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TheEschaton
04-21-2004, 04:08 PM
My rogue was in the stocks a coupla days ago, testing Bob et al's jail script (kicked the constable) when some dwarf had the audacity to throw a tomato at him.

My rogue is a dark elf. My rogue hates dwarves and humans. He vowed to kill the dwarf for every piece of fruit he threw, the dwarf threw another piece of fruit. Now, my rogue went to the proper lengths, informed him of the consequences of his actions (each piece of fruit = one death, two fruits thus warrant two deaths) and is in the process of stalking this little smelly dwarf down. Already killed him once yesterday, then I stalked him to Solhaven, where I was going to attempt to kill him again, but a waern sniffed me out (was in Bonespear) and his hunting buddy continually EWaved me and lullabyed me til I was on the floor in offensive, and the dwarf killed me.

Now, as I see it:

I still owe one death to the dwarf for the second piece of fruit.
I owe one more death, payable either by the dwarf or his bardish friend, for my death.
I am completely justified in seeking their deaths.

I only bring this up, because I've been waiting outside the bards table for the past 30 minutes, waiting to garotte him when he comes out, and I'm bored. But most of stalking is waiting.

Opinions?

-TheE-

[Edited on 4-21-2004 by TheEschaton]

Suppa Hobbit Mage
04-21-2004, 04:10 PM
Kill them all.

DeV
04-21-2004, 04:15 PM
Originally posted by TheEschaton

I only bring this up, because I've been waiting outside the bards table for the past 30 minutes, waiting to garotte him when he comes out, and I'm bored. But most of stalking is waiting.

Opinions?

-TheE-

[Edited on 4-21-2004 by TheEschaton]
Kill him when he least expects it, and everyone else who involved themselves. Post the log when you do. 30 minutes? You've got more patience than most...

TheEschaton
04-21-2004, 04:16 PM
And this is why you shouldn't use rubbing an item as a valid method of figuring out what your amulet holder is, currently.

You rub a deathstone inset silver crown.
>rub neck
You rub an onyx-inlaid blue dreamstone necklace.
>rub second neck
You rub a delicate silver link necklace.
1d100: 7 + Modifiers: 193 == 200

You come out of hiding.
A wave of dark ethereal ripples moves outward from you.

There are screams of terror as townspeople frantically try to scramble out of the way of the wave. A mother snatches up her young child just in time for both to be knocked to the ground by the onslaught. You hear other voices shouting, "Someone help us!"

Cast Roundtime 3 Seconds.
>hide
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>ponder
You ponder quietly uninterrupted, since no one can see you.
>mum
You mumble something under your breath.


-TheE-

J-Tech
04-21-2004, 04:17 PM
Post the log.

DeV
04-21-2004, 04:17 PM
damn.. that sucks.

Suppa Hobbit Mage
04-21-2004, 04:18 PM
Mongol General: We have won again. That is good! But what is best in life?
Mongol General: The open steppe, fleet horse, falcon on your wrist, wind in your hair!
Mongol General: Wrong! Conan, what is best in life?
Conan: To crush your enemies, see them driven before you, and to hear the lamentation of the women!
Mongol General: That is good.

Conan knew how to settle scores. Do what Conan says.

Kitsun
04-21-2004, 04:21 PM
Originally posted by DarkelfVold
Kill him when he least expects it, and everyone else who involved themselves. Post the log when you do. 30 minutes? You've got more patience than most...

It would be just a tiny bit funny if the bard went afk to goalbot...

TheEschaton
04-21-2004, 04:22 PM
If someone just tried to IM me.....I accidently closed it before I saw the name.

-TheE-

Hulkein
04-21-2004, 04:25 PM
It's me, respond ya clown.

TheEschaton
04-21-2004, 04:30 PM
I accidently closed it! IM me again, I don't know your SN

-TheE-

TheEschaton
04-21-2004, 04:31 PM
And of course, while I was responding, he got out of his table and left. Aaargh.

-TheE-

Wezas
04-21-2004, 04:34 PM
Originally posted by TheEschaton
And of course, while I was responding, he got out of his table and left. Aaargh.

-TheE-

Solution - Kill Hulkein.

Suppa Hobbit Mage
04-21-2004, 04:34 PM
and hear the lamentations of his women...

Hulkein
04-21-2004, 04:35 PM
Bah, any good stalker has a waitfor stalk script. Bum!

PS. Check your U2U.

TheEschaton
04-21-2004, 04:42 PM
Found him in the small park. Waited for 5 minutes to see if he'd leave, then jumped the trigger and did him in. (I, of course, *would* roll a 10 on the first attempt.)

You leap from hiding to attack!
[Roll result: 94 (open d100: 10) Penalties: 0]
You attempt to slip the wire around Darconas's neck, but he catches the movement and dodges away just in time.
Roundtime: 5 sec.

Bazkel just arrived.

Kerock just arrived.

Bazkel put a black mithril broadsword in his amber sheath.

Bazkel slings a mithril round shield over his shoulder.

Kerock just went north.

>stance offensive
Your body relaxes as your thoughts stray from the shadows.

You are now in an offensive stance.

>speak elven
"::darcon :grim I've been waiting for you. This one is for yesterday. I still owe your dirty dwarf friend one death for that last piece of fruit he threw.

You are now speaking Elven.

>hide
Speaking grimly in Elven to Darconas, you say, "I've been waiting for you. This one is for yesterday. I still owe your dirty dwarf friend one death for that last piece of fruit he threw."
>
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>stance offensive
You are now in an offensive stance.
>
Bazkel just closed a cracked leather wand belt.
>
Reidic just arrived.
>
Reidic just went south.
>cman gar darc
>
You leap from hiding to attack!
[Roll result: 148 (open d100: 64) Penalties: 0]
You fling your wire around Darconas's neck and snap it taut. Success!
Roundtime: 5 sec.
>
>
Jing just arrived.
>
Jing just went south.

>smile darc
Owned blinks.
>
You smile at Darconas.
>
Bazkel just closed a well-oiled leather pack.
>
Darconas gasps and struggles to no avail.
Roundtime: 5 sec.
>
Darconas continues to fight but the garrote digs in deeper.
Roundtime: 5 sec.
>
Bazkel just closed a veniom-threaded satchel.
>
Jing just arrived.
>
Mordrakhan just went north.
>
Jing just went north.
>
The gypsy fortuneteller sits down and begins to lay out a pattern of cards in front of her. She stares intently at them and mutters something you cannot quite make out.
>
Alfue just arrived.
>
Alfue just went south.
>
Darconas's struggles are growing weaker. It won't be long now.
Roundtime: 5 sec.
>
* Toregene just bit the dust!
>
Morphios's group just arrived.
>
Hevinsbane just arrived.
>
Owned says, "What a beautiful shade of purple."
>
Darconas slumps slowly, his skin growing darker from lack of air.
Roundtime: 5 sec.
>
Eliaku recites a series of mystical phrases while raising his hands...
>
Tenzim nods to Hevinsbane in greeting.
>
Eliaku gestures at Darconas.
Darconas looks considerably more imposing.
>
Hevinsbane just went west.
>
Alfue just arrived.
>
Cervina murmurs a simple, mystical chant...
>
Cervina's left eye looks better.
>
Hevinsbane just arrived.
>
Alfue just went north.
>
You release the garrote and let your victim's corpse fall to the ground.

