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FAPAuctions
09-11-2010, 05:01 AM
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You are visible again.
You channel at Tillmen.
The replenishing effect fades, but you are left with a feeling of wellbeing.
You concentrate intently on Tillmen, a pulse of pearlescent energy ripples toward Tillmen!
CS: +386 - TD: +291 + CvA: +12 + d100: +55 == +162
Warding failed!
Tillmen shudders with sporadic convulsions as pearlescent ripples envelop his body.
Tillmen is smashed for 50 points of damage!
... 35 points of damage!
Massive blow to neck snaps it!

* Tillmen drops dead at your feet!

The shimmering multicolored sphere fades from around Tillmen.
Tillmen becomes solid again.
The tingling sensation and sense of security leaves Tillmen.
Tillmen no longer bristles with energy.
The layer of stone surrounding Tillmen crumbles away.
Tillmen loses some awareness.
The brilliant luminescence fades from around Tillmen.
The bright luminescence fades from around Tillmen.
A luminescent aura fades from around Tillmen.
Tillmen appears somehow different.
The silvery luminescence fades from around Tillmen.
The glowing specks of energy surrounding Tillmen suddenly shoot off in all directions, then quickly fade away.
Tillmen glances around, looking a bit less confident.
Tillmen seems a bit less imposing.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.


[slam]>incant 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You channel at Taishar.
You concentrate intently on Taishar, a pulse of pearlescent energy ripples toward Taishar!
CS: +386 - TD: +223 + CvA: -6 + d100: +39 - -5 == +201
Warding failed!
Taishar shudders with severe convulsions as pearlescent ripples envelop his body.
Taishar is crushed for 50 points of damage!
Some deep black mail emblazoned with a golden eagle partially deflects the onslaught of the impact attack.
... 15 points of damage!
Nice blow to back!

* Taishar drops dead at your feet!

The brilliant luminescence fades from around Taishar.
Taishar seems a bit less imposing.
The glowing specks of energy surrounding Taishar suddenly shoot off in all directions, then quickly fade away.
Taishar becomes solid again.
The silvery luminescence fades from around Taishar.
The deep blue glow leaves Taishar.
Deep blue motes swirl away from Taishar and fade.
The bright luminescence fades from around Taishar.
Taishar appears to lose some internal strength.
Taishar seems to lose some dexterity.
Taishar becomes unbalanced for a second, then recovers.
Taishar appears less secure.
The dim aura fades from around Taishar.
A faint silvery glow fades from around Taishar.
The powerful look leaves Taishar.
The air about Taishar stops shimmering.
Taishar seems to lose some internal strength.
Taishar seems to lose an aura of confidence.
Taishar loses a thorny barrier.
The light blue glow leaves Taishar.
Taishar is no longer moving so silently.
Taishar returns to normal color.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
R>l
A rock falcon glides into view.
R>
[slam]>target Taishar
[slam]>incant 1106
[Vornavian Coast, Forest Road]
A ring of pine trees circles a large flat stone here, too obviously arranged to be a natural growth. This area may have once been an altar. Now, the stone is covered with moss and vines, and the trees drop pine cones which litter the area. You also see a rock falcon that is flying around and the Taishar disk.
Also here: the body of Taishar who is lying down
Obvious paths: north, southwest
R>




Evil Lord Skeletor just arrived.
I>
[slam]>target Skeletor
[slam]>incant 1106
You are now targeting Skeletor.
I>
[slam]>target Skeletor
[slam]>incant 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You channel at Skeletor.
You concentrate intently on Skeletor, a pulse of pearlescent energy ripples toward Skeletor!
CS: +386 - TD: +308 + CvA: +15 + d100: +41 == +134
Warding failed!
Skeletor shudders with moderate convulsions as pearlescent ripples envelop his body.
Skeletor is smashed for 44 points of damage!
... 25 points of damage!
Strong blow to back!
He is stunned!
... 25 points of damage!
Strong blow to back!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Skeletor. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Skeletor!
CS: +420 - TD: +308 + CvA: +15 + d100: +16 == +143
Warding failed!
Skeletor shudders with sporadic convulsions as pearlescent ripples envelop his body.
Skeletor is smashed for 48 points of damage!

