FinisWolf
04-18-2004, 07:05 AM
My very long tale…
>> Left Pudgee in this, cause some of you like him so much. <<
You hear the subdued thoughts of Novar echo in your mind:
"Taking offers on a very special dagger. A blue ruby dagger, belonged to sergey until I
liberated it from him"
You hear the subdued thoughts of Novar echo in your mind:
"One more time, selling the sergey dagger, more valuable then the man himself. Current bid is
only 100,000 coins"
You hear the subdued thoughts of Novar echo in your mind:
"I was momentarily disengaged from thought. The current bid on the dagger was 100,000"
You hear the subdued thoughts of Novar echo in your mind:
"20 minutes left til this valuable dagger is sold. Worth 1 million coins easily. Current bid is
only 100,000"
You hear the subdued thoughts of Novar echo in your mind:
"20 minutes left til this valuable dagger is sold. Worth 1 million coins easily. Current bid is
only 100,000. 15 minutes left. Answering directed thoughts"
You focus your mind on Novar and think: "please tell me about this dagger"
Roundtime: 5 sec.
You hear the subdued thoughts of Novar touch your mind:
"It is a very special magical dagger. Blue ruby dagger"
You focus your mind on Novar and think: "whats the bid at?"
Roundtime: 5 sec.
You hear the subdued thoughts of Novar touch your mind:
"100,000"
You focus your mind on Novar and think: "125k then"
Roundtime: 5 sec.
You hear the subdued thoughts of Novar echo in your mind:
"20 minutes left til this valuable dagger is sold. Worth 1 million coins easily. Current bid is
only 125,000. A bargain at that. Ends in 8 minutes"
You hear the subdued thoughts of Novar touch your mind:
"I shall put a buyout of 250,000 coins"
You focus your mind on Novar and think: "250k"
Roundtime: 5 sec.
You hear the subdued thoughts of Novar touch your mind:
"I am in front of moot hall. I think you might have some eager buyers if you turn and resell it"
Pudgee just came through a low arch.
Pudgee kneels down.
Pudgee fires a vultite-edged heavy crossbow bolt at Savaard!
AS: +487 vs DS: +98 with AvD: +40 + d100 roll: +10 = +439
... and hits for 38 points of damage!
Loud *crack* as Savaard's sternum breaks!
He is stunned!
The guiding force leaves Pudgee.
The heavy crossbow bolt sticks in Savaard's chest!
Pudgee stands up.
Pudgee just went through a low arch.
withdraw 250000
The teller purses her lips and says, "Hmm, we will have to give you a Wehnimer's promissory note
for that amount." The teller makes some marks on a blank note and hands it to you, saying "That
is a 251 silver surcharge. Have a nice day."
go arch
[First Elanith Bank, Lobby]
An ancient gnoll keeps a watchful, though nervous, eye over the people visiting Wehnimer's
Landing's main bank, the First Elanith Secure Stronghold. Large, dirty windows allow little air
to disturb the layers of dust on the threadbare carpet. The few flickering candles around the
room add virtually no light. A broken gate from a teller's window sits in the corner. You also
see a low arch.
Obvious exits: out
out
[Town Square, West]
Here in the midst of the town stretches the cobblestoned main bazaar, its lamplit lanes abuzz
with traders and vendors hawking their wares at any hour of the day or night. Groups of
citizens, discussing the day's events or preparing for nighttime hunts, gather around the doors
of the merchants whose shops border the square. The gilded but peeling stone facade of the First
Elanith Bank dominates this side of the square. You also see the Aaysia disk, a basket of
rotting fruit, a city official and some manna bread.
Also here: Aaysia, Singular, Ariond who is set in stocks
Obvious paths: north, east, south, west
e
[Town Square Central]
This is the heart of the main square of Wehnimer's Landing. The impromptu shops of the bazaar
are clustered around this central gathering place, where townsfolk, travellers, and adventurers
meet to talk, conspire or raise expeditions to the far-flung reaches of Elanith. At the north
end, an old well, with moss-covered stones and a craggy roof, is shaded from the moonlight by a
strong, robust tree. The oak is tall and straight, and it is apparent that the roots run deep.
You also see some calamia fruit, the Smoothnatty disk, a tincture of talneo and some stone
benches with some stuff on it.
Also here: Llaeriel, Ryp, Jarnog who is sitting, Great Lord Rorge, Great Lord Smoothnatty, Great
Lady Cerydwyn who is kneeling, Lady Kurapira, Great Lord Klaive, Lady Illona who is sitting, Lord
Tenzim, Earandel, Summerskye, Xandenwyf who is kneeling, Lord Bobmuhthol, Eldaria, Apprentice
Garrodran, Brimzstone
Obvious paths: northeast, east, southeast, southwest, west, northwest
e
[Town Square, East]
Here in the center of a broad plaza near the commercial area of the bazaar stands the impressive
facade of the slate-roofed Moot Hall, where the citizens of Wehnimer's Landing hold various
official, religious and social functions. Facing the square are some of the town's more
prosperous shops, still doing business with the many customers who still frequent the streets at
night. You also see a bonny young tutor and a large wooden barrel.
Obvious paths: north, east, south, west
Novar just arrived.
Novar slings a small shield emblazoned with a golden key over his shoulder.
fame novar
Novar has his fame disabled.
l novar
You see Novar.
He appears to be a Human.
He appears to be very young and average height. He has ale-brown eyes and fair skin. He has
short, amber hair.
He is in good shape.
He is holding a blue ruby dagger in his right hand.
He is wearing a crystal amulet, a glittering golden hood, a golden backpack, a golden sheath, a
golden large sack, some golden double leather, a little round mirror, a pale yellow rose, and a
small shield emblazoned with a golden key.
Novar says, "You might want to approach sergey before you sell it."
Novar says, "He was very very interested."
You deeply ask, "What makes you believe its worth at least 1 million?"
Novar offers you his ruby dagger for 250000 silvers. Enter ACCEPT CONFIRM to pay the silvers and
accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.
>> Waited for my answer for a while. <<
>> Finally <<
Novar says, "I was offered 500,000 last night when I had it appraised."
accept confirm
You hand Novar your promissory note.
You accept Novar's offer and are now holding a blue ruby dagger.
You quietly whisper to Novar, "If this is a scam, the gods will know."
Novar bows to you.
You bow to Novar.
Novar nods.
assess my dagger
You assess the dagger for structural weaknesses and strengths.
Careful examination indicates the ruby dagger has a base strength of 1 and a base durability of
95. You also determine the current integrity of the ruby dagger to be at 100.0%.
You heft the weapon a few times...but note nothing unusual about it.
Roundtime: 25 sec.
(Novar twirls)
Novar just went east.
assess my dagger
You assess the dagger for structural weaknesses and strengths.
Careful examination indicates the ruby dagger has a base strength of 1 and a base durability of
95. You also determine the current integrity of the ruby dagger to be at 100.0%.
You heft the weapon a few times...but note nothing unusual about it.
Roundtime: 23 sec.
