Elvenlady
02-06-2011, 09:22 PM
Auction will go once, twice and sold.
an etched spiked imflass shield
The first thing that strikes you about the shield is the weight, which is about 4 pounds. In your best estimation, it's worth about 300,000 silvers. You can also tell that there is some type of metal in the structure of the spiked imflass shield.
It has a bonus of +12 from a normal shield, and the way it vibrates in tune with your voice tells you that it serves some type of defensive purpose, different from that of normal armor.
It also has some type of special ability, but you can't tell what yet.
The harmonics generated tell you that the shield serves to protect from magical attacks. The magical harmonics reveal that this is an item which serves as a shield when held in the left hand.
xxx gestures at you.
CS: +441 - TD: +270 + CvA: +15 + d100: +32 - -5 == +223
Warding failed!
The air thickens and begins to swirl around you.
>drop shield
You drop an etched spiked imflass shield.
>
xxx gestures while calling upon the lesser spirits for aid...
>
xxx gestures at you.
CS: +441 - TD: +263 + CvA: +25 + d100: +63 - -5 == +271
Warding failed!
The air thickens and begins to swirl around you.
MB: 100k
a cracked drakar handaxe
The first thing that strikes you about the handaxe is the weight, which is about 4 pounds. In your best estimation, it's worth about 600,000 silvers. You can also tell that there is some type of metal in the structure of the drakar handaxe.
It has a bonus of +5 from a normal handaxe, and the way it vibrates in tune with your voice tells you that it requires skill in edged weapons to use effectively. It also has some type of special ability, but you can't tell what yet.
The harmonics generated tell you that the handaxe has been infused with the power of a fire elemental.
The handaxe resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Spirit Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
The handaxe looks to have more than your average giantman could count charges remaining.
You sense that the drakar handaxe will persist after its last enhancive charge has been expended.
MB: 100k
an etched spiked imflass shield
The first thing that strikes you about the shield is the weight, which is about 4 pounds. In your best estimation, it's worth about 300,000 silvers. You can also tell that there is some type of metal in the structure of the spiked imflass shield.
It has a bonus of +12 from a normal shield, and the way it vibrates in tune with your voice tells you that it serves some type of defensive purpose, different from that of normal armor.
It also has some type of special ability, but you can't tell what yet.
The harmonics generated tell you that the shield serves to protect from magical attacks. The magical harmonics reveal that this is an item which serves as a shield when held in the left hand.
xxx gestures at you.
CS: +441 - TD: +270 + CvA: +15 + d100: +32 - -5 == +223
Warding failed!
The air thickens and begins to swirl around you.
>drop shield
You drop an etched spiked imflass shield.
>
xxx gestures while calling upon the lesser spirits for aid...
>
xxx gestures at you.
CS: +441 - TD: +263 + CvA: +25 + d100: +63 - -5 == +271
Warding failed!
The air thickens and begins to swirl around you.
MB: 100k
a cracked drakar handaxe
The first thing that strikes you about the handaxe is the weight, which is about 4 pounds. In your best estimation, it's worth about 600,000 silvers. You can also tell that there is some type of metal in the structure of the drakar handaxe.
It has a bonus of +5 from a normal handaxe, and the way it vibrates in tune with your voice tells you that it requires skill in edged weapons to use effectively. It also has some type of special ability, but you can't tell what yet.
The harmonics generated tell you that the handaxe has been infused with the power of a fire elemental.
The handaxe resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Spirit Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
The handaxe looks to have more than your average giantman could count charges remaining.
You sense that the drakar handaxe will persist after its last enhancive charge has been expended.
MB: 100k