* Skeletor drops dead at your feet!

Skeletor becomes solid again.
Skeletor appears less secure.
The light blue glow leaves Skeletor.
Skeletor becomes unbalanced for a second, then recovers.
The brilliant luminescence fades from around Skeletor.
Skeletor returns to normal color.
The deep blue glow leaves Skeletor.
The tingling sensation and sense of security leaves Skeletor.
The dim aura fades from around Skeletor.
The powerful look leaves Skeletor.
Skeletor appears to lose some internal strength.
A shadow seems to detach itself from Skeletor's body, swiftly dissipating into the air.
The silvery luminescence fades from around Skeletor.
Skeletor seems to lose some dexterity.
The very powerful look leaves Skeletor.
The white light leaves Skeletor.
The air calms down around Skeletor.
The air about Skeletor stops shimmering.
The bright luminescence fades from around Skeletor.
The dully illuminated mantle protecting Skeletor begins to falter, then completely fades away.
Skeletor glances around, looking a bit less confident.


R>
You can't target Skeletor.
R>
...wait 3 seconds.
R>l
[Blighted Forest, Treetop]
A break in the branches to the west prohibits crossing in that direction. However, the wide limbs offer easy access to neighboring trees on the north and east. Smaller branches reate a tunnel effect, with beams of moonlight breaking through the canopy in silvery shafts of light.
Also here: the body of Evil Lord Skeletor who is lying down
Obvious paths: northeast, east
R>'ohh
You say, "Ohh."
>;kill slam
The ghostly voice of Skeletor says, "Thanks someone."
>
--- Lich: slam has exited.
>grin
You grin.
>'any time!
You exclaim, "Any time!"



I>
[slam]>target Ifor
[slam]>incant 1106
You are now targeting Ifor.
I>
[slam]>target Ifor
[slam]>incant 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You are visible again.
You channel at Ifor.
You concentrate intently on Ifor, a pulse of pearlescent energy ripples toward Ifor!
CS: +386 - TD: +184 + CvA: +2 + d100: +78 == +282
Warding failed!
Ifor shudders with severe convulsions as pearlescent ripples envelop his body.
Ifor is crushed for 50 points of damage!
A swirling sonic barrier is overwhelmed by the onslaught of the impact attack.
... 45 points of damage!
Strike to temple cracks skull open!

* Ifor drops dead at your feet!

Ifor's sonic barrier dissipates.
Ifor seems a bit less imposing.
The glowing specks of energy surrounding Ifor suddenly shoot off in all directions, then quickly fade away.
Ifor glances around, looking a bit less confident.
The silvery luminescence fades from around Ifor.
The shimmering aura fades from around Ifor.
The faint blue glow fades from around Ifor's hands.
The brilliant luminescence fades from around Ifor.
The bright luminescence fades from around Ifor.
Ifor's sonic pike dissipates.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
R>
You can't target Ifor.
R>
...wait 3 seconds.
R>
Ifor just left.



You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You channel at Emh.
You concentrate intently on Emh, a pulse of pearlescent energy ripples toward Emh!
CS: +386 - TD: +337 + CvA: +4 + d100: +72 == +125
Warding failed!
Emh shudders with moderate convulsions as pearlescent ripples envelop his body.
Emh is battered for 39 points of damage!
... 25 points of damage!
Strong shot to head messes up brain fatally.

* Emh drops dead at your feet!




[slam]>incant 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You channel at Wiggles.
You concentrate intently on Wiggles, a pulse of pearlescent energy ripples toward Wiggles!
CS: +386 - TD: +222 + CvA: +14 + d100: +11 - -5 == +194
Warding failed!
Wiggles shudders with severe convulsions as pearlescent ripples envelop his body.
Wiggles is crushed for 50 points of damage!

* Wiggles drops dead at your feet!