>> Nothing, so headed off to the PawnShop <<
go shop
[Kilron's Pawnshop, Front Room]
This little pawnshop is somewhat cheerier than you would expect, presided over by its
well-dressed and well-heeled owner, Kilron. A polished white marble counter is set off by
freshly whitewashed walls and a highly varnished wood floor. An antique cabinet on the far wall
holds several impressive and equally ancient weapons, some precious trinkets, and several items
that you cannot identify, except that they seem to glow in different shades of colored light with
different intensities. You also see a slatted wooden case and an oak door.
Obvious exits: out
app dag
You ask the pawnbroker to appraise a blue ruby dagger.
The pawnbroker turns the dagger over in his hands a few times.
Kilron furrows his brow, saying, "Hmm, a fine weapon of note. How's 48 silvers sound?"
find novar
Scamming Punk-Ass Adventurer Questing:
Novar
>> Scripting to Sol, for a Bard <<
go Bards table
[Solhaven Inn, Dining Room]
White tablecloths and vultite tableware grace the tables in this room. Surrounding each table
are comfortable chairs padded in royal blue. Brass and crystal lamps hang from the ceiling
shedding light on the tables and diners below. Impeccably dressed waiters bustle around taking
care of the diners' every need. You also see an ornate marble arch and some dining tables.
Obvious exits: south
give Bard
You offer your ruby dagger to the Bard, who has 30 seconds to accept the offer. Type CANCEL to
prematurely cancel the offer.
kick Bard
You give the Bard a friendly little kick.
Bard grins.
Bard nods.
You deeply say, "Wake up."
The Bard has accepted your offer and is now holding a blue ruby dagger.
The Bard says, "Sorry,"
You grin.
The Bard says, "Pissed."
The Bard nods.
You deeply say, "Think I got took, appraised at the pawn in the landing at 48 silver."
* Pudgee just bit the dust!
The Bard sings:
"Dagger I have a question to ask
And need ye to answer true
Fullfill thy appointed task
And sing to me of your value!"
The Bard says, "Worth about 100 silver."
You deeply ask, "Magical at all?"
The Bard sings:
"Dagger, I search for something in thee
It is merely your purpose i do seek
So leave none of thy secrets to mystery
Thy shall answer loud and dont be meek!"
You deeply say, "He said it was."
The Bard nods.
The Bard says, "Magic."
You peer quizzically at the Bard.
You deeply ask, "So whats its secret?"
The Bard sings:
"Dagger, i must demand of you
To let me know thy powers well
Ye must answer my query true
I command thy magic ye do tell!"
The Bard says, "1x,"
the Bard says, "And it has a special ability."
the Bard says, "7 uses of a special ability,"
the Bard sings:
"There be something i wish to know
And i dunnnae care where or how
Dagger, Let thy mighty powers show
And sing to me of thy abilities now!"
You see your Brother waving at your table, clearly hoping that you will invite him to sit with
you. Recognizing your friend, you immediately wave for him to join you.
Lord Your Brother arrives at your table.
A Girl smiles at your Brother.
The Bard says, "7 swings of e-blade."
Your Brother says, "Ello."
The Bard nods.
The Bard says, "So,"
Your Brother smiles.
The Bard says, "Basically,"
A Girl softly says, "Hail."
The Bard says, "It's a normal dagger."
You deeply say, "I got screwed."
The Bard says, "That has been bladed."
The Bard offers you a blue ruby dagger. Type ACCEPT to accept the offer or DECLINE to decline
it. The offer will expire in 30 seconds.
acce
You accept the Bard's offer and are now holding a blue ruby dagger.
A Girl rubs you gently.
You deeply say, "Paid 250k."
The Bard curses fluently.
A Girl gasps.
Your Brother asks, "Who robbed yas, brother?"
A Girl softly says, "Its beautiful."
You deeply say, "He said it was worth at least 1 million."
You deeply say, "Novar."
A Girl softly says, "What a scroundrel."
Your Brother nods.
You deeply say, "Now I will go kill him with it."
A Girl bites her lip.
Your Brother says, "After me."
Your Brother removes a dwarven forged vultite broadsword from in his panther skin greatcloak.
Your Brother removes an enruned veniom-banded shield from in his leather weapons harness.
You deeply say, "Thanks Bard."
The Bard nods.
You wave.
out
Lord Your Brother just went out.
[Solhaven Inn, Dining Room]
White tablecloths and vultite tableware grace the tables in this room. Surrounding each table
are comfortable chairs padded in royal blue. Brass and crystal lamps hang from the ceiling
shedding light on the tables and diners below. Impeccably dressed waiters bustle around taking
care of the diners' every need. You also see an ornate marble arch and some dining tables.
Also here: Lord Your Brother
Obvious exits: south
>> Ok, back to Wehnimers <<
find novar
Scamming Punk-Ass Adventurer Questing:
Novar
[Town Square, Small Park]
A small, shaded park fills an old vacant lot behind a row of buildings, the bright lamplight from
the square filtering through the passage to the north to illuminate the area with a soft glow. A
weatherworn grey marble statue of a stocky human in pioneer's clothing overlooks the park, his
stone hat encrusted by the gifts of decades of passing birds and his right hand half-upraised as
if it once held some now-missing object. You also see the Jesae disk, the yellow Ahirah disk,
the fiery red Polariz disk, a grey and white panther, a grey wolf that is sitting, the Lunaryna
disk, the Abysso disk, a golden brown tiger and some pale green sea salt incense.
Also here: Lord Your Brother, Novar, Jesae, Great Lord Lackenberge, Ahirah who is sitting, Lord
Polariz, Drektor, Rontuu, Unrelenting who is sitting, Lord Concerned Citizen, Jorddyn, Arisai who
is sitting, Wilvar, Fengus, Mylanna who is sitting, Norston who is sitting, Cierraa who is
sitting, Lunaryna, Altheorn, a stunned Lord Raz, Zanzimar, Kaege, Thornack, Abysso who is
sitting, Caralain, Nickia who is sitting
Obvious paths: north, south, west
Your Brother asks, "Who here can bind?"
Someone that can bind asks, "Who?"
>> NOTE: Killed with the very weapon he sold me! <<
at novar
You swing a blue ruby dagger at Novar!
AS: +295 vs DS: +80 with AvD: +20 + d100 roll: +11 = +246
... and hit for 49 points of damage!
Quick flick of the wrist!
Novar is slashed across his forehead!
He is stunned!
Your ruby dagger fades some.
Roundtime: 3 sec.
at novar
You swing a blue ruby dagger at Novar!
AS: +295 vs DS: +51 with AvD: +20 + d100 roll: +99 = +363
... and hit for 76 points of damage!
Great shot penetrates thigh and shatters bone!
* Novar drops dead at your feet!
A nearby townsman hurries off screaming, "Finiswolf has committed murder!"
Your ruby dagger fades some.
Roundtime: 3 sec.
* Novar just bit the dust!
Your Brother says, "Novar, please."
Someone else blinks.
Another someone says, "Oiy..."
Yet another someone else gasps.