* Darconas drops dead at your feet!

The bright luminescence fades from around Darconas.
The silvery luminescence fades from around Darconas.
The brilliant luminescence fades from around Darconas.
Darconas seems a bit less imposing.
Darconas glances around, looking a bit less confident.
Darconas becomes solid again.

Someone screams, "Murder by MySexySelf! Call the town constable!"

>
* Darconas just bit the dust!
>
Shyllah just arrived.
>
Bazkel just went north.
>hide
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.

I think it was uber, though, that that's all I said, while he continues to taunt me from the floor.

-TheE-

Suppa Hobbit Mage
04-21-2004, 04:45 PM
I didn't hear any lamentations. Very disappointing.

TheEschaton
04-21-2004, 04:45 PM
I did, actually.....but I was actually editing it at that moment. Originally, the script just garroted him where he was...I was editing it to stalk him, then wait for a string before I garroted him, hopefully to stalk him out of town and kill him, and avoid a fine (which I didn't).

He actually slipped out of Wayside when I was editing it. Of all the luck.

-TheE-

AnticorRifling
04-21-2004, 04:46 PM
Nice kill. What's the lvl difference between the victim and your rogue?

DeV
04-21-2004, 04:46 PM
:thumbsup:

Mint
04-21-2004, 04:48 PM
Originally posted by Suppa Hobbit Mage
and hear the lamentations of his women...

He has women? Plural? :wow:

AnticorRifling
04-21-2004, 04:50 PM
Originally posted by Mint

Originally posted by Suppa Hobbit Mage
and hear the lamentations of his women...

He has women? Plural? :wow:

Sure. Anyone can MA after all :cool:

Suppa Hobbit Mage
04-21-2004, 04:56 PM
Originally posted by AnticorRifling

Originally posted by Mint

Originally posted by Suppa Hobbit Mage
and hear the lamentations of his women...

He has women? Plural? :wow:

Sure. Anyone can MA after all :cool:

You have to understand Conan... the lamentations were from both the enemies woman (in the relationship sense) and his sisters and mother (in the familial sense).

Conan knows all. If you haven't seen Conan the Barbarian, and Conan the Destroyer, you are missing out on two classic films.

Latrinsorm
04-21-2004, 05:10 PM
Originally posted by TheEschaton
>
Owned says, "What a beautiful shade of purple."
>The perfect name. :yes:

Good kill, too.

Anebriated
04-21-2004, 05:16 PM
Just wondering, when you garrote someone, does it stun them at any point? With the messaging i see them being rendered unconcious after a little while at which point you could stop, drag him out of town(while stunned) and then finish him off.

TheEschaton
04-21-2004, 05:37 PM
No more than 12 trains. I'm 52 trains, he can be, at the very least, 40, I think, according to his title.


-TheE-

Hulkein
04-21-2004, 05:37 PM
Darconas? I thought he was around 50.. Isn't great lord 50+?

TheEschaton
04-21-2004, 05:38 PM
He is stunned, but I don't trust my rogue to drag anyone anywhere.


-TheE-

TheEschaton
04-21-2004, 05:39 PM
It used to be 50. With level compression, it's 40 now. High Lord is 70, nowadays.


-TheE-

Hulkein
04-21-2004, 05:39 PM
Well, just checked, at level 41 I can also choose the title Great Lord. I was under the impression it was 50 when ya got that title.

I still think Darconas is around 50 though, he recently stopped hunting Kiramon.

TheEschaton
04-21-2004, 05:39 PM
You sense Darconas looking in on you.


This is like the fifth time in the past hour. Give it up, buddy.

Damn Voln, I should just quit.

-TheE-

Edaarin
04-21-2004, 05:40 PM
Nut up and kill him again you pussy.

Suppa Hobbit Mage
04-21-2004, 05:44 PM
Yeah, kill him again.

TheEschaton
04-21-2004, 05:47 PM
Nah, my rogue has a strong sense of justice. He has given him one death, for the death he helped inflict on me yesterday. That's all I owe him.


Now, that dwarf, on the other hand.

He has threatened to kill me 10 times for every time I kill him, but I don't see that happening any time soon.

-TheE-

Latrinsorm
04-21-2004, 05:55 PM
Yeah, definitely kill him again. Let him send out a few more mass spells though, those are tight.

Shari
04-24-2004, 05:28 AM
Okay, this must be just me...but I think killing people for throwing fruit at you in the stocks is just fucking rediculous.

You don't accumulate any damage or loose health, nothing. Yet people will hunt you down and kill you for throwing fruit. Now...if you could find a way to rp it out in a creative manner and perhaps smack them around a little bit, that's understandable.

But killing someone for it? The only time I think a death is warrentable is when someone attempts to/suceeds in killing you.

Drektor
04-24-2004, 07:39 AM
I throw shit at people in the stocks all the time. It'd be great if there was a 1 percent chance you'd throw a rock instead.

Sean
04-24-2004, 07:47 AM
Originally posted by Jesae
Okay, this must be just me...but I think killing people for throwing fruit at you in the stocks is just fucking rediculous.

You don't accumulate any damage or loose health, nothing. Yet people will hunt you down and kill you for throwing fruit. Now...if you could find a way to rp it out in a creative manner and perhaps smack them around a little bit, that's understandable.

But killing someone for it? The only time I think a death is warrentable is when someone attempts to/suceeds in killing you.

My character would kill someone for it most likely. Fruiting someone is an extreme show of disrepect. To come and embarass my character and disrespect him like that would probably put him at that level of killing you or finding some way to return the favor. Does that mean hes never fruited anyone? Nope. But if someone killed him for it he'd understand.

FinisWolf
04-24-2004, 07:56 AM
Originally posted by Tijay
My character would kill someone for it most likely. Fruiting someone is an extreme show of disrepect. To come and embarass my character and disrespect him like that would probably put him at that level of killing you or finding some way to return the favor. Does that mean hes never fruited anyone? Nope. But if someone killed him for it he'd understand.

According to some, disrespecting, dishonoring, or even trying to become your char is no way to RP Tijay, so what the hell are you thinking.

<-- Not with those that seem to think in this manner.

Finiswolf

Sean
04-24-2004, 08:06 AM
I think it depends on the extent. If someone attacks my "younger brother" and dishonors my family and then all the "big brothers" show up I think its wrong. Or if you take any little saying or insult as a chance for CvC on the excuse that you were disrepected it might be a bit much. But the fruiting I think people can have a legit gripe with.