You concentrate intently on Bill, a pulse of pearlescent energy ripples toward Bill!
CS: +386 - TD: +272 + CvA: +12 + d100: +27 - +5 == +148
Warding failed!
Bill shudders with sporadic convulsions as pearlescent ripples envelop his body.
Bill is smashed for 50 points of damage!
... 25 points of damage!
Strong blow to chest!
He is stunned!
... 15 points of damage!
Nice blow to left leg!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Bill. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Bill!
CS: +420 - TD: +272 + CvA: +12 + d100: +18 - +5 == +173
Warding failed!
Bill shudders with sporadic convulsions as pearlescent ripples envelop his body.
Bill is crushed for 50 points of damage!
... 35 points of damage!
Hard blow to Bill's back causes him to cry out in pain!
... 25 points of damage!
Strong blow to abdomen!


A pulse of pearlescent energy ripples from your spirit slayer toward Bill!
CS: +420 - TD: +272 + CvA: +12 + d100: +12 - +5 == +167
Warding failed!
Bill shudders with sporadic convulsions as pearlescent ripples envelop his body.
Bill is smashed for 50 points of damage!

* Bill drops dead at your feet!



You channel at Skeletor.
You concentrate intently on Skeletor, a pulse of pearlescent energy ripples toward Skeletor!
CS: +386 - TD: +308 + CvA: +15 + d100: +58 == +151
Warding failed!
Skeletor shudders with sporadic convulsions as pearlescent ripples envelop his body.
Skeletor is smashed for 50 points of damage!
... 25 points of damage!
Strong blow to right arm breaks it!
He is stunned!
... 10 points of damage!
Blow to neck tears tissue.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Skeletor. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Skeletor!
CS: +420 - TD: +308 + CvA: +15 + d100: +54 == +181
Warding failed!
Skeletor shudders with sporadic convulsions as pearlescent ripples envelop his body.
Skeletor is crushed for 50 points of damage!

* Skeletor drops dead at your feet!

The ghostly voice of Skeletor says, "Thanks asshole."


You channel at Emh.
You concentrate intently on Emh, a pulse of pearlescent energy ripples toward Emh!
CS: +386 - TD: +323 + CvA: +4 + d100: +27 == +94
Warded off!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Emh. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Emh!
CS: +420 - TD: +323 + CvA: +4 + d100: +58 == +159
Warding failed!
Emh shudders with sporadic convulsions as pearlescent ripples envelop his body.
Emh is smashed for 50 points of damage!

* Emh drops dead at your feet!

FAPAuctions
09-11-2010, 05:02 AM
You concentrate intently on Innocent, a pulse of pearlescent energy ripples toward Innocent!
CS: +386 - TD: +364 + CvA: +14 + d100: +82 == +118
Warding failed!
Innocent shudders with moderate convulsions as pearlescent ripples envelop her body.
Innocent is battered for 36 points of damage!
... 20 points of damage!
Good blow to the abdomen!
She is stunned!
... 20 points of damage!
Good blow to the abdomen!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Innocent. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Innocent!
CS: +420 - TD: +364 + CvA: +14 + d100: +85 == +155
Warding failed!
Innocent shudders with sporadic convulsions as pearlescent ripples envelop her body.
Innocent is smashed for 50 points of damage!
... 30 points of damage!
Hard strike to left leg breaking tendons and bone!
She is knocked to the ground!
... 35 points of damage!
Hard blow to chest breaking ribs!
Hard to breathe!

* Innocent drops dead at your feet!



You channel at Ron.
You concentrate intently on Ron, a pulse of pearlescent energy ripples toward Ron!
CS: +386 - TD: +192 + CvA: -18 + d100: +83 - -5 == +264
Warding failed!
Ron shudders with severe convulsions as pearlescent ripples envelop his body.
Ron is crushed for 50 points of damage!
... 35 points of damage!
Hard blow to Ron's back causes him to cry out in pain!
He is stunned!
... 25 points of damage!
Strong blow to right hand breaks it!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Ron. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Ron!
CS: +420 - TD: +192 + CvA: -18 + d100: +26 - -5 == +241
Warding failed!
Ron shudders with severe convulsions as pearlescent ripples envelop his body.
Ron is crushed for 50 points of damage!
... 25 points of damage!
Strong blow to left leg breaks it!

