and covered in flame
Full plate, fusion armor. Weighs 20. 10% impact resist, Leland can add 50% puncture resist fittings to it, mass dispell on creatures vs player hitting me, mass dispells on me doing a cman against another player (But, note: Does NOT dispell another player if they swing at you or hit you) . Also has the ability to block area webs, making them useless. Also has the ability to completely negate casts, which is completely random. This armor does well in OTF. I don't get cast at succesfully too often. The armor can also flux. Similiar to Major dispell flux flares. This happens when one spell of major circle dispelled, then another one is dispelled of another circle in sequence.
Some examples of it in work:
You wave your bloodwood wand at yourself.
1d100: 45 + Modifiers: 198 == 243
Your angelic battle plate rapidly consumes the magical power of the attack!
Cast Roundtime 3 Seconds.''
>A Grimswarm orc warlock gestures at you!
Your angelic battle plate rapidly consumes the magical power of the attack!
In an awe inspiring display of combat mastery, a triton radical engages you in a furious dance macabre, spiralling into a blur of strikes and ripostes!
A triton radical thrusts with a wide silvery green trident at you!
AS: +513 vs DS: +272 with AvD: +11 + d100 roll: +43 = +295
... and hits for 15 points of damage!
Slash to your right leg hits high!
Kinda makes your knees weak, huh?
The guiding force leaves a triton radical.
A triton radical thrusts with a wide silvery green trident at you!
AS: +438 vs DS: +251 with AvD: +11 + d100 roll: +2 = +200
... and hits for 6 points of damage!
Thrust slides along the back.
Cuts a nagging itch.
** Your angelic battle plate glows brightly for a moment, consuming the magical energies around the triton radical! **
The dull golden nimbus fades from around a triton radical.
The elemental aura around a triton radical wavers.
The very powerful look leaves a triton radical.
The white light leaves a triton radical.
A triton radical seems slightly different.
A triton radical thrusts with a wide silvery green trident at you!
AS: +438 vs DS: +251 with AvD: +11 + d100 roll: +84 = +282
... and hits for 13 points of damage!
Minor puncture to the left arm.
A triton radical thrusts with a wide silvery green trident at you!
AS: +438 vs DS: +251 with AvD: +11 + d100 roll: +37 = +235
... and hits for 12 points of damage!
Minor puncture to the left leg.
** Your angelic battle plate glows brightly for a moment, consuming the magical energies around the triton radical! **
The dully illuminated mantle protecting a triton radical begins to falter, then completely fades away.
The elemental aura around a triton radical fluxes chaotically!
... 25 points of damage!
Nice blow to abdomen!
The hazy film fades from a triton radical.
The warm glow fades from around a triton radical.
A hazy film coats a triton radical.
A triton radical thrusts with a wide silvery green trident at you!
AS: +438 vs DS: +251 with AvD: +11 + d100 roll: +2 = +200
... and hits for 6 points of damage!
Thrust slides along the back.
Cuts a nagging itch.
** Your angelic battle plate glows brightly for a moment, consuming the magical energies around the triton radical! **
The dull golden nimbus fades from around a triton radical.
The elemental aura around a triton radical wavers.
The very powerful look leaves a triton radical.
The white light leaves a triton radical.
A triton radical seems slightly different.
You hurl yourself at Sponge and connect!
You knock Sponge flat and jump to your feet. Smooth!
[You have 4 repetition(s) remaining.]
** A spike on your angelic battle plate jabs into Sponge! **
... 4 points of damage!
Strike pierces upper arm!
** Your angelic battle plate glows brightly for a moment, consuming the magical energies around Sponge! **
Sponge seems a bit less imposing.
The hazy film around Sponge fluxes chaotically!
... 61 points of damage!
Explosive burst wreaths Sponge's body in blue flames!
* Sponge drops dead at your feet!
The glowing specks of energy surrounding Sponge suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around Sponge.
The deep blue glow leaves Sponge.
Deep blue motes swirl away from Sponge and fade.
Roundtime: 7 sec.
Moving forward, you get too close to the rippling, sticky web!
Your angelic battle plate rapidly consumes the magical power of the attack!
The web turns away harmlessly from you.
Also, it's spiked.
More info:
Here's some more info on it. It has a nifty loresong (Don't try it!)
