BriarFox
11-26-2010, 01:12 PM
1. some hammered steel vambraces inset with panther agate
The vambraces resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Agility Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Thrown Weapons.
It provides a bonus of 6 to Thrown Weapons Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Thrown Weapons.
The vambraces looks to have a huge number of charges remaining.
You sense that the hammered steel vambraces will persist after its last enhancive charge has been expended.
2. the blue dreamstone bracer in your hand...
The bracer resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 2 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a bonus of 2 to Blunt Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 1 to Discipline.
This enhancement may not be used by adventurers who have not trained 1 times.
The bracer looks to have a lot of charges remaining.
You sense that the blue dreamstone bracer will crumble into dust after its last enhancive charge has been expended.
3. the inset gold bracer in your hand...
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The bracer resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The bracer looks to have a lot of charges remaining.
You sense that the inset gold bracer will persist after its last enhancive charge has been expended.
You sense that the inset gold bracer will persist after its last magical charge has been expended.
4. the star emerald circlet in your hand...
The circlet resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The circlet looks to have a huge number of charges remaining.
You sense that the star emerald circlet will crumble into dust after its last enhancive charge has been expended.
5. the inset pewter torc in your hand... (Blank rechargeable)
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 2 to Pickpocketing Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
The torc looks to have a lot of charges remaining.
You sense that the inset pewter torc will crumble into dust after its last enhancive charge has been expended.
You sense that the inset pewter torc will persist after its last magical charge has been expended.
6. the gold alloy torc in your hand...
The gold alloy torc contains the spell Spirit Defense, from the Minor Spiritual circle.
The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 10 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 55 times.
It provides a bonus of 3 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have a lot of charges remaining.
You sense that the gold alloy torc will crumble into dust after its last enhancive charge has been expended.
You sense that the gold alloy torc will persist after its last magical charge has been expended.
Total Bonuses:
+30 Thrown Weapons (+25 bonus, +5 ranks)
+4 AGI bonus
+3 Stamina recovery
+2 pickpocketing ranks
+2 armor ranks
+2 blunt ranks
+1 discipline stat
6 pieces. Slots: head, arms, 2 wrists, 2 neck.
Taking offers or trades.
The vambraces resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Agility Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Thrown Weapons.
It provides a bonus of 6 to Thrown Weapons Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Thrown Weapons.
The vambraces looks to have a huge number of charges remaining.
You sense that the hammered steel vambraces will persist after its last enhancive charge has been expended.
2. the blue dreamstone bracer in your hand...
The bracer resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 2 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a bonus of 2 to Blunt Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 1 to Discipline.
This enhancement may not be used by adventurers who have not trained 1 times.
The bracer looks to have a lot of charges remaining.
You sense that the blue dreamstone bracer will crumble into dust after its last enhancive charge has been expended.
3. the inset gold bracer in your hand...
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The bracer resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The bracer looks to have a lot of charges remaining.
You sense that the inset gold bracer will persist after its last enhancive charge has been expended.
You sense that the inset gold bracer will persist after its last magical charge has been expended.
4. the star emerald circlet in your hand...
The circlet resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The circlet looks to have a huge number of charges remaining.
You sense that the star emerald circlet will crumble into dust after its last enhancive charge has been expended.
5. the inset pewter torc in your hand... (Blank rechargeable)
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 2 to Pickpocketing Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
The torc looks to have a lot of charges remaining.
You sense that the inset pewter torc will crumble into dust after its last enhancive charge has been expended.
You sense that the inset pewter torc will persist after its last magical charge has been expended.
6. the gold alloy torc in your hand...
The gold alloy torc contains the spell Spirit Defense, from the Minor Spiritual circle.
The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 10 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 55 times.
It provides a bonus of 3 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have a lot of charges remaining.
You sense that the gold alloy torc will crumble into dust after its last enhancive charge has been expended.
You sense that the gold alloy torc will persist after its last magical charge has been expended.
Total Bonuses:
+30 Thrown Weapons (+25 bonus, +5 ranks)
+4 AGI bonus
+3 Stamina recovery
+2 pickpocketing ranks
+2 armor ranks
+2 blunt ranks
+1 discipline stat
6 pieces. Slots: head, arms, 2 wrists, 2 neck.
Taking offers or trades.