* Ron drops dead at your feet!



You channel at Satan.
You concentrate intently on Satan, a pulse of pearlescent energy ripples toward Satan!
CS: +386 - TD: +295 + CvA: -13 + d100: +68 == +146
Warding failed!
Satan shudders with sporadic convulsions as pearlescent ripples envelop his body.
Satan is smashed for 50 points of damage!
... 15 points of damage!
Good blow to right leg!
He is stunned!
... 5 points of damage!
Light strike to abdomen.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Satan. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Satan!
CS: +420 - TD: +295 + CvA: -13 + d100: +52 == +164
Warding failed!
Satan shudders with sporadic convulsions as pearlescent ripples envelop his body.
Satan is smashed for 50 points of damage!
... 25 points of damage!
Hard strike to left leg breaking tendons and bone!

* Satan drops dead at your feet!


You channel at Dresden.
You concentrate intently on Dresden, a pulse of pearlescent energy ripples toward Dresden!
CS: +386 - TD: +295 + CvA: +14 + d100: +49 - -5 == +159
Warding failed!
Dresden shudders with sporadic convulsions as pearlescent ripples envelop his body.
Dresden is smashed for 50 points of damage!
... 25 points of damage!
Strong blow to left leg breaks it!
He is knocked to the ground!
He is stunned!
... 25 points of damage!
Strong blow to abdomen!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Dresden. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Dresden!
CS: +420 - TD: +295 + CvA: +14 + d100: +85 - -5 == +229
Warding failed!
Dresden shudders with severe convulsions as pearlescent ripples envelop his body.
Dresden is crushed for 50 points of damage!
... 70 points of damage!
Blow to abdomen breaks Dresden almost in two!

* Dresden drops dead at your feet!


You channel at Sylvester.
You concentrate intently on Sylvester, a pulse of pearlescent energy ripples toward Sylvester!
CS: +386 - TD: +381 + CvA: +12 + d100: +95 - -5 == +117
Warding failed!
Sylvester shudders with moderate convulsions as pearlescent ripples envelop his body.
Sylvester is battered for 35 points of damage!
... 5 points of damage!
Stubs left hand finger.
... 10 points of damage!
Light blow to left arm.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Sylvester. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Sylvester!
CS: +420 - TD: +381 + CvA: +12 + d100: +23 - -5 == +79
Warded off!



You channel at Macros.
You concentrate intently on Macros, a pulse of pearlescent energy ripples toward Macros!
CS: +386 - TD: +210 + CvA: +12 + d100: +91 == +279
Warding failed!
Macros shudders with severe convulsions as pearlescent ripples envelop his body.
Macros is crushed for 50 points of damage!
... 25 points of damage!
Strong blow to abdomen!
He is stunned!
... 20 points of damage!
Good blow to right arm!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Macros. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Macros!
CS: +420 - TD: +210 + CvA: +12 + d100: +8 == +230
Warding failed!
Macros shudders with severe convulsions as pearlescent ripples envelop his body.
Macros is crushed for 50 points of damage!

* Macros drops dead at your feet!


You channel at Skeletor.
You concentrate intently on Skeletor, a pulse of pearlescent energy ripples toward Skeletor!
CS: +386 - TD: +308 + CvA: +15 + d100: +79 == +172
Warding failed!
Skeletor shudders with sporadic convulsions as pearlescent ripples envelop his body.
Skeletor is crushed for 50 points of damage!
... 35 points of damage!
Hard blow to chest breaking ribs!
Hard to breathe!
He is stunned!
... 20 points of damage!
Blow to the eye swells it shut!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Skeletor. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Skeletor!
CS: +420 - TD: +308 + CvA: +15 + d100: +65 == +192
Warding failed!
Skeletor shudders with severe convulsions as pearlescent ripples envelop his body.
Skeletor is crushed for 50 points of damage!

* Skeletor drops dead at your feet!


