Revial
12-09-2010, 12:40 PM
I've been mulling the idea over in my head and have finally decided to post it. While I'm fairly sure many people would reject my idea, here it goes.
Basic information:
Since I don't have a name I'm comfortable with, I'll be using (XXXX).
l at (XXXX)
You see (XXXX)
It has nothing at this time.
It seems to be in one piece.
Describe (XXXX)
What can only be described as a nightmare brought to life, the (XXXX) is a massive beast that would dwarf even the tallest tower, despite being hunched over. Covered in pitch black skin and fractured bits of rock with several spider like eyes accompanied by it's sheer size makes this monster an incredible sight. It's arms dangle down at its side. At first glance its hands look appear to resemble giant tree stumps but upon closer inspection you realize you are staring at eight separate but intertwined, thin but still intimidatingly thick hooked arms. Two disproportionately small and powerful hold up the slouching creature.
Maneuver-type attacks:
A (XXXX) unfurls one of it's thick arms! A (XXXX) attempts to grab at Player1!
Player1 barely leaps out of the way in time!
Player2 is swept up by a massive hand and crushed for 82 damage!
Player3 is pushed to the ground by one of the massive hands!
Player4 gracefully dodges a massive hand!
Ending:
A (XXXX) screeches loudly as it's thick arm begins to reform.
Player2 is hurled East!
This maneuver attempts to grab a player and inflict damage as well as a random wound rank. The better a persons agi(bonus), dex (bonus),wounds and encumbrance level makes it easier to dodge. Players who successfully avoid being caught but don't outright dodge are knocked prone and suffer hard RT.
A (XXXX) raises up on it's hind legs and brings itself crashing to the ground!
Player1 is right in it's landing!
50 damage!
Shot to head messes up brain fatally!
*Player1 drops dead at your feet!
Player2 looks unsteady on her feet but recovers.
Player3 falls flat on his face!
10 damage!
Strike to the eye catches eyebrow instead.
Player4 is swept up by a powerful gust of wind and thrown North!
That's the end of this maneuver. It will force the creature prone and cause an affect similar to a Sorcerers quake but can cause damage and throw characters out of the room. Affects both monsters and players.
A (XXXX) grabs at Player1! He is caught by the massive arm! The (XXXX) begins to crush the life out of Player1!
Works similar to Bearhug. Can be stopped if enough damage is done to the creatures arm, death, or knocking the creature down.
End for now!
Comments greatly appreciated! Feel free to add anything too.
Basic information:
Since I don't have a name I'm comfortable with, I'll be using (XXXX).
l at (XXXX)
You see (XXXX)
It has nothing at this time.
It seems to be in one piece.
Describe (XXXX)
What can only be described as a nightmare brought to life, the (XXXX) is a massive beast that would dwarf even the tallest tower, despite being hunched over. Covered in pitch black skin and fractured bits of rock with several spider like eyes accompanied by it's sheer size makes this monster an incredible sight. It's arms dangle down at its side. At first glance its hands look appear to resemble giant tree stumps but upon closer inspection you realize you are staring at eight separate but intertwined, thin but still intimidatingly thick hooked arms. Two disproportionately small and powerful hold up the slouching creature.
Maneuver-type attacks:
A (XXXX) unfurls one of it's thick arms! A (XXXX) attempts to grab at Player1!
Player1 barely leaps out of the way in time!
Player2 is swept up by a massive hand and crushed for 82 damage!
Player3 is pushed to the ground by one of the massive hands!
Player4 gracefully dodges a massive hand!
Ending:
A (XXXX) screeches loudly as it's thick arm begins to reform.
Player2 is hurled East!
This maneuver attempts to grab a player and inflict damage as well as a random wound rank. The better a persons agi(bonus), dex (bonus),wounds and encumbrance level makes it easier to dodge. Players who successfully avoid being caught but don't outright dodge are knocked prone and suffer hard RT.
A (XXXX) raises up on it's hind legs and brings itself crashing to the ground!
Player1 is right in it's landing!
50 damage!
Shot to head messes up brain fatally!
*Player1 drops dead at your feet!
Player2 looks unsteady on her feet but recovers.
Player3 falls flat on his face!
10 damage!
Strike to the eye catches eyebrow instead.
Player4 is swept up by a powerful gust of wind and thrown North!
That's the end of this maneuver. It will force the creature prone and cause an affect similar to a Sorcerers quake but can cause damage and throw characters out of the room. Affects both monsters and players.
A (XXXX) grabs at Player1! He is caught by the massive arm! The (XXXX) begins to crush the life out of Player1!
Works similar to Bearhug. Can be stopped if enough damage is done to the creatures arm, death, or knocking the creature down.
End for now!
Comments greatly appreciated! Feel free to add anything too.