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BriarFox
11-26-2010, 01:12 PM
1. some hammered steel vambraces inset with panther agate

The vambraces resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Agility Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Thrown Weapons.
It provides a bonus of 6 to Thrown Weapons Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Thrown Weapons.
The vambraces looks to have a huge number of charges remaining.

You sense that the hammered steel vambraces will persist after its last enhancive charge has been expended.

2. the blue dreamstone bracer in your hand...

The bracer resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 2 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a bonus of 2 to Blunt Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 1 to Discipline.
This enhancement may not be used by adventurers who have not trained 1 times.
The bracer looks to have a lot of charges remaining.

You sense that the blue dreamstone bracer will crumble into dust after its last enhancive charge has been expended.

3. the inset gold bracer in your hand...

The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

The bracer resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The bracer looks to have a lot of charges remaining.

You sense that the inset gold bracer will persist after its last enhancive charge has been expended.

You sense that the inset gold bracer will persist after its last magical charge has been expended.

4. the star emerald circlet in your hand...

The circlet resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The circlet looks to have a huge number of charges remaining.

You sense that the star emerald circlet will crumble into dust after its last enhancive charge has been expended.

5. the inset pewter torc in your hand... (Blank rechargeable)

The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 2 to Pickpocketing Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
The torc looks to have a lot of charges remaining.

You sense that the inset pewter torc will crumble into dust after its last enhancive charge has been expended.

You sense that the inset pewter torc will persist after its last magical charge has been expended.

6. the gold alloy torc in your hand...

The gold alloy torc contains the spell Spirit Defense, from the Minor Spiritual circle.

The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 10 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 55 times.
It provides a bonus of 3 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have a lot of charges remaining.

You sense that the gold alloy torc will crumble into dust after its last enhancive charge has been expended.

You sense that the gold alloy torc will persist after its last magical charge has been expended.

Total Bonuses:
+30 Thrown Weapons (+25 bonus, +5 ranks)
+4 AGI bonus
+3 Stamina recovery
+2 pickpocketing ranks
+2 armor ranks
+2 blunt ranks
+1 discipline stat

6 pieces. Slots: head, arms, 2 wrists, 2 neck.

Taking offers or trades.

kookiegod
11-26-2010, 07:05 PM
Gah, trying to value this...

I am bad on enhansives, both keeping track of them, and doing bounties all the time to have enough points to keep them charged.

Let alone most are crumbly, if I could have gotten this before EG, been great to fix all those into one tight lil group of non-crumblyness.

Lest of all thrown is a very limited market...

Mike
11-26-2010, 07:24 PM
Anyone willing to pay for a viable thrown character is probably in the market for top-notch thrown enhancives, though. The 10 bonus and 6 bonus are absolutely rock solid pieces, and should garner quite a bit on their own.

Meh to the rest of the package, but it'll sell for quite a bit I'd think. Good stuff! Crumbly or not, it's a good set to own.

Archigeek
11-27-2010, 04:46 AM
I think Mike's on target: the 10 torc and +6 bracer are nice location and nice numbers. I offered to take the 10 off his hands, (my current neck worn is 8), but he wants to keep it a set.

BriarFox
11-28-2010, 11:17 PM
Ba-bump. Still listening to offers. Just shoot a PM my way or IM me at GS4Nuadjha.

BriarFox
12-04-2010, 02:16 AM
Still taking offers.