View Full Version : Two Worlds II
SuckerFish
08-16-2010, 02:52 AM
http://bulk2.destructoid.com/ul/178725-two-worlds-ii-preview/TwoWorlds2_Witch-noscale.jpg
Sorry I had a problem with a bitch ass moderator on this board who only lets people post games that he deems appropriate in this forum. So I posted this again.
Normally I wouldn't take the time to write all this about a video game but this is one video game I can't help but write about. I had just gotten done watching my Wife play and beat Oblivion when I first finally got around to trying out Two Worlds 1 for the Xbox 360. After looking at Oblivion for months on end, and then looking at the graphics of Two Worlds 1, I was like, wtf is this? But then...things got interesting as I played it more and more. First I started realizing just how fricken huge the game actually is in terms of the World you can travel around in. I came to realize that it is actually bigger in scope than even Oblivion is. Than...I started to notice the variety of the different creatures you can fight in the game. Instead of having 1 kind of Wolf like Oblivion has, this game has like 5 different kinds. A regular wolf, a silver wolf, a gray wolf, an undead wolf, a ghost wolf, and there may even be more. Now...that's just 1 of the creatures if you can believe that. There are tons and tons and tons of other creatures in this game. Way more different varieties and types than Oblivion, and with a much smarter AI as they get higher in level.
The alchemy system is also WAY better than Oblivion in my opinion. And way easier. In Two Worlds all you have to do is grab plants and **** off the floor, and then you need 5 items total, different plants or different body parts of creatures you have killed, and then you just throw them into a mixer and you will come out with something valuable every time. More realistic in my opinion because in real life every plant has some kind of useful property to it.
Also, not to mention that you can set traps for animals in this game, you can make your own bombs, you can train in two weapon fighting just like in GS4, with smaller weapons only though, like machetes and stuff. Not to mention that the archery is amazing. You have such a variety of weapons to use (it reminds me of Diablo in so many ways as far as the way the weapons are gathered, dropped, etc.). We're talking everything you can think of pretty much that has ever been a weapon is in this game.
Everything about this game impresses me beyond belief. In fact, it is the greatest single player game I have ever played in my life so far (although it is also available in multiplayer). Once I got used to the graphics being below Oblivion's (but they aren't terribly bad in their own right), everything else in my opinion beat Oblivion hands down. Except perhaps for the character creation, I had some problems with the smoothness of that, and the fact that you can't be a girl kind of pissed my Wife off. But once your character is created (there are less options with this whole creation process than Oblivion has), but once your character has been created, you will never look back.
Oh and not to mention the spells. The spells fricken rock. There are so many different kinds, and the process of using them is more complicated and yet completely simple to understand all at the same time. All you have to do is train to a certain level in that particular spell group to use certain spells. Like level 3 in fire magic for a level 3 fire magic spell. There are so many different varieties of spells it's not funny. Way more than in Oblivion as well.
Anyways, enough about my praise for Two Worlds for the Xbox 360. The real purpose of this thread is for the coming release of Two Worlds 2. I have been salivating over the thought of this game coming out for weeks. It appears that they kept many of the things that made Two Worlds so great, and it looks like they have added new things as well, and improved the graphics to the level of Oblivion if not better.
I can NOT WAIT for this game. I have been saving my cigarette money and it has been killing me. lol. Every so often I will sneak a pack though. But anyways, here's the website with the info and the trailers and such. I believe the official release date is on October 5th of this year, according to wikipedia.
http://www.twoworlds2.com/confirm.php
But I challenge anyone to play Two Worlds 1 for the Xbox 360 for 1 week, and to let it grow on you, and then to tell me that you don't love it. I have been playing for weeks on the hard setting and I am only like level 20 at the moment. The game is extremely challenging on this setting and I love it for that.
For those who want to learn more about Two Worlds 1, you can learn a lot about it here:
http://xbox360.ign.com/objects/815/815215.html
I think you can get Two Worlds 1 for like $10-20 used but trust me it is WELL worth it. I've had to take a few days off of it because I have been playing it so much. And the good news is, just as I am falling in love with part 1, part 2 is coming out in October!!
upperguy
08-16-2010, 01:18 PM
I played the first one when it came out a while back and really enjoyed it despite a number of major flaws I ran across. I agree its scope is much larger than oblivion and I'm looking forward to the second.
Celephais
08-16-2010, 02:03 PM
So... your first post is some ad for a game, it gets deleted, and you decide to just repost it?
http://www.forumgarden.com/forums/video-games/52936-two-worlds-ii.html
Lets take a look at some of the things you said:
Now...that's just 1 of the creatures if you can believe that.
5 types of wolves... you think it's impressive because they just re-textured a creature to boost their monster count? This isn't exactly novel, believe that.
More realistic in my opinion because in real life every plant has some kind of useful property to it.
All kinds of stupid there. How about you go smoke some poison ivy.
you can train in two weapon fighting just like in GS4
Uh... have you played GS4?
The spells fricken rock. ... the process of using them is more complicated
So, simplifying alchemy is a good thing, and complicating spells is a good thing. Got it.
Like level 3 in fire magic for a level 3 fire magic spell.
OH! You're right, that is really complicated, but now that you've explained it, it's simple to understand at the same time!
I have been saving my cigarette money and it has been killing me. lol. Every so often I will sneak a pack though.
Cool story bro. Relevant and captivating, would read again.
I believe the official release date is on October 5th of this year, according to wikipedia. <non-wikipedia ad link>
Right right..
I'll leave you with this little montage of our time spent together
Also, not to mention that you can set traps ...
Not to mention that the archery ...
Oh and not to mention the spells ...
SuckerFish
08-16-2010, 07:24 PM
So... your first post is some ad for a game, it gets deleted, and you decide to just repost it?
http://www.forumgarden.com/forums/video-games/52936-two-worlds-ii.html
Lets take a look at some of the things you said:
5 types of wolves... you think it's impressive because they just re-textured a creature to boost their monster count? This isn't exactly novel, believe that.
All kinds of stupid there. How about you go smoke some poison ivy.
Uh... have you played GS4?
So, simplifying alchemy is a good thing, and complicating spells is a good thing. Got it.
OH! You're right, that is really complicated, but now that you've explained it, it's simple to understand at the same time!
Cool story bro. Relevant and captivating, would read again.
Right right..
I'll leave you with this little montage of our time spent together
Or....you could have just said that you don't like the game.
Gnome Rage
08-16-2010, 07:28 PM
Or you could not copy and paste your repeat post every time it gets deleted and actually have some respect for the moderators on this board.
Gnome Rage
08-16-2010, 07:41 PM
Obviously someone is moderating the board and deleting posts if his has been removed.
Nieninque
08-16-2010, 07:49 PM
Or, he posted the ad for this game ages ago and the mod he is referring to is Tsa'ah who used to go on mad power trips about shit like this.
Nah he posted it earlier today and it got deleted.
Nieninque
08-16-2010, 08:06 PM
Oh...interesting.
Mustve been Kranar then as he has posted a bit in the last couple of days.
Cant see why that old shite would have been deleted though.
Kranar is pretty decent about deleting stuff if you use the report button.
Nieninque
08-16-2010, 08:17 PM
Why would someone report that?
Did you see the first 3 posts he made?
SuckerFish
08-16-2010, 09:24 PM
Nah he posted it earlier today and it got deleted.
For no reason too. I mean it was funny. I posted this about a game I liked and it got deleted. For nothing. I had a link....because it was the link to the two worlds 2 official website. There is no other official website. So I had to add the link.
SuckerFish
08-16-2010, 09:25 PM
I played the first one when it came out a while back and really enjoyed it despite a number of major flaws I ran across. I agree its scope is much larger than oblivion and I'm looking forward to the second.
Have you seen the E3 trailer?
http://www.youtube.com/watch?v=YPc323rcuSA
For no reason too. I mean it was funny. I posted this about a game I liked and it got deleted. For nothing. I had a link....because it was the link to the two worlds 2 official website. There is no other official website. So I had to add the link.
You posted three rambling walls of texts full of links as a brand new poster that was blatant advertising for a game. That's the definition of spam.
4a6c1
08-16-2010, 11:22 PM
I googled bitch ass moderator because I wanted to be a worthy contributor to this worthy thread.
http://i35.photobucket.com/albums/d176/hardcorebecca/shaved.jpg
Androidpk
08-16-2010, 11:26 PM
Either he's shaved or he's wearing a beige colored cat suit.
SuckerFish
08-17-2010, 12:50 AM
Lets take a look at some of the things you said:
5 types of wolves... you think it's impressive because they just re-textured a creature to boost their monster count? This isn't exactly novel, believe that.
