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mrjrd222
11-07-2010, 06:07 AM
Current skills :

(at level 73), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 249 149
Combat Maneuvers...................| 228 128
Polearm Weapons....................| 250 150
Multi Opponent Combat..............| 120 30
Physical Fitness...................| 213 113
Dodging............................| 175 75
Arcane Symbols.....................| 70 15
Magic Item Use.....................| 70 15
Harness Power......................| 173 73
Spirit Mana Control................| 102 24
Spiritual Lore - Religion..........| 93 21
Perception.........................| 90 20
Climbing...........................| 120 30
Swimming...........................| 120 30
First Aid..........................| 134 37

Spell Lists
Paladin............................| 35

Proposed Skills:

(at level 73), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 249 149
Combat Maneuvers...................| 190 95
Polearm Weapons....................| 250 150
Multi Opponent Combat..............| 120 30
Physical Fitness...................| 213 113
Dodging............................| 175 75
Arcane Symbols.....................| 70 15
Magic Item Use.....................| 70 15
Harness Power......................| 173 73
Spirit Mana Control................| 102 24
Spiritual Lore - Religion..........| 93 21
Perception.........................| 90 20
Climbing...........................| 120 30
Swimming...........................| 120 30
First Aid..........................| 134 37

Spell Lists
Minor Spirit.......................| 20

Spell Lists
Paladin............................| 35

I currently run about 511 AS with Zealot and my 6x awl-pike, I just destroy things in Maaghara tower, but my TD is pretty low even with 101/107 from my cleric. Should I lower the AS by over 15 for 120? I'm thinking yes... Just wanted some advice!

Menos
11-07-2010, 08:37 AM
The 100's circle is very handy. 120 is great, and when you move into OTF you should not forget about 102. Between them you gain 1 DS per spell rank that cannot be ignored by ambushing scouts.

However, I would be loathed to drop that much CM if it was me. The tower and soon the aqueducts are both ripe for Cman charge to keep those damn pures down and dead. If you can find the points somewhere else you would have both the passive and active defense.

Not sure how many scrolls, magical items, and mana sharing you do, but those would go before CM for me.

>skill full
Menos (at level 100), your current skill bonuses and ranks (including all modifiers) are:
Arcane Symbols.....................| 0 0
Magic Item Use.....................| 0 0
Elemental Mana Control.............| 0 0
Mental Mana Control................| 0 0
Spirit Mana Control................| 0 0
Perception.........................| 0 0
First Aid..........................| 0 0

mrjrd222
11-07-2010, 08:50 AM
You know, I started dropping my scrolls and MIU, but wasn't sure if I wanted to. But I really don't use anything but small statues... Do we need any MIU for them these days?

I send mana very often, can't drop the SMC. And I keep first aid to .5x my level to get skinning bounties which I complete with my cleric and get good bounty points : You have succeeded at the Procure Skins task 154 times.

If I drop the MIU and Arcane Symbols, I still need to drop to 107 ranks of CMAN to get the 20 spell ranks I need. Better then dropping to 95...

And charge will always be maxed, even before weapon spec, but with 107 ranks I'd max both of those easily, then get some side by side (I'm always grouped) I always have precision I to stick with crush, basically I'd be giving up some combat movement and maybe 1 rank of side by side to drop from 128 to 107 ranks...

Jace Solo
11-07-2010, 10:25 AM
I'd do it, but I'm also of the mindset that 1x cman is enough for a while.

I think you should take into account what you're dying from more. That lack of DS or the maneuvers.

mrjrd222
11-07-2010, 01:58 PM
The thing is, I'm not dying pretty much ever. I peer everywhere and run in blowing shit up when I see something. I only really die to lag or extreme bad luck or accidental self attacks haha.

I just know that TD is my weakness more then AS/DS. My redux/full plate brings attacks down to minors, but an average roll from a dhu goleras can snap my limb or torment me or whatever. I don't know how it's gonna go in the Aqueducts in 5 levels, but I know they cast a lot of spells, if they're bolt or CS I'd be in more trouble then if they were melee right?

I think I'll hold off on the fixskills till I get there, if they have like a 50% chance to ward me then I really think 120 is gonna be worth it!

Menos
11-08-2010, 06:22 AM
The CML attack for charge is based on Cman ranks in charge, Polearm weapon ranks, and CM ranks. So by dropping those CM ranks (even though you still have all 5 Cman ranks in charge) you will be losing charge attack. You can fall a little below 2x because 1611 makes up some of the difference. But if you drop way down you will start to see a lower chance to hit things.