Someone else quietly says, "Sheesh.."
look
[Town Square, Small Park]
A small, shaded park fills an old vacant lot behind a row of buildings, the bright lamplight from
the square filtering through the passage to the north to illuminate the area with a soft glow. A
weatherworn grey marble statue of a stocky human in pioneer's clothing overlooks the park, his
stone hat encrusted by the gifts of decades of passing birds and his right hand half-upraised as
if it once held some now-missing object. You also see an errant shadow, the Jesae disk, the
yellow Ahirah disk, the fiery red Polariz disk, a grey and white panther, a grey wolf that is
sitting, the Lunaryna disk, the Abysso disk, a golden brown tiger and some pale green sea salt
incense.
Also here: Netha, Jorddyn, Dastafin, Crimsoneve, Elged, Lord Your Brother, the body of Novar who
is lying down, Jesae, Great Lord Lackenberge, Ahirah who is sitting, Lord Polariz, Drektor,
Rontuu, Unrelenting who is sitting, Lord Concerned Citizen, Arisai who is sitting, Wilvar,
Fengus, Mylanna who is sitting, Norston who is sitting, Cierraa who is sitting, Lunaryna,
Altheorn, Lord Raz, Zanzimar, Kaege, Thornack, Abysso who is sitting, Caralain, Nickia who is
sitting
Obvious paths: north, south, west
Your Brother says, "Nebber mind."
Your Brother kicks some dirt on the corpse of Novar.
Yet someone else asks, "Did I miss somethin'?"
You deeply say, "Next time dun scam me."
A kind Cleric gestures at Novar.
A luminescent web briefly forms around Novar, then fades into the body.
Someone else quietly says, "This park is really unsafe now.."
Yet Another someone else says, "That's a jail trip."
Someone chuckles.
Someone glances at you.
The town constable rushes in, followed closely by his posse!
With great ease, the town constable grabs you and shackles your wrists.
"I have you now! You best come along quietly, or you'll face the consequences," says the town
constable. The town constable then drags you off.
Arriving at the jail, the town constable strips you of your possessions, opens a strong ironbound
door and throws you bodily to the darkness within the door. "There thou wilt remain until the
judge has words with thee!" he chortles gleefully.
With a dull thud and rattle of keys in a lock, the door closes and locks, leaving you trapped
within.
[Wehnimer's, Jail Cell]
Dirty walls surround you, and a metal-banded door blocks your only exit. From somewhere in the
darkness you can hear the sound of a creature moving about.
Also here: Lord Him who is lying down
Obvious exits: none
You hear the metallic rattle of keys and a door suddenly swings open. A portly deputy then
trundles into the room. Deftly, he catches you by the arm and throws you into the midst of a
formidable group of the town's militia.
You are quickly escorted to the Landing's Moot Hall and stood before the judge.
[Wehnimer's, Courtroom]
The courtroom is uncomfortably chilly and plainly furnished. Several benches are lined up to
face a raised platform at the far end of the room. The town magistrate dispenses justice,
swiftly and summarily, seated in the straightbacked chair behind a simple table on the platform.
An armed guard leans against the wall, next to the door, looking casual but ready for trouble
should it arise. You also see a curtained entryway and a mahogany door.
Obvious exits: out
The judge studies you carefully, then motions toward the bailiff who cries out, "Here before ye
is the malefactor Finiswolf.
The bailiff says, "Finiswolf is charged with 1 count of murder. This 1 crime carries a total
fine of 41160 silvers."
The judge glances at you and says, "Luckily for you, I won at dice last night and am in a good
mood. For the time being, anyways. Now then, where were we? You think you're innocent, eh?
Well...let me ponder the eviden...NO! Guilty as charged!"
He continues, "In order to make reparations, you may settle your debt one of three ways. You may
either pay the fine of 41160 silvers plus any other outstanding debts you may have, serve a total
of 21 minutes of incarceration, or do 22 minutes of community service around town. You may
ANSWER me either FINE, INCARCERATION, or SERVICE as your choice. But I digress. Choose quickly,
now, lest I hold you in contempt of court for wasting my time."
answer fine
The judge nods curtly and says, "You have 23 minutes to pay it off, otherwise your seized
property will be sold to raise the funds. You may now leave."
look
[Wehnimer's, Courtroom]
The courtroom is uncomfortably chilly and plainly furnished. Several benches are lined up to
face a raised platform at the far end of the room. The town magistrate dispenses justice,
swiftly and summarily, seated in the straightbacked chair behind a simple table on the platform.
An armed guard leans against the wall, next to the door, looking casual but ready for trouble
should it arise. You also see a curtained entryway and a mahogany door.
Obvious exits: out
withdraw 42000 silver
The local debt collector suddenly enters and walks towards you purposely.
The debt collector, a short, round individual in fine clothes, says, "I have a bill of 41160
silvers presented by your creditors."
The debt collector turns to the teller and says, "By the powers vested in me by the mayor of
Wehnimer's Landing, I hereby seize the requisite assets in Finiswolf's accounts."
The teller nods to the debt collector and makes several marks in the log books before turning to
her next customer.
info
Name: Finiswolf VieuxJeu Race: Human Profession: Warrior (not shown)
Gender: Male Age: 33 Expr: 2078111 Level: 44
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 100 (30) ... 100 (30)
Constitution (CON): 100 (25) ... 100 (25)
Dexterity (DEX): 100 (25) ... 100 (25)
Agility (AGI): 100 (25) ... 100 (25)
Discipline (DIS): 84 (17) ... 84 (17)
Aura (AUR): 79 (14) ... 79 (14)
Logic (LOG): 76 (18) ... 76 (18)
Intuition (INT): 55 (7) ... 55 (7)
Wisdom (WIS): 47 (-1) ... 47 (-1)
Influence (INF): 55 (2) ... 55 (2)
Mana: 3 Silver: 0
go jail
[Wehnimer's, Constabulary]
The front room of the local constabulary contains the desk of the town constable. The oaken
floor is scuffed by countless feet dragged across it, obviously most reluctantly. Behind the
desk is a weapon rack. A strong, ironbound door with a narrow, barred grate leads east. You
also see the Constable's desk with some stuff on it.
Also here: Lord Him
Obvious exits: out
Novar just arrived.
Novar hauls off and slaps you up'side the head!
Novar nods.
Novar just went out.
>> Getting my things ... <<
You crack the seal on the Finiswolf box and open it.
Suddenly, the town constable arrives dragging Nephros behind him! With surprisingly little
effort, the burly peacekeeper strips Nephros of his belongings, and tosses him into the tiny
cell. He barks something about the judge, then slams and locks the door.
Lord Concerned Citizen just tiptoed stealthily in.
Concerned Citizen whispers, "Novar is hiding outside."
You nod to Concerned Citizen.
look
[Wehnimer's, Constabulary]
The front room of the local constabulary contains the desk of the town constable. The oaken
floor is scuffed by countless feet dragged across it, obviously most reluctantly. Behind the
desk is a weapon rack. A strong, ironbound door with a narrow, barred grate leads east. You
also see the town constable and the Constable's desk with some stuff on it.
Also here: Lord Concerned Citizen
Obvious exits: out
A janitor comes in and cleans away all the empty boxes on the Constable's desk.
