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Revial
12-13-2010, 03:53 PM
I've recently decided to pick up blunt and shield over a two hander and had the dilemma of whether or not I should flat out drop dodge or continue to 1x.

I use a greatshield and according to Krakii, it drops my dodge ability by 50%. That raised the question of whether or not I should flat out drop it or keep on. Can I get some opinions?

Currently level 10.

Skills:

Armor Use.........................122 31
Shield Use.........................50 10
Combat Maneuvers..............25 5
Blunt Weapons....................102 24
Multi Opponent Combat.........25 5
Physical Fitness...................58 12
Dodging..............................54 11
Harness Power.....................54 11
Climbing..............................70 15
Swimming............................20 4

Spell Lists
Paladin............................12




This is my DS with my current build.

Siahel swings a bronze-tipped mithglin halberd at you!
AS: +134 vs DS: +203 with AvD: +25 + d100 roll: +94 = +50
A clean miss.

Would I suffer any DS lost?

Asha
12-13-2010, 04:17 PM
Level.. 10.

Revial
12-13-2010, 04:19 PM
Yes.

Level: 10
Experience: 120065

Caetul
12-13-2010, 04:19 PM
I've recently decided to pick up blunt and shield over a two hander and had the dilemma of whether or not I should flat out drop dodge or continue to 1x.

I use a greatshield and according to Krakii, it drops my dodge ability by 50%. That raised the question of whether or not I should flat out drop it or keep on. Can I get some opinions?

Currently level 10.

Skills:

Armor Use.........................122 31
Shield Use.........................50 10
Combat Maneuvers..............25 5
Blunt Weapons....................102 24
Multi Opponent Combat.........25 5
Physical Fitness...................58 12
Dodging..............................54 11
Harness Power.....................54 11
Climbing..............................70 15
Swimming............................20 4

Spell Lists
Paladin............................12




This is my DS with my current build.

Siahel swings a bronze-tipped mithglin halberd at you!
AS: +134 vs DS: +203 with AvD: +25 + d100 roll: +94 = +50
A clean miss.

Would I suffer any DS lost?


If you intend on using nothing but Large shields, I'd say go ahead and drop it. The benefit of 1609 with Lore is good enough to not realy worry about dodge DS, considering you'll make up for some with a Shield.

Not to mention you'd be in Plate.

Eventually you'll want to get dodge, but as a 1609 shield user it isn't really a huge deal.

THW however, I always make sure I 1x in it, and right now with TWC I'm 1x also.

Revial
12-13-2010, 04:23 PM
I'm considering dropping it to .5x, based on what you're telling me, Caetul.

Caetul
12-13-2010, 04:28 PM
I'm considering dropping it to .5x, based on what you're telling me, Caetul.


I'd personally not do any, but you could always just tack on ranks as you have extra TPs since you won't be in plate for a while and the DS gained would be more beneficial now than later, and stop around 20-50 ranks.

But as a Large shield user, I would probably never worry about Dodge until I cap'd myself. 1609 is a godsend from what I've seen before

Revial
12-13-2010, 04:31 PM
I'll stop at 20 dodge then. If I believe I need any more I'll pick it up as I go along.

Thank you for the input.

Caetul
12-13-2010, 05:29 PM
I'll stop at 20 dodge then. If I believe I need any more I'll pick it up as I go along.

Thank you for the input.

I'd also drop Climb just a tad few ranks, to free up some more PTPs.

If you plan on going GoS with him, sigil of resolve is nice for some extra climb if need be. But at Ten, you don't really need 15.

Granted I understand if you took them just to get out of the way, I did the same with MOC and what not. Now I just need to work on Lores as Spells get filled in a bit more.

This is actually me, as a fresh start, at 10. *Note* I wanted to get into brig earlier as I normally 2x Armor, so I dropped PF a few to free up points for 27 ranks in Armor, this way I'm ten and wearing my 4x Brig since at double, I'd not be able to until 13. And I'm obvisouly missing other things that I'll need...Ambush Ranks, Lore, Miu, AS etc but at this age i don't see a large use for it, especially when I have a pocket wizard also.