You are wrong about that. For example, a regular wolf in the game is the weakest of all the wolves. A gray wolf is a littler tougher than the regular one but not quite as tough as the silver wolf. And the ghost wolf is tougher than the silver wolf but nowhere near as tough as the undead wolf.
So that is a completely false statement that all they did was create the same wolf under a different name. They went above and beyond to make each one different.
Even the way they die is different. The ghost wolf can disappear before you even kill it and reappear somewhere else. But when you kill it it disappears where as the other "living" wolves just fall to the ground and don't disappear. They just lay there right where you left them. Even when you leave for hours and come back. The same is true for the undead wolf but that wolf has different properties to it as well.
The undead wolf can also poison you if it bites you, whereas the other wolves can not do this. So there is very much depth added in there.
And like I mentioned before we are just talking about one species of creature here. Imagine the depth of all the other ones. To give you an idea of how detailed the game actually is. I've never seen a game like it.
Rinualdo
08-17-2010, 12:52 AM
Wow, bots are getting more attitude these days.
Celephais
08-17-2010, 01:01 AM
Or....you could have just said that you don't like the game.
I never played the game, I probably have nothing against the game, all the points I addressed were directed at your impression of the game, not mine impression of the game. You seemed inarticulate and raving. As for wondering why you're not spam, you've contributed nothing to this community. You came in, posted links to a product and raved about the product, you posted multiple times in the same thread, copying exactly what you posted on other boards.
If there was a forum dedicated to Two Worlds, I wouldn't expect to be able to go there, and make a post only about Gemstone and link to the site and make no other contributions and have it not deemed as spam.
There is an off-topic folder, and someone comes in and posts about this great new Merkin there company is selling, links to the site, and contributes nothing else, that's spam.
If you want to be a member of the community, introduce yourself, say how you got here, ever play GS? Don't expect us to embrace you if all you're going to do is advertise this game.
Mighty Nikkisaurus
08-17-2010, 01:06 AM
You are wrong about that. For example, a regular wolf in the game is the weakest of all the wolves. A gray wolf is a littler tougher than the regular one but not quite as tough as the silver wolf. And the ghost wolf is tougher than the silver wolf but nowhere near as tough as the undead wolf.
So that is a completely false statement that all they did was create the same wolf under a different name. They went above and beyond to make each one different.
Even the way they die is different. The ghost wolf can disappear before you even kill it and reappear somewhere else. But when you kill it it disappears where as the other "living" wolves just fall to the ground and don't disappear. They just lay there right where you left them. Even when you leave for hours and come back. The same is true for the undead wolf but that wolf has different properties to it as well.
The undead wolf can also poison you if it bites you, whereas the other wolves can not do this. So there is very much depth added in there.
And like I mentioned before we are just talking about one species of creature here. Imagine the depth of all the other ones. To give you an idea of how detailed the game actually is. I've never seen a game like it.
No one really gives two shits about the wolves. Just stop posting advertisements and bitching when said advertisements are pulled.
SuckerFish
08-17-2010, 01:08 AM
Yes I seemed to have gotten ahead of myself. My name is Brenden. Not that most people care. lol. But...it's Brenden...and I have been a fan of Gemstone for a long time. I just unfortunately don't have the time or money to put into it at the moment so when my baby girl finally sleeps at night I play games on my Xbox 360.
I like coming to the forums here though and reading about the latest things going on in GS4 because I at least like to keep myself updated on all of that.
But another thing I will add about the game TW that I think is pretty cool is that even something as simple as a group of bandits camping out by a fire waiting for people to come down the road to attack them is that there is so much detail they put into even something like that. For example one of the bandits will kick dirt in your face while the other one tries to beat you with a club. Meanwhile the archer will run away from you until he or she gets enough distance and then they will fire at you with their bow. This is all going on at once by the way which I find amazing. Not to mention that if an animal runs into the mix they will attack both you and the bandits if you put enough distance between you and the group and if the animal loses interest in you. I mean words just don't give it all justice. I can't say enough about it.
Mighty Nikkisaurus
08-17-2010, 01:23 AM
http://firasd.org/wp/wp-content/uploads/2007/04/stop-posting.jpg
SuckerFish
08-17-2010, 01:23 AM
I'll balance it out by saying what is not so good about the game. The voice overs are horrible. They are almost painful to listen to so I usually play the game with the sound effects off. However the music is pretty cool so I like to leave that on.
But just like in GS4, different species of opponents don't always get along. In fact in this game they never get along if you aren't there for them to focus on. If a band of orcs is chasing you into a village of ogres than the ogres will try to kill the orcs just for crossing into their territory. And undead things don't get along with living things, but they always get along with each other. So that's kinda cool too.
Celephais
08-17-2010, 01:33 AM
The undead wolf can also poison you if it bites you, whereas the other wolves can not do this. So there is very much depth added in there.
Wow, not even sure how to address this one. "There is very much depth added in there". Do you talk like this? But let's not mention that giving a creature a poison component is not depth.
And like I mentioned before we are just talking about one species of creature here. Imagine the depth of all the other ones. To give you an idea of how detailed the game actually is. I've never seen a game like it.
Have you never played an MMO? I'm just going to use WoW because everyone is familiar with it.
These are all the wolves in WoW, they are just as "varied" if not moreso.
Gray Riding Wolf Beast
Stabled Frostwolf Beast
Vilebranch Raiding Wolf (Elite) 50 - 51 Beast Wolf
Black Riding Wolf Beast
Swift Timber Wolf 10 Beast
Swift Gray Wolf 10 Beast
Brown Riding Wolf 10 Beast
Arctic Riding Wolf 10 Beast
Black War Wolf
Frostwolf Bloodhound Beast Wolf
Frostwolf Beast Wolf
Prairie Wolf Alpha 9 Beast Wolf
Razormane Wolf 7 - 8 Beast Wolf
Felpaw Wolf 47 - 48 Beast Wolf
Red Riding Wolf Beast
Tamed Wolf Beast Wolf
Ragged Timber Wolf (Elite) 2 Beast Wolf
Ragged Young Wolf (Elite) 1 Beast Wolf
Silvermane Wolf 43 - 44 Beast Wolf
Timber Wolf (Elite) 2 Beast Wolf
Gray Forest Wolf 7 - 8 Beast Wolf
Swift Brown Wolf 10 Beast
Timber Riding Wolf 10 Beast
Dire Riding Wolf 10 Beast
Prairie Wolf 5 - 6 Beast Wolf
Vilebranch Wolf Pup 46 - 47 Beast Wolf
Diseased Wolf 53 - 54 Beast Wolf
Starving Winter Wolf 8 Beast Wolf
Wolfguard Worg 21 Beast Wolf
Rabid Dire Wolf (Elite) 20 - 21 Beast Wolf
Riding Wolf 2 Beast
Snow Tracker Wolf (Elite) 6 - 7 Beast Wolf
Starving Dire Wolf (Elite) 19 - 20 Beast Wolf
Winter Wolf (Elite) 7 - 8 Beast Wolf
Mangy Wolf 5 - 6 Beast Wolf
Young Wolf (Elite) 1 Beast Wolf
Bonechewer Riding Wolf 58 - 59 Beast
Thunderlord Dire Wolf 66 Beast Wolf
Thrallmar Riding Wolf 55 - 56 Beast
Grek's Riding Wolf 64 Beast
Bloodmaul Dire Wolf 65 Beast Wolf
Dire Timber Wolf Trigger 70 Beast
Bloodmaul Dire Wolf Trigger 70 Beast
Ancestral Spirit Wolf Beast
Terokkar Wolf Spirit 63 Beast Wolf
SuckerFish
08-17-2010, 01:39 AM
Wow, not even sure how to address this one. "There is very much depth added in there". Do you talk like this? But let's not mention that giving a creature a poison component is not depth.
Have you never played an MMO? I'm just going to use WoW because everyone is familiar with it.
These are all the wolves in WoW, they are just as "varied" if not moreso.