You deeply say, "Thanks."
Concerned Citizen whispers, "Real crook."
You deeply say, "Took me for 250k."
Concerned Citizen whispers, "Stole from a friend of mine."
You deeply say, "So I killed him."
Concerned Citizen whispers, "Did you report?"
You deeply say, "No."
You quietly whisper to Concerned Citizen, "IC I would kill him."
You quietly whisper to Concerned Citizen, "For what he did."
Concerned Citizen whispers, "Nod, but to get rid of the scum we should assist him out of the
lands."
You deeply say, "True."
Concerned Citizen whispers, "Well take care."
You deeply say, "You as well."
Concerned Citizen whispers, "Sorry about your loss."
You deeply say, "Thanks."
Lord Concerned Citizen just tiptoed out.
>> Still getting my things ... <<
A formidable group of the town's militia arrives. A portly deputy opens the cell door with a
rattle of keys, and drags Nephros out by his arm. After locking the door, the group leaves, with
Nephros manacled in their midst.
Novar just arrived.
Novar glares at you.
You deeply say, "You will die again."
You deeply say, "Scam me."
Novar says, "You will pay for you strike against the great Novar."
Novar hauls off and slaps you up'side the head!
Novar nods.
accuse novar
USAGE: ACCUSE [NAME] [CRIME] - Accuses person of a crime.
[IM = Impropriety]
[HO = Hooliganism]
[AS = Assault]
[AD = Assault with a deadly weapon]
[PT = Petty theft]
[TH = Theft]
[BA = Banished person]
ACCUSE [NAME] DISMISS - Dismisses charges of a crime done against you.
ACCUSE HELP - Explains the uses for ACCUSE.
accuse novar as
A town official listens attentively to your plea before saying, "There isn't enough to go on
against Novar, Finiswolf. I'm afraid I can't help you."
Novar nods.
accuse novar im
A town official listens attentively to your plea before saying, "There isn't enough to go on
against Novar, Finiswolf. I'm afraid I can't help you."
accuse novar ho
A town official listens impatiently to your plea before saying, "No, no...nothing I can do for
you. Stop trying to get Novar in trouble, and stop bothering me. Good day."
Novar hauls off and slaps you up'side the head!
Novar says, "I need to sell some more wares now leave me be or perish."
Novar nods.
(Novar twirls)
Novar just went out.
You hear your own faint thoughts echoing in your head:
"just a note to all fine folks in the lands, Novar is a scammer. The dagger he just sold was a
major scam, and thus I killed him once, and he will die again, since he feels the need to slap me
while I am attempting to get my items from my jail box"
>> Still getting my things <<
Bobmuhthol inquires about Finiswolf's current wanted level, and the town constable answers, "He
isn't wanted for any crimes here in Wehnimer's Landing."
You chuckle at Bobmuhthol.
As Bobmuhthol starts his inquiry, the the town constable abruptly interrupts, saying, "I really
don't have the time for this right now. Try bugging me later."
Bobmuhthol cackles!
Sorvey slowly says, "I sorvey da almighty."
>> Seems very similar to Novar's little BS line <<
Lord Sorvey just went out.
Lord Your Brother just arrived.
You hear the faint thoughts of Spinnacher echo in your mind:
"never ignore the mighty SPINNACHER"
>> Is there a convention on stupidity in Elanthia right now? <<
Your Brother says, "Hey."
You hear the subdued thoughts of Novar echo in your mind:
"I have unhide"
You deeply say, "Hi."
Your Brother says, "Ain't seen 'im."
find novar
Scamming Punk-Ass Adventurer Questing:
Novar
A janitor comes in and cleans away all the empty boxes on the Constable's desk.
>> Yea! Finally dressed! <<
You are now in a defensive stance.
look
[Wehnimer's, Constabulary]
The front room of the local constabulary contains the desk of the town constable. The oaken
floor is scuffed by countless feet dragged across it, obviously most reluctantly. Behind the
desk is a weapon rack. A strong, ironbound door with a narrow, barred grate leads east. You
also see the town constable and the Constable's desk with some stuff on it.
Also here: Lord Your Brother, Lord Bobmuhthol, Cancel
Obvious exits: out
Lord Your Brother just arrived.
You deeply say, "Bah."
Your Brother makes a nearly imperceptible motion while whispering a soft phrase...
Your Brother gestures.
A sudden burst of bright light emanates from Your Brother's hand!
You deeply say, "I search like a girl."
Your Brother chuckles.
Lord Bobmuhthol just tiptoed in.
Your Brother ponders.
Your Brother asks, "Which way yas goin?"
The town constable strolls in.
Your Brother sticks his tongue out at the town constable and lets loose with a loud, "Thbtbtbtbt"
from his lips!
You hear your own faint thoughts echoing in your head:
"How many times does one kill someone for lying and selling an item falsely?"
You deeply say, "Not sure."
Your Brother makes a nearly imperceptible motion while whispering a soft phrase...
Your Brother gestures.
His eyes begin to shine with an inner strength.
Your Brother nods.
Your Brother says, "See yas in a bit."
Your Brother hugs you, and you wrap him in a warm embrace.
Your Brother waves.
You hear the faint thoughts of Spinnacher echo in your mind:
"til they learn"
You hear your own faint thoughts echoing in your head:
"a 250k learnin' comin yer way Novar"
You hear the faint thoughts of Ravenfang echo in your mind:
"I think he's going to be feeling that for a LONG time. ::chuckles::"
You hear your own faint thoughts echoing in your head:
"thats the plan"
find novar
There are no adventurers questing that match the names specified.
You hear your own faint thoughts echoing in your head:
"figures, the lil girl Novar went to sleep"
You hear your own faint thoughts echoing in your head:
"guess I dun git to continue killin her"
================================================== ==============================
First off, I want to say I am not one for PvP, I am actually against it except for matters of
honor or family. This to me was about honor. Finis is a respected merchant throughout the lands,
and does not scam anyone. To him, merchanting is a respected profession, he makes millions doing
it, and he is proud that he successfully keeps his clientele happy. To have a twerp scam him meant
all out war.
Unfortunately, Finis will give anyone a chance, and will accept folks at their word, until they
prove that they do not deserve such respect.
I of course realize, there will be those of you that will say that Finis asked for it by buying
a weapon from an obvious n00b. To that defense, I say this; "There are tons of folks leaving the
lands, and or clearing out lockers, so you just never know."
I do have a question in all this. And it has nothing to do with anyone’s opinion if I did the
right thing. I was under the impression that slapping was assault, and a chargeable offense?
And, no, I didn't kill him again in the constable’s office for his insolence. If my items would
stay there, and I didn't have to worry about them disappearing, he would of been dead again,
unfortunately, as we all know, thats not the case.
Anyway, "The Bard" told me to post this. I told him I didn't want to, cause it was damn
embarrassing, and O! Yea! I killed a train 2... blah! blah!..., big whoop.
Mostly, I am putting this here as a warning to friends, and acquaintances. Yes, the awesome
deals are everywhere out there right now, but be careful!
