View Full Version : loot-be-gone error
raith
02-27-2011, 07:18 PM
i have been using loot-be-gone in shattered as my sell script for a few days now and noticed that it ussaly doesnt recognize scrolls as loot to be picked up or sold. im new to ruby so i didnt even want to start digging through the script to figure it out, has anyone else had this problem? and if so how do/did you fix it. its nothing major just something i noticed and wanted to see if i did something wrong or not
Tillmen
02-27-2011, 08:09 PM
loot-be-gone treats scrolls different from other loot. You have to tell the script if you want it to sell all scrolls, no scrolls, or only scrolls without specific spells on them. Then, it may still ignore scrolls if you're not using loot.lic as your looting script. loot.lic keeps track of all the loot automatically picked up so that loot-be-gone can be sure to sell or trash everything worth less than 35k, and so you can go afk for a few weeks in Shattered without getting ridiculously encumbered. loot-be-gone uses this list of new loot and assumes any scroll not on it has already been checked and that it's supposed to keep it.
RichardCranium
02-27-2011, 08:21 PM
Be sure to tell them how waitloot should be used with loot and bigshot.
raith
02-27-2011, 08:34 PM
thanks tillmen i am using waitloot and loot just noticed today as i actually paid attention to the screen on and off toda
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