You channel at Necromonger.
You concentrate intently on Necromonger, a pulse of pearlescent energy ripples toward Necromonger!
CS: +386 - TD: +307 + CvA: +17 + d100: +95 - -5 == +196
Warding failed!
Necromonger shudders with severe convulsions as pearlescent ripples envelop his body.
Necromonger is crushed for 50 points of damage!
... 35 points of damage!
Hard blow to Necromonger's back causes him to cry out in pain!
He is stunned!
... 35 points of damage!
Hard blow to abdomen looks painful!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Necromonger. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Necromonger!
CS: +420 - TD: +307 + CvA: +17 + d100: +28 - -5 == +163
Warding failed!
Necromonger shudders with sporadic convulsions as pearlescent ripples envelop his body.
Necromonger is smashed for 50 points of damage!

* Necromonger drops dead at your feet!


You channel at Razorfang.
You concentrate intently on Razorfang, a pulse of pearlescent energy ripples toward Razorfang!
CS: +386 - TD: +248 + CvA: +12 + d100: +67 == +217
Warding failed!
Razorfang shudders with severe convulsions as pearlescent ripples envelop his body.
Razorfang is crushed for 50 points of damage!
... 30 points of damage!
Blow removes Razorfang's right hand neatly!
He is stunned!
... 25 points of damage!
Hard blow to chest breaking ribs!
Hard to breathe!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Razorfang. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Razorfang!
CS: +420 - TD: +248 + CvA: +12 + d100: +65 == +249
Warding failed!
Razorfang shudders with severe convulsions as pearlescent ripples envelop his body.
Razorfang is crushed for 50 points of damage!
... 40 points of damage!
Massive blow to back separates vertebrae!

* Razorfang drops dead at your feet!



A pulse of pearlescent energy ripples from your spirit slayer toward Snacks!
CS: +420 - TD: +282 + CvA: +14 + d100: +72 - +5 == +219
Warding failed!
Snacks shudders with severe convulsions as pearlescent ripples envelop his body.
Snacks is crushed for 50 points of damage!
... 45 points of damage!
Strike to Snacks's throat removes it!

* Snacks drops dead at your feet!


You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You channel at Heals.
You concentrate intently on Heals, a pulse of pearlescent energy ripples toward Heals!
CS: +386 - TD: +334 + CvA: +12 + d100: +67 - +5 == +126
Warding failed!
Heals shudders with moderate convulsions as pearlescent ripples envelop his body.
Heals is battered for 40 points of damage!

* Heals drops dead at your feet!


You channel at Deepthroat.
You concentrate intently on Deepthroat, a pulse of pearlescent energy ripples toward Deepthroat!
CS: +386 - TD: +317 + CvA: -8 + d100: +62 == +123
Warding failed!
Deepthroat shudders with moderate convulsions as pearlescent ripples envelop her body.
Deepthroat is battered for 38 points of damage!
... 25 points of damage!
Strong blow breaks neck!

* Deepthroat drops dead at your feet!



Abruptly, you sense the attention of your spirit slayer focus upon Innocent. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Innocent!
CS: +420 - TD: +359 + CvA: +14 + d100: +44 == +119
Warding failed!
Innocent shudders with moderate convulsions as pearlescent ripples envelop her body.
Innocent is battered for 36 points of damage!
... 20 points of damage!
Good blow to left arm!
... 15 points of damage!
Nice blow to back!

* Innocent drops dead at your feet!


[Maaghara Labyrinth]
Thin roots hang from the ceiling down toward the tunnel floor like long strands of hair. A few patches of green luminous slime growing on the wall bring some relief from the oppressive darkness. You also see a moulis that is lying down.
Also here: a stunned Morningwood
Obvious exits: east, south, northwest
R>'omg
You say, "Omg."
R>
[slam]>incant 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You channel at Morningwood.
You concentrate intently on Morningwood, a pulse of pearlescent energy ripples toward Morningwood!
CS: +386 - TD: +361 + CvA: +2 + d100: +45 == +72
Warded off!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Morningwood. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Morningwood!
CS: +420 - TD: +361 + CvA: +2 + d100: +85 == +146
Warding failed!
Morningwood shudders with sporadic convulsions as pearlescent ripples envelop his body.
Morningwood is smashed for 50 points of damage!