Two Weapon Combat..................| 96 22
Armor Use..........................| 111 27
Combat Maneuvers...................| 58 12
Blunt Weapons......................| 102 24
Multi Opponent Combat..............| 25 5
Physical Fitness...................| 74 16
Dodging............................| 58 12
Harness Power......................| 54 11

Spell Lists
Minor Spirit.......................| 3

Spell Lists
Paladin............................| 4

Latrinsorm
12-13-2010, 06:21 PM
The DS is pretty pointless, but the Dodge chance is pretty sweet. I think the relevant question is what you would get instead, and compare that to losing 5% miss chance.

Warriorbird
12-13-2010, 06:23 PM
Drop dodge for now.

Revial
12-13-2010, 06:58 PM
I'm thinking of dropping it and relocating those points to armor to get into chain early.

Revial
12-13-2010, 07:21 PM
Armor Use..........................| 130 35
Shield Use.........................| 50 10
Combat Maneuvers...................| 25 5
Edged Weapons......................| 102 24
Multi Opponent Combat..............| 25 5
Physical Fitness...................| 58 12
Harness Power......................| 54 11
Spiritual Lore - Religion.........| 25 5
Climbing...........................| 70 15
Swimming...........................| 35 7

Goals now. I'm getting swimming and climbing out of the way, that's why they're so high.

Caetul
12-13-2010, 09:57 PM
yea i figured that was the reasoning. as a side note, if you play prime and want a partner in crime to hunt with, i'll gladly group up. right now i've just been forging for now while not hunting. but just let me know if you do, i tend to still be busy with the holidays so my play time during the week is limited but i'm around at least an hour a night, and more free on the weekends

Revial
12-13-2010, 10:02 PM
Generous offer but I'm practically untouchable with spells against like level critters.

Warriorbird
12-13-2010, 10:07 PM
Generous offer but I'm practically untouchable with spells against like level critters.

Group experience modifiers can help a bit.

Revial
12-13-2010, 10:08 PM
Wait, you get modified exp for group hunting?

Jace Solo
12-13-2010, 10:14 PM
Lol, ya, you get one or two exp bonus per pulse

Revial
12-13-2010, 10:29 PM
Learn something new every day.

Time to find a group.

DrZaius
12-14-2010, 11:02 AM
(at level 20), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 163 63
Shield Use.........................| 93 21
Combat Maneuvers...................| 93 21
Blunt Weapons......................| 142 42
Physical Fitness...................| 122 31
Harness Power......................| 90 20
Spiritual Lore - Religion..........| 93 21
Perception.........................| 45 9
Climbing...........................| 25 5
Spell Lists
Minor Spirit.......................| 1
Spell Lists
Paladin............................| 20

Is what I'm going with so far. No issues yet. I've got a 4x holy tower shield, which helps a lot. I recall reading somewhere that each 1x of shield use is ~equivalent to 5% block chance, so with 1609 up I'm about the same as if I'm tripled in shield. I have had no issues so far with zero dodge. The perception is only so the tree on the way to Zul doesn't kill me.

If I were you, I would save the MoC until you get into MBP, raise CM to 1x, drop Harness power to 1x-1 (anything 1x or above grants you 1 extra mana), and try to get the religion lore up to 1x until 25 (50% kneel chance on 1615).

-DrZ

Revial
12-14-2010, 11:30 AM
I've only recently picked up CM because I wanted to get the 5 ranks of MOC out of the way. It's saved my skin a few times already and made hunting for certain creature tasks go somewhat faster.

I'm currently looking for orbs to go in my shield and star. If I'm able to find any shield orbs it'll be a godsend.

Caetul
12-14-2010, 11:49 AM
Generous offer but I'm practically untouchable with spells against like level critters.

I have perm haste too, along with myself and another that would be grouped up ;)

Revial
12-14-2010, 11:59 AM
How the heck do you have perm haste?

Caetul
12-14-2010, 12:03 PM
Wizards are helpful in groups ;)

In the meantime, I SHOULD be around this late afternoon/evening in game to play some if you want. But I may also not be since this morning I woke up to the luxury of frozen water pipes, so that may have to get fixed first before anything heh..

Revial
12-14-2010, 12:05 PM
...Oh, I get it. Hurr hurr. Damn I feel stupid.

dacatchman
12-14-2010, 07:40 PM
My Paladin is 50th train and I've never had dodge with him, don't really regret it yet. Sword/board user.

I don't use 1609 either.

