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View Full Version : SC2: void rays OP? buildings not enough armor?



IorakeWarhammer
09-03-2010, 07:52 PM
hey guys,

anyone notice how much void rays own? i've been using them as toss. i can often feign a zealot mass so my zerg opponent goes roaches, and then i rush a void ray and i can usually take his hatchery out pretty quickly with a single void ray.

also anyone noticing the nexus/cc/hatch die a LOT quicker than in SC1?

Almost to diamond league for 3v3..

~Drew

Methais
09-03-2010, 07:55 PM
hey guys,

anyone notice how much void rays own? i've been using them as toss. i can often feign a zealot mass so my zerg opponent goes roaches, and then i rush a void ray and i can usually take his hatchery out pretty quickly with a single void ray.

also anyone noticing the nexus/cc/hatch die a LOT quicker than in SC1?

Almost to diamond league for 3v3..

~Drew

http://hphotos-snc3.fbcdn.net/hs656.snc3/32420_120282081324995_110291565657380_220099_76307 25_n.jpg

Danical
09-03-2010, 08:32 PM
If the opponent lets you mas Void Rays, then they deserve to lose.

That being said, I fucking hate void rays.

StrayRogue
09-03-2010, 09:05 PM
Mutas > VRs.

Ceyrin
09-03-2010, 09:48 PM
Mutas > VRs.

:yeahthat:

IorakeWarhammer
09-04-2010, 08:45 AM
yeah i dont like void rays vs mutas unless i have that other cheaper air unit with it

IorakeWarhammer
09-06-2010, 06:24 PM
diamond league.. :)