View Full Version : SAmmu Bug Thread
SpiffyJr
08-27-2010, 11:01 AM
Post em' here.
FAQ
Q. ;sammu doesn't work!
A. ;sammu <count>
GSKynthelig
08-27-2010, 11:19 AM
Just curious what I may be missing? I did a setup and filled in a good chunk of information.
;sammu
--- Lich: sammu active.
-- SAmmu: you're doing it wrong!
--- Lich: sammu has exited.
Flessen
08-27-2010, 11:20 AM
Did you do ;sammu setup first?
GSKynthelig
08-27-2010, 11:45 AM
Did you do ;sammu setup first?
Yup and filled in most of the info. I am not doing it for ranks so didn't fill in some of the shaft boxes.
SpiffyJr
08-27-2010, 12:14 PM
SAmmu v3.0827201
Author: SpiffyJr <spiffyjr@gmail.com>
Description: SAmmu is the only fletching script you will ever need!
help, ? show this help message
setup run the GUI configuration
bundle attempts to bundle your ammunition
refill refills ammo to amount using method specified
rank runs in rank-up mode
# runs in regular mode fletching # product(s)
Come on people! Read the help menu! (;sammu help or ;sammu ?)
;sammu <count>
GSKynthelig
08-27-2010, 12:54 PM
Guess I should have mentioned I got a help error.
>;sammu help
--- Lich: sammu active.
--- Exception: uninitialized class variable @@version in Object
sammu:734:in `start_script'
--- Lich: sammu has exited.
GSKynthelig
08-27-2010, 01:31 PM
Also letting you know it doesn't seem to go and restock to keep crafting.
[sammu]>get 1 my shaft from fae case
Get what?
>
--- Exception: undefined method `get_inventory' for #<SAmmu:0x801d198>
sammu:401:in `get_shaft'
--- Lich: sammu has exited.
SpiffyJr
08-27-2010, 01:58 PM
Update slib, for the love of god.
GSKynthelig
08-27-2010, 04:13 PM
Update slib, for the love of god.
Slib is on my auto update list. I just did it manually and all the same errors.
GSKynthelig
09-16-2010, 03:18 AM
It seems to buy glue or fletchings if needed but will error out on wood.
>;sammu 52
--- Lich: sammu active.
-- SAmmu: Running in normal mode
-- SAmmu: mind status - current: 75% pause: 100%
[sammu]>get 1 my shaft from fae case
Get what?
>
[sammu]>look in #4
I could not find what you were referring to.
>
[sammu]>get wood from fae case
Get what?
>
-- SAmmu: sorry, a fatal error has occured
-- SAmmu: Failed to buy wood!
--- Lich: sammu has exited.
Fatsix
09-16-2010, 08:08 AM
You have your container for wood set wrong. It cant find container #4. You either spelled it wrong have it set wrong. Try using just CASE.
Vagabondbard
09-18-2010, 04:52 AM
can i see a sammu setup example with the fields filled in?
That would be very helpful
Galenblackbard
GSKynthelig
09-19-2010, 02:37 AM
You have your container for wood set wrong. It cant find container #4. You either spelled it wrong have it set wrong. Try using just CASE.
Actually, I am not sure what the #4 is about because it always does it no matter what. It will get wood if I have it, just when there is no wood it won't buy it and errors out. Also, all the other ingredients are set for the same case and work fine with buying, stowing and using. That is why I found the wood issue to be odd.
Prosperanna
09-26-2010, 07:50 PM
Downloaded sammu, typed ;sammu setup and got:
--- Lich: sammu active.
--- Exception: undefined local variable or method `check_for_updates' for main:Object
sammu:35:in `start_script'
--- Lich: sammu has exited.
What am I missing?
Gnomad
09-27-2010, 06:31 PM
slib
badnade
11-13-2010, 01:51 AM
Getting this...
;sammu rank
--- Lich: sammu active.
-- SAmmu: Running in rank mode
-- SAmmu: mind status - current: 0% pause: 90%
[sammu]>get 1 my shaft from back
You remove a single arrow shaft from in your black canvas backpack.
>
[sammu]>look at my shaft
You see a single arrow shaft, made from wood, probably intended to be used with a bow. The arrow shaft has been pared down and smoothed.
>
-- SAmmu: current state: nock
[sammu]>get my Skinning knife
You remove a skinning knife from in your sack.
>
[sammu]>cut nock in #8698108 with #8687726
Generally, you should paint or crest your shafts before cutting nocks in them, but it is not necessary. If you decide to skip this step, you will not be able to go back and paint them later, although cresting might still be possible.
>
[sammu]>get my Skinning knife
You already have that.
>
-- SAmmu: sorry, a fatal error has occured
-- SAmmu: Unable to locate your knife!
[sammu]>put #8687726 in #8687725
You put a skinning knife in your sack.
>
[sammu]>put #8698108 in back
You put a single arrow shaft in your black canvas backpack.
>
--- Lich: sammu has exited.
>
is there a way to get it to skip the paint step all together?
sorry if this is a pain, its just my first time fletching, and I just feel like Im "doin it wrong!"
:tumble:
Deeified
12-05-2013, 01:38 AM
>;sammu 100
--- Lich: sammu active.
-- Running in normal mode
[sammu]>art skil
In the skill of fletching, you are a master with 500 ranks.
>
[sammu: -- congrats, you mastered!]
--- Lich: sammu has exited.
trying to make full arrows. i have the correct fields put in. i used the ;sammu rank command to level up. now i am unable to make complete arrows for hunting because i get this message.
any help?
IGN: Krilzin
SpiffyJr
12-06-2013, 09:17 AM
Take out the 'auto' from the mind settings.
Cap'nDrak
12-18-2013, 12:01 AM
[sammu]>cut #26245583 with #26001039
You pare away the excess wood, taking care to keep the shaft straight. The shaft is barely curved at all, but could stand to be a little thicker. It looks like it will work just fine, but is not really worthy of mention.
That was a little easier. Perhaps you are growing more skillful?
Roundtime: 22 sec.
Roundtime changed to 13 seconds.
R>
You notice that things have returned to their normal speed.
R>
--- Exception: wrong number of arguments (2 for 1)
sammu:1080:in `msg'
[sammu]>put #26001039 in #26001037
You put a dagger in your brocade longcoat.
>
[sammu]>put #26245583 in #26001037
You put a single arrow shaft in your brocade longcoat.
>
--- Lich: sammu has exited.
What am I doing wrong here?
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