* Morningwood drops dead at your feet!


You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You channel at Jaimaltz.
You concentrate intently on Jaimaltz, a pulse of pearlescent energy ripples toward Jaimaltz!
CS: +386 - TD: +342 + CvA: +14 + d100: +29 - -5 == +92
Warded off!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.

Abruptly, you sense the attention of your spirit slayer focus upon Jaimaltz. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Jaimaltz!
CS: +420 - TD: +342 + CvA: +14 + d100: +70 - -5 == +167
Warding failed!
Jaimaltz shudders with sporadic convulsions as pearlescent ripples envelop his body.
Jaimaltz is smashed for 50 points of damage!

* Jaimaltz drops dead at your feet!




You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You channel at Morningwood.
You concentrate intently on Morningwood, a pulse of pearlescent energy ripples toward Morningwood!
CS: +386 - TD: +347 + CvA: +2 + d100: +70 == +111
Warding failed!
Morningwood shudders with mild convulsions as pearlescent ripples envelop his body.
Morningwood is battered for 30 points of damage!
... 10 points of damage!
Light strike to chest.
... 10 points of damage!
Light blow to right leg.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
(Forcing stance down to guarded)

Abruptly, you sense the attention of your spirit slayer focus upon Morningwood. The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

A pulse of pearlescent energy ripples from your spirit slayer toward Morningwood!
CS: +420 - TD: +347 + CvA: +2 + d100: +35 == +110
Warding failed!
Morningwood shudders with mild convulsions as pearlescent ripples envelop his body.
Morningwood is battered for 32 points of damage!
... 15 points of damage!
Nice blow to chest!
He is stunned!
... 5 points of damage!
Blow grazes neck lightly.


A pulse of pearlescent energy ripples from your spirit slayer toward Morningwood!
CS: +420 - TD: +347 + CvA: +2 + d100: +39 == +114
Warding failed!
Morningwood shudders with moderate convulsions as pearlescent ripples envelop his body.
Morningwood is battered for 34 points of damage!

* Morningwood drops dead at your feet!




[slam]>incant 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You channel at Harry.
You concentrate intently on Harry, a pulse of pearlescent energy ripples toward Harry!
CS: +386 - TD: +284 + CvA: +14 + d100: +53 == +169
Warding failed!
Harry shudders with sporadic convulsions as pearlescent ripples envelop his body.
Harry is smashed for 50 points of damage!

* Harry drops dead at your feet!



* Dunkin drops dead at your feet!
* Brink drops dead at your feet!
* Leland drops dead at your feet!

FAPAuctions
09-11-2010, 05:16 AM
Tillmen and Skeletor managed to slam me twice during my evening rampage, but more for being safe stuck in RT/stun than actually coming close to dying.



[Eastern DragonSpine, Slope]
The trail is extremely icy, steep and treacherous. Below, the homes and businesses of Zhindel's Post cluster near the face of the DragonSpine Mountains. The well-kept buildings with their candlelit windows give the Post the look of a toy town, but a few figures moving on the streets and between the buildings belies this impression. Farther to the east the conifer forest spreads out in a rolling carpet of green. You also see a steep trail and an icy path.
Obvious paths: none
R>
Tillmen quickly climbs the path.

R>;slam
--- Lich: slam active.
[slam]>target Tillmen
[slam]>incant 1106
You are now targeting Tillmen.
>
[slam]>target Tillmen
[slam]>incant 1106
You focus your thoughts while chanting the mystical phrase for Bone Shatter...
Your spell is ready.
You channel at Tillmen.
You concentrate intently on Tillmen, a pulse of pearlescent energy ripples toward Tillmen!
CS: +386 - TD: +316 + CvA: +12 + d100: +67 == +149
Warding failed!
Tillmen shudders with sporadic convulsions as pearlescent ripples envelop his body.
Tillmen is smashed for 50 points of damage!
... 40 points of damage!
Massive blow to left eye sending bone back into the brain!