If the creature has multiple spells, depending on the roll, it can dispell multiple spells at once . (I've seen 4 max). It works just like major dispell. Therefore, if you attack something, it flares . Say you mstrike something, and it flares again. Now, assume the first time it flared, it dispelled a spirit spell. (It should give it a coat for spirit, or a waver for elemental). If the next time it flares, it dispells another spell outside of that circle (For example, wizard or ranger), it can flux. This can be quite devasting.
Example:
You crush the priestess mercilessly!
...27 points of damage!
** Your angelic battle plate glows brightly for a moment, consuming the magical energies around the Arachne priestess! **
A white glow rushes away from an Arachne priestess.
The elemental aura around an Arachne priestess wavers.
An Arachne priestess seems hesitant, looking unsure of herself.
Roundtime: 3 sec.
You swing a kroderine battle axe at an Arachne priestess!
AS: +244 vs DS: +215 with AvD: +35 + d100 roll: +59 = +123
... and hit for 25 points of damage!
Blade slashes across the Arachne priestess's face!
Nice nose job.
The Arachne priestess is stunned!
** Your battle axe glows brightly for a moment, consuming the magical energies around the Arachne priestess! **
An Arachne priestess seems slightly different.
The elemental aura around an Arachne priestess fluxes chaotically!
... 70 points of damage!
Blow to back removes the spinal column!
The Arachne priestess slumps to the ground and dies.
The opalescent aura fades from around an Arachne priestess.
A subtle light fades from an Arachne priestess's eyes.
Roundtime: 5 sec.
Loresong:
Ifor sings:
"Plate that I hold
Let your value now be told"
Ifor's eyes roll back into his head and he collapses to the ground, looking extremely drained!
>Ifor glances around, looking a bit less confident.
The magic of your song begins to penetrate the angelic battle plate when something goes horribly wrong! The normally faint resonating vibration is instead a cacophonous roar that not only readily consumes the magic of your song, but also begins to work its way into your very being. Your mana is ripped away from you in an instant as you collapse to the ground, drained and feeling a horrible emptiness inside you!
(Empties all mana, maybe dispells one spell the person was wearing, and the bard cannot regain mana for 10 minutes+)
It also destroys the AI Crystal:
You touch the crystal with one hand, your battle axe in the other hand.
Suddenly, you feel a continuous rush of mana shooting up your right arm from the crystal, tearing across your body, and then emptying into the battle axe. The surge of mana is more than your body can take as your right hand explodes in a grisly shower of bone and flesh! You collapse to the floor in a dazed heap.
The crystal sizzles for a moment and then rapidly blackens over.
Roundtime: 30 sec.
>look cry
A blackened crystal in a dented brass setting in a battered brass setting lies on its side, wedged into a corner. The crystal looks badly blackened, almost as if it had been scorched by fire.
You also see the barbed Leland disk, a trapdoor and a blackened crystal in a dented brass setting.
Note: Does not appear to damage the weapon as far as I know.
The crystal will no longer work for about an hour after you do this. But it regains power.
And yes, you cannot be weapon fired with it. Very handy. Fails everytime.
Hope this helps. And they're great weapons, I think.
-------------------------------------------------
Level: 100 Deeds: 2
Experience: 7625736 Death's Sting: None
Exp. to next TP: 1764 Recent Deaths: 5
Mental TPs: 69 Fame: 59018888
Physical TPs: 0 Mana: 0/0 max
Avg. Exp: 0/hour Gift: Will start when you next learn.
(1636 Mnt converted to Phy)
Name: Leland Gaunt Race: Giantman Profession: Warrior (shown as: Warlord)
Gender: Male Age: 100 Expr: 7625736 Level: 100
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 100 (40) ... 100 (40)
Constitution (CON): 100 (35) ... 90 (30)
Dexterity (DEX): 100 (20) ... 100 (20)
Agility (AGI): 100 (20) ... 100 (20)
Discipline (DIS): 100 (25) ... 100 (25)
Aura (AUR): 100 (20) ... 100 (20)
Logic (LOG): 100 (20) ... 116 (28)
Intuition (INT): 84 (17) ... 84 (17)
Wisdom (WIS): 100 (25) ... 100 (25)
Influence (INF): 98 (29) ... 98 (29)
Mana: 0 Silver: 41
Current society status:
You are a Master in the Order of Voln.
