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Shattered Dreamer
09-13-2010, 12:01 PM
[go2]>east
[Maaghara Tower, Dead End]
You notice the Madam disk.
Also here: Madam
Obvious exits: west
>
[go2]>touch green leaf
You shouldn't mess with that while Madam is working on it.
>
[go2]>touch gold leaf
You shouldn't mess with that while Madam is working on it.
>
[go2]>touch red leaf
You shouldn't mess with that while Madam is working on it.
>
[go2]>touch blighted leaf
Madam's form is quickly lost in a bright shroud of light as the glowing maelstrom surrounding her spins faster and faster. Without warning, the brilliant zephyr suddenly blinks out of existence, leaving nothing but empty air. Madam is nowhere in sight.

>
[go2]>touch hand
You touch the blighted oak leaf, and a bitter cold runs up your fingers before you pull them away.
>
[go2]>recite Listen to the wind in the forest,;That which whispers the words of the lady of the tower.;She of old who is called Maaghara.
You place your palm against the outstretched hand on the mural and suddenly feel a sharp, stinging pain in your fingers, causing you to quickly remove it.
>
You recite:

"Listen to the wind in the forest,
That which whispers the words of the lady of the tower.
She of old who is called Maaghara."





And then you stay there, forever.

SpiffyJr
09-13-2010, 01:15 PM
It's a lot easier to answer your questions when they don't say:

This message is hidden because Shattered Dreamer is on your ignore list.

Can you provide more information, please?

Shattered Dreamer
09-13-2010, 01:33 PM
?

Deathravin
09-13-2010, 01:49 PM
It's because somebody is already trying to get in (in that case, Madam).

Have your script try to move a room away then back in and retry the go2. Also we can change the map database, but before you make Tillmen update something, there are things you can do on your side to fix it.

While he's at it, if you can figure out a way to make it so you don't ditch your child when trying to find an appropriate exit in vines, that'd be nice too.

Urinal Poops
09-28-2010, 03:15 PM
It's because somebody is already trying to get in (in that case, Madam).

Have your script try to move a room away then back in and retry the go2. Also we can change the map database, but before you make Tillmen update something, there are things you can do on your side to fix it.

While he's at it, if you can figure out a way to make it so you don't ditch your child when trying to find an appropriate exit in vines, that'd be nice too.

Seconded.

Fatsix
09-29-2010, 09:52 AM
Tillmen!

Tillmen
09-29-2010, 08:28 PM
Done and stuff. I didn't test the child thing, but I put in pretty much the same thing I put in the minotaur mazes... so it might work.

Oh.. and I only changed it for Shattered, because Prime doesn't matter anymore!

JohnDoe
09-30-2010, 04:36 AM
Oh slick. Haven't had a chance to make a fix on my side for the leaf problem or the bounty rescue problem in Maaghara, so I've been turning down quite a few bounties lately. Just updated - fingers crossed.

JohnDoe
09-30-2010, 09:59 AM
Successfully scripted and completed a rescue bounty out of Maaghara a few hours ago. Thanks Tillmen.