View Full Version : Malestorm
Joxter
04-20-2004, 02:54 PM
I was wondering around the GY today when I walked though Damyin's own private hunting grounds. Oops, I meant the gully leading to ghoul masters.
You hear Damyin yell, "Maelstrom beware!"
> yell Why are you casting Malestorm there?
You belt out, "Why are you casting Malestorm there?"
>
You hear Damyin yell, "Cause i want to!"
> yell Thats dangerous to others
You belt out, "Thats dangerous to others!"
>
You hear Damyin yell, "That's why i'm warning!"
>
A ghoul master just arrived.
>
A ghoul master claws at you!
You parry the attack with your runestaff!
> think Damyin is casting malestorm in the gully leading to ghoul masters, just in case he kills someone
You focus on projecting your thoughts...
Roundtime: 5 seconds.
>
A ghoul master just arrived, limping.
>
The master growls vilely!
A ghoul master pounds at you with its fist!
You evade the attack!
>
* Damyin just bit the dust!
I dont know what happend or who/what killed Damyin, but it was really funny.:lol:
Skirmisher
04-20-2004, 02:57 PM
Good. Hope they kill him again.
Idiots like that were the ones who gave all sorcerers bad names.
Parkbandit
04-20-2004, 03:01 PM
Reminds me of Edward when he used firestorm in zombies all the time.
Joxter
04-20-2004, 03:01 PM
Truth was, I was about to go up and dispel the temptest when I saw his death message. Figured that the warning I made on the amunet lead to his demise. ::shrug::
Sorcerers who cast unfocused and yell warnings are no better than those who don't warn you. For one, how is another player to know what room you're in?
Ugh.. it does give Sorcerer's a bad name.
Wezas
04-20-2004, 03:42 PM
Originally posted by Joxter
You belt out, "Why are you casting Malestorm there?"
:lol: Thought it was just a typo in the subject of this thread.
::imagines Joxter singing "It's raining men"::
:lol:
::edited, guess it's not necessary to bold EVERYTHING::
[Edited on 4-20-2004 by Wezas]
Anebriated
04-21-2004, 10:28 AM
On behalf of sorcerers. It's not our fault. If we had Room spells that were player safe like every other profession, We wouldnt have a bad rep to start with.
You mean its not how you go around abusing implode on anyone who looks at you twice?
Personally I think that the reason sorcerers have a bad name is because of people like Omens. If any situation starts to turn in a way that they do not want it to they abuse their spells and normally end up imploding someone. As I play a sorcerer myself I can honestly say that it is not that hard to hunt without maelstrom. On occasion i might use it focused depending on the TD of a critter, but overall i rarely use it.
Thats partly true Omens.. then again I know a ton of good sorcerers that would never cast an ufocused knowing there are others around hunting. I could see if he was in a room with a door that could close, or in a extremely dense hunting area. Its Sorcerers like him that give others a bad rep.
Skirmisher
04-21-2004, 10:33 AM
I have to disagree Omens.
While I would give up Maelstrom or even maybe implode for a nice spell like COL, I also have only one time ever injured anyone with an area spell and that was just after first learning it.
It's not that hard to not use them.
AnticorRifling
04-21-2004, 10:35 AM
Use cone in an invasion and then talk to me.
Skirmisher
04-21-2004, 10:39 AM
Invasions are only a small percentage of time in game and I tend to avoid them anyway.
Anebriated
04-21-2004, 11:13 AM
Well I no longer have my personal log but here are a few others i was able to dig up. Read carefully.
I like this one, it shows you being unable to ward two people then moving to implode to kill:
http://www.forum.gsplayers.com/viewthread.php?tid=6117
Wtf ? I havent casted Open Implosion in at least a year
You'll really enjoy this one: (notice the date, 2 days ago)
http://www.forum.gsplayers.com/viewthread.php?tid=6274
That is all of the logs I could find on PC, maybe if I feel like digging it up later I will show you the log of you imploding me for saying something that wasnt even directed at you.
Edit: damn smilies showing up when you dont want them to.(yes i know i could just disable them.)
[Edited on 4-21-2004 by Elrodin]
Red Devil
04-21-2004, 12:23 PM
me and ericos and some other wizard who's name i forgot used to hunt zombies with the old 914 firestorm cloud thing and it owned, we killed so many people best part=they couldn't even leave teh room 3 firecloud=owned
Bobmuhthol
04-21-2004, 12:32 PM
<<If any situation starts to turn in a way that they do not want it to they abuse their spells and normally end up imploding someone.>>
I garrote, steal, or shoot their leg off.
The only difference is I don't kill them unless necessary, but it's the same concept.
Originally posted by Red Devil
me and ericos and some other wizard who's name i forgot used to hunt zombies with the old 914 firestorm cloud thing and it owned, we killed so many people best part=they couldn't even leave teh room 3 firecloud=owned Yeah.. you totally fucking rock. :grin:
Trinitis
04-21-2004, 01:32 PM
I've debated this many times with others, and it always ends up the same.
The pures aspect of the game is the ablity to deal with mutliple creatures at one time without bringing harm to others. Every pure class in the game has a way to do this, except sorcerers.
Wizards : Cone (most of the time). Boil (if trained right). Major Spells (major Ice, major fire, etc).
