NoOnesShowMonkey
04-02-2011, 04:37 PM
Ambushing is great. Especially with a maul.
What factors are there?
From Krakipedia (http://www.krakiipedia.org/wiki/AMBUSH_(verb))
The factors that influence the chance of successfully attacking the body part aimed for include:
difficulty of the particular body part targeted (smaller and more critical parts of the body are harder to aim for)
the difficulty modifier for the weapon used (larger weapons are harder to aim)
difference in attacker and target level
the attacker's Ambush skill
the attacker's Combat Maneuvers skill (when aiming from the open, as opposed to from hiding)
any eye or bleeding head wounds the attacker may have
First: how big of a modifier is there for body part sizes? Do those sizes change relative to race (ie is ambushing a Giant's head easier than a Kobold due to size?)?
Second: What do the mods look like for various weapons? Does anyone know? Do the mods change based purely on size? Weight? Skill used? Is it easier to aim a blunt vs an edged vs a pierced? How big of a factor is weight? Does a max lightened Lance ambush significantly better than a standard weight?
Third: How much does Ambush skill factor in for Open Ambushing?
Fourth: What is the effect of CMAN skill when it comes to Open Ambushing?
Fifth: Since Wspec and Bond both add +2 cman bonus per rank, how significant of an impact do they have on Open Ambushing?
Sixth: How much do stats factor into the equation? If they do, what stats matter the most? I am speaking about ambush success - ie finding an opening AND hitting your target, not RT.
What factors are there?
From Krakipedia (http://www.krakiipedia.org/wiki/AMBUSH_(verb))
The factors that influence the chance of successfully attacking the body part aimed for include:
difficulty of the particular body part targeted (smaller and more critical parts of the body are harder to aim for)
the difficulty modifier for the weapon used (larger weapons are harder to aim)
difference in attacker and target level
the attacker's Ambush skill
the attacker's Combat Maneuvers skill (when aiming from the open, as opposed to from hiding)
any eye or bleeding head wounds the attacker may have
First: how big of a modifier is there for body part sizes? Do those sizes change relative to race (ie is ambushing a Giant's head easier than a Kobold due to size?)?
Second: What do the mods look like for various weapons? Does anyone know? Do the mods change based purely on size? Weight? Skill used? Is it easier to aim a blunt vs an edged vs a pierced? How big of a factor is weight? Does a max lightened Lance ambush significantly better than a standard weight?
Third: How much does Ambush skill factor in for Open Ambushing?
Fourth: What is the effect of CMAN skill when it comes to Open Ambushing?
Fifth: Since Wspec and Bond both add +2 cman bonus per rank, how significant of an impact do they have on Open Ambushing?
Sixth: How much do stats factor into the equation? If they do, what stats matter the most? I am speaking about ambush success - ie finding an opening AND hitting your target, not RT.