Drevihyin
10-20-2010, 12:15 AM
http://forum.gsplayers.com/showthread.php?t=56407
This auction will be frequently updated and will follow the once, twice, last call, sold format. The seller retains the right to trade and accept buyouts.
Read and familiarize yourself with the fusion guidelines. I'm selling enhancives with no guarantee that they will be Fusion Orb eligible. I will provide the full loresong/inspection of an item upon request.
1. a mithril flamberge
weighs 9 pounds
+5 enchant
The harmonics generated tell you that the flamberge has been infused with the power of a lightning bolt.
The flamberge resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 13 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 55 times.
The flamberge looks to have more than your average giantman could count charges remaining.
You sense that the mithril flamberge will persist after its last enhancive charge has been expended.
Sold on BO delivered
2. a linden-hafted faenor morning star
weighs 7 pounds
+8 enchant
The harmonics generated tell you that the star has been infused with the power of a lightning bolt.
The star resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 13 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 55 times.
It provides a bonus of 6 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The star looks to have a lot of charges remaining.
You sense that the faenor morning star will persist after its last enhancive charge has been expended.
SOLD MokiePrime 750k Delivered
3.a tarnished gornar knuckle-blade
This is a small item, under a pound.
+5 Enchant
The harmonics generated tell you that the knuckle-blade has been infused with the power of an earth elemental.
The knuckle-blade resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a bonus of 5 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 33 times.
It provides a bonus of 5 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 9 times.
The knuckle-blade looks to have a lot of charges remaining.
You sense that the gornar knuckle-blade will persist after its last enhancive charge has been expended.
SOLD 250K Gsgeek delivered
4. a mithglin augmented breastplate
weighs 22 pounds
+15 enchant
The breastplate resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 18 to Picking Locks Bonus.
This enhancement may not be used by adventurers who have not trained 69 times.
The breastplate looks to have a lot of charges remaining.
You sense that the augmented breastplate will persist after its last enhancive charge has been expended.
SOLD LadyLaphrael 1M delivered
5. some thick full leather
weighs 13 pounds
+5 enchant
The leather resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 14 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 63 times.
It provides a bonus of 3 to Aura Bonus.
This enhancement may not be used by adventurers who have not trained 25 times.
It provides a bonus of 3 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
The leather looks to have a lot of charges remaining.
You sense that the full leather will persist after its last enhancive charge has been expended.
SOLD Ceyrin 2 Mil
6. a glittering gold alloy buckle
As you sing, you feel a faint resonating vibration from the gold alloy buckle in your hand, and you learn something about it...
You sense a faint aura of magic around the gold alloy buckle. You also feel a faint drawing sensation from it, as though it may be able to hold more power. From the pitch of the vibration you determine that the purpose of the buckle is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
From the rapid vibrations of the gold alloy buckle, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The buckle resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 6 to Mental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a bonus of 2 to Constitution Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The buckle looks to have a lot of charges remaining.
You sense that the gold alloy buckle will persist after its last enhancive charge has been expended.
You sense that the gold alloy buckle will persist after its last magical charge has been expended.
SOLD crb 2m delivered
7. a mesille composite bow
weighs 2 pounds
+15 enchant
The bow resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 12 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 47 times.
The bow looks to have a lot of charges remaining.
You sense that the composite bow will persist after its last enhancive charge has been expended.
SOLD Droit 6m delivered
Delivery to Icemule Trace, Landing and FWI only.
Items considered for trade would include:
Unique instruments
Bard themed alterations
OHE weapons of interest
Aim Drevihyin
This auction will be frequently updated and will follow the once, twice, last call, sold format. The seller retains the right to trade and accept buyouts.
Read and familiarize yourself with the fusion guidelines. I'm selling enhancives with no guarantee that they will be Fusion Orb eligible. I will provide the full loresong/inspection of an item upon request.
1. a mithril flamberge
weighs 9 pounds
+5 enchant
The harmonics generated tell you that the flamberge has been infused with the power of a lightning bolt.
The flamberge resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 13 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 55 times.
The flamberge looks to have more than your average giantman could count charges remaining.
You sense that the mithril flamberge will persist after its last enhancive charge has been expended.
Sold on BO delivered
2. a linden-hafted faenor morning star
weighs 7 pounds
+8 enchant
The harmonics generated tell you that the star has been infused with the power of a lightning bolt.
The star resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 13 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 55 times.
It provides a bonus of 6 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The star looks to have a lot of charges remaining.
You sense that the faenor morning star will persist after its last enhancive charge has been expended.
SOLD MokiePrime 750k Delivered
3.a tarnished gornar knuckle-blade
This is a small item, under a pound.
+5 Enchant
The harmonics generated tell you that the knuckle-blade has been infused with the power of an earth elemental.
The knuckle-blade resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a bonus of 5 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 33 times.
It provides a bonus of 5 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 9 times.
The knuckle-blade looks to have a lot of charges remaining.
You sense that the gornar knuckle-blade will persist after its last enhancive charge has been expended.
SOLD 250K Gsgeek delivered
4. a mithglin augmented breastplate
weighs 22 pounds
+15 enchant
The breastplate resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 18 to Picking Locks Bonus.
This enhancement may not be used by adventurers who have not trained 69 times.
The breastplate looks to have a lot of charges remaining.
You sense that the augmented breastplate will persist after its last enhancive charge has been expended.
SOLD LadyLaphrael 1M delivered
5. some thick full leather
weighs 13 pounds
+5 enchant
The leather resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 14 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 63 times.
It provides a bonus of 3 to Aura Bonus.
This enhancement may not be used by adventurers who have not trained 25 times.
It provides a bonus of 3 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
The leather looks to have a lot of charges remaining.
You sense that the full leather will persist after its last enhancive charge has been expended.
SOLD Ceyrin 2 Mil
6. a glittering gold alloy buckle
As you sing, you feel a faint resonating vibration from the gold alloy buckle in your hand, and you learn something about it...
You sense a faint aura of magic around the gold alloy buckle. You also feel a faint drawing sensation from it, as though it may be able to hold more power. From the pitch of the vibration you determine that the purpose of the buckle is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
From the rapid vibrations of the gold alloy buckle, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The buckle resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 6 to Mental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a bonus of 2 to Constitution Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The buckle looks to have a lot of charges remaining.
You sense that the gold alloy buckle will persist after its last enhancive charge has been expended.
You sense that the gold alloy buckle will persist after its last magical charge has been expended.
SOLD crb 2m delivered
7. a mesille composite bow
weighs 2 pounds
+15 enchant
The bow resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 12 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 47 times.
The bow looks to have a lot of charges remaining.
You sense that the composite bow will persist after its last enhancive charge has been expended.
SOLD Droit 6m delivered
Delivery to Icemule Trace, Landing and FWI only.
Items considered for trade would include:
Unique instruments
Bard themed alterations
OHE weapons of interest
Aim Drevihyin