* Tillmen drops dead at your feet!

The glowing specks of energy surrounding Tillmen suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around Tillmen.
The shimmering multicolored sphere fades from around Tillmen.
Tillmen becomes solid again.
The deep blue glow leaves Tillmen.
Tillmen no longer bristles with energy.
Tillmen suddenly appears less powerful.
The brilliant luminescence fades from around Tillmen.
The tingling sensation and sense of security leaves Tillmen.
The bright luminescence fades from around Tillmen.
The layer of stone surrounding Tillmen crumbles away.
The light blue glow leaves Tillmen.
Tillmen seems a bit less imposing.
Tillmen appears somehow different.
Tillmen loses some awareness.
Tillmen glances around, looking a bit less confident.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
R>
You can't target Tillmen.
R>
...wait 3 seconds.
R>
The ghostly voice of Tillmen exclaims, "Hi!"
R>l
[Eastern DragonSpine, Slope]
The trail is extremely icy, steep and treacherous. Below, the homes and businesses of Zhindel's Post cluster near the face of the DragonSpine Mountains. The well-kept buildings with their candlelit windows give the Post the look of a toy town, but a few figures moving on the streets and between the buildings belies this impression. Farther to the east the conifer forest spreads out in a rolling carpet of green. You also see a steep trail and an icy path.
Also here: the body of Tillmen who is lying down
Obvious paths: none
R>'heya
You say, "Heya."
R>;kill all
--- Lich: slam has exited.
>inc 213
You trace a sign while petitioning the spirits to bestow their aid with the Minor Sanctuary spell...
Your spell is ready.
You gesture.
A sense of peace and calm settles over the area.
Cast Roundtime 3 Seconds.
>
The ghostly voice of Tillmen says, "Nice weather we're having.."
>l till
You see Tillmen Eulenspiegel.
He appears to be a Halfling.
He is shorter than average and appears to be very young. He has blue eyes and fair skin. He has short, black hair.
He appears to be DEAD!
He has a blinded left eye, and severe head trauma and bleeding from the ears.
He is wearing an ornate imflass buckler, a cloak, a sack, some smokey grey leathers, and some trousers.
>grin
You grin.

You meditate over Tillmen.
Tillmen's head damage is transferred to you.
It took you a moment to locate a wound you could transfer...
Roundtime: 3 sec.
!R>tr till any

Tillmen's body decays into compost.

Fatsix
09-11-2010, 05:33 AM
you forgot

You cast into the air above you and the sky rips open into a void! The fissure begins to feed on the air around you!
Someone is knocked over by the wind!
Someone scrambles to avoid being sucked into the void!
Cast Roundtime 3 Seconds.
>The icy blue Harry disk disintegrates, dropping everything on the ground.
>Someone giggles.
>Someone just left.
* Someone returns home from a hard day of adventuring.

Then House comes and sancts the room for ya. Real bitch move..Not to mention it was all from invisibility...

BriarFox
09-11-2010, 08:25 AM
Then House comes and sancts the room for ya. Real bitch move..Not to mention it was all from invisibility...

10 to 1 odds that he makes cap and then quits as soon as someone else does. People like this cockgoblin don't like it when things are "fair." He just likes to kill characters lower in level than his main, then congratulate himself on his prowess.

IorakeWarhammer
09-11-2010, 09:02 AM
wish i was logged in - gosh guys, call wind, implode on a slammer? you gotta 1 shot him. 500 AS to the face with a feras mace would have done the trick for sure.

IorakeWarhammer
09-11-2010, 09:31 AM
happy 80th by the way.. biotch!! <3

Fatsix
09-11-2010, 10:00 AM
wish i was logged in - gosh guys, call wind, implode on a slammer? you gotta 1 shot him. 500 AS to the face with a feras mace would have done the trick for sure.


