Hilts
10-09-2010, 04:49 AM
;set list
--- Snoopy's settings
jewelrysack: cloak
wandsack: backpack
op: flee_count10hunting_stanceoffensiveflee_cloudsfals ealways_flee_fromresting_scriptssloot sellwounded_evalbleeding? || percenthealth <= 60 || ([Wounds.head, Scars.head].max >= 2) || ([Wounds.nsys, Scars.nsys].max >= 2) || ([Wounds.leftArm, Wounds.leftHand, Wounds.rightArm, Wounds.rightHand, Scars.leftArm, Scars.leftHand, Scars.rightArm, Scars.rightHand].max >= 3) || ( ([Wounds.leftArm, Wounds.leftHand, Scars.leftArm, Scars.leftHand].max >= 2) or ([Wounds.rightArm, Wounds.rightHand, Scars.leftArm, Scars.leftHand].max >= 2) )oom0loot_scriptsloothunting_scriptsresting_comman dsstow right, wear shield, sitresting_room_id228wandinvalid_targetssigns401, 503, 905hunting_room_id3769hide_for_ammofalseuse_wracki ngfalserest_till_spirit9hunting_commands_bmonitor_ interactionfalserest_till_mana100hunting_commands_ chunting_commandskill target(xx)wracking_spirittargetshobgoblinhunting_b oundaries3774, 6108, 6717, 433, 6691dead_wand_containerammofresh_wand_containerres t_till_exp70spamfalsedepart_switchfalsedead_man_sw itchfalseammo_containerdisable_commandswand_if_oom falseencumbered100fried100hunting_prep_commandsget sword, rem shield, stand
lockpicksack: cloak
stowsack: sheath
magicsack: cloak
skinweaponsack:
alchemysack: cloak
boxsack: backpack
foragesack:
herbsack:
scrollsack: cloak
skinweapon:
slib: version3.0905201
ammosack:
skinsack:
uncommonsack: cloak
lootsack: backpack
reagentsack: cloak
gemsack: sack
not understanding why thats showin up in my settins list.. looks like shit from my bigshot settings, any ideas why its doin that?
--- Snoopy's settings
jewelrysack: cloak
wandsack: backpack
op: flee_count10hunting_stanceoffensiveflee_cloudsfals ealways_flee_fromresting_scriptssloot sellwounded_evalbleeding? || percenthealth <= 60 || ([Wounds.head, Scars.head].max >= 2) || ([Wounds.nsys, Scars.nsys].max >= 2) || ([Wounds.leftArm, Wounds.leftHand, Wounds.rightArm, Wounds.rightHand, Scars.leftArm, Scars.leftHand, Scars.rightArm, Scars.rightHand].max >= 3) || ( ([Wounds.leftArm, Wounds.leftHand, Scars.leftArm, Scars.leftHand].max >= 2) or ([Wounds.rightArm, Wounds.rightHand, Scars.leftArm, Scars.leftHand].max >= 2) )oom0loot_scriptsloothunting_scriptsresting_comman dsstow right, wear shield, sitresting_room_id228wandinvalid_targetssigns401, 503, 905hunting_room_id3769hide_for_ammofalseuse_wracki ngfalserest_till_spirit9hunting_commands_bmonitor_ interactionfalserest_till_mana100hunting_commands_ chunting_commandskill target(xx)wracking_spirittargetshobgoblinhunting_b oundaries3774, 6108, 6717, 433, 6691dead_wand_containerammofresh_wand_containerres t_till_exp70spamfalsedepart_switchfalsedead_man_sw itchfalseammo_containerdisable_commandswand_if_oom falseencumbered100fried100hunting_prep_commandsget sword, rem shield, stand
lockpicksack: cloak
stowsack: sheath
magicsack: cloak
skinweaponsack:
alchemysack: cloak
boxsack: backpack
foragesack:
herbsack:
scrollsack: cloak
skinweapon:
slib: version3.0905201
ammosack:
skinsack:
uncommonsack: cloak
lootsack: backpack
reagentsack: cloak
gemsack: sack
not understanding why thats showin up in my settins list.. looks like shit from my bigshot settings, any ideas why its doin that?