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Fallen
09-21-2010, 04:14 PM
It's the intended goal that bolting is an effective hunting method for all Pures. Until this point, Clerics and Sorcerers have been at a significant disadvantage in terms of the amount of bolt AS they could generate compared to Wizards and Empaths. As such, we're implementing some updates to resolve this issue. The Cleric solution is provided below and as previously announced by GameMaster Strathspey, Sorcerers will receive a similar update in the future with the release of Balefire (713), although the implementation and statistical details will be different.

Benediction (307) has been updated to provide a self cast bonus to bolt AS for every two spell ranks past 27 (where the normal group bonus of +15 AS/DS caps). For each point of increase, there is an increased mana cost of one. As with other combat modifiers, the bonus caps at level. At level 100, the spell will provide +15 generic AS/DS to the entire group and an additional +36 bolt AS for the caster, for a total of 53 mana. If multiple Clerics are grouped, they can each cast the spell to gain the self cast bonus.

GameMaster Estild
Cleric/Empath Team

This message was originally posted in Clerics, Cleric Spells. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=25&topic=26&message=9389

Didn't people just recently get told Clerics will be getting 0 bolt AS help, even when it was suggested in this very form???

Kitsun
09-21-2010, 04:18 PM
I think so, yeah. Not going to argue though!

Fallen
09-21-2010, 04:20 PM
Maybe the debate caused the issue to get brought up on a staff level.

caelric
09-21-2010, 04:29 PM
So, if I did my math correctly, at cap, without lores, but 100 ranks in cleric base, an cleric will have +91 bolt AS?

And IIRC, as it stands now, a sorc will have +50 (but they have said this will change in some form with the release of 713)

An empath will have +95? (211, 215, and 1130)

And a wizard will have +113 (425 and 513)?

All the above is assuming max ranks in appropriate lists, but not considering lores.

crb
09-21-2010, 04:35 PM
If we've got 50 now and get another 40, which would make sense if the other pures are at 90+

....

Fuck ya... I'll bolt at 580+

FNLN
09-21-2010, 05:08 PM
Still won't bolt with my cleric, the Spell Aim investment isn't worth it to me. But I will def. do so with my sorcerer when 713 hits and the ROI fix comes in.

Rimalon
09-21-2010, 05:20 PM
Good change. Incoming Sorc buff even better. Fuck yeah. Bitching really does get things done.

STILL HAVE A WAYS TO GO TO CATCH THE RIMALON CLASS, THOUGH!

You intone a phrase of elemental power while raising your hands, invoking Hurl Boulder...
Your spell is ready.
You gesture at a cyclopean ocean titan.
You hurl a large boulder at a cyclopean ocean titan!
AS: +701 vs DS: +600 with AvD: +22 + d100 roll: +92 = +215
... and hit for 56 points of damage!
Strike glances off the chest.
The guiding force leaves you.
Cast Roundtime 3 Seconds.

Danical
09-21-2010, 05:51 PM
Cleric Bolt AS has been something they've been talking about for a LOOOOONG time. Although, the recent debate may have forced the issue.

Asrial
09-21-2010, 05:56 PM
Did the ocean titan laugh after that Rimalon? ;)

.

Anyways.. yes.. Evarin.. there's been some flip flopping (on both sides).

Myself, and others, have long championed uncapping 307 (completely uncapping it for AS but at least do it for bolt AS). The GM's said AS increases weren't on the table.

The GM's proposed bolt enhancements (Crusade). I still wanted my AS increases because no matter how good the bolt is.. if you can't hit it, you aren't going to do any damage. However, the biggest argument to Crusade was that it was going to radically change 319. As a result, though I disagree with the decision, the GM's scrapped Crusade.

Now we're back to AS enhancement and after taking a closer look at the DF's for our bolts.. I've switched to preferring better bolts.

This is most definitely a step in the right direction.

With the pending release of that runestaff ability.. I think the only remaining action clerics need for bolt attacks is to increase the DF of 306 against the living.

As long as Balefire outperforms the undead version of 306.. and sorcerers are given a moderate (25-35) AS increase.. I think bolting will finally be balanced.

caelric
09-21-2010, 06:01 PM
As long as Balefire outperforms the undead version of 306..

Given that it is more than twice the mana, it damn well better outperform 306

Fallen
09-21-2010, 07:11 PM
NOVAESKYE
2) Can you make it so that there's a Spell Aiming threshold requirement? I can imagine 307 being REALLY ANNOYING to cast (53 mana) for someone who has 0 ranks in Spell Aiming.


Since the spell is typically only cast right before a hunt while resting on a node, I'm less inclined to set a precedent for such a mechanic.

NOVAESKYE
3) Now.. what are your thoughts about the DF of 306 against the living.. when combined with my thoughts of the "302 split"?


There are no plans to make Holy Bolt (306) more effective against the living. For the mana cost, it's a powerful spell against the undead, which is offset by its weakness against the living. Fire Spirit (111) fulfills the role as the bolt spell of choice against the living.

It's doubtful any future spells or updates will use the alignment system to determine a bonus/penalty against the living/undead. In fact, it's one of the things we're removing with the update to Divine Wrath (335).

GameMaster Estild
Cleric/Empath Team
*

People pointed out they don't want to pay 50+ mana for an aspect of a spell they may never use.

Fallen
09-21-2010, 07:12 PM
NOVAESKYE
So what's going in 319 again?
Did you scrap Crusade completely or "at this time"?


Crusade was scrapped for Clerics, but we still plan to move Divine Wrath to 335. We have a few ideas for 319, but no details to release at this time.

GameMaster Estild
Cleric/Empath Team
*
.

crb
09-21-2010, 08:23 PM
With the pending release of that runestaff ability.. I think the only remaining action clerics need for bolt attacks is to increase the DF of 306 against the living.

Runestaff ability?

crb
09-21-2010, 08:25 PM
Good change. Incoming Sorc buff even better. Fuck yeah. Bitching really does get things done.

STILL HAVE A WAYS TO GO TO CATCH THE RIMALON CLASS, THOUGH!

You intone a phrase of elemental power while raising your hands, invoking Hurl Boulder...
Your spell is ready.
You gesture at a cyclopean ocean titan.
You hurl a large boulder at a cyclopean ocean titan!
AS: +701 vs DS: +600 with AvD: +22 + d100 roll: +92 = +215
... and hit for 56 points of damage!
Strike glances off the chest.
The guiding force leaves you.
Cast Roundtime 3 Seconds.

Okay...

I'm at 542 now, if I get +40, 582, chances are we'll get more than +40 though. Then if I add 117, its 657, then if I added in sign of madness its 687... so only 14 back. I need more dex enhancers.

FNLN
09-21-2010, 08:29 PM
Runestaff ability?

http://www.krakiipedia.org/wiki/Symbol_of_the_Proselyte_(340)_(saved_post)

Merala
09-21-2010, 08:58 PM
Wait they're replacing the current 713? Nightmare right?

Fallen
09-21-2010, 09:03 PM
Wait they're replacing the current 713? Nightmare right?

They will be rolling it into Curse as one of the stance options. The currect setup of the spell has several functions which do basically the same thing. If Strath took any of the forum conversations on curse to heart, that spell will be AWESOME.

Merala
09-21-2010, 09:10 PM
k just checking. I don't follow the regular forums. They're too difficult to read.

audioserf
09-22-2010, 08:52 AM
Good change. Any class with a bolt spell in its Base circle ought to have a competetive Bolt AS. Yay clerics.