Gray Riding Wolf Beast
Stabled Frostwolf Beast
Vilebranch Raiding Wolf (Elite) 50 - 51 Beast Wolf
Black Riding Wolf Beast
Swift Timber Wolf 10 Beast
Swift Gray Wolf 10 Beast
Brown Riding Wolf 10 Beast
Arctic Riding Wolf 10 Beast
Black War Wolf
Frostwolf Bloodhound Beast Wolf
Frostwolf Beast Wolf
Prairie Wolf Alpha 9 Beast Wolf
Razormane Wolf 7 - 8 Beast Wolf
Felpaw Wolf 47 - 48 Beast Wolf
Red Riding Wolf Beast
Tamed Wolf Beast Wolf
Ragged Timber Wolf (Elite) 2 Beast Wolf
Ragged Young Wolf (Elite) 1 Beast Wolf
Silvermane Wolf 43 - 44 Beast Wolf
Timber Wolf (Elite) 2 Beast Wolf
Gray Forest Wolf 7 - 8 Beast Wolf
Swift Brown Wolf 10 Beast
Timber Riding Wolf 10 Beast
Dire Riding Wolf 10 Beast
Prairie Wolf 5 - 6 Beast Wolf
Vilebranch Wolf Pup 46 - 47 Beast Wolf
Diseased Wolf 53 - 54 Beast Wolf
Starving Winter Wolf 8 Beast Wolf
Wolfguard Worg 21 Beast Wolf
Rabid Dire Wolf (Elite) 20 - 21 Beast Wolf
Riding Wolf 2 Beast
Snow Tracker Wolf (Elite) 6 - 7 Beast Wolf
Starving Dire Wolf (Elite) 19 - 20 Beast Wolf
Winter Wolf (Elite) 7 - 8 Beast Wolf
Mangy Wolf 5 - 6 Beast Wolf
Young Wolf (Elite) 1 Beast Wolf
Bonechewer Riding Wolf 58 - 59 Beast
Thunderlord Dire Wolf 66 Beast Wolf
Thrallmar Riding Wolf 55 - 56 Beast
Grek's Riding Wolf 64 Beast
Bloodmaul Dire Wolf 65 Beast Wolf
Dire Timber Wolf Trigger 70 Beast
Bloodmaul Dire Wolf Trigger 70 Beast
Ancestral Spirit Wolf Beast
Terokkar Wolf Spirit 63 Beast Wolf
Alright I'll give you that but then you have to factor in that World of Warcraft is a game that is constantly being updated with new things being added all the time. With Two Worlds just like most console video games what you get is what you get unless you download packages online for the game which don't come out nearly as often as the ones in WoW do. So I can't really compare this game to WoW, because they are two totally different types of games for the most part.
However what is also cool about Two Worlds is that all the body parts and skins of creatures do not even need to be mixed in the alchemy process for you to gain benefits from them. The skins and body parts can be used for currency, they can be used to heal you in certain circumstances (and do other things depending on the creature), such as if you are poisoned and you kill and skin a ghoul, you can use the ghoul skin to cure your poison. Or....if you are lucky enough to find a piece of dragon skin, and you eat it, depending on the type of dragon, it can increase your properties permanently where as other types of creatures can only do it temporarily in some cases. So if you eat a certain type of dragon skin (and dragons are rare and hard to find), it will increase your strength, your dexterity, etc., for the rest of the game for as long as you play it. Of course there are potions that you can mix that will do this as well but the process is more complicated than in this case.
SuckerFish
08-17-2010, 01:56 AM
The only real advantage that I could say a console game, any console game for that matter, has over an internet based MMORPG is that if a person can't afford high speed internet access (and I am one of them), and if they can't afford to pay the monthly charge for the character slots, etc., for a game like a WOW, than they won't be able to play the game at all.
Whereas with a console game, you don't need internet access, you don't need to pay a monthly fee, and all you need is a console, electricity, a television, and the game.
Other than that good luck for anyone who tries to find advantages to a console game vs an online MMORPG.
Celephais
08-17-2010, 01:59 AM
Alright I'll give you that but then you have to factor in that World of Warcraft is a game that is constantly being updated with new things being added all the time. With Two Worlds just like most console video games what you get is what you get unless you download packages online for the game which don't come out nearly as often as the ones in WoW do. So I can't really compare this game to WoW, because they are two totally different types of games for the most part.
However what is also cool about Two Worlds is that all the body parts and skins of creatures do not even need to be mixed in the alchemy process for you to gain benefits from them. The skins and body parts can be used for currency, they can be used to heal you in certain circumstances (and do other things depending on the creature), such as if you are poisoned and you kill and skin a ghoul, you can use the ghoul skin to cure your poison. Or....if you are lucky enough to find a piece of dragon skin, and you eat it, depending on the type of dragon, it can increase your properties permanently where as other types of creatures can only do it temporarily in some cases. So if you eat a certain type of dragon skin (and dragons are rare and hard to find), it will increase your strength, your dexterity, etc., for the rest of the game for as long as you play it. Of course there are potions that you can mix that will do this as well but the process is more complicated than in this case.
Have you played any other video games ever? Monster drops being used as expendables or components is nothing new.
As for not comparing it to WoW, they're both fantasy RPGs set in open world environments, how can you not compare them. It is the defacto standard when measuring up fantasy games. Monthly subscription or not.
The game looks okay, but you're raving just makes me think it's some terrible game and you're doing viral marketing. I did some searching and other people seem to go on about how buggy the game was.
SuckerFish
08-17-2010, 02:02 AM
Have you played any other video games ever? Monster drops being used as expendables or components is nothing new.
As for not comparing it to WoW, they're both fantasy RPGs set in open world environments, how can you not compare them. It is the defacto standard when measuring up fantasy games. Monthly subscription or not.
The game looks okay, but you're raving just makes me think it's some terrible game and you're doing viral marketing. I did some searching and other people seem to go on about how buggy the game was.
Look usually you compare WOW to other mmorpgs. You don't compare it to a single player game that comes out for a console. I mean am I lost about this? There is a total difference.
If a game like Two Worlds was an online MMORPG, number one, It would probably rape WOW in every way. Number 2, I probably wouldn't be able to afford to keep playing it. Number 3, there would be a hell of a lot more money being put into it and it would have a hell of a lot more depth than it already has. Which is saying a lot. Not to mention the support it would have from a constant team of people updating it and adding all kinds of new things to it everyday or every week just like I said before. So......how then....are they even in the same category of games at the current moment?
Celephais
08-17-2010, 02:02 AM
The only real advantage that I could say a console game, any console game for that matter, has over an internet based MMORPG is that if a person can't afford high speed internet access (and I am one of them), and if they can't afford to pay the monthly charge for the character slots, etc., for a game like a WOW, than they won't be able to play the game at all.
Whereas with a console game, you don't need internet access, you don't need to pay a monthly fee, and all you need is a console, electricity, a television, and the game.
Other than that good luck for anyone who tries to find advantages to a console game vs an online MMORPG.
When I buy a console game, one of the most important aspects to me would be hearing if it's buggy. One of the first comments I saw when I was doing some searching about Two Worlds was that it was buggy, monthly subscription games (other than GS!) tend to fix bugs in their games, customer satisfaction is a priority. If I'm buying a console game, they already have my money, they have a lot less incentive to improve it, so it has to be good from the start.
SuckerFish
08-17-2010, 02:06 AM
When I buy a console game, one of the most important aspects to me would be hearing if it's buggy. One of the first comments I saw when I was doing some searching about Two Worlds was that it was buggy, monthly subscription games (other than GS!) tend to fix bugs in their games, customer satisfaction is a priority. If I'm buying a console game, they already have my money, they have a lot less incentive to improve it, so it has to be good from the start.
Well I haven't really found any bugs in the game at all yet. If they are talking about the loading process that you have to wait for from time to time when you enter into a new GIANT area and I mean GIANT as compared to the standard of ALL other console video games that have ever come out in 3D, than yes, I could see how some people would be annoyed with that.
But if you mean buggy as in certain things aren't where they are supposed to be, etc., or freezing, etc., I haven't really run into any problems with that at all. Although that can also depend on whether the cd is scratched as well.
Mighty Nikkisaurus
08-17-2010, 02:07 AM
Who did you play in game, SuckerFish? When did you start playing? What class were they? Where did you like to hang out in game? Who did you hang out with?
By game, I mean Gemstone.
SuckerFish
08-17-2010, 02:08 AM
Who did you play in game, SuckerFish? When did you start playing? What class were they? Where did you like to hang out in game? Who did you hang out with?
Man I have been away for so long....that it's hard for me to even remember. Honestly...I'm sure many of the same people are still there though. lol. If that helps.
SuckerFish
08-17-2010, 02:10 AM
Who did you play in game, SuckerFish? When did you start playing? What class were they? Where did you like to hang out in game? Who did you hang out with?
I usually pick the warrior in just about every game that offers it. I played off an on for years. But I always quit right when I hit level 20ish because I usually ended moving and having to deactivate my account and such. I don't exactly live the "stable" lifestyle for a game like Gemstone 4. lol. You gotta be able to put the work and time into it to get anywhere. And most people who are still playing have already done that long ago. Or purchased their characters I guess.
Celephais
08-17-2010, 02:12 AM
Look usually you compare WOW to other mmorpgs. You don't compare it to a single player game that comes out for a console. I mean am I lost about this? There is a total difference.
I can compare WoW to Yatzee if I want, they're both ways of spending my time. You are absolutely foolish if you think that a fantasy open world console game shouldn't be compared to WoW. You yourself tried to compare your game to GS by mentioning TWC, I mentioned that WoW blows your shitty 5 versions of a wolf out of the water, because you said you didn't know of another game that did that. Right here:
I've never seen a game like it.