MPSorc
04-24-2004, 08:44 AM
if yer in the stocks you did something illegal and should be ashamed of yourself, thus that punishment is for humiliation. if you don't like humiliation sit in a jail cell or pay the fine, my opion.

Parkbandit
04-24-2004, 10:30 AM
Don't fuck with dwarves. :smug:

TheEschaton
04-24-2004, 11:07 AM
Okay, this must be just me...but I think killing people for throwing fruit at you in the stocks is just fucking rediculous.

You don't accumulate any damage or loose health, nothing. Yet people will hunt you down and kill you for throwing fruit. Now...if you could find a way to rp it out in a creative manner and perhaps smack them around a little bit, that's understandable.

But killing someone for it? The only time I think a death is warrentable is when someone attempts to/suceeds in killing you.


It was a dwarf, throwing a fruit at my dark elf. You have to understand a few things:

1) My dark elf disdains everything not elven. He even dislikes wood elves, somewhat. He absolutely despises dwarves and humans.
2) OOC: My dark elf was in there for kicking the constable, only to test a jail script...IC: My dark elf would never consider his "crimes" a crime. To kick a human is better than they deserve. That he has to be put in the stocks for it is not his fault.
3) If my giant was in the stocks, and a dwarf threw fruit at him, he'd probably buy the guy an ale and have a laugh with him about it later. He likes dwarves. My dark elf doesn't.

A dark elf who feels his honor is slighted = more than enough reason to kill a dirt-eating dwarf.

-TheE-

Fengus
04-25-2004, 04:24 AM
Biggest bunch of lunatics I've ever fucking heard! You are in the stocks because you disrepected the laws of the city you were in! Getting pelted with rotten fruit is JUST reward for your despicable actions, not an oppurtunity to go on a kill crazy rampage.

And your conflict driven RP is weak and moldy, hate all dwarfs and humans? Then why the hell are you in a human city? Two for that matter, get your dirt elf tree bark smelling ass outta Solhaven and the Landing human hater.

TheEschaton
04-25-2004, 11:25 AM
It gives my dark elf a sense of superiority to be around inferior species all the time. ;)

Besides, I normally live in the Elven Nations, I was only here on business.



-TheE-

Latrinsorm
04-25-2004, 02:04 PM
Originally posted by Fengus
Biggest bunch of lunatics I've ever fucking heard! You are in the stocks because you disrepected the laws of the city you were in! Getting pelted with rotten fruit is JUST reward for your despicable actions, not an oppurtunity to go on a kill crazy rampage.Just in your mind, perhaps. Apparently standards of justice are not universal.

Fengus
04-25-2004, 03:48 PM
I believe the stocks, as a punishment for crimes, is universally understood as an act to humiliate the criminal. And to do so in way viewable by the public, naturally. If you have problems with humiliation you shouldn't be chosing the stocks, simple.

Anebriated
04-25-2004, 03:55 PM
I hate when people have the holier than the law attitude about things. If your going to do something you know is against the law and you get caught, then cry me a fucking river. I dont care what you did. If you CHOOSE the stocks then do not complain when people throw fruit at you. You are giving people an open invitation because of your choice. Do not blame them when they take the oppertunity.

bottom line. IF YOU DONT WANT PEOPLE TO THROW FRUIT AT YOU THEN DONT CHOOSE THAT OPTION. that is all.

TheEschaton
04-25-2004, 05:37 PM
I believe the stocks, as a punishment for crimes, is universally understood as an act to humiliate the criminal. And to do so in way viewable by the public, naturally. If you have problems with humiliation you shouldn't be chosing the stocks, simple.

My dark elf A) is cheap, B) would never do manual labor for a human town (IE, community service.

Furthermore, the "humilation" of the stocks is as viewed by the punisher. As the one who committed the crime, my dark elf assures you he was not humiliated. He merely viewed it as an expedient way of getting away with a crime. For merely answering a few basic questions, he got away with breaking a human law. If you saw my dark elf in the stocks, you'd know he was insulting everyone who passed, the city official questioning him, and so on, and so forth. My dark elf believes that he, incarcerated in the stocks, is still superior to everyone else not incarcerated in the stocks. Therefore, tossing fruit at him is tossing fruit at him, whether he is in the stocks or not. He would of reacted the same way if he was walking down North Ring Road, and some dwarf tossed fruit at him.

And you call yourselves roleplayers. You know nothing of RPing a true egomaniac.

-TheE-

Artha
04-25-2004, 05:46 PM
You know nothing of RPing a true egomaniac.

I think the correct term is megalomaniac (http://dictionary.reference.com/search?q=megalomaniac).

Fengus
04-25-2004, 11:58 PM
Originally posted by TheEschaton

You know nothing of RPing a true egomaniac.

-TheE-

Yeah I believe you are thinking of something else. While your character may be egocentric, and partially megalomaniacal, his best tag is merely racist.

Chadj
04-26-2004, 12:01 AM
not gonna read anyone elses posts cause my browser is messed.

Kill the bastards. And if they get you, kill em more. And more. And more.

TheEschaton
04-26-2004, 12:05 AM
And so what? I readily admit my character's racist.


Unlike the idiots who want to dumb down and disney-fy Gemstone, most people can acknowledge that being a racist is a valid RP option.

They're (the PTB) just lucky I don't kill any human and dwarf that tries to have any sort of contact with me, whether physical or verbal or whathaveyou.

-TheE-

Hulkein
04-26-2004, 12:06 AM
STOP THE HATE, EMANCIPATE

Shari
04-26-2004, 02:51 AM
I know you have RP reasons behind it and that's fine. I just think death is a little...severe. Maybe smack em around a little bit like I had mentioned earlier and likely they will get pissed off enough to fight back later and when they do...then kill them.

Nakiro
04-26-2004, 03:11 AM
Originally posted by Jesae
I know you have RP reasons behind it and that's fine. I just think death is a little...severe. Maybe smack em around a little bit like I had mentioned earlier and likely they will get pissed off enough to fight back later and when they do...then kill them.

Ever watch Kill Bill?

Kiddo and Ishii are at it with the katanas after the massacre of the Crazy Eighty-Eight. and Ishiii manages to get an upper hand in the fight by slashing Kiddo's back by about half an inch. Kiddo falls to the ground and Ishii insults her, and says that enough though she isn't a Samurai atleast she can die like one.

Well Kiddo gets up and says to hit her, and they start fighting again. This time though Kiddo manages to get the upper hand and nabs a slash at her theigh. They pause a moment, both exhausted (and in pain) and Ishii appologizes for the insult, and Kiddo accepts.

They then start fighting, and Kiddo slaces off the top of her head.

The point being? To some (and this includes those who roleplay there characters as such) there are things in life worse than death, usually dishonor and embarrassment.

If someone does this to you, they should die as THEY ARE BELOW YOU and doing such (or even little less) would merit death. Letting them live would imply they are worthy of your mercy, which in the case of some characters just isn't true.

I think the entire thing went well.