You have learned and are able to use the following abilities:
Symbol of Recognition
Symbol of Blessing
Symbol of Thought
Symbol of Recovery
Symbol of Courage
Symbol of Protection
Charl's Throw
Kai's Punch
Phoen's Kick
Symbol of Calming
Symbol of Sleep
Symbol of Turning
Symbol of Mana
Symbol of Sight
Symbol of Holiness
Symbol of Submission
Symbol of Restoration
Symbol of Need
Symbol of Retribution
Charl's Improved Throw
Kai's Improved Punch
Phoen's Improved Kick
Symbol of Preservation
Symbol of Dreams
Symbol of Return
Symbol of Invitation
Past society affiliations (resigned or cast out):
The Guardians of Sunfist
You may reset your society status one time. Enter SOCIETY RESET for details.
You may view your society task information via the SOCIETY TASK command.
Comes with the following:
+4 bonus (+7 stat) logic orb, +8 stat discipline orb (or bonus, I don't remember. It is a high bonus.), +8 dodge bonus, +8 two handed bonus, all orbs. Alot more in the locker I don't feel like dealing with.
A massive lag swatter - +1 , hits magical, max weighted claidh. Weighs 50 lbs.
a kroderine battle axe. Fully bonded, weighs 9. Can flux flares (see below) especially combined with the kroderine armor (see below), mass dispells, r, immune to weapon fire. takes some mana (But not all).
a suit of angelic battle plate divinely crafted and covered in flame
Full plate, fusion armor. Weighs 20. 10% impact resist, Leland can add 50% puncture resist fittings to it, mass dispell on creatures vs player hitting me, mass dispells on me doing a cman against another player (But, note: Does NOT dispell another player if they swing at you or hit you) . Also has the ability to block area webs, making them useless. Also has the ability to completely negate casts, which is completely random. This armor does well in OTF. I don't get cast at succesfully too often. The armor can also flux. Similiar to Major dispell flux flares. This happens when one spell of major circle dispelled, then another one is dispelled of another circle in sequence.
Some examples of it in work:
You wave your bloodwood wand at yourself.
1d100: 45 + Modifiers: 198 == 243
Your angelic battle plate rapidly consumes the magical power of the attack!
Cast Roundtime 3 Seconds.''
>A Grimswarm orc warlock gestures at you!
Your angelic battle plate rapidly consumes the magical power of the attack!
In an awe inspiring display of combat mastery, a triton radical engages you in a furious dance macabre, spiralling into a blur of strikes and ripostes!
A triton radical thrusts with a wide silvery green trident at you!
AS: +513 vs DS: +272 with AvD: +11 + d100 roll: +43 = +295
... and hits for 15 points of damage!
Slash to your right leg hits high!
Kinda makes your knees weak, huh?
The guiding force leaves a triton radical.
A triton radical thrusts with a wide silvery green trident at you!
AS: +438 vs DS: +251 with AvD: +11 + d100 roll: +2 = +200
... and hits for 6 points of damage!
Thrust slides along the back.
Cuts a nagging itch.
** Your angelic battle plate glows brightly for a moment, consuming the magical energies around the triton radical! **
The dull golden nimbus fades from around a triton radical.
The elemental aura around a triton radical wavers.
The very powerful look leaves a triton radical.
The white light leaves a triton radical.
A triton radical seems slightly different.
A triton radical thrusts with a wide silvery green trident at you!
AS: +438 vs DS: +251 with AvD: +11 + d100 roll: +84 = +282
... and hits for 13 points of damage!
Minor puncture to the left arm.
A triton radical thrusts with a wide silvery green trident at you!
AS: +438 vs DS: +251 with AvD: +11 + d100 roll: +37 = +235
... and hits for 12 points of damage!
Minor puncture to the left leg.
** Your angelic battle plate glows brightly for a moment, consuming the magical energies around the triton radical! **
The dully illuminated mantle protecting a triton radical begins to falter, then completely fades away.
The elemental aura around a triton radical fluxes chaotically!
... 25 points of damage!
Nice blow to abdomen!
The hazy film fades from a triton radical.
The warm glow fades from around a triton radical.
A hazy film coats a triton radical.
A triton radical thrusts with a wide silvery green trident at you!
AS: +438 vs DS: +251 with AvD: +11 + d100 roll: +2 = +200
... and hits for 6 points of damage!
Thrust slides along the back.
Cuts a nagging itch.
** Your angelic battle plate glows brightly for a moment, consuming the magical energies around the triton radical! **
The dull golden nimbus fades from around a triton radical.