Respectfully,
Finiswolf
>> Left Pudgee in this, cause some of you like him so much. <<
You hear the subdued thoughts of Novar echo in your mind:
"Taking offers on a very special dagger. A blue ruby dagger, belonged to sergey until I
liberated it from him"
You hear the subdued thoughts of Novar echo in your mind:
"One more time, selling the sergey dagger, more valuable then the man himself. Current bid is
only 100,000 coins"
You hear the subdued thoughts of Novar echo in your mind:
"I was momentarily disengaged from thought. The current bid on the dagger was 100,000"
You hear the subdued thoughts of Novar echo in your mind:
"20 minutes left til this valuable dagger is sold. Worth 1 million coins easily. Current bid is
only 100,000"
You hear the subdued thoughts of Novar echo in your mind:
"20 minutes left til this valuable dagger is sold. Worth 1 million coins easily. Current bid is
only 100,000. 15 minutes left. Answering directed thoughts"
You focus your mind on Novar and think: "please tell me about this dagger"
Roundtime: 5 sec.
You hear the subdued thoughts of Novar touch your mind:
"It is a very special magical dagger. Blue ruby dagger"
You focus your mind on Novar and think: "whats the bid at?"
Roundtime: 5 sec.
You hear the subdued thoughts of Novar touch your mind:
"100,000"
You focus your mind on Novar and think: "125k then"
Roundtime: 5 sec.
You hear the subdued thoughts of Novar echo in your mind:
"20 minutes left til this valuable dagger is sold. Worth 1 million coins easily. Current bid is
only 125,000. A bargain at that. Ends in 8 minutes"
You hear the subdued thoughts of Novar touch your mind:
"I shall put a buyout of 250,000 coins"
You focus your mind on Novar and think: "250k"
Roundtime: 5 sec.
You hear the subdued thoughts of Novar touch your mind:
"I am in front of moot hall. I think you might have some eager buyers if you turn and resell it"
Pudgee just came through a low arch.
Pudgee kneels down.
Pudgee fires a vultite-edged heavy crossbow bolt at Savaard!
AS: +487 vs DS: +98 with AvD: +40 + d100 roll: +10 = +439
... and hits for 38 points of damage!
Loud *crack* as Savaard's sternum breaks!
He is stunned!
The guiding force leaves Pudgee.
The heavy crossbow bolt sticks in Savaard's chest!
Pudgee stands up.
Pudgee just went through a low arch.
withdraw 250000
The teller purses her lips and says, "Hmm, we will have to give you a Wehnimer's promissory note
for that amount." The teller makes some marks on a blank note and hands it to you, saying "That
is a 251 silver surcharge. Have a nice day."
go arch
[First Elanith Bank, Lobby]
An ancient gnoll keeps a watchful, though nervous, eye over the people visiting Wehnimer's
Landing's main bank, the First Elanith Secure Stronghold. Large, dirty windows allow little air
to disturb the layers of dust on the threadbare carpet. The few flickering candles around the
room add virtually no light. A broken gate from a teller's window sits in the corner. You also
see a low arch.
Obvious exits: out
out
[Town Square, West]
Here in the midst of the town stretches the cobblestoned main bazaar, its lamplit lanes abuzz
with traders and vendors hawking their wares at any hour of the day or night. Groups of
citizens, discussing the day's events or preparing for nighttime hunts, gather around the doors
of the merchants whose shops border the square. The gilded but peeling stone facade of the First
Elanith Bank dominates this side of the square. You also see the Aaysia disk, a basket of
rotting fruit, a city official and some manna bread.
Also here: Aaysia, Singular, Ariond who is set in stocks
Obvious paths: north, east, south, west
e
[Town Square Central]
This is the heart of the main square of Wehnimer's Landing. The impromptu shops of the bazaar
are clustered around this central gathering place, where townsfolk, travellers, and adventurers
meet to talk, conspire or raise expeditions to the far-flung reaches of Elanith. At the north
end, an old well, with moss-covered stones and a craggy roof, is shaded from the moonlight by a
strong, robust tree. The oak is tall and straight, and it is apparent that the roots run deep.
You also see some calamia fruit, the Smoothnatty disk, a tincture of talneo and some stone
benches with some stuff on it.
Also here: Llaeriel, Ryp, Jarnog who is sitting, Great Lord Rorge, Great Lord Smoothnatty, Great
Lady Cerydwyn who is kneeling, Lady Kurapira, Great Lord Klaive, Lady Illona who is sitting, Lord
Tenzim, Earandel, Summerskye, Xandenwyf who is kneeling, Lord Bobmuhthol, Eldaria, Apprentice
Garrodran, Brimzstone
Obvious paths: northeast, east, southeast, southwest, west, northwest
e
[Town Square, East]
Here in the center of a broad plaza near the commercial area of the bazaar stands the impressive
facade of the slate-roofed Moot Hall, where the citizens of Wehnimer's Landing hold various
official, religious and social functions. Facing the square are some of the town's more
prosperous shops, still doing business with the many customers who still frequent the streets at
night. You also see a bonny young tutor and a large wooden barrel.
Obvious paths: north, east, south, west
Novar just arrived.
Novar slings a small shield emblazoned with a golden key over his shoulder.
fame novar
Novar has his fame disabled.
l novar
You see Novar.
He appears to be a Human.
He appears to be very young and average height. He has ale-brown eyes and fair skin. He has
short, amber hair.
He is in good shape.
He is holding a blue ruby dagger in his right hand.
He is wearing a crystal amulet, a glittering golden hood, a golden backpack, a golden sheath, a
golden large sack, some golden double leather, a little round mirror, a pale yellow rose, and a
small shield emblazoned with a golden key.
Novar says, "You might want to approach sergey before you sell it."
Novar says, "He was very very interested."
You deeply ask, "What makes you believe its worth at least 1 million?"
Novar offers you his ruby dagger for 250000 silvers. Enter ACCEPT CONFIRM to pay the silvers and
accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.
>> Waited for my answer for a while. <<
>> Finally <<
Novar says, "I was offered 500,000 last night when I had it appraised."
accept confirm
You hand Novar your promissory note.
You accept Novar's offer and are now holding a blue ruby dagger.
You quietly whisper to Novar, "If this is a scam, the gods will know."
Novar bows to you.
You bow to Novar.
Novar nods.
assess my dagger
You assess the dagger for structural weaknesses and strengths.
Careful examination indicates the ruby dagger has a base strength of 1 and a base durability of
95. You also determine the current integrity of the ruby dagger to be at 100.0%.
You heft the weapon a few times...but note nothing unusual about it.
Roundtime: 25 sec.
(Novar twirls)
Novar just went east.
assess my dagger
You assess the dagger for structural weaknesses and strengths.
Careful examination indicates the ruby dagger has a base strength of 1 and a base durability of
95. You also determine the current integrity of the ruby dagger to be at 100.0%.
You heft the weapon a few times...but note nothing unusual about it.
Roundtime: 23 sec.