Fallen
04-26-2004, 11:07 AM
My Dhe'nar would rather lose equipment than be put in the stocks. If somehow I was forced into the stocks, you bet your ass he would kill any idiot stupid enough to belittle him during his punishment.

Also, giving someone who roleplays a Dark Elf shit because he hates other races is the most retarded thing I have ever heard. You can chose play some sort of exile or lunatic of your culture if you wish, but that certainly does not make you better than anyone who chooses to roleplay a character supported by both mechanics(Demeanor) and documentation(Various race/culture histories)

What the player of the Dark Elf must contemplate is if it is worth his time just to educate some worthless animal on the complexities of civilized society. You shouldn't bother temporarily ridding the world of his existence unless he is stupid enough to cross your path a second time.

TheEschaton
04-26-2004, 01:10 PM
And my demeanor is set to cold for humans and dwarves anyways! They shouldn't be ALLOWED to throw tomatoes at me, without expecting retribution!

-TheE-

[Edited on 4-26-2004 by TheEschaton]

Latrinsorm
04-26-2004, 02:20 PM
Demeanor is the dumbest thing ever, next to group close.

Fallen
04-26-2004, 03:29 PM
Laughs

Like to abuse mechanics, eh, Latrine?

Latrinsorm
04-26-2004, 04:00 PM
Originally posted by Fallen
Laughs

Like to abuse mechanics, eh, Latrine? If making sense is abusing mechanics, then sure. :?:

Fallen
04-26-2004, 04:03 PM
Explain how Demeanor does not make sense.

04-26-2004, 04:04 PM
Originally posted by Fallen
Laughs

Like to abuse mechanics, eh, Latrine?

Common abusers of the command do this:
-- combine GROUP CLOSE & Sanctuary to enforce their will on the room.
-- combine GROUP CLOSE & Stealing to ensure that even if you're caught in town, the Mark has to kill you in town.

I have zero respect for sissies that use GROUP CLOSE as one of their "weapons" during a conflict/disagreement. It's an OOC tool that I presume was intended to allow you to avoid unwanted interaction with another player, NOT DURING consentual conflict.

Oh well, that's all just my opinion.

Fallen
04-26-2004, 04:07 PM
Holding someone then running out of town is not mechanics abuse?

I can possibly see dragging a stunned individual around, as they have no control over the situation. Dragging dead people around opens a HUGE can of worms.

Sanctuary is an annoying spell in of itself. Changing the drag mechanic certainly wouldnt change that. I once suggested that a form of curse allow to break a sanctuary, and so people that could invoke scrolls could use it. Didnt fly.

Latrinsorm
04-26-2004, 04:08 PM
Originally posted by Fallen
Explain how Demeanor does not make sense. Let's say you use Demeanor cold (just a wild guess ;)) and let's also say you happen to be a few levels under my warrior (for the sake of argument). My warrior can chop your arms off with a sword, but can't lay a toe on you with a kick. This makes sense, how?

Fallen
04-26-2004, 04:10 PM
The same reason why my spells will block your sword from hitting me, but dont do a damn thing when you Warcry, tackle, or sweep me.

Many things just dont add up in GS. Demeanor runs pretty low on this list.

04-26-2004, 04:16 PM
Originally posted by Fallen
Holding someone then running out of town is not mechanics abuse?


I think it is. I'm sure it wasn't invented so that you could quickly grab someone and drag them out of town before they have time to react...

I wouldn't use HOLD or GROUP CLOSE during a conflict, but that's just a personal preference. I'd definitely drag someone out of town and kill them, assuming you are actually dealing with someone mature enough to avoid using GROUP CLOSE while they are stunned/asleep.

I'm positive most players don't even think twice about using it (some even give themselves a pat on the back as if they've figured out a new trick!), and that's why I don't like the command.

Latrinsorm
04-26-2004, 04:17 PM
Originally posted by Fallen
The same reason why my spells will block your sword from hitting me, but dont do a damn thing when you Warcry, tackle, or sweep me.I need Warcry, tackle, or sweep (sweep being pretty low on the list, what with me being a warrior). Nobody needs Demeanor. Tank it.

Fallen
04-26-2004, 04:20 PM
I like Demeanor. I dont want idiots hugging me or touching me or any other damned verbs players can use to force actions out of my character.

I cant just kill you because that brings about a fine.

Demeanor added a great deal to my roleplay by allowing me to better express my character, and giving me better control over his passive responses.

[Edited on 4-26-2004 by Fallen]

Latrinsorm
04-26-2004, 07:24 PM
Originally posted by Fallen
I like Demeanor. I dont want idiots hugging me or touching me or any other damned verbs players can use to force actions out of my character. Bind them and punish them after they do it. There's no preventative measure in real life, I don't see the need to have one here.

Fengus
04-26-2004, 09:09 PM
Originally posted by Tea & Strumpets
[quote]
I'm sure it wasn't invented so that you could quickly grab someone and drag them out of town before they have time to react...


No, you are wrong. It was "invented" for that exact purpose. The problem was you could just hold someones hand, run out to, who knows, titans in 10 seconds and leave the person there where they would get killed by the critters. This was very common, you would very often see hapless AFKers standing in gremlins for instance.

Fengus
04-26-2004, 09:14 PM
You dirt elfs sound like a bunch of crybabies, ooohh don't touch me. You are simply retarded if you feel that way about races in-game yet live and breath in a city full of em.

Also why the hell would humans put up with you, if you want realism then why aren't the humans in their city even letting you in the gate. Or why in fact will you bow your head to get in the city.

Sounds like you have, in your mind, a convienent conflict RP that allows you to kill for some higher purpose, but only when its helpful to you, you don't seem to mind the banker, jeweler or the pawn being human.

Latrinsorm
04-26-2004, 09:33 PM
Originally posted by Fengus
Sounds like you have, in your mind, a convienent conflict RP that allows you to kill for some higher purpose, but only when its helpful to you, you don't seem to mind the banker, jeweler or the pawn being human. Sounds to me like the banker/jeweler/pawn knows their role, whereas certain adventurers are, shall we say, "uppity".

04-26-2004, 11:06 PM
Originally posted by Fengus

No, you are wrong.

No, I'm not wrong. I said that the HOLD command was not invented so that you could grab people and run them out into the wilds to kill them.

You are refering to the group close command, but if you had read the portion that I quoted and was responding to, it was in reference to grabbing a person's hand and running them out of town.

TheEschaton
04-27-2004, 01:51 AM
Also why the hell would humans put up with you, if you want realism then why aren't the humans in their city even letting you in the gate. Or why in fact will you bow your head to get in the city.

Because humans have no standards?

Believe me, if my dark elf could help it, he would never set a foot west of the Blighted Forest. But he had to come here on business, like I said.

Furthermore, my dark elf bows to no human, and came to this city feeling superior to those in it. That he hasn't killed every human that looks at him wrong in sight is a remarkable show of restraint, tempered by the fact that he has better things to do.

-TheE-

Edaarin
04-27-2004, 01:57 AM
Your rogue is okay by me. I even tipped the chap 700 coins to run an errand for me.