Clerics : Divine Wrath - Albeit its not the best, but it still strikes multiple targets and is player friendly (as long as the fools don't look at it).
Empaths : Empathic Link
Now lets look at the sorcerer forms of multiple critter damage.
710 - When casted openly, it damages EVERYTHING not in the sorcerers group, thus it is not player friendly.
707 + 717 - When casting 717 via your eye, it strikes everything in the room, thus it is not player friendly..(ask Chica :D )
720 - We all know what this does when casted openly, big badaboom.
435 - Wizards also have this, but I did not list it as, shocker here, its not player friendly!
111 - This can strike multiple creatures..if you spend a ton of extra points in other areas of training to help it along. But as such, its all but useless to the common sorcerer.
The problem, as I see it. Is that Sorcerers are forced to either use their mass damage spells and take a chance, or flee when there is a creature massing taking place. Each class has its bonuses and negitives, but while I feel sorcerers really are the most powerful pure (speaking strickly one vrs one), I don't see the spells setup as fair.
Then again, I am arguing for a class that I play, so of course I'll want to assist myself along. Take my thoughts as you will. :)
-Adredrin
Parkbandit
04-21-2004, 01:50 PM
When you say every pure.. you mean only really wizards right?
Empaths don't have the ability.
Clerics have Divine Wrath.. but I'm sure there will be many clerics that will refute it's actual usefulness.
That leaves sorcerers and wizards. Wizards have cone.. and will always own the swarm contest. Sorcerers already have a spell that is considered by most non-sorcerers as WAY overpowered. My suggestion would be to shhhh... or the GMs might just downtweak it to normal.
Chadj
04-21-2004, 01:55 PM
Bards have 1030, Sonic Disruption. Thats the only one that really does damage... but the things that effect other players include 1008, 1015, and 1017.
FinisWolf
04-21-2004, 02:07 PM
Personally, I think people fuckin` cry to much. Come on people, be the fuckin` char, don't whine because you lost a deed. Geezus!
Being my char, hey you know what? Crap happens, and its happened to me. :shrug: O well. :snap: I have an idea....
RP the situation. The way your char should. OMFG! What a horible idea I know.
Finiswolf
FinisWolf
04-21-2004, 02:19 PM
It's been like 8 minutes, and no one flamed me yet for that? Damn, someone, somewhere is slacking off.
:lol2:
Finiswolf
Trinitis
04-21-2004, 02:25 PM
Originally posted by Parkbandit
When you say every pure.. you mean only really wizards right?
Empaths don't have the ability.
Clerics have Divine Wrath.. but I'm sure there will be many clerics that will refute it's actual usefulness.
That leaves sorcerers and wizards. Wizards have cone.. and will always own the swarm contest. Sorcerers already have a spell that is considered by most non-sorcerers as WAY overpowered. My suggestion would be to shhhh... or the GMs might just downtweak it to normal.
Heh, check my post again Park. Empaths DO have a way to do damage to multiple creatures. Empath Link.
Edaarin
04-21-2004, 02:25 PM
The only problem now is the empath actually doing any damage.
:O
TheEschaton
04-21-2004, 02:27 PM
Killing multiple things with Empathic link is so mana intensive to not even be worth it. You consider: 1 cast of implosion, 20 mana.
At least two casts of Empathic Link (to link multiple creatures), 34 mana, on top of any spell you actually use to do damage.
-TheE-
Suppa Hobbit Mage
04-21-2004, 02:30 PM
I don't think any mass damage spell should be player friendly.
Cone of lightning needs to be back to the way it was, when it would hit PC's not in your party.
Mistomeer
04-21-2004, 02:38 PM
Originally posted by LordAdredrin
Originally posted by Parkbandit
When you say every pure.. you mean only really wizards right?
Empaths don't have the ability.
Clerics have Divine Wrath.. but I'm sure there will be many clerics that will refute it's actual usefulness.
That leaves sorcerers and wizards. Wizards have cone.. and will always own the swarm contest. Sorcerers already have a spell that is considered by most non-sorcerers as WAY overpowered. My suggestion would be to shhhh... or the GMs might just downtweak it to normal.
Heh, check my post again Park. Empaths DO have a way to do damage to multiple creatures. Empath Link.
I tell you what. I'll trade you Divine wrath for Maelstorm or Implode of you're really that jealous. I use Divine Wrath all of once a week at most, that's about how useful it is.
Parkbandit
04-21-2004, 02:41 PM
Sorry.. but how does empathic link work? Doesn't it require another spell as well? Is the damage anywhere near the damage of cone or the ball spells?
I should brush up on my spell circles again.
Wezas
04-21-2004, 02:42 PM
Originally posted by TheEschatonAt least two casts of Empathic Link (to link multiple creatures), 34 mana, on top of any spell you actually use to do damage.
-TheE-
^^^ what he said. Empaths are better off keeping their spell aiming high and throwing fire spirit if they want to hit multiple things. Unbalance is also useless. Bone Shatter is the only offensive spell that is worth a damn for Empaths. Just pray the thing has bones.
FinisWolf
04-21-2004, 07:37 PM
Originally posted by Wezas
Unbalance is also useless.
I disagree, I think unbalance is cool. Drops em and smacks em for about 50. Though I will say its a bit spendy, but if you need to drop their AS, its a damn good way to do it.
Finiswolf
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