If a game like Two Worlds was an online MMORPG, number one, It would probably rape WOW in every way.
It wouldn't rape it in number of wolf types.
Number 2, I probably wouldn't be able to afford to keep playing it. Number 3, there would be a hell of a lot more money being put into it and it would have a hell of a lot more depth than it already has.
And correct me if I'm wrong, but stirring a bunch of skins in a pot is depth.
Which is saying a lot. Not to mention the support it would have from a constant team of people updating it and adding all kinds of new things to it everyday or every week just like I said before. So......how then....are they even in the same category of games at the current moment?
Gee you'd think if this game would wipe the floor with WoW they should really make it an MMO, I mean, that's a lot of money they're leaving on the table.
In fact, it is the greatest single player game I have ever played in my life so far (although it is also available in multiplayer).
Multiplayer ... doesn't appear to be raping WoW.
All I know is that I rate games based on the number of wolves the game has.
Celephais
08-17-2010, 02:13 AM
Man I have been away for so long....that it's hard for me to even remember. Honestly...I'm sure many of the same people are still there though. lol. If that helps.
I bet that helped her a lot. Nikki, if you want to figure out how he was, just ask people in the game if they knew him, they probably did... but you won't be able to tell them his character name or class or anything, but yeah, they knew him.
SuckerFish
08-17-2010, 02:14 AM
I can compare WoW to Yatzee if I want, they're both ways of spending my time. You are absolutely foolish if you think that a fantasy open world console game shouldn't be compared to WoW. You yourself tried to compare your game to GS by mentioning TWC, I mentioned that WoW blows your shitty 5 versions of a wolf out of the water, because you said you didn't know of another game that did that. Right here:
Yes but I meant to compare it to a console game non MMORPG. You meant something totally different. And by the way I never compared it with GS4 to see which one was better.
I mean why does everybody use WOW? I hear WOW has all kinds of problems of it's own. Adding things all the time isn't always a good thing by the way. Many people are disappointed with some of the changes that come out. And very rarely if I understand right are those changes taken back unless enough people force it. But companies don't like to look bad. So good luck with that.
Mighty Nikkisaurus
08-17-2010, 02:23 AM
I usually pick the warrior in just about every game that offers it. I played off an on for years. But I always quit right when I hit level 20ish because I usually ended moving and having to deactivate my account and such. I don't exactly live the "stable" lifestyle for a game like Gemstone 4. lol. You gotta be able to put the work and time into it to get anywhere. And most people who are still playing have already done that long ago. Or purchased their characters I guess.
I call shens.
You've avoided giving me any specific, game-related information that would let anyone know you actually played GS, and frankly unless someone had Alzheimers there's no way in hell you could play a character to 20 levels and forget their name or what class they were or even which places/towns/resting spots you preferred. Hell, there's no way you could forget every single name of every single person you encountered.
As far as this, "well you have to have a stable lifestyle and put in the work and time to get anywhere!" stuff... yeah that makes a ton of sense, since you totally have to be high levels/capped if you want to enjoy the vast amounts of end game content being offered. GS really is geared around grinding up to cap as quickly as possible so you can start reaping the glorious end game rewards, and makes the mid-levels really pointless and doesn't cater at all to the casual player, nope, not at all.
But I'll be sure to ask around in game if anyone knows the complete fucking retard posting advertising spam on the PC. I'm sure plenty of people know you and are around. lol.
Celephais
08-17-2010, 02:32 AM
The alchemy system is also WAY better than Oblivion in my opinion. And way easier. In Two Worlds all you have to do is grab plants and **** off the floor, and then you need 5 items total, different plants or different body parts of creatures you have killed, and then you just throw them into a mixer and you will come out with something valuable every time. More realistic in my opinion because in real life every plant has some kind of useful property to it.
I keep re-reading this. This is just gold. That's a much more realistic way for alchemy to work.
EVERY. PLANT.
SuckerFish
08-17-2010, 02:32 AM
I call shens.
You've avoided giving me any specific, game-related information that would let anyone know you actually played GS, and frankly unless someone had Alzheimers there's no way in hell you could play a character to 20 levels and forget their name or what class they were or even which places/towns/resting spots you preferred. Hell, there's no way you could forget every single name of every single person you encountered.
As far as this, "well you have to have a stable lifestyle and put in the work and time to get anywhere!" stuff... yeah that makes a ton of sense, since you totally have to be high levels/capped if you want to enjoy the vast amounts of end game content being offered. GS really is geared around grinding up to cap as quickly as possible so you can start reaping the glorious end game rewards, and makes the mid-levels really pointless and doesn't cater at all to the casual player, nope, not at all.
But I'll be sure to ask around in game if anyone knows the complete fucking retard posting advertising spam on the PC. I'm sure plenty of people know you and are around. lol.
Look I'm telling you the truth here I can barely remember a single other player in the game that I played with as far what their name was. I know what my name was, but I'd rather not say. Because all that's going to do for you is give you a launching pad for all kinds of insults. Because inevitably no matter what I say my name was you would say, "Oh, great, it's this guy."
Celephais
08-17-2010, 02:35 AM
Look I'm telling you the truth here I can barely remember a single other player in the game that I played with as far what their name was. I know what my name was, but I'd rather not say. Because all that's going to do for you is give you a launching pad for all kinds of insults. Because inevitably no matter what I say my name was you would say, "Oh, great, it's this guy."
Oh man... this just got good.
Mighty Nikkisaurus
08-17-2010, 02:35 AM
Plant: Poison Oak
Useful Property: Natural toilet paper
Mighty Nikkisaurus
08-17-2010, 02:36 AM
Look I'm telling you the truth here I can barely remember a single other player in the game that I played with as far what their name was. I know what my name was, but I'd rather not say. Because all that's going to do for you is give you a launching pad for all kinds of insults. Because inevitably no matter what I say my name was you would say, "Oh, great, it's this guy."
WARCLAIDH? Is that you? Who taught you how to spell?!
SuckerFish
08-17-2010, 02:38 AM
WARCLAIDH? Is that you? Who taught you how to spell?!
Ahhh the Claidhmore. I rememeber it well. But no that wasn't my name. I'm being sucked into the World of GS4 here. And I don't even play it anymore.
Mighty Nikkisaurus
08-17-2010, 02:38 AM
Plant: Dandelion
Useful Property: Easily dispersed seeds for creating a weedy mess in the grumpy neighbors perfect lawn and flower beds.
SuckerFish
08-17-2010, 02:41 AM
Plant: Dandelion
Useful Property: Easily dispersed seeds for creating a weedy mess in the grumpy neighbors perfect lawn and flower beds.
I thought they could also be eaten.
Mighty Nikkisaurus
08-17-2010, 02:44 AM
Plant: Stinging Nettle
Useful Property: effective punishment weapon, specifically beating a long branch against the brother who destroyed your tree fort to use the wood for his own tree fort.
Celephais
08-17-2010, 02:45 AM
I thought they could also be eaten.
Wow, sounds like dandelions have LOTS of useful properties. I guess I was wrong, just mash up plants and a dead rat skin, and you can create a potent salve that could cure anything.
Mighty Nikkisaurus
08-17-2010, 02:47 AM
Wow, sounds like dandelions have LOTS of useful properties. I guess I was wrong, just mash up plants and a dead rat skin, and you can create a potent salve that could cure anything.
Woah woah woah there Mr. Fancy, who said anything about this "rat skin"? A potion of that magnitude would imbalance everything.
Celephais
08-17-2010, 03:00 AM
Well doesn't have to be rat skins, pretty much just any carcass of any animal, they're all the same.
Mighty Nikkisaurus
08-17-2010, 03:03 AM
Pf, if it was realistic there'd be a useful property for every animal carcass.
Jarvan
08-17-2010, 03:16 AM
WARCLAIDH? Is that you? Who taught you how to spell?!
:rofl:
SuckerFish
08-19-2010, 10:53 PM
Got a little update for you guys. I found a new species of Wolf in the snow areas called a white wolf. It appears to be a bit stronger than the silver wolf. But not quite as strong as the ghost wolf. So that makes 6 different types of wolves so far. Also it appears to be resistant to fire magic.
Mighty Nikkisaurus
08-20-2010, 01:35 AM
BREAKING NEWS REPORT
Levels of Give-a-fuck remain at a steady 0%! More at 8.
SuckerFish
08-20-2010, 01:42 AM
I'm telling you guys I think they should make a comic book out of this game. I would read it.
Showal
08-20-2010, 07:43 AM
I'm telling you guys I think they should make a comic book out of this game. I would read it.
if they made a sex doll would you fuck it and pot here everytime you found a new orifice or took it out to dinnner and had a good conversation with it?