Fengus
04-27-2004, 05:20 PM
Originally posted by TheEschaton


Also why the hell would humans put up with you, if you want realism then why aren't the humans in their city even letting you in the gate. Or why in fact will you bow your head to get in the city.

Because humans have no standards?

Believe me, if my dark elf could help it, he would never set a foot west of the Blighted Forest. But he had to come here on business, like I said.

Furthermore, my dark elf bows to no human, and came to this city feeling superior to those in it. That he hasn't killed every human that looks at him wrong in sight is a remarkable show of restraint, tempered by the fact that he has better things to do.

-TheE-

Come on now, don't be stupid, YOU are the one that is supposed to roleplay. I can go up to the nations and be racist about elves and then say elves have no standards cause they let me in the city? And say the banker and pawn know their place?
But thats utterly stupid because there is no in-game supported means for them to deal with it (other than banning, but you mentioned going outside the gates so you are too scared of the human law to get banned), and is in general very poor RP.

TheEschaton
04-27-2004, 06:00 PM
A) Just because it's not supported by in-game mechanics doesn't mean its not true. Furthermore, the elven cities which are out in game, while haughty, are benevolent, which is more than enough reason to open their gates to lesser races. I wouldn't be surprised, that if New Ta'Faendryl was ever opened, certain races wouldn't be allowed in at all unless they got in covertly. Keep in mind, the release of the Elven Nations was an in-game event in which the Queen of Ta'Illistim and King Tyrnian of Ta'Vaalor decided it was time to allow outsiders in their gates, for the good of commerce - saying that, essentially, prior to that, the reason we couldn't get to the Elven Nations was because "we weren't allowed to".

B)
but you mentioned going outside the gates so you are too scared of the human law to get banned), and is in general very poor RP.

I dislike wasting my time and money, so I would of preferred to go outside the gates. However, when it seemed to me that the chances of the time spent in town was gonna be greater than the sentence I would have in the stocks, I killed him in town, no problem. I'm not afraid of humans banning me, because, frankly, I don't need to be in town to access the bank (which is all I need for my banking purposes).

-TheE-

TheEschaton
04-28-2004, 07:40 PM
An update: I still owe the dwarf one death. I'm currently waiting outside his table for him to come out. Tracked the little punk all the way to Solhaven. Time to die, asshole!


-TheE-

Latrinsorm
04-28-2004, 08:08 PM
Try not to let him go by as you post this time (or whatever the hell happened last time). :D

Fengus
04-28-2004, 09:01 PM
Originally posted by TheEschaton
A) Just because it's not supported by in-game mechanics doesn't mean its not true. Furthermore, the elven cities which are out in game, while haughty, are benevolent, which is more than enough reason to open their gates to lesser races. I wouldn't be surprised, that if New Ta'Faendryl was ever opened, certain races wouldn't be allowed in at all unless they got in covertly. Keep in mind, the release of the Elven Nations was an in-game event in which the Queen of ....


I think you missed the point, I can go to the nations now, and parade around about how they are inferior to me, I could go to one of the NPCs and curse them all day long and they will never do anything to me because they are scared of a superior human. But that is stupid RP because the NPCs have no say in the matter.

As for the opening of EN, if thats the story it sucks. Cause while that works fine with me as a human, why weren't any elves allowed there either? Thats as ill-thought as your RP.

If you want to roleplay a racist, it seems utterly retarded for you to enter a situation with an NPC that cannot roleplay a conflict of interest at all. And then for you to say they know their place, thats like roleplaying with a wall. And you seem seriously disturbed, or you just misunderstand roleplaying.

A racist just simply would not trust a specific race, and certainly would not frequent a buisness owned by a person of that race.

Hulkein
04-28-2004, 09:11 PM
I think it's always been the case throughout time that if it involves personal profit and is necessary groups of people will associate with groups they dislike. Take the Italian mafia for instance.

I think it's fine roleplay.

TheEschaton
04-29-2004, 01:53 AM
If you want to roleplay a racist, it seems utterly retarded for you to enter a situation with an NPC that cannot roleplay a conflict of interest at all. And then for you to say they know their place, thats like roleplaying with a wall.

Errr, I never RPed with an NPC? I RPed with a dwarf, a citizen of the Landing, who threw tomatoes at me when I was in the stocks.

If you're talking about my actual crime of kicking the constable, he sure as hell had a way to reciprocate, namely, throwing me in jail.

Edited to add: I managed to track the dwarf out of town, but I think he got suspicious, cause he hid in a safe spot (in waerns, NE corner of the courtyard). He called me out, I chuckled, and conceded this round to him. He'll get his, though. I woulda caught him on the way out, but my script had a typo in the match. :(

-TheE-

[Edited on 4-29-2004 by TheEschaton]

Galleazzo
04-29-2004, 10:10 AM
Sheesh.

I hate this bullshit about "X abuse." "Mechanics abuse" is whining. Mommy, mommy, he's using his abilities to do something I don't like and can't stop, waaaaaaa, he's CHEATING!!!!!!!

Ya know something? Screw off. If I want to Major Sanct in public because I don't fucking like thieves, I'm gonna do that, if I want to close my group doing it, I'm gonna do that too, and if I want Cold demeanor I'm gonna do that too. Nut up and deal with it or take me out.

:fu:

04-29-2004, 10:52 AM
Originally posted by Galleazzo
Sheesh.

I hate this bullshit about "X abuse." "Mechanics abuse" is whining. Mommy, mommy, he's using his abilities to do something I don't like and can't stop, waaaaaaa, he's CHEATING!!!!!!!

Ya know something? Screw off. If I want to Major Sanct in public because I don't fucking like thieves, I'm gonna do that, if I want to close my group doing it, I'm gonna do that too, and if I want Cold demeanor I'm gonna do that too. Nut up and deal with it or take me out.

:fu:

Well you won't lose any respect from me, because I already didn't have any for you! Do whatever you like, it's your game.

I'm just pointing out that it is obviously the sissy way out during a conflict (group close). It makes no sense, and is an obvious OOC mechanic. That people are so ready to use it as a weapon during conflict just proves how unequipped the player population is to use these tools appropriately.

I don't really have a problem with demeanor, but I do have a problem with people who feel free to use the GROUP CLOSE to make sure they are killed in town, or to ensure that they can impose their will on a room with a sanct, etc.

Your first paragraph there once again shows what great reading comprehension you have. I guess everyone that can't discuss their way out of a paper bag feels the need to misquote and ridicule the other side of the argument.

Nakiro
04-29-2004, 10:59 AM
Its more IC to wait until someone goes AFK and then take them outside of town and kill them?

04-29-2004, 11:45 AM
Originally posted by Nakiro
Its more IC to wait until someone goes AFK and then take them outside of town and kill them?

I didn't say that. I did say earlier in the thread that I don't have a problem with dragging someone out of town to kill them, as that's realistic in my opinion.

