View Full Version : New ranger
Shadowpgk
03-07-2011, 09:36 PM
Greetings all!
Returning player from many years ago that has played a small bit since GS4, but not enough to really know all the new mechanics.
I've reveiwed most on Nilandia's page and elsewhere, but struggling to find a good training setup for a new Ranger, which I've chosen as my class to start over with. Every guide I've seen seems to be 6 years old or older however.
Any good suggestions on a training and stats template for OHE? I figure like most I'll change to archery later if necessary.
Still a bit undecided on race, but unless someone tells me otherwise, I'm likely to go either Dark Elf, Half Elf, or Sylvan. Roleplay reasons aside, I'm unsure if there is a city- or ranger-related reason I wouldn't want one of those races.
Thanks in advance!
Sheikh
03-07-2011, 09:56 PM
halfling
IorakeWarhammer
03-08-2011, 07:07 AM
if you want to be a pure, probably a halfling. the boost to elemental TD, dodging, etc would really own. also spirit regen for wracking..
if you're gonna be a swinger, either halfling or elf. elves have decent strength and you'll be able to ambush with 2 handed weapons.
would a half elf work? they seem popular for rogues
but..
i have a giant ranger and i do very well in nelemar as a pure. just wish i was another race sometimes because of low agi/dex and low CS boost from stats.
BriarFox
03-08-2011, 08:21 AM
Any good suggestions on a training and stats template for OHE? I figure like most I'll change to archery later if necessary.!
Just put good stats in Strength, Dexterity, Logic, and Wisdom (and INT for TPs). After that, flavor to taste. OHE builds are pretty simple, but I highly recommend the ambushing route if you do one: 2x OHE, 1x CM, .75-1x Dodge, 2x Hiding, 1x Ambush, 1x Shield, then spells and all.
I'd go half-elf, just personal preference, all 3 elf races are fine but dark elf is probably the most interesting role-play wise for ranger (just not a lot of them) but also the least useful ranger stats.
1x Armour Use, 2x OHE, 1x CM, .75-1x Dodge, 2x Hiding, 1x Ambush, 1x Shield, 1x Harness Power, 1x Climb/Swim (alternate), 1x Spells. Use extra points for perception, mana sharing, arcane symbols (scroll reading), magic item use, or whatever you see fit.
I imagine you'll get bored of OHE pretty quick. It's very conservative, very boring. If I were going to recommend a training path I'd say during your first 30 days when you can instantly change skills go two handed weapon and bop everything with a claidhmore. Then migrate to archery. Archery is the best combat style for a ranger, many of our spells are perfect for it. It is a little command heavy but Lich/macros can really help that.
jcbain
03-08-2011, 08:02 PM
Archery is awesome as an archer. I have loved every minute of it.
Heres my current training:
(at level 38), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 170 70
Combat Maneuvers...................| 5 1
Ranged Weapons.....................| 180 80
Ambush.............................| 140 40
Physical Fitness...................| 140 40
Dodging............................| 124 32
Harness Power......................| 140 40
Survival...........................| 140 40
Stalking and Hiding................| 180 80
Perception.........................| 180 80
Climbing...........................| 90 20
Swimming...........................| 70 15
First Aid..........................| 140 40
Spell Lists
Minor Spirit.......................| 3
Spell Lists
Ranger.............................| 38
I mostly snipe eyes from the shadows. I recently joined GoS so I'm trying to build that up. I really like the protection sniping offers at the moment, being able to reliably stay hidden in offensive and not get hit. I'm also wearing augmented chain for when I do get hit. Build gives me high survivability and I really enjoy it so far.
Shadowpgk
03-09-2011, 04:29 AM
Thanks for all the advice. After scrolling back through posts I didn't know were already there before I asked this question...
I ended up going a Dwarf Ranger and went with the claidh route till 30 days are up and will swap to Archery later. I'm hopeful he dex/agi limitations won't be regretable long term, but I do definitely hate having low encumbrance (even without fluff!), and Dwarves do at least have some of the TD benefits of a halfling.