Drisco
08-20-2010, 08:13 AM
So is he a bot? A clever crafty bot? One of those new gen bots? DOES HE HAVE ARTIFICIAL INTELLIGENCE?!
Ashlander
08-20-2010, 08:17 AM
So is he a bot? A clever crafty bot? One of those new gen bots? DOES HE HAVE ARTIFICIAL INTELLIGENCE?!
Bot yes but there are no signs of intelligence.
SuckerFish
09-27-2010, 06:43 AM
Just a little bit longer folks...and your dreams will come true. October is almost here and I'll have my gold piece....AKA...Two Worlds II
Showal
09-27-2010, 08:07 AM
Just a little bit longer folks...and your dreams will come true. October is almost here and I'll have my gold piece....AKA...Two Worlds II
I heard that they added two new wolves. A striped one that's a little less tough than a shadow wolf and another one that when you kill will post an ad for the game on your forum or social media outlet of choice. They're working on a third one that makes people actually care but they haven't found the right plant to mix a chicken breast with in real life to make this work.
Parkbandit
09-27-2010, 08:59 AM
I heard that they added two new wolves. A striped one that's a little less tough than a shadow wolf and another one that when you kill will post an ad for the game on your forum or social media outlet of choice. They're working on a third one that makes people actually care but they haven't found the right plant to mix a chicken breast with in real life to make this work.
Actually, the stripped one is tougher than a shadow wolf against fire damage.
God, you don't know anything!
Showal
09-27-2010, 09:37 AM
Actually, the stripped one is tougher than a shadow wolf against fire damage.
God, you don't know anything!
sorry. I have been saving up my cigarette monney in anticipation and I made a mistake. Don't worry though, I sneak some here and there.
Gelston
09-27-2010, 04:03 PM
I actually do look forward to Two Worlds 2, I have heard some retty awesome magazine reviews of it.
And I think this guy us LordPaco.
Warriorbird
09-27-2010, 04:12 PM
Successful troll is stupid.
SuckerFish
10-05-2010, 03:27 AM
One of the things that is going to make Two Worlds 2 so special is that it has Enhanced AI, balancing standards, experienced authors, an active combat system, the innovative DEMONSTM magic management, and the PAPAKTM alchemy system which will guarantee enjoyment for new and experienced gamers. An artistic system of attack and defense moves has been integrated into the game. Parries and changing hit results creates a real opportunity for tactics and excitement, as the AI engage in combat and employ strategy of their own. The game also offers extreme flexibility in the weapon and armament design possibilities. The cornerstone at the heart of this feature is the newly created CRAFTTM tool. Players can break down items into their basic materials and create new unique items. "Two Worlds II" is also graphically superb. The powerful GRACETM engine offers technological highlights such as an unlimited number of dynamic light sources, 24 bit HDR post-processing, and Real Eye Adaptation. It will drastically reduce loading times, improve general game performance, and enable full gameplay with only moderate hardware requirements.
Celephais
10-05-2010, 03:33 AM
One of the things that is going to make Two Worlds 2 so special is that it has Enhanced AI, balancing standards, experienced authors, an active combat system, the innovative DEMONSTM magic management, and the PAPAKTM alchemy system which will guarantee enjoyment for new and experienced gamers. An artistic system of attack and defense moves has been integrated into the game. Parries and changing hit results creates a real opportunity for tactics and excitement, as the AI engage in combat and employ strategy of their own. The game also offers extreme flexibility in the weapon and armament design possibilities. The cornerstone at the heart of this feature is the newly created CRAFTTM tool. Players can break down items into their basic materials and create new unique items. "Two Worlds II" is also graphically superb. The powerful GRACETM engine offers technological highlights such as an unlimited number of dynamic light sources, 24 bit HDR post-processing, and Real Eye Adaptation. It will drastically reduce loading times, improve general game performance, and enable full gameplay with only moderate hardware requirements.
Phew, finally a game where the AI engages in combat.
Stop hauking your shitty game.
SuckerFish
10-05-2010, 03:33 AM
Ok so I have good news and I have bad news. The good news is that the official name of the game appears to be Two Worlds: The Temptation, and the bad news is that the games release date has been pushed back to January of 2011. So now the countdown has been reset to 117 days till impact.
http://www.vgreleases.com/xbox360/releasedate-94606.aspx
Celephais
10-05-2010, 03:35 AM
Actually you know what... yeah lets get this way up on SEO, nothing like
"TWO WORLDS SUCKS DONKEY COCK" to promote sales.
SuckerFish
10-05-2010, 03:36 AM
Two Worlds 2 was supposed to launch ... well, it was originally going to release the same same week as Halo: Reach, but then it wised up and moved to October, and now it seems publisher SouthPeak feels it best to just move it to January 2011. The publisher plans to take the extra time for "heavyweight quality assurance" so that the title is "absolutely flawless" for its launch.
The new date is officially only for North America, with an updated release date for the UK, Australia and New Zealand coming "in the near future."
http://www.joystiq.com/2010/09/27/two-worlds-2-receives-second-delay-in-two-weeks-begins-quest-in/
SuckerFish
10-05-2010, 03:38 AM
Actually you know what... yeah lets get this way up on SEO, nothing like
"TWO WORLDS SUCKS DONKEY COCK" to promote sales.
How dare you insult a genuine piece of history like that. This is a masterpiece you are addressing here. Watch your tongue soldier.
Celephais
10-05-2010, 03:39 AM
I'd actually prefer if instead of worrying about quality assurance they added more wolves.
SuckerFish
10-05-2010, 03:40 AM
I'd actually prefer if instead of worrying about quality assurance they added more wolves.
They better have! I'm buying it right off the shelf and I rarely do that because I usually wait till the game goes down about half price.
I hope there are at least 15% more wolves than before.
Celephais
10-05-2010, 03:47 AM
They better have! I'm buying it right off the shelf and I rarely do that because I usually wait till the game goes down about half price.
I hope there are at least 15% more wolves than before.
Can you really afford to do that? Did you quit smoking? There's no way you could if you're still sneaking a pack every now and then, does your girlfriend know?
SuckerFish
10-05-2010, 03:50 AM
Can you really afford to do that? Did you quit smoking? There's no way you could if you're still sneaking a pack every now and then, does your girlfriend know?
I have been sneaking a pack here and there. But I try to get the bugler kind if I can't afford the other. But now...it's going to even harder for me to hold onto my money. Had it come out in a few days, it would be a sure bet. Now I'm going to have to REALLLLLY buckle down on this shit. So to speak.
Showal
10-05-2010, 08:53 AM
the bad news is that the games release date has been pushed back to January of 2011.
I can't smoke until January 2011?? What the fuck are these shitty game designers trying to make me do here!?
I have been sneaking a pack here and there. But I try to get the bugler kind if I can't afford the other. But now...it's going to even harder for me to hold onto my money. Had it come out in a few days, it would be a sure bet. Now I'm going to have to REALLLLLY buckle down on this shit. So to speak.
Why is it harder now to hold on to the money?
I've been skipping out on my pack a day habit since the first post. At roughly $9 a pack, I've so far saved about $400 (I've snuck a few packs here and there, but also bought the cheaper brands to stretch out my money). Is $400 going to be enough to buy this game? If I keep this up until January, I'll have saved up almost $1200! Hopefully the game will be only about $1050 so I can use the leftover money to buy a cigarette or two.
Every day though, I keep thinking about breaking down and buying all this money's worth of cartons and sitting down for an all day smokefest. Lord knows I've earned it.
When in January is this coming out?
SuckerFish
10-09-2010, 12:02 AM
When in January is this coming out?
Not exactly sure. They keep pushing it back. But I did read somewhere that this was the official month that it's coming out though. Sometime in January of 2011.
Jace Solo
10-09-2010, 12:42 AM
I can't smoke until January 2011?? What the fuck are these shitty game designers trying to make me do here!?
Why is it harder now to hold on to the money?
I've been skipping out on my pack a day habit since the first post. At roughly $9 a pack, I've so far saved about $400 (I've snuck a few packs here and there, but also bought the cheaper brands to stretch out my money). Is $400 going to be enough to buy this game? If I keep this up until January, I'll have saved up almost $1200! Hopefully the game will be only about $1050 so I can use the leftover money to buy a cigarette or two.
Every day though, I keep thinking about breaking down and buying all this money's worth of cartons and sitting down for an all day smokefest. Lord knows I've earned it.
When in January is this coming out?
Oh...I see what you're trying to do here....sneaky...but I like it.
Keep it up, lets see how long you ca..oh...nevermind...just keep doing what you're doing.