I don't have a problem with the command when it's used properly, but when someone is using it to ensure that when they are killed you get a fine (Klaive), or when someone is using it to impose their will on a room via sanct and decides to become an immovable object (Galleazo), I think it's being used for something other than it's intended purpose.

DeV
04-29-2004, 12:01 PM
It might be realistic to be dragged out of town, or anywhere but its also realistic to resist someone dragging you. Group close allows you to do that.

Bobmuhthol
04-29-2004, 12:02 PM
There will never be realism due to the mechanics of this (or any) game. It's impossible to simulate life, as far as MUDs go.

Mistomeer
04-29-2004, 12:21 PM
Originally posted by Tea & Strumpets
or when someone is using it to impose their will on a room via sanct and decides to become an immovable object (Galleazo), I think it's being used for something other than it's intended purpose.

That's one aspect of the spell. I think that if it was unintended, it would have been fixed a long time ago.
Sanct is cheap. There's alot of things in the game that are cheap. You can either be called a cheap bastard and use them for your advantage, or you can not and suffer. It's stupid not to use the things in the game to your advantage, even if they are cheap.

Galleazzo
04-29-2004, 12:47 PM
Yeah? What "intended purpose" is that, guy? Tell you what, you send us the URL of where David posted what he "intended" Sanct to be used for, huh?

Try this on for size. The "intended purpose" of Sanct is so hostile shit won't take place there. You got a problem with that, go whine to the gurus and see if they'll change the spell so any character you play personally gets exempted. Good frigging luck.

:stfu:

04-29-2004, 02:52 PM
Originally posted by DarkelfVold
It might be realistic to be dragged out of town, or anywhere but its also realistic to resist someone dragging you. Group close allows you to do that.

Exactly...whether you are stunned, bound, have a rope wrapped around your neck, asleep....it's an OOC tool that is appropriate when dealing with a "snert". It's not an appropriate tool when you are inviting or actively participating in a conflict.


Originally posted by Galleazzo
Try this on for size. The "intended purpose" of Sanct is so hostile shit won't take place there. You got a problem with that, go whine to the gurus and see if they'll change the spell so any character you play personally gets exempted. Good frigging luck.

:stfu:

Go back and look at my first post in the thread, little guy. I did clarify that this is just my opinion. I think people that abuse GROUP CLOSE are sissies.

It's a hard tool to use properly, but you only have to use it if you are dealing with a person that will abuse the HOLD command. Dragging someone is perfectly in character as far as I see it. There are even skill/stat checks!

Example: You and I are arguing, and threatening each other with violence. After one particularly vicious insult, you grab me by shirt and start dragging me out of town to kill me outside of the Gates. My instinct is not to type GROUP CLOSE to stop you dead in your tracks. Whatever my response to the dragging would be, it wouldn't be GROUP CLOSE.

Example 2: You and I are arguing, and threatening each other with violence. After one particularly vicious insult, you hold my hand and attempt to race me outside of the gates before I can even draw a runestaff so that you can quickly kill me. Then I might consider using group close, because OBVIOUSLY my character isn't going to sprint next to you empty handed so that you can quickly catch me "unawares".

Can you tell the difference? In the second example, you abuse the HOLD mechanics forcing me to use GROUP CLOSE for it's intended purpose.

Fallen
04-29-2004, 04:12 PM
Good post, T & S, I now see your point. Though it would seem you have already pointed out the flaw with keeping your group open at all times. Along with people rushing out of town, people can join your group during a fight to avoid being struck by mass spells. A person could also join your group or hold you and then use a teleport spell of some sort to jerk you from the area.

I might suck up being stunned and dragged around alot if they flagged the hold and join verbs when your group is open. I believe this change would also offer a needed advantage to heavier races; being difficult to drag when they dont want to be.

DeV
04-29-2004, 04:33 PM
Originally posted by Mistomeer
You can either be called a cheap bastard and use them for your advantage, or you can not and suffer. It's stupid not to use the things in the game to your advantage, even if they are cheap. Thats especially true with the increased number of morons running around the game today. They are going to use everything to their advantage, and not everyone roleplays at the level you might have set for yourself. Thats why I think its a good mechanic to have in place, OOC or not.

Galleazzo
04-29-2004, 06:57 PM
Lord liftin' Jesus, I don't see it. In real life, I'm kinda a big guy. There ain't no way you're dragging me two feet without I'm out cold and you got a couple guys helping you. Now my cleric's a giantman and it's been a couple years since any character put me out. You can pull on me (ain't that you trying to "enforce your will" on me? Aren;t you saying that's wrong?) until Kingdom Come and I'm not budging. That's GROUP CLOSE.

Latrinsorm
04-29-2004, 07:06 PM
Originally posted by Galleazzo
Lord liftin' Jesus, I don't see it. In real life, I'm kinda a big guy. There ain't no way you're dragging me two feet without I'm out cold and you got a couple guys helping you. Now my cleric's a giantman and it's been a couple years since any character put me out. You can pull on me (ain't that you trying to "enforce your will" on me? Aren;t you saying that's wrong?) until Kingdom Come and I'm not budging. That's GROUP CLOSE. And it'd be nice if stunning/sleeping whatever forced group open. But it doesn't. And it wouldn't be good if it did, because then it's only marginally more difficult to be abusive to someone.

04-29-2004, 07:15 PM
Originally posted by Galleazzo
Lord liftin' Jesus, I don't see it. In real life, I'm kinda a big guy. There ain't no way you're dragging me two feet without I'm out cold and you got a couple guys helping you.

The problem is that even after I stun you into next week, I still can't drag you because you are using OOC mechanics to turn yourself into a tree. I could get 50 friends to help drag you, but you are just an immovable object with the way you choose to use GROUP CLOSE.

Galleazzo
04-29-2004, 08:40 PM
Yeah, except you can;t get 50 to help drag in GS because it doesn't work.

Were you around for when GROUP CLOSE was invented? I was. GMs were sick of complaints about asshats dragging people away to do them or abandon them in nasty hunting areas. So they did GROUP CLOSE to stop that shit.

It's the INTENT of the designers for that to be okay. Got a problem with that? I only sanct one spot at once, baby. Do your stealing everywhere else.

Latrinsorm
04-29-2004, 08:48 PM
Originally posted by Galleazzo
Yeah, except you can;t get 50 to help drag in GS because it doesn't work.Groups help dragging now. I'll have to take your word for it on the other stuff. I was barely dressing myself at that time, probably.

04-29-2004, 10:50 PM
Originally posted by Galleazzo
Yeah, except you can;t get 50 to help drag in GS because it doesn't work.

Were you around for when GROUP CLOSE was invented? I was. GMs were sick of complaints about asshats dragging people away to do them or abandon them in nasty hunting areas. So they did GROUP CLOSE to stop that shit.

It's the INTENT of the designers for that to be okay. Got a problem with that? I only sanct one spot at once, baby. Do your stealing everywhere else.

You can drag with 50 people. It's a relatively recent change.