The elemental aura around a triton radical wavers.
The very powerful look leaves a triton radical.
The white light leaves a triton radical.
A triton radical seems slightly different.
You hurl yourself at Sponge and connect!
You knock Sponge flat and jump to your feet. Smooth!
[You have 4 repetition(s) remaining.]
** A spike on your angelic battle plate jabs into Sponge! **
... 4 points of damage!
Strike pierces upper arm!
** Your angelic battle plate glows brightly for a moment, consuming the magical energies around Sponge! **
Sponge seems a bit less imposing.
The hazy film around Sponge fluxes chaotically!
... 61 points of damage!
Explosive burst wreaths Sponge's body in blue flames!
* Sponge drops dead at your feet!
The glowing specks of energy surrounding Sponge suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around Sponge.
The deep blue glow leaves Sponge.
Deep blue motes swirl away from Sponge and fade.
Roundtime: 7 sec.
Moving forward, you get too close to the rippling, sticky web!
Your angelic battle plate rapidly consumes the magical power of the attack!
The web turns away harmlessly from you.
Also, it's spiked.
More info:
Here's some more info on it. It has a nifty loresong (Don't try it!)
If the creature has multiple spells, depending on the roll, it can dispell multiple spells at once . (I've seen 4 max). It works just like major dispell. Therefore, if you attack something, it flares . Say you mstrike something, and it flares again. Now, assume the first time it flared, it dispelled a spirit spell. (It should give it a coat for spirit, or a waver for elemental). If the next time it flares, it dispells another spell outside of that circle (For example, wizard or ranger), it can flux. This can be quite devasting.
Example:
You crush the priestess mercilessly!
...27 points of damage!
** Your angelic battle plate glows brightly for a moment, consuming the magical energies around the Arachne priestess! **
A white glow rushes away from an Arachne priestess.
The elemental aura around an Arachne priestess wavers.
An Arachne priestess seems hesitant, looking unsure of herself.
Roundtime: 3 sec.
You swing a kroderine battle axe at an Arachne priestess!
AS: +244 vs DS: +215 with AvD: +35 + d100 roll: +59 = +123
... and hit for 25 points of damage!
Blade slashes across the Arachne priestess's face!
Nice nose job.
The Arachne priestess is stunned!
** Your battle axe glows brightly for a moment, consuming the magical energies around the Arachne priestess! **
An Arachne priestess seems slightly different.
The elemental aura around an Arachne priestess fluxes chaotically!
... 70 points of damage!
Blow to back removes the spinal column!
The Arachne priestess slumps to the ground and dies.
The opalescent aura fades from around an Arachne priestess.
A subtle light fades from an Arachne priestess's eyes.
Roundtime: 5 sec.
Loresong:
Ifor sings:
"Plate that I hold
Let your value now be told"
Ifor's eyes roll back into his head and he collapses to the ground, looking extremely drained!
>Ifor glances around, looking a bit less confident.
The magic of your song begins to penetrate the angelic battle plate when something goes horribly wrong! The normally faint resonating vibration is instead a cacophonous roar that not only readily consumes the magic of your song, but also begins to work its way into your very being. Your mana is ripped away from you in an instant as you collapse to the ground, drained and feeling a horrible emptiness inside you!
(Empties all mana, maybe dispells one spell the person was wearing, and the bard cannot regain mana for 10 minutes+)
It also destroys the AI Crystal:
You touch the crystal with one hand, your battle axe in the other hand.
Suddenly, you feel a continuous rush of mana shooting up your right arm from the crystal, tearing across your body, and then emptying into the battle axe. The surge of mana is more than your body can take as your right hand explodes in a grisly shower of bone and flesh! You collapse to the floor in a dazed heap.
The crystal sizzles for a moment and then rapidly blackens over.
Roundtime: 30 sec.
>look cry
A blackened crystal in a dented brass setting in a battered brass setting lies on its side, wedged into a corner. The crystal looks badly blackened, almost as if it had been scorched by fire.
You also see the barbed Leland disk, a trapdoor and a blackened crystal in a dented brass setting.
Note: Does not appear to damage the weapon as far as I know.
The crystal will no longer work for about an hour after you do this. But it regains power.
And yes, you cannot be weapon fired with it. Very handy. Fails everytime.
Hope this helps. And they're great weapons, I think.
-------------------------------------------------