Bobmuhthol
10-09-2010, 01:27 AM
I'd actually prefer if instead of worrying about quality assurance they added more wolves.
hahahahahaha I love this
SuckerFish
10-22-2010, 11:10 AM
An updated teaser video (the one on the top left):
http://www.twoworlds2.com/en/videos.html
Showal
10-23-2010, 01:37 AM
[QUOTE=SuckerFish;1189565]An updated teaser video (the one on the top left):
[url]
sick teaser bro
SuckerFish
10-23-2010, 09:47 AM
[QUOTE=SuckerFish;1189565]An updated teaser video (the one on the top left):
[url]
sick teaser bro
Yes. It is.
SuckerFish
10-23-2010, 09:53 AM
Here I'll make it easier:
http://www.youtube.com/watch?v=1EHdc2AK5g8&feature=related
SuckerFish
10-23-2010, 10:19 AM
Since Two Worlds The Temptation (Two Worlds 1)
Five years have passed since the dramatic events in Antaloor brought the whole world to the edge of the abyss... and the hero's strength is finally exhausted. He is a prisoner in the dark dungeons of Gandohar's castle and any hopes he has of saving his sister seem to have vanished along with his freedom. In spite of a self-sacrificing battle against evil, the twins were separated and Kyra is now under the influence of a powerful magic spell from which there is no escape. Evil influences are attempting to awake the slumbering powers of an old generation in order to dominate all of Antaloor, and the hero is powerless to do anything about it...
However, just as his despair has reached its lowest ebb, a faint ray of hope appears from a completely unexpected direction. The hated Orcs have put together a rescue squad and the hero is amazed when they free him from the chains of his tormentors. Still sceptical about this new-found truce between two races which have always been deadly enemies, the hero once again finds himself confronted by a completely new situation... now he has to find out why the Orcs helped him - and learn as much as he can about their mysterious leader, the legendary Dragon Queen. She is both beautiful and mysterious - but the hero must trust her if he has to have his long-planned revenge. So he starts out on a dangerous journey through a land desecrated by evil - a journey he hopes will shed some light on Gandohar's dark past and help him find a weak point in the defenses of this powerful Mage... only then can he finally rescue his sister, Kyra.
Gandohar's palace, with its brooding and menacing atmosphere, is only one of the many fascinating locations which await the player's avatar. Two of these locations are the craggy island of the Dragon Queen with its dark catacombs and mysterious ruined temple, and the twin desert cities, Hatmandor and Cheznaddar. Hatmandor is a flourishing centre of trade, but Cheznaddar has seen better times, and is a magnet for those who prefer to skulk in the darkness. Players will fall under the spell of many more locations and the adventures associated with them - just two of the many sites are the fascinating Asian world of New Ashos and the legendary Veneficus University, where the most powerful Mages impart their knowledge to eager students. And a visit to the small village of Conney and the colony of Tir Geal in the depths of the swamps will reveal helpful secrets from Gandohar's dark past.
Many characters with colorful background stories inject their own particular brand of living, breathing vitality into this world; characters like Ed Teal, for example, the most infamous and cunning pirate ever to have sailed Antaloor's seas. Even the less spectacular characters, like Lawrence Lexington have so much charisma that players are drawn deep into the world of Antaloor again and again.
All these locations and characters - and the adventures that are closely linked to them - enable players to embark on a journey into Antaloor's past, which is closely linked with the past of the hero. And many a surprise will come to light before the ultimate battle for the fate of the world commences...
When Antaloor was created at the beginning of time, the many races populating this paradise lived in harmony with one another. But this peace didn't last long. Uprisings took place and civil wars abounded - conflict had finally ousted harmony. The skirmishing and full-scale battles finally reached such a proportion that civilized life on Antaloor collapsed. The effects of this were so far-reaching that almost all of Antaloor was crushed by the rival forces. The power structure of the four elements - Water, Air, Earth and Fire - was stretched to the limits, and only some Herculean efforts were able to save it from collapsing completely. The scale of the destruction, however, was enormous.
This near-apocalypse saw the birth of the Orphans, a small band who fought on the side of good. Although small in number, they decided to learn from the mistakes of the generations that had gone before - and to usher in a new era. Four of these Orphans stood out from the rest - and they were destined to be the spiritual leaders of the new age. During a historic meeting, the four created a powerful pact that would permanently repair the damage their ancestors had done to Antaloor.
They sacrificed their own dreams to bring peace to the land and swore eternal service to the four elements of power. In this way, the Gods of Antaloor were created and are still worshipped to this day: Maliel, the Goddess of the Air, Throglin, God of the Earth, Yatholen, God of the Water and Aziraal, the God of Fire. The peace they created lasted for a long, long time... until the evil Gandohar discovered the old writings of the Orphans. He deciphered them and ultimately discovered the secret of the four elements' power. A new wave of fate now threatened all of Antaloor - and still threatens the land today. Gandohar used his new-found knowledge to gain control of the elements and thus control the entire known world.
Gandohar, the Dark Lord, knew that he would have to access the power of the quartet to even have a chance of becoming a God himself. He succeeded in disrupting the balance between the elements, thanks to cunningly laid plans and traitorous schemes. At the same time as the God of Fire was vanquished, the gates of power opened up for another element - and since then its dark magic has spread evil shadows over all of Antaloor. Gandohar seized this unique opportunity created by the emergence of this new element without leadership. He started out on his evil path by trying to use the power in the body of Kỹra, a descendant of the Orphans. He thought that this would help him gain full control over the dark magic and attain a place among the remaining gods. But Kỹra's human body - in spite of her ancestry - could not stand the enormous strain of the procedure for very long. So, having beaten Antaloor into submission, Gandohar now sits in his stronghold in Vahkmaar and concocts a devilish plan... one which will give him power over one of the most dazzling characters in the land. But the followers of good also take up the struggle and attempt to shift the balance of forces in their favor. Once again, the battle for Antaloor has begun...
http://twoworlds.wikia.com/wiki/Two_Worlds_Wiki
phantasm
10-23-2010, 11:01 AM
January release date you say?
That is game industry code for "No one gives a shit about this game"
SuckerFish
10-23-2010, 11:41 AM
January release date you say?
That is game industry code for "No one gives a shit about this game"
Incorrect. Slated to be one of the most popular games of 2011. And probably afterwards a timeless piece of history that never gets old. Sort of like the La Bamba song.
SuckerFish
10-23-2010, 11:48 AM
http://www.youtube.com/watch?v=PK2HANwsUWg
Androidpk
10-23-2010, 12:04 PM
Incorrect. Slated to be one of the most popular games of 2011. And probably afterwards a timeless piece of history that never gets old. Sort of like the La Bamba song.
Slated by WHO? The first game was complete shit and got shit on in all of its reviews. It ended up with a metacritic score of 50.
SuckerFish
10-23-2010, 12:12 PM
Slated by WHO? The first game was complete shit and got shit on in all of its reviews. It ended up with a metacritic score of 50.
I'm talking about Two Worlds 2 not Two Worlds 1 and you must be mistaken because the first game was a masterpiece with a few flaws in it. However, from what I gather Two Worlds 2 has eliminated all of those flaws.
There were good and bad reviews for Two Worlds 1. If you were a true fan of the game you would know this.
SuckerFish
10-23-2010, 12:57 PM
So far here is the class layout as far as people know:
Warrior (2 handed, 2 1h)
Wizard (Air, Fire, Earth, Water)
Necromancer
Archer
Assassin
Tank Warrior (Paladin like)
Magician
Hybrid
Only the way the game is going to work is that you can progress to become one of the classes throughout the game whereas everyone starts out as the hero without a class in the beginning.
SuckerFish
10-23-2010, 01:17 PM
By the way I forgot to mention that they were supposed to have included a system in the game where you can design your own weapons and armor.
Showal
10-23-2010, 01:23 PM
By the way I forgot to mention that they were supposed to have included a system in the game where you can design your own weapons and armor.
When's the update so you can design your own wolves?
SuckerFish
10-23-2010, 01:29 PM
As far as the size of the game is concerned, The game world is going to be about 60 Sq Km which is around 30% bigger than the original. Oblivions world is 40 Sq Km.
The game world itself would be even larger than that, since it includes water areas not covered in that 60 sq Km.
Here's a link where you can read the actual quote:
http://twoworldsvault.ign.com/fullstory.php?id=57097
SuckerFish
10-23-2010, 01:32 PM
"Unlike previous rumours, this time the editors went ahead and asked about actual LANDMASS size of TW2. And, much to our surprise, it's 60 sq.km. of actual walkable land. I.e., the ocean (which surrounds all the landmasses in the game) allows for an even greater amount of maritime exploration. What's more, devs had a very important rule of thumb when creating the worldspace: "if something's visible on the horizon, you can get there"."
Nice. That's what I call thinking about the player.
