View Full Version : Spell Requirements In GS4
Zacciwie
07-28-2003, 10:50 PM
What skills are going to be needed to be normally trained for all the sorcerer spells in GS4? 1x SA, 1x scrolls (can't think of the new name right now), 1x sorcerer lore, 1x harness, and 2x control? I just want to know the minimums the GMs are expecting sorcerers to train in.
Also, does FA affect any of the spells? I thought it had something to do with 705.
Oh, and does anyone have the GS4 formulas for AS, CS, DS, and TD or are they still the same?
Bobmuhthol
07-28-2003, 10:58 PM
AS is the same, that much I know.
draconis nematoda
07-29-2003, 01:27 PM
Originally posted by Zacciwie
What skills are going to be needed to be normally trained for all the sorcerer spells in GS4? 1x SA, 1x scrolls (can't think of the new name right now), 1x sorcerer lore, 1x harness, and 2x control? I just want to know the minimums the GMs are expecting sorcerers to train in.
Also, does FA affect any of the spells? I thought it had something to do with 705.
Oh, and does anyone have the GS4 formulas for AS, CS, DS, and TD or are they still the same?
FA will not affect 705 in GS4, necromancy lore will.
Des
Scott
07-29-2003, 01:48 PM
From what I heard FA has never helped 705, that was just a myth.
Prestius
07-30-2003, 10:41 AM
>> From what I heard FA has never helped 705, that was just a myth. <<
Romulus said outright .. both at a Sorc seminar and in conversations in the hall at a past Simucon that First Aid helped 705. Turns out he was either wrong, mistaken, or just making it up!
He was the source of the "myth"!!
-P
Zacciwie
07-30-2003, 09:53 PM
I first heard of it during a sorcerer guild hunt. Always thought it was a factor since then.
So what sort of skill setups do people have so far with all these new skills?
So far, I've come up with one I think is nice, but I think there's a major flaw somewhere in the TP and stats parts.
For an Aetoloi Sorcerer...
CO- 70
DE- 50
DI- 60
LO- 62
IT- 70
ST- 77
AG- 66
IF- 63
WI- 75
AU- 67
+10 already added to prime stats
PTPs- 43
MTPs- 47
Skills:
2x control (unless 6mtp isn't enough to get both spiritual and elemental)
2x spells
1x shield
1x edged
1x scroll (whatever new name is)
1x MIU
1x perception
1x harness
.5x SA (trying to fit it in to get 1x, but I'm not too crazy about Implosion, but I do like Maelstrom)
.5x survival
.5x trading
.5x FA
.5x hiding (just for fun)
.5x swiming
.5x climbing
.5x sorcerer lore (same as SA)
.25x armor
.25x picking pockets (just for fun)
.25x physical training
I'm thinking of taking swiming and climbing to .25x since checks are probably going to be lowered.
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