Looking forward to seeing you all out and about! Up to level 5 already and kicking strong. Lich is a godsend. =)
Ayamei
03-22-2011, 07:56 PM
Archery is awesome as an archer.
But it sucks if you train only in OHE. haha
Shadowpgk
04-03-2011, 07:36 AM
Welp, 30 days is up in a couple days so it's time to start really thinking archery!
Kinda wish Spitfire was here sooner so I could buy my bow directly from there, but..
Working on fletching, only about 125 ranks in, so a good bit to go for my own arrows to eblade. Am I looking for a 4x or 5x bow to go along with that? Also, longbow or composite bow as a Dwarf?
I do want to set my stats up for level 100 growth as best as possible, but unsure as an archer how far I want to go with that. Thoughts?
Oh, in CoL btw - so I won't be going with brawling and open ambushing. Guess I should use a standard sniping build?
Using a claidh has been quite fun so far, but I'm hopeful losing this 5 sec swing time with inflated dex/agi stats (won't see those again for a long time!) isn't going to feel so bad with low RT shooting times from hiding!
Thanks in advance for all the advice!
waywardgs
04-03-2011, 07:42 AM
Still a bit undecided on race, but unless someone tells me otherwise, I'm likely to go either Dark Elf, Half Elf, or Sylvan. Roleplay reasons aside, I'm unsure if there is a city- or ranger-related reason I wouldn't want one of those races.
Thanks in advance!
I've never chosen a race for mechanical reasons. I feel that's a roleplay decision.
I've never chosen a race for mechanical reasons. I feel that's a roleplay decision.
La-di-da.
That's actually a good thing otherwise there'd be a ton of halflings and half-krolvins running around and not much else.
Welp, 30 days is up in a couple days so it's time to start really thinking archery!
Kinda wish Spitfire was here sooner so I could buy my bow directly from there, but..
Working on fletching, only about 125 ranks in, so a good bit to go for my own arrows to eblade. Am I looking for a 4x or 5x bow to go along with that? Also, longbow or composite bow as a Dwarf?
I do want to set my stats up for level 100 growth as best as possible, but unsure as an archer how far I want to go with that. Thoughts?
Oh, in CoL btw - so I won't be going with brawling and open ambushing. Guess I should use a standard sniping build?
Using a claidh has been quite fun so far, but I'm hopeful losing this 5 sec swing time with inflated dex/agi stats (won't see those again for a long time!) isn't going to feel so bad with low RT shooting times from hiding!
Thanks in advance for all the advice!
Dwarves can fire a longbow pretty well because of the high strength + Phoen's. Also you can do sniping if you want but being in col doesn't mean you have to do it. Most younger rangers like the ability to hide, but at some point you'll just want to go to an open sniping build.
Shadowpgk
04-05-2011, 07:30 AM
With another Fixskill coming in May as well, would it be silly of me to stay THW while gaining a bit more levels before swapping to archery full time?
Since aiming appears to be the primary issue at lower levels, another month might make a good bit of difference in easy of hunting...
It's not a bad idea, just be aware you won't have a fixskill for a year if you do that (unless you pay 6 million silver for one). Personally I don't use fixskill a lot and I think your reasoning is sound, I'd go that way.
Shadowpgk
04-07-2011, 01:08 AM
Went with the following for stats (at level 17) - please let me know if there is something I should tweak.
I'm looking to maximize stats for around level 60 (and if I play longer, I'll be able to get a fix stats potion by then).
Constitution (CON) : 73 ... 26
Dexterity (DEX) : 83 ... 16
Discipline (DIS) : 54 ... 12
Logic (LOG) : 85 ... 22
Intuition (INT) : 77 ... 13
Strength (STR) : 78 ... 24
Agility (AGL) : 92 ... 16
Influence (INF) : 27 ... -21
Wisdom (WIS) : 68 ... 9
Aura (AUR) : 85 ... 7
I realize Dex/Agi bonus aren't 38 yet for that extra -1 sec RT. I'm hoping since I'm still swinging a claidh for another 6 weeks before changing to open archer, that it won't be critical...though I was starting to get pretty used to 5 sec swings with 606 and 509 usually on. Having less Str too may affect encumbrance with boxes as well (though I think my Con is higher than before).