For the DS there's always some spells you can get to offset it, in my honest opinion nothing thus far replaces being in plate. Get into it ASAP. 1635 and plate means you'll only die in really, really unfortunate (freak) situations.

But then again, I'm not quite a rift hunter yet.

Caetul
12-14-2010, 07:54 PM
My Paladin is 50th train and I've never had dodge with him, don't really regret it yet. Sword/board user.

I don't use 1609 either.

For the DS there's always some spells you can get to offset it, in my honest opinion nothing thus far replaces being in plate. Get into it ASAP. 1635 and plate means you'll only die in really, really unfortunate (freak) situations.

But then again, I'm not quite a rift hunter yet.

Wait until you get older, and you die by Critter Manuevers heh...Like drowning, or a charge knocking you on your head...Fun times.

dacatchman
12-14-2010, 08:30 PM
Wait until you get older, and you die by Critter Manuevers heh...Like drowning, or a charge knocking you on your head...Fun times.

But there isn't even any evidence (GM or otherwise) that states Dodging outright helps with Critter Moves. In fact, Coase outright listed the skills and said "that's it for standard skills" and Dodge is not on the list.

As far as I can tell, it's a way to boost DS in absence of a shield or spells (read: rogues and two-handed weapon users; it's way expensive for most others).

Revial stated he's moving to shields. Shields penalize dodge training. Training in dodge with shields is, I feel, a complete waste of EXTREMELY precious training points.

We're Paladins, we don't have points coming out of ears like a rogue might.

Physical Fitness, Perception, Shield training, CMANs... those are what we can do to add to avoidance for critter moves.

Some good reading, posted by a GM. Dodging isn't even mentioned (possibly via 618, but it's not specified, but 911 isn't mentioned either).

http://www.krakiipedia.org/wiki/Creature_maneuver_%28saved_post%29

Caetul
12-14-2010, 08:56 PM
But there isn't even any evidence (GM or otherwise) that states Dodging outright helps with Critter Moves. In fact, Coase outright listed the skills and said "that's it for standard skills" and Dodge is not on the list.

As far as I can tell, it's a way to boost DS in absence of a shield or spells (read: rogues and two-handed weapon users; it's way expensive for most others).

Revial stated he's moving to shields. Shields penalize dodge training. Training in dodge with shields is, I feel, a complete waste of EXTREMELY precious training points.

We're Paladins, we don't have points coming out of ears like a rogue might.

Physical Fitness, Perception, Shield training, CMANs... those are what we can do to add to avoidance for critter moves.

Some good reading, posted by a GM. Dodging isn't even mentioned (possibly via 618, but it's not specified, but 911 isn't mentioned either).

http://www.krakiipedia.org/wiki/Creature_maneuver_%28saved_post%29

I actually wasn't referring to dodge at all. I was simply referring to your comment about not knowing about dying still at older levels, and your whole "Rarely" thing.

I've played a Paladin since the start of the Profession, I know well enough what we can do and can not do. I was just making a side comment from the above reply, probably should have been more clear at that since you replied with a bunch of stuff ;)

dacatchman
12-16-2010, 01:39 PM
I actually wasn't referring to dodge at all. I was simply referring to your comment about not knowing about dying still at older levels, and your whole "Rarely" thing.

I've played a Paladin since the start of the Profession, I know well enough what we can do and can not do. I was just making a side comment from the above reply, probably should have been more clear at that since you replied with a bunch of stuff ;)

Oh, gotcha. My bad then. No, I've died plenty to stupid "you're gonna die" gemstone moments, but that's just gemstone. When the game wants you to die... you just die.

I was walking on the mountain the other day, stepped into a room, without warning, got wtfowned by an avalanche.

I survived, somehow, but only because I was a Paladin. I got swept into a room with critters, stunned for like 6 days laying down in offensive, 30 life left, level 3 wounds all over (head, arms), was unable to cast... beseech, stand, run, eat some herbs, symbol of return...

Anyway, I converted my warrior to Paladin when the profession was released, so I've been around a little while, too. I just don't level on par with... anyone else. I'm damn slow. I dunno why. Probably because I play too many alts and I stand around RPing with an empty head all the time.

Warriorbird
12-16-2010, 04:12 PM
A lot of maneuvering is adjusted by stat bonuses.