SuckerFish
10-23-2010, 01:37 PM
"The cities in TW2 are vast. Some are not only occupying wide areas, but are also developed vertically - there's a lot of climbing possibilities, although actual free-running sequences known from Assassin's Creed are less likely. Devs promise that all (or almost all) that has doors can be opened (usually via a lockpicking minigame)."
Also very nice.
SuckerFish
10-23-2010, 01:41 PM
How about the water masses? Can you use a boat or something instead of just swimming in them like most other RPG games including the first Two Worlds?
For all you ocean lovers out there, the answer appears to be yes:
"Few new tidbits regarding sailing have also been served. Apparently, the sea is so vast that actual swimming from island to island will take ages, almost forcing one to use a boat or a ship. The sailing itself will require navigating the ship and setting the sail to properly catch wind to propel the vessel. Interactivity doesn't end here. If you wander off too far from your course and land, there's a chance sea storm will destroy your boat.
After that, a hero wakes up after being swept up to the nearest shore as a castaway. It'll be interesting to see how this one pans out. Water is very beautifully crafted in TW2, owing to its superb engine. When you wade knee or waist deep in the water, it becomes murky from the sand/silt. Transparency of the water additionally varies with depth, sunlight, type of seabed, salt/fresh, etc.. Waves on the sea are different near shores and on open waters, and also dissimilar to the ones in rivers or ponds. This, coupled with fantastic lighting scheme and full day/night cycle provides the most breathtaking visuals in an RPG to date."
Damn. I think I'm in love.
SuckerFish
10-23-2010, 01:46 PM
As far as the Magic system in the game is concerned, there are around 1000 castable logical spells (however actual mathematical combinations possible in the system are counted in millions).
SuckerFish
10-23-2010, 02:15 PM
Something else people might find cool:
# Physics and lighting in-game are tied into pretty much anything. Arrows fly according to force of draw and angle of shooting, clothes can be harder or softer depending on the material used. Some of the particles can be created of pure light as independent light sources - that's possible owing to GRACE's infinite light sources capability (at times there's more than 100 light sources simulatenously on screen, each casting own shadows). Light diffraction effects and distortions have been extensively implemented in fires, even distance rendering or facial details. Instead of normal mapping, the engine uses special parallax mapping technique that dramatically improves perceived depth of textures. We can confirm all of that as we've also seen TW2 in action.
Everything in game is streamed constantly. There's little loading time when entering some of the buldings and underground, but there's no loading or hiccups at all when exploring main world.
# Previewers gave the game in its current state 8/10 mark. They're still waiting for RP to polish animations and precision in combat.
Androidpk
10-23-2010, 02:28 PM
Is this the same retard that kept making posts about Nostradamus and WW3?
Showal
10-23-2010, 04:57 PM
I want to know what happened to DDO?
SuckerFish
10-23-2010, 06:38 PM
I want to know what happened to DDO?
You tell me.
SuckerFish
10-23-2010, 06:39 PM
Is this the same retard that kept making posts about Nostradamus and WW3?
Ahhh, so you're into predictions are you?
Well I've got a prediction for you. I predict that Two Worlds 2 will revolutionize the gaming industry and take the RPG games such as Oblivion and Fallout, etc., into an entirely new direction.
Showal
10-23-2010, 09:38 PM
You tell me.
you tell me. You used to post everytime you found a new review on that game too. You give it up?
Showal
10-23-2010, 09:39 PM
Ahhh, so you're into predictions are you?
Well I've got a prediction for you. I predict that Two Worlds 2 will revolutionize the gaming industry and take the RPG games such as Oblivion and Fallout, etc., into an entirely new direction.
What direction is that? More wolves and more square kilometers of walkable terrain?
Paradii
10-23-2010, 11:28 PM
What direction is that? More wolves and more square kilometers of walkable terrain?
More wolves per square kilometer.
Showal
10-25-2010, 03:09 PM
More wolves per square kilometer.
I don't think the gaming world is ready to handle that direction yet.
Paradii
10-25-2010, 04:18 PM
I don't think the gaming world is ready to handle that direction yet.
I agree, a wolf population above the carrying-capacity of an ecosystem could potentially have serious effects on lower trophic levels.
Androidpk
10-25-2010, 04:35 PM
I agree, a wolf population above the carrying-capacity of an ecosystem could potentially have serious effects on lower trophic levels.
That's why they're introducing aquatic wolves.
Paradii
10-25-2010, 05:29 PM
That's why they're introducing aquatic wolves.
You sir, just blew my mind.
Androidpk
10-25-2010, 05:43 PM
http://i363.photobucket.com/albums/oo78/thankswiki/SeaWolf.jpg
4a6c1
10-25-2010, 05:44 PM
http://fc02.deviantart.net/fs39/f/2008/331/1/a/Wolf_Shark_by_JMoona.jpg
4a6c1
10-25-2010, 06:14 PM
oh awesome sharkdog killed the thread. ON TO THE NEXT.
SuckerFish
11-01-2010, 05:40 PM
Thought you guys might like to read this IGN Two Worlds Part 1 Review:
http://xbox360.ign.com/articles/818/818811p1.html
They gave it a passing score even though they admitted there were some flaws to the game but they basically explain that it is a game that did so many things right while at the same time getting so many things wrong. It was a game that stood out on it's own though just like they said it is.
I'll also be posting a review of the upcoming Two Worlds Part 2 game here in a bit.
SuckerFish
11-01-2010, 05:48 PM
Dang haven't found any Two Worlds Part 2 reviews yet but what I did find is this interesting multiplayer information:
Two Worlds 2 has all the elements that players of fantasy RPGs expect, but the one place it goes where few dare tread is multiplayer. While nothing's been shown yet, players can expect competitive multiplayer as well as cooperative. The character you create in multiplayer is different from that of singleplayer, so players have to build them up and equip them all over again. To help with this, Two Worlds 2 will also include what's internally called "village mode," where players can build up their own village and customize it so it specializes in something that helps the player in their journey (one village might make great weapons, for instance). It's not clear how players will level up their villages, but it was revealed that players will be able to visit other players' towns in order to benefit from one another's specialties. This will allow a team of players to specialize in very specific trades that help them in the cooperative campaign, and also give players something more than a character model to customize.
Warriorbird
11-01-2010, 05:52 PM
http://www.next-gen.biz/news/topware-southpeak-disagree-over-two-worlds-ii-delay
Avoiding the holiday season is ALWAYS healthy for video games.
AnticorRifling
11-01-2010, 05:55 PM
LOL it's coming out, real soon now.
I'm talking about Two Worlds 2 not Two Worlds 1 and you must be mistaken because the first game was a masterpiece with a few flaws in it. However, from what I gather Two Worlds 2 has eliminated all of those flaws.
There were good and bad reviews for Two Worlds 1. If you were a true fan of the game you would know this.
Would you say Two Worlds 1 was a low level game with the potential to be the best game in the history of games?
SuckerFish
11-01-2010, 05:59 PM
Also here is the latest Two Worlds 2 video that I have been able to find:
http://www.ign.com/videos/2010/09/21/two-worlds-ii-sordahons-journey-episode-iv?objectid=2789
SuckerFish
11-01-2010, 06:01 PM
This is the closest thing I can find to an actual review of the game:
http://www.ign.com/videos/2010/08/06/two-worlds-ii-x360-video-preview
SuckerFish
11-01-2010, 06:06 PM
http://www.next-gen.biz/news/topware-southpeak-disagree-over-two-worlds-ii-delay
Avoiding the holiday season is ALWAYS healthy for video games.
That article is over a month old. Every piece of information on the official release date points to January 2011.
That review reminded me of final fantasy 8. God I hated final fantasy 8.
SuckerFish
11-01-2010, 06:16 PM
That review reminded me of final fantasy 8. God I hated final fantasy 8.
How do you feel about 7?
How do you feel about 7?
Sexually excited.
SuckerFish
11-01-2010, 06:18 PM
Sexually excited.
lol yeah most people liked 7.
Warriorbird
11-01-2010, 06:45 PM
That article is over a month old. Every piece of information on the official release date points to January 2011.
Which'd be... missing the holiday season.
SuckerFish
11-01-2010, 08:53 PM
Which'd be... missing the holiday season.
Nothing wrong with a little strategy in how you release something. I figure it's their game they can release it at whatever time they please.
Warriorbird
11-01-2010, 09:35 PM
Without the infusion of cash Two Worlds II might be canceled.
Will your world be the same?
SuckerFish
11-02-2010, 12:32 AM
Without the infusion of cash Two Worlds II might be canceled.
Will your world be the same?
Not as much as you would probably blow a load over it.
However I will say that after all the time and effort put into the game, and after all the videos already released, etc., I will bet you 1 dollar that the game will not be canceled.