Sancts have nothing to do with it. I was just giving an example of a misuse of GROUP CLOSE. I don't even steal, so try to stick to facts instead of more of your crazy assumptions.

Galleazzo
04-30-2004, 01:24 PM
Sounds like you're just one of those who shout "Misuse! Misuse!" every time someone uses an ability to stop you pulling shit. Well, cry me a river why doncha. Go push the mommy button if you don't like it and see how far that gets you.

:cry: :violin: :cry:

Drew2
04-30-2004, 01:29 PM
Originally posted by Galleazzo
Lord liftin' Jesus, I don't see it. In real life, I'm kinda a big guy. There ain't no way you're dragging me two feet without I'm out cold and you got a couple guys helping you.

Well I'm a Sorcerer IRL so I'll have my demon break your sanct then I'll implode your ass.

Thx.

TheEschaton
04-30-2004, 05:58 PM
Update: I logged in today, to see that my target (the dwarf) was in game. Knowing his habits by now, I went to the inn, and hid outside the tables, wire in hand. My only mistake? I figured Marshtown was outside jurisdiction.

-TheE-, whose debt is now paid.
--------------------------------------------------------
Pyrigor just arrived.
>stalk Pyrigor
>
You move into position to stalk Pyrigor when he moves.
>
Pyrigor just went south.
[Solhaven Inn, Taproom]

Also here: Pyrigor
Obvious exits: north, northeast
>
Pyrigor just went northeast.
[Solhaven Inn, Main Hall]
You notice a wide marble staircase and an ornate marble arch.
Also here: Pyrigor
Obvious exits: north, southwest, out
>
Pyrigor just went out.
[Solhaven, Abalone and Chiton]

Also here: Pyrigor
Obvious paths: east, south, west
>
Pyrigor just went west.
[Solhaven, Abalone Street]

Also here: Pyrigor
Obvious paths: east, west
>
Pyrigor just went west.
[Solhaven, North Market East]
You notice an old barrel with some stuff on it.
Also here: Pyrigor
Obvious paths: north, east, south, west
>
Pyrigor just went west.
[Solhaven, North Market]
You notice a dirty rat, the brown Whirlin disk, the Muffinsmith's stall, the Small Blades stand, the Belts booth, a wooden bench with some stuff on it, an old barrel and a squalid canvas pavilion.
Also here: Pyrigor, Jacinto, Emoth, Darknott, Kelestae (sitting), Great Lord Whirlin, Goril (sitting)
Obvious paths: north, northeast, east, southeast, south, southwest, west
>
Emoth put a sturdy rod in his dragon-clasped satchel.
>
Pyrigor just went north.
[Solhaven, Bayside Road]
You notice an old barrel with some stuff on it.
Also here: Pyrigor
Obvious paths: northeast, east, south, southwest, northwest
>
Pyrigor just went northwest.
[Market Bridge]
You notice a dark ladder leaning against a large iron-plated tower topped by a blue-edged Solhaven Bay banner.
Also here: Pyrigor
Obvious paths: southeast, up
>
Pyrigor just went up.
[Market Bridge]
You notice an old barrel.
Also here: Pyrigor
Obvious paths: southeast, northwest
>
Pyrigor just went northwest.
[Market Bridge]

Also here: Pyrigor
Obvious paths: southeast, northwest
>
Pyrigor just went northwest.
[Market Bridge]

Also here: Pyrigor
Obvious paths: southeast, northwest
>
Pyrigor just went northwest.
[Market Bridge]

Also here: Pyrigor
Obvious paths: northwest, up
>
Pyrigor just went northwest.
[Marshtown, Shoreline]
You notice the Market Bridge leading to Solhaven to the southeast.
Also here: Pyrigor
Obvious paths: north, northeast, west
>
Pyrigor just went west.
[Marshtown, Shoreline]
You notice Surde's pier to the south.
Also here: Pyrigor
Obvious paths: north, east, west
>
Pyrigor just went north.
[Marshtown, Jag Hill]
You notice a dark ladder leaning against a large iron-plated tower topped by a blue-edged Solhaven Bay banner.
Also here: Pyrigor
Obvious paths: south, northwest
>
Pyrigor just went northwest.
[Marshtown, Jag Hill]
You notice a dark ladder leaning against a large iron-plated tower topped by a blue-edged Solhaven Bay banner.
Also here: Pyrigor
Obvious paths: southeast, west
>
Pyrigor just went west.
[Marshtown, Jag Hill]

Also here: Pyrigor
Obvious paths: east, west
>
Pyrigor just went west.
[Marshtown, Jag Hill]

Also here: Pyrigor
Obvious paths: east, northwest
>
Pyrigor just went northwest.
[Marshtown, Jag Hill]

Also here: Pyrigor
Obvious paths: southeast
>stance offensive
>cman gar Pyrigor

>You are now in an offensive stance.
>
You leap from hiding to attack!
[Roll result: 131 (open d100: 56) Penalties: 0]
You fling your wire around Pyrigor's neck and snap it taut. Success!
Roundtime: 7 sec.
>smile pyr
>
You smile at Pyrigor.
>
Pyrigor gasps and struggles to no avail.
Roundtime: 7 sec.
>speak com
":hesitant ::Pyrigor This one is for the second fruit you threw at me. Consider your debt paid.

You are now speaking Common.
>Speaking hesitantly to Pyrigor, you say, "This one is for the second fruit you threw at me. Consider your debt paid."
>
Pyrigor continues to fight but the garrote digs in deeper.
Roundtime: 7 sec.
>
Pyrigor's struggles are growing weaker. It won't be long now.
Roundtime: 7 sec.
>l
>
[Marshtown, Jag Hill]

Also here: a stunned Pyrigor
Obvious paths: southeast
>
Emoth just arrived.
>
Emoth just climbed up a muddy path.
>
Pyrigor slumps slowly, his skin growing darker from lack of air.
Roundtime: 7 sec.
>l
[Marshtown, Jag Hill]

Also here: a stunned Pyrigor
Obvious paths: southeast
>l pyr
You see Pyrigor Mountainshift the Protector.
He appears to be a Dwarf of the Kazunel Clan.
He appears to be young and robust and short. He has piercing steel grey eyes and golden brown skin. He has waist length, braided deep red hair worn in a single braid. He has a broad nose and a long braided beard.
He has moderate bleeding from his neck.
He is bleeding from the neck.
He is holding a dual-bladed battle axe in his right hand.
He is wearing a gleaming onyx nose ring, a set of sturdy dwarven vultite platemail, a faded leather belt, a black dwarven-crafted kilt, a whorled crimson ruby bracelet, a deep black dwarven longcloak, some rugged spike-soled boots, a rugged black leather sporran adorned with crimson mithril studs, a salt-stained foraging pouch, an oiled leather weapon harness, a gold ring, a brushed-suede dwarven hunting pack, and a dwarven infantry gear satchel.
>
You release the garrote and let your victim's corpse fall to the ground.