>> Nothing, so headed off to the PawnShop <<
go shop
[Kilron's Pawnshop, Front Room]
This little pawnshop is somewhat cheerier than you would expect, presided over by its
well-dressed and well-heeled owner, Kilron. A polished white marble counter is set off by
freshly whitewashed walls and a highly varnished wood floor. An antique cabinet on the far wall
holds several impressive and equally ancient weapons, some precious trinkets, and several items
that you cannot identify, except that they seem to glow in different shades of colored light with
different intensities. You also see a slatted wooden case and an oak door.
Obvious exits: out
app dag
You ask the pawnbroker to appraise a blue ruby dagger.
The pawnbroker turns the dagger over in his hands a few times.
Kilron furrows his brow, saying, "Hmm, a fine weapon of note. How's 48 silvers sound?"
find novar
Scamming Punk-Ass Adventurer Questing:
Novar
>> Scripting to Sol, for a Bard <<
go Bards table
[Solhaven Inn, Dining Room]
White tablecloths and vultite tableware grace the tables in this room. Surrounding each table
are comfortable chairs padded in royal blue. Brass and crystal lamps hang from the ceiling
shedding light on the tables and diners below. Impeccably dressed waiters bustle around taking
care of the diners' every need. You also see an ornate marble arch and some dining tables.
Obvious exits: south
give Bard
You offer your ruby dagger to the Bard, who has 30 seconds to accept the offer. Type CANCEL to
prematurely cancel the offer.
kick Bard
You give the Bard a friendly little kick.
Bard grins.
Bard nods.
You deeply say, "Wake up."
The Bard has accepted your offer and is now holding a blue ruby dagger.
The Bard says, "Sorry,"
You grin.
The Bard says, "Pissed."
The Bard nods.
You deeply say, "Think I got took, appraised at the pawn in the landing at 48 silver."
* Pudgee just bit the dust!
The Bard sings:
"Dagger I have a question to ask
And need ye to answer true
Fullfill thy appointed task
And sing to me of your value!"
The Bard says, "Worth about 100 silver."
You deeply ask, "Magical at all?"
The Bard sings:
"Dagger, I search for something in thee
It is merely your purpose i do seek
So leave none of thy secrets to mystery
Thy shall answer loud and dont be meek!"
You deeply say, "He said it was."
The Bard nods.
The Bard says, "Magic."
You peer quizzically at the Bard.
You deeply ask, "So whats its secret?"
The Bard sings:
"Dagger, i must demand of you
To let me know thy powers well
Ye must answer my query true
I command thy magic ye do tell!"
The Bard says, "1x,"
the Bard says, "And it has a special ability."
the Bard says, "7 uses of a special ability,"
the Bard sings:
"There be something i wish to know
And i dunnnae care where or how
Dagger, Let thy mighty powers show
And sing to me of thy abilities now!"
You see your Brother waving at your table, clearly hoping that you will invite him to sit with
you. Recognizing your friend, you immediately wave for him to join you.
Lord Your Brother arrives at your table.
A Girl smiles at your Brother.
The Bard says, "7 swings of e-blade."
Your Brother says, "Ello."
The Bard nods.
The Bard says, "So,"
Your Brother smiles.
The Bard says, "Basically,"
A Girl softly says, "Hail."
The Bard says, "It's a normal dagger."
You deeply say, "I got screwed."
The Bard says, "That has been bladed."
The Bard offers you a blue ruby dagger. Type ACCEPT to accept the offer or DECLINE to decline
it. The offer will expire in 30 seconds.
acce
You accept the Bard's offer and are now holding a blue ruby dagger.
A Girl rubs you gently.
You deeply say, "Paid 250k."
The Bard curses fluently.
A Girl gasps.
Your Brother asks, "Who robbed yas, brother?"
A Girl softly says, "Its beautiful."
You deeply say, "He said it was worth at least 1 million."
You deeply say, "Novar."
A Girl softly says, "What a scroundrel."
Your Brother nods.
You deeply say, "Now I will go kill him with it."
A Girl bites her lip.
Your Brother says, "After me."
Your Brother removes a dwarven forged vultite broadsword from in his panther skin greatcloak.
Your Brother removes an enruned veniom-banded shield from in his leather weapons harness.
You deeply say, "Thanks Bard."
The Bard nods.
You wave.
out
Lord Your Brother just went out.
[Solhaven Inn, Dining Room]
White tablecloths and vultite tableware grace the tables in this room. Surrounding each table
are comfortable chairs padded in royal blue. Brass and crystal lamps hang from the ceiling
shedding light on the tables and diners below. Impeccably dressed waiters bustle around taking
care of the diners' every need. You also see an ornate marble arch and some dining tables.
Also here: Lord Your Brother
Obvious exits: south
>> Ok, back to Wehnimers <<
find novar
Scamming Punk-Ass Adventurer Questing:
Novar
[Town Square, Small Park]
A small, shaded park fills an old vacant lot behind a row of buildings, the bright lamplight from
the square filtering through the passage to the north to illuminate the area with a soft glow. A
weatherworn grey marble statue of a stocky human in pioneer's clothing overlooks the park, his
stone hat encrusted by the gifts of decades of passing birds and his right hand half-upraised as
if it once held some now-missing object. You also see the Jesae disk, the yellow Ahirah disk,
the fiery red Polariz disk, a grey and white panther, a grey wolf that is sitting, the Lunaryna
disk, the Abysso disk, a golden brown tiger and some pale green sea salt incense.
Also here: Lord Your Brother, Novar, Jesae, Great Lord Lackenberge, Ahirah who is sitting, Lord
Polariz, Drektor, Rontuu, Unrelenting who is sitting, Lord Concerned Citizen, Jorddyn, Arisai who
is sitting, Wilvar, Fengus, Mylanna who is sitting, Norston who is sitting, Cierraa who is
sitting, Lunaryna, Altheorn, a stunned Lord Raz, Zanzimar, Kaege, Thornack, Abysso who is
sitting, Caralain, Nickia who is sitting
Obvious paths: north, south, west
Your Brother asks, "Who here can bind?"
Someone that can bind asks, "Who?"
>> NOTE: Killed with the very weapon he sold me! <<
at novar
You swing a blue ruby dagger at Novar!
AS: +295 vs DS: +80 with AvD: +20 + d100 roll: +11 = +246
... and hit for 49 points of damage!
Quick flick of the wrist!
Novar is slashed across his forehead!
He is stunned!
Your ruby dagger fades some.
Roundtime: 3 sec.
at novar
You swing a blue ruby dagger at Novar!
AS: +295 vs DS: +51 with AvD: +20 + d100 roll: +99 = +363
... and hit for 76 points of damage!
Great shot penetrates thigh and shatters bone!
* Novar drops dead at your feet!
A nearby townsman hurries off screaming, "Finiswolf has committed murder!"
Your ruby dagger fades some.
Roundtime: 3 sec.
* Novar just bit the dust!
Your Brother says, "Novar, please."
Someone else blinks.
Another someone says, "Oiy..."
Yet another someone else gasps.