He's running around invisible, kind of hard to defend that, or track him for that matter. I'm not gonna lie, it was fucking irritating getting killed while hunting, but fun as hell watching everyone else die and trying to track him. Eventually we figured it out. Started getting him at the puzzle at Magahaara tower. Also he has to drop invis to goto his table. And 500 AS is not enough jaeden.

IorakeWarhammer
09-11-2010, 10:22 AM
welll I can generate about 530 AS right now. and you have to account for pushdown. even a +101 is enough to get a crit with feras.

FAPAuctions
09-11-2010, 10:25 AM
http://i278.photobucket.com/albums/kk106/wsowen02/1270313079952.jpg

IorakeWarhammer
09-11-2010, 10:26 AM
<3

FAPAuctions
09-11-2010, 10:28 AM
welll I can generate about 530 AS right now. and you have to account for pushdown. even a +101 is enough to get a crit with feras.

You could get me. I was only running self-spelled, which is something like 500 DS. Eventually I'll get un-lazy and do COL for the DS.

IorakeWarhammer
09-11-2010, 11:02 AM
hey - you didn't kill me, so no beef. just sayin, if they're mad they shouldn't give you an opportunity to slam

Daragon
09-11-2010, 11:04 AM
hey - you didn't kill me, so no beef. just sayin, if they're mad they shouldn't give you an opportunity to slam

You should kill him FAP I think he is challengin you.

Fatsix
09-11-2010, 04:28 PM
welll I can generate about 530 AS right now. and you have to account for pushdown. even a +101 is enough to get a crit with feras.


You have much to learn, there is no DS pushdown when hes 20 trains over and 1x perception. Ask katze about 10 levels over...

FAPAuctions
09-11-2010, 04:46 PM
http://www.fohguild.org/forums/attachments/screenshots/150540d1284090722-funny-strange-random-pics-smilejpg.jpg

faloon
09-11-2010, 08:36 PM
Sylvester ftw

subzero
09-11-2010, 09:41 PM
call wind, implode on a slammer? you gotta 1 shot him. 500 AS to the face with a feras mace would have done the trick for sure.

Call wind, implode... 500 AS with feras. Hrm. What doesn't seem right about this.

FAPAuctions
09-11-2010, 09:42 PM
http://i.imgur.com/5awOp.jpg

Fatsix
09-11-2010, 09:46 PM
Call wind, implode... 500 AS with feras. Hrm. What doesn't seem right about this.

Uhm he's missing lightning bolts shooting out of his ass.

IorakeWarhammer
09-11-2010, 11:45 PM
did some calculations. pushing about 550 AS now. so yeah, with jackal aspect, i'd say pretty confidently i can probably hit anyone in game if they're self spelled.

IorakeWarhammer
09-12-2010, 08:09 AM
for the +10 AS? if i had a feline companion it would increase right? cuz they're.. "big cats"

i guess the pushdown from the extra ambush wouldn't be better than the 10 AS. consider though, that i'm full 2x ambush, so extra pushdown would definitely own

BriarFox
09-12-2010, 08:10 AM
i guess the pushdown from the extra ambush wouldn't be better than the 10 AS.

^. Panther is good for hiding bonuses, too.

IorakeWarhammer
09-12-2010, 09:13 AM
shoulda got a cat ^^
mastiffs rock though

BriarFox
09-12-2010, 09:16 AM
shoulda got a cat ^^
mastiffs rock though

Canines are good for Wolf, which enhances DEX and, thus, native crit weighting.

SpiffyJr
09-12-2010, 10:12 AM
Rodent or GTFO!

IorakeWarhammer
09-12-2010, 10:53 AM
Canines are good for Wolf, which enhances DEX and, thus, native crit weighting.

<SALIVATES AND PANTS WITH TONGUE WAGGING AND TONS OF DROOL COMING DOWN>

Toyalara
09-12-2010, 01:41 PM
Geeze, Fap, you really and truly loathe your peers here, don'tcha! Not only do you wish them the worst, but the ultimate worst! That article was just weird, train-wreck weird!

IorakeWarhammer
09-12-2010, 04:04 PM
least he isn't a troll. HATE those kind of people! ugh.