Any other glaring issues?
Edit: I actually have more ptp's than I can spend for THW given that I'm not hiding. This may change when I switch to archery, but I'm pretty sure the costs for what I'm getting are similar... Extra mtp's are easy enough to dump into Arcane/MIU/MSC at least, or 100's of course, heh.
You can do what I did and have 640 and 120 by level 40. Aura is high if you aren't doing CoL. I would drop it quite a bit if you plan on being GoS.
Shadowpgk
04-07-2011, 02:34 AM
I am in CoL actually. Was just thinkin I needed some more MTPs and it grows so slow.... I assume the relevance on aura is the TD sign? Not sure if being dwarf will cover that at all (for elemental), since I assume spirit TD is mostly good with base spells or getting what you cant cast from others?
Or was it for having enough spirit to use wracking?
Other stats look ok? Any idea at what point my 32 combined dex/agi bonus will hit the magical 38? I can't seem to find a calculator to tell me.
Yeah, mostly for spirit purposes, if you're in col you need it higher. Do you have MS Excel? If so you can plug your stats into Tsoran's spreadsheet and find out.
Shadowpgk
04-08-2011, 06:04 AM
Can't seem to get Tsoran.com to come up anymore - is it the wrong link or broken now?
Tsoran quit like a month ago, PM me your email and I'll send it to you.
LordAlarinn
03-01-2022, 05:55 PM
Went with the following for stats (at level 17) - please let me know if there is something I should tweak.
I'm looking to maximize stats for around level 60 (and if I play longer, I'll be able to get a fix stats potion by then).
Constitution (CON) : 73 ... 26
Dexterity (DEX) : 83 ... 16
Discipline (DIS) : 54 ... 12
Logic (LOG) : 85 ... 22
Intuition (INT) : 77 ... 13
Strength (STR) : 78 ... 24
Agility (AGL) : 92 ... 16
Influence (INF) : 27 ... -21
Wisdom (WIS) : 68 ... 9
Aura (AUR) : 85 ... 7
I realize Dex/Agi bonus aren't 38 yet for that extra -1 sec RT. I'm hoping since I'm still swinging a claidh for another 6 weeks before changing to open archer, that it won't be critical...though I was starting to get pretty used to 5 sec swings with 606 and 509 usually on. Having less Str too may affect encumbrance with boxes as well (though I think my Con is higher than before).
Any other glaring issues?
Edit: I actually have more ptp's than I can spend for THW given that I'm not hiding. This may change when I switch to archery, but I'm pretty sure the costs for what I'm getting are similar... Extra mtp's are easy enough to dump into Arcane/MIU/MSC at least, or 100's of course, heh.
If going with an archer, and based on the date you probably already have, Influence is used with Call Swarm, which I love as an archer. But to have that many points in Influence for one spell...hmm. I also chose Sylvankind.
But Intuition also has an important factor as an archer. The modifier for Int and Wisdom affects crit weighting. Yes for archers, we do get that. At least it's still shown in the archer guides. If you dump Int you won't have as high of a weighting. I will say Rangers are the most difficult profession when it comes to stats, because once you hit level 20, you are stuck with them unless you want to spend massive amounts of simucoins for a fixstats. So if you like playing around with different builds, the stats do play into them, especially as an archer.
Here's where I got the crit weighting from:
https://gswiki.play.net/Ranged_Weapons
Critical Weighting
Critical weighting is applied to ranged attacks using the formula: trunc((INT + WIS) / 6).[1] The following table shows the aforementioned relationship.
Intuition + Wisdom Bonus 0 6 12 18 24 30 36 42 48 54 60 66 72 78 84 90 96
Critical Weighting 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
LordAlarinn
03-01-2022, 06:12 PM
Ok, Influence isn't needed at all. Tangleweed and Moonbeam are just as effective and both don't require Influence. I would put the points in Strength if using long bows to get the RT down and maybe put more points in agility for the DS.
Ashlander
03-01-2022, 09:20 PM
You're responding to a thread that's over 10 years old.
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