Mumblz
11-30-2010, 06:46 PM
[Ruined Temple, Third Floor]
Along the corridor, stones and chunks from the collapsed roof makes maneuvering difficult. Faint splashing can be heard from points all around. You also see the Mumblz disk and a siren that appears to be frozen in place.
Obvious paths: east, south, west
R>stance off
You are now in an offensive stance.
>ready ammo
> fire
You remove a single arrow from a bundle of arrows.
>
You nock a faewood arrow fletched with plain white feathers in your mossbark long bow.
You fire an arrow at a siren!
AS: +499 vs DS: +399 with AvD: +25 + d100 roll: +26 = +151
... and hit for 30 points of damage!
Surgical strike removes the siren's left eye!
The siren is stunned!
The arrow sticks in a siren's left eye!
Roundtime: 3 sec.
R>
* Kethore just bit the dust!
R>aim r eye
You're now aiming at the right eye of your target when using a ranged weapon, or while ambushing.
R>hide
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
HR>ready ammo
> fire
You remove a single arrow from a bundle of arrows.
H>
You nock a faewood arrow fletched with plain white feathers in your mossbark long bow.
You fire an arrow at a siren!
AS: +499 vs DS: +408 with AvD: +25 + d100 roll: +27 = +143
... and hit for 34 points of damage!
Attack punctures the eye and connects with something really vital!
The siren gives a plaintive wail before she slumps to her side and dies.
The brilliant luminescence fades from around a siren.
The arrow sticks in a siren's right eye!
Roundtime: 4 sec.
HR>stance def
You are now in a defensive stance.
It's Ds increased after I hid though it had become stunned!
Along the corridor, stones and chunks from the collapsed roof makes maneuvering difficult. Faint splashing can be heard from points all around. You also see the Mumblz disk and a siren that appears to be frozen in place.
Obvious paths: east, south, west
R>stance off
You are now in an offensive stance.
>ready ammo
> fire
You remove a single arrow from a bundle of arrows.
>
You nock a faewood arrow fletched with plain white feathers in your mossbark long bow.
You fire an arrow at a siren!
AS: +499 vs DS: +399 with AvD: +25 + d100 roll: +26 = +151
... and hit for 30 points of damage!
Surgical strike removes the siren's left eye!
The siren is stunned!
The arrow sticks in a siren's left eye!
Roundtime: 3 sec.
R>
* Kethore just bit the dust!
R>aim r eye
You're now aiming at the right eye of your target when using a ranged weapon, or while ambushing.
R>hide
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
HR>ready ammo
> fire
You remove a single arrow from a bundle of arrows.
H>
You nock a faewood arrow fletched with plain white feathers in your mossbark long bow.
You fire an arrow at a siren!
AS: +499 vs DS: +408 with AvD: +25 + d100 roll: +27 = +143
... and hit for 34 points of damage!
Attack punctures the eye and connects with something really vital!
The siren gives a plaintive wail before she slumps to her side and dies.
The brilliant luminescence fades from around a siren.
The arrow sticks in a siren's right eye!
Roundtime: 4 sec.
HR>stance def
You are now in a defensive stance.
It's Ds increased after I hid though it had become stunned!