* Pyrigor drops dead at your feet!

The brilliant luminescence fades from around Pyrigor.
The glowing specks of energy surrounding Pyrigor suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around Pyrigor.
The light blue glow leaves Pyrigor.
Pyrigor seems a bit less imposing.
The deep blue glow leaves Pyrigor.
The dim aura fades from around Pyrigor.
Pyrigor appears to lose some internal strength.
The bright luminescence fades from around Pyrigor.
Pyrigor becomes solid again.
The powerful look leaves Pyrigor.

A small human child cries out, "Murder!". His mother then sends him off for the Guild Captain.

>
* Pyrigor just bit the dust!
>hide
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.

------------------------------------

Those dwarves last quite a bit of time.

[Edited on 4-30-2004 by TheEschaton]

DeV
04-30-2004, 06:03 PM
Bout time TheE.

TheEschaton
04-30-2004, 06:10 PM
Believe me, waiting a week and a half and another 20 minutes outside his table made it all the more worth the while. I actually enjoyed GS today. Woot.

-TheE-

TheEschaton
04-30-2004, 06:18 PM
And just as a side note:

My rogue hunts with 401, which he self casts.

This warrior has on him, from what I can count, wizard, minor elemental, minor spiritual, major spiritual on him. Meaning he has at least a Wizard and a Empath/Cleric spelling him up. I wouldn't doubt if they were slaves.


-TheE-

Varsus
04-30-2004, 06:22 PM
i think it is so dumb warriors can't use that ability, with my next fixskill im going to be an ambusher, i think i should be able to do that!

heh well i do know why warriors don't get it, but i just wish I could have it, heh

-Varsus (off to make a rogue)

Edaarin
04-30-2004, 06:23 PM
Protector...that's what, like level 45?

Good show.

TheEschaton
04-30-2004, 06:24 PM
He's level 46, according to the fame lists. 6 trains below my head.


-TheE-

04-30-2004, 06:29 PM
Originally posted by Galleazzo
Sounds like you're just one of those who shout "Misuse! Misuse!" every time someone uses an ability to stop you pulling shit. Well, cry me a river why doncha. Go push the mommy button if you don't like it and see how far that gets you.

:cry: :violin: :cry:

Whatever, there's no use arguing with the village idiot. You can't argue your position, so you just saw pull accusations out of the air -- like I'm a thief, or I'm report happy, etc. All your posts on this fucking board are stupid shit like that. Good luck to ya.

Galleazzo
05-01-2004, 06:30 AM
(points at Tea and Bumfucks and laughs)

Go ahead, come up with a few more insults, guy ..... it sure beats coming up with a reason other than I Wanna for your position. Kinda amuses me. Want me to give you a few there, though? Looks like you're running out.

:lol: :lol: :lol: :lol: :lol:

Fengus
05-01-2004, 04:15 PM
Originally posted by Tea & Strumpets
...whether you are stunned, bound, have a rope wrapped around your neck, asleep....it's an OOC tool that is appropriate when dealing with a "snert". It's not an appropriate tool when you are inviting or actively participating in a conflict.

It's a hard tool to use properly, but you only have to use it if you are dealing with a person that will abuse the HOLD command. Dragging someone is perfectly in character as far as I see it. There are even skill/stat checks!


I agree slightly but the fact still remains that dragging is usually outside the gates to avoid the local law. This is because the police system stops, unrealistically, at the gates. This is not RP, this is mechanics abuse.

The other problem is that dragging is balanced for dragging someone to a healer (ie for good purposes), its made slightly realistic but not completely realistic because that would be a royal pain in the ass. Ever try dragging someone, its not that easy.

The last point is that there is no way to stop a person from dragging, except counter dragging which gives an advantage to the snert dragger, whereas realistically it would be impossibly difficult for you to drag someone away from a group of friends, in GS all you need to do is act first and you can get away with very little resistance.


So for your point to be valid you need other counterbalancing mechanisms in-game, as it is, group close is the best solution in cases when you do not wish to be dragged.

Fengus
05-01-2004, 04:20 PM
Originally posted by TheEschaton
And just as a side note:

My rogue hunts with 401, which he self casts.

This warrior has on him, from what I can count, wizard, minor elemental, minor spiritual, major spiritual on him. Meaning he has at least a Wizard and a Empath/Cleric spelling him up. I wouldn't doubt if they were slaves.

-TheE-


Or, unlike a particular loser I just read about that waited for a week to murder an unsuspecting victim, he has friends?

By the way, this display is not cool or r0x0r skillz its just abusive behavior. Maybe you would like a world where everyone is constantly watching their backs for some murderous assassins, but happy bunnies don't live in that world, and more people like happy bunnies than assassins.

Latrinsorm
05-01-2004, 04:21 PM
Originally posted by Fengus
its just abusive behavior.What exactly did he abuse, out of curiousity?

Jolena
05-01-2004, 04:25 PM
Originally posted by Elrodin
Just wondering, when you garrote someone, does it stun them at any point? With the messaging i see them being rendered unconcious after a little while at which point you could stop, drag him out of town(while stunned) and then finish him off.

When garrote first came out, I was playing around with it with Stunseed (before I knew you could stop the garrote so they don't die) and I got a success on him, yes he was stunned, with each messaging that says they are slowing losing air etc.. and so does the garroter (sp?), however, I was able to drag him out of town so that I didn't get a fine when he died. So yeah, it's possible to drag them out.

Latrinsorm
05-01-2004, 04:28 PM
Originally posted by Jolena
When garrote first came out, I was playing around with it with StunseedKinky. ;)

Jolena
05-01-2004, 04:31 PM
heehee. I played with it with Tayre, too. :P

TheEschaton
05-01-2004, 05:01 PM
Or, unlike a particular loser I just read about that waited for a week to murder an unsuspecting victim, he has friends?

By the way, this display is not cool or r0x0r skillz its just abusive behavior. Maybe you would like a world where everyone is constantly watching their backs for some murderous assassins, but happy bunnies don't live in that world, and more people like happy bunnies than assassins.

My rogue is very much a loner, and he accepts that. What friends he does have are elves and dark elves.

Furthermore, I didn't abuse jack shit. I *do* think people who piss off other people should be constantly watching their backs for retaliation from them. I told this dwarf multiple times that this wouldn't be a conflict which goes away with time. It's called "making your own bed"...you make it, you sleep in it.

And my display never was meant to be cool or r0x0rz. It was just meant to say this: If you're an ass, and think you can get away with things, which will eventually be given up on....you can't. I will stalk you til your last days, til the debt is repaid.

-TheE-

Fallen
05-24-2004, 02:31 PM
Debts owed do not simply disappear with the passing of a few days. You swore to take his life, to do any less would reduce you to something as pitiful as that creature you killed.

Good show, E.

Wezas
05-24-2004, 02:58 PM
Whew, this isn't a thread about me.

Skirmisher
05-24-2004, 02:59 PM
You deserve your own thread. Those others are amatuers.