Someone else quietly says, "Sheesh.."
look
[Town Square, Small Park]
A small, shaded park fills an old vacant lot behind a row of buildings, the bright lamplight from
the square filtering through the passage to the north to illuminate the area with a soft glow. A
weatherworn grey marble statue of a stocky human in pioneer's clothing overlooks the park, his
stone hat encrusted by the gifts of decades of passing birds and his right hand half-upraised as
if it once held some now-missing object. You also see an errant shadow, the Jesae disk, the
yellow Ahirah disk, the fiery red Polariz disk, a grey and white panther, a grey wolf that is
sitting, the Lunaryna disk, the Abysso disk, a golden brown tiger and some pale green sea salt
incense.
Also here: Netha, Jorddyn, Dastafin, Crimsoneve, Elged, Lord Your Brother, the body of Novar who
is lying down, Jesae, Great Lord Lackenberge, Ahirah who is sitting, Lord Polariz, Drektor,
Rontuu, Unrelenting who is sitting, Lord Concerned Citizen, Arisai who is sitting, Wilvar,
Fengus, Mylanna who is sitting, Norston who is sitting, Cierraa who is sitting, Lunaryna,
Altheorn, Lord Raz, Zanzimar, Kaege, Thornack, Abysso who is sitting, Caralain, Nickia who is
sitting
Obvious paths: north, south, west
Your Brother says, "Nebber mind."
Your Brother kicks some dirt on the corpse of Novar.
Yet someone else asks, "Did I miss somethin'?"
You deeply say, "Next time dun scam me."
A kind Cleric gestures at Novar.
A luminescent web briefly forms around Novar, then fades into the body.
Someone else quietly says, "This park is really unsafe now.."
Yet Another someone else says, "That's a jail trip."
Someone chuckles.
Someone glances at you.
The town constable rushes in, followed closely by his posse!
With great ease, the town constable grabs you and shackles your wrists.
"I have you now! You best come along quietly, or you'll face the consequences," says the town
constable. The town constable then drags you off.
Arriving at the jail, the town constable strips you of your possessions, opens a strong ironbound
door and throws you bodily to the darkness within the door. "There thou wilt remain until the
judge has words with thee!" he chortles gleefully.
With a dull thud and rattle of keys in a lock, the door closes and locks, leaving you trapped
within.
[Wehnimer's, Jail Cell]
Dirty walls surround you, and a metal-banded door blocks your only exit. From somewhere in the
darkness you can hear the sound of a creature moving about.
Also here: Lord Him who is lying down
Obvious exits: none
You hear the metallic rattle of keys and a door suddenly swings open. A portly deputy then
trundles into the room. Deftly, he catches you by the arm and throws you into the midst of a
formidable group of the town's militia.
You are quickly escorted to the Landing's Moot Hall and stood before the judge.
[Wehnimer's, Courtroom]
The courtroom is uncomfortably chilly and plainly furnished. Several benches are lined up to
face a raised platform at the far end of the room. The town magistrate dispenses justice,
swiftly and summarily, seated in the straightbacked chair behind a simple table on the platform.
An armed guard leans against the wall, next to the door, looking casual but ready for trouble
should it arise. You also see a curtained entryway and a mahogany door.
Obvious exits: out
The judge studies you carefully, then motions toward the bailiff who cries out, "Here before ye
is the malefactor Finiswolf.
The bailiff says, "Finiswolf is charged with 1 count of murder. This 1 crime carries a total
fine of 41160 silvers."
The judge glances at you and says, "Luckily for you, I won at dice last night and am in a good
mood. For the time being, anyways. Now then, where were we? You think you're innocent, eh?
Well...let me ponder the eviden...NO! Guilty as charged!"
He continues, "In order to make reparations, you may settle your debt one of three ways. You may
either pay the fine of 41160 silvers plus any other outstanding debts you may have, serve a total
of 21 minutes of incarceration, or do 22 minutes of community service around town. You may
ANSWER me either FINE, INCARCERATION, or SERVICE as your choice. But I digress. Choose quickly,
now, lest I hold you in contempt of court for wasting my time."
answer fine
The judge nods curtly and says, "You have 23 minutes to pay it off, otherwise your seized
property will be sold to raise the funds. You may now leave."
look
[Wehnimer's, Courtroom]
The courtroom is uncomfortably chilly and plainly furnished. Several benches are lined up to
face a raised platform at the far end of the room. The town magistrate dispenses justice,
swiftly and summarily, seated in the straightbacked chair behind a simple table on the platform.
An armed guard leans against the wall, next to the door, looking casual but ready for trouble
should it arise. You also see a curtained entryway and a mahogany door.
Obvious exits: out
withdraw 42000 silver
The local debt collector suddenly enters and walks towards you purposely.
The debt collector, a short, round individual in fine clothes, says, "I have a bill of 41160
silvers presented by your creditors."
The debt collector turns to the teller and says, "By the powers vested in me by the mayor of
Wehnimer's Landing, I hereby seize the requisite assets in Finiswolf's accounts."
The teller nods to the debt collector and makes several marks in the log books before turning to
her next customer.
info
Name: Finiswolf VieuxJeu Race: Human Profession: Warrior (not shown)
Gender: Male Age: 33 Expr: 2078111 Level: 44
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 100 (30) ... 100 (30)
Constitution (CON): 100 (25) ... 100 (25)
Dexterity (DEX): 100 (25) ... 100 (25)
Agility (AGI): 100 (25) ... 100 (25)
Discipline (DIS): 84 (17) ... 84 (17)
Aura (AUR): 79 (14) ... 79 (14)
Logic (LOG): 76 (18) ... 76 (18)
Intuition (INT): 55 (7) ... 55 (7)
Wisdom (WIS): 47 (-1) ... 47 (-1)
Influence (INF): 55 (2) ... 55 (2)
Mana: 3 Silver: 0
go jail
[Wehnimer's, Constabulary]
The front room of the local constabulary contains the desk of the town constable. The oaken
floor is scuffed by countless feet dragged across it, obviously most reluctantly. Behind the
desk is a weapon rack. A strong, ironbound door with a narrow, barred grate leads east. You
also see the Constable's desk with some stuff on it.
Also here: Lord Him
Obvious exits: out
Novar just arrived.
Novar hauls off and slaps you up'side the head!
Novar nods.
Novar just went out.
>> Getting my things ... <<
You crack the seal on the Finiswolf box and open it.
Suddenly, the town constable arrives dragging Nephros behind him! With surprisingly little
effort, the burly peacekeeper strips Nephros of his belongings, and tosses him into the tiny
cell. He barks something about the judge, then slams and locks the door.
Lord Concerned Citizen just tiptoed stealthily in.
Concerned Citizen whispers, "Novar is hiding outside."
You nod to Concerned Citizen.
look
[Wehnimer's, Constabulary]
The front room of the local constabulary contains the desk of the town constable. The oaken
floor is scuffed by countless feet dragged across it, obviously most reluctantly. Behind the
desk is a weapon rack. A strong, ironbound door with a narrow, barred grate leads east. You
also see the town constable and the Constable's desk with some stuff on it.
Also here: Lord Concerned Citizen
Obvious exits: out
A janitor comes in and cleans away all the empty boxes on the Constable's desk.
You deeply say, "Thanks."
Concerned Citizen whispers, "Real crook."
You deeply say, "Took me for 250k."
Concerned Citizen whispers, "Stole from a friend of mine."
You deeply say, "So I killed him."
Concerned Citizen whispers, "Did you report?"
You deeply say, "No."
You quietly whisper to Concerned Citizen, "IC I would kill him."
You quietly whisper to Concerned Citizen, "For what he did."
Concerned Citizen whispers, "Nod, but to get rid of the scum we should assist him out of the
lands."
You deeply say, "True."
Concerned Citizen whispers, "Well take care."
You deeply say, "You as well."
Concerned Citizen whispers, "Sorry about your loss."
You deeply say, "Thanks."
Lord Concerned Citizen just tiptoed out.
>> Still getting my things ... <<
A formidable group of the town's militia arrives. A portly deputy opens the cell door with a
rattle of keys, and drags Nephros out by his arm. After locking the door, the group leaves, with
Nephros manacled in their midst.
Novar just arrived.
Novar glares at you.
You deeply say, "You will die again."
You deeply say, "Scam me."
Novar says, "You will pay for you strike against the great Novar."
Novar hauls off and slaps you up'side the head!
Novar nods.
accuse novar
USAGE: ACCUSE [NAME] [CRIME] - Accuses person of a crime.
[IM = Impropriety]
[HO = Hooliganism]
[AS = Assault]
[AD = Assault with a deadly weapon]
[PT = Petty theft]
[TH = Theft]
[BA = Banished person]
ACCUSE [NAME] DISMISS - Dismisses charges of a crime done against you.
ACCUSE HELP - Explains the uses for ACCUSE.
accuse novar as
A town official listens attentively to your plea before saying, "There isn't enough to go on
against Novar, Finiswolf. I'm afraid I can't help you."
Novar nods.
accuse novar im
A town official listens attentively to your plea before saying, "There isn't enough to go on
against Novar, Finiswolf. I'm afraid I can't help you."
accuse novar ho
A town official listens impatiently to your plea before saying, "No, no...nothing I can do for
you. Stop trying to get Novar in trouble, and stop bothering me. Good day."
Novar hauls off and slaps you up'side the head!
Novar says, "I need to sell some more wares now leave me be or perish."
Novar nods.
(Novar twirls)
Novar just went out.
You hear your own faint thoughts echoing in your head:
"just a note to all fine folks in the lands, Novar is a scammer. The dagger he just sold was a
major scam, and thus I killed him once, and he will die again, since he feels the need to slap me
while I am attempting to get my items from my jail box"
>> Still getting my things <<
Bobmuhthol inquires about Finiswolf's current wanted level, and the town constable answers, "He
isn't wanted for any crimes here in Wehnimer's Landing."
You chuckle at Bobmuhthol.
As Bobmuhthol starts his inquiry, the the town constable abruptly interrupts, saying, "I really
don't have the time for this right now. Try bugging me later."
Bobmuhthol cackles!
Sorvey slowly says, "I sorvey da almighty."
>> Seems very similar to Novar's little BS line <<
Lord Sorvey just went out.
Lord Your Brother just arrived.
You hear the faint thoughts of Spinnacher echo in your mind:
"never ignore the mighty SPINNACHER"
>> Is there a convention on stupidity in Elanthia right now? <<
Your Brother says, "Hey."
You hear the subdued thoughts of Novar echo in your mind:
"I have unhide"
You deeply say, "Hi."
Your Brother says, "Ain't seen 'im."
find novar
Scamming Punk-Ass Adventurer Questing:
Novar
A janitor comes in and cleans away all the empty boxes on the Constable's desk.
>> Yea! Finally dressed! <<
You are now in a defensive stance.
look
[Wehnimer's, Constabulary]
The front room of the local constabulary contains the desk of the town constable. The oaken
floor is scuffed by countless feet dragged across it, obviously most reluctantly. Behind the
desk is a weapon rack. A strong, ironbound door with a narrow, barred grate leads east. You
also see the town constable and the Constable's desk with some stuff on it.
Also here: Lord Your Brother, Lord Bobmuhthol, Cancel
Obvious exits: out
Lord Your Brother just arrived.
You deeply say, "Bah."
Your Brother makes a nearly imperceptible motion while whispering a soft phrase...
Your Brother gestures.
A sudden burst of bright light emanates from Your Brother's hand!
You deeply say, "I search like a girl."
Your Brother chuckles.
Lord Bobmuhthol just tiptoed in.
Your Brother ponders.
Your Brother asks, "Which way yas goin?"
The town constable strolls in.
Your Brother sticks his tongue out at the town constable and lets loose with a loud, "Thbtbtbtbt"
from his lips!
You hear your own faint thoughts echoing in your head:
"How many times does one kill someone for lying and selling an item falsely?"
You deeply say, "Not sure."
Your Brother makes a nearly imperceptible motion while whispering a soft phrase...
Your Brother gestures.
His eyes begin to shine with an inner strength.
Your Brother nods.
Your Brother says, "See yas in a bit."
Your Brother hugs you, and you wrap him in a warm embrace.
Your Brother waves.
You hear the faint thoughts of Spinnacher echo in your mind:
"til they learn"
You hear your own faint thoughts echoing in your head:
"a 250k learnin' comin yer way Novar"
You hear the faint thoughts of Ravenfang echo in your mind:
"I think he's going to be feeling that for a LONG time. ::chuckles::"
You hear your own faint thoughts echoing in your head:
"thats the plan"
find novar
There are no adventurers questing that match the names specified.
You hear your own faint thoughts echoing in your head:
"figures, the lil girl Novar went to sleep"
You hear your own faint thoughts echoing in your head:
"guess I dun git to continue killin her"
================================================== ==============================
First off, I want to say I am not one for PvP, I am actually against it except for matters of
honor or family. This to me was about honor. Finis is a respected merchant throughout the lands,
and does not scam anyone. To him, merchanting is a respected profession, he makes millions doing
it, and he is proud that he successfully keeps his clientele happy. To have a twerp scam him meant
all out war.
Unfortunately, Finis will give anyone a chance, and will accept folks at their word, until they
prove that they do not deserve such respect.
I of course realize, there will be those of you that will say that Finis asked for it by buying
a weapon from an obvious n00b. To that defense, I say this; "There are tons of folks leaving the
lands, and or clearing out lockers, so you just never know."
I do have a question in all this. And it has nothing to do with anyone’s opinion if I did the
right thing. I was under the impression that slapping was assault, and a chargeable offense?
And, no, I didn't kill him again in the constable’s office for his insolence. If my items would
stay there, and I didn't have to worry about them disappearing, he would of been dead again,
unfortunately, as we all know, thats not the case.
Anyway, "The Bard" told me to post this. I told him I didn't want to, cause it was damn
embarrassing, and O! Yea! I killed a train 2... blah! blah!..., big whoop.
Mostly, I am putting this here as a warning to friends, and acquaintances. Yes, the awesome
deals are everywhere out there right now, but be careful!
Respectfully,
Finiswolf