Showal
11-02-2010, 03:24 AM
I will bet you 1 dollar that the game will not be canceled.
You sure you want to make that bet? How long would you have to give up smoking for it if you lost?
AnticorRifling
11-02-2010, 08:39 AM
I am conviced that Showal is Suckerfish and he's just serving himself easy lobs for pwnification.
* I have no proof and the above is not true but it's funny so fuck you.
SuckerFish
11-11-2010, 08:39 PM
Anyone else besides me think this is going to be the greatest console video game ever created when it is released?
Paradii
11-11-2010, 10:58 PM
Depends, what's the wolf per player capita ratio again?
Androidpk
11-11-2010, 11:32 PM
I'm not sure about the ratio but I do know developers have designed 37 different texture sets for wolves, allowing for the largest variety of wolves in games since forever.
Suppressed Poet
11-12-2010, 03:19 AM
Anyone else besides me think this is going to be the greatest console video game ever created when it is released?
No. The first one absolutely sucked ass and was a cheap low budget rip-off of elder scrolls. Two Worlds brought nothing new to the table and the gameplay felt unpolished. After playing the first one for maybe an hour and realizing I wasted my money, I have absolutely no interest in a sequel.
SuckerFish
11-12-2010, 07:22 AM
No. The first one absolutely sucked ass and was a cheap low budget rip-off of elder scrolls. Two Worlds brought nothing new to the table and the gameplay felt unpolished. After playing the first one for maybe an hour and realizing I wasted my money, I have absolutely no interest in a sequel.
Well to each their own opinion then. I thought the first one was worth the money. Even if you dropped $60 on it. I've seen way worse games get the free pass on the $60 mark. And Two Worlds 1 was a legend in the making. Two Worlds 2 is that legend.
Lord Orbstar
11-12-2010, 07:29 AM
well, you certainly are passionate about it. I think you plan on humping the disk when you take it out. Please do not post if you do.
Suppressed Poet
11-12-2010, 11:32 AM
Well to each their own opinion then. I thought the first one was worth the money. Even if you dropped $60 on it. I've seen way worse games get the free pass on the $60 mark. And Two Worlds 1 was a legend in the making. Two Worlds 2 is that legend.
Magic the Gathering sucks too. You fail in life.
Warriorbird
11-13-2010, 06:30 PM
He's just trying to search engine optimize Two Worlds 2 for arbitrage resale.
I heard they were thinking about changing the name to Two Wolves II
Warriorbird
11-13-2010, 08:05 PM
I heard they were thinking about changing the name to Two Wolves II
But there's so many more than two!
I'm thinking
2*2*2*2 Wolves II!
SuckerFish
11-13-2010, 08:34 PM
Magic the Gathering sucks too. You fail in life.
It's only the single greatest card game ever invented you mean. With the single greatest art work and artists for it's category.
Showal
11-14-2010, 11:07 AM
It's only the single greatest card game ever invented you mean. With the single greatest art work and artists for it's category.
Imp thought the same thing! I bet Victor Mcarthur did too!
SuckerFish
12-03-2010, 07:46 AM
Two Worlds II Reviewed
The Gamers Paradise recently published a new review of Two Worlds II, the upcoming fantasy RPG from TopWare Interactive and Reality Pump. The game will send players to the unexplored land of Eastern Antaloor and will feature detailed graphics, an active combat system, and a complex storyline. TGP gave the game a score of 9 out of 10.
From the review:
The first thing that you will notice with Two Worlds 2 is how stunningly beautiful it all looks. At first when you start up there isn’t much time to sit back and really enjoy the environments since it’s mainly a tutorial where you go from a to b and learn the ropes. But as soon as you do your first teleport, the beautiful world in Two Worlds 2 is yours to explore, and trust me; it will keep you entertained for quite some time. The share size of the maps is incredible. The world lives and breeds as you walk into deep jungles, forests or cities. You also encounter different characters both friendly and lets called the others, not-so-friendly. The beautiful thing with this game is the share size of it all, and share size is a good thing as long as you have something to transport you from point a to point b, and luckily Two Worlds 2 comes equipped with both teleports and horses for you to use.
The music is all set beautifully, fits perfectly to what’s going on and it flows just as perfect with the stunning backgrounds. Encounter enemies however and the music drastically changes to set the tone for battle.
SuckerFish
12-03-2010, 07:48 AM
http://www.thegamersparadise.com/images/stories/Games/PC/twoworlds2/twoworldsii2.jpg
Can you feel it in your veins?
AnticorRifling
12-03-2010, 12:16 PM
Man I'm so glad you didn't leave I was waiting for another exciting, non cut paste post from you!
Ashlander
12-03-2010, 03:34 PM
What the hell there aren't even wolves in your new screenshot. I'm not buying this piece of shit now.
SuckerFish
12-08-2010, 02:39 PM
What the hell there aren't even wolves in your new screenshot. I'm not buying this piece of shit now.
It would be your loss if you didn't.
Showal
12-08-2010, 03:39 PM
It would be your loss if you didn't.
it is actually everyone's loss. I read today that they stopped production on this game and it is no longer being released.
Warriorbird
12-08-2010, 03:53 PM
http://games.on.net/article/11009/Two_Worlds_II_Due_Late_January_although_you_may_ha ve_it_already
Cancelled for PS3. Already out to be torrented/newsgrouped for the PC. I think everybody needs to illegally download it and not play it.
SuckerFish
12-08-2010, 06:32 PM
it is actually everyone's loss. I read today that they stopped production on this game and it is no longer being released.
That's all hype bro. The games coming. Just a matter of time.
SuckerFish
12-17-2010, 03:59 PM
Now listen, this game is so close to being released it's not funny. But here's the thing. When you get the game, play it from the hard setting guys. Don't be a puss. We know you're girlfriend is going to hit the normal difficulty on purpose but you? Do the right thing.
pabstblueribbon
12-17-2010, 04:01 PM
Now listen, this game is so close to being released it's not funny. But here's the thing. When you get the game, play it from the hard setting guys. Don't be a puss. We know you're girlfriend is going to hit the normal difficulty on purpose but you? Do the right thing.
I heard that if you play it on hard you get like 3424234 more varieties of wolves.
Showal
12-17-2010, 04:05 PM
Now listen, this game is so close to being released it's not funny. But here's the thing. When you get the game, play it from the hard setting guys. Don't be a puss. We know you're girlfriend is going to hit the normal difficulty on purpose but you? Do the right thing.
I gave up smoking for this game and you have the balls to suggest I would attempt it on anything but hard? Fuck you.
Warriorbird
12-17-2010, 04:14 PM
I told a bunch of people they should pirate it.
SuckerFish
12-17-2010, 07:04 PM
I found some German footage of the Game from E3 2010. The game looks absolutely amazing:
http://www.gametrailers.com/user-movie/two-worlds-2-e3-2010-gameplay/345923
I know I know, say no more. Let's just sit back and observe it in all it's splendor.
SuckerFish
12-24-2010, 04:33 AM
I just got my copy reserved yesterday. It was $65 but it was well worth the money.
I heard they are going to have sort of like a congressional panel on Two Worlds II because of all the steroid controversy lately in baseball and such because I hear Two Worlds II is like Oblivion on steroids and they just want to make sure that everything checks out ok with it.
Showal
12-24-2010, 04:54 AM
I just got my copy reserved yesterday. It was $65 but it was well worth the money.
I heard they are going to have sort of like a congressional panel on Two Worlds II because of all the steroid controversy lately in baseball and such because I hear Two Worlds II is like Oblivion on steroids and they just want to make sure that everything checks out ok with it.
wow just when I thought you were a retard in the purest sense of the word, you go and show yourself as one of the most clever people ever.
SuckerFish
12-24-2010, 06:10 AM
It kind of reminds me of CastleVania only without the Castle and the Vania.
I'm stoked. That's all I can tell ya.
Warriorbird
12-24-2010, 10:38 AM
Some kindly folks in Europe are sharing.
http://torrentz.eu/4b69225b0dac34e528bf78fd327f518b62cfef48
Showal
12-24-2010, 04:11 PM
[QUOTE=Warriorbird;1214457]Some kindly folks in Europe are sharing.
[url]
I downloaded it. It is awful.
pabstblueribbon
12-24-2010, 04:49 PM
[quote=Warriorbird;1214457]Some kindly folks in Europe are sharing.
[url]
I downloaded it. It is awful.
But look on the bright side, you can afford to start smoking cigarettes again.
Also, I heard from a friend of mine that works at PC Gamer as a reviewer and I quote, "I'd rather have lung cancer than play this goddamn game anymore."
So its win win.
SuckerFish
12-25-2010, 05:20 AM
You guys are haters. The game has gotten great reviews from the few that have been written so far. I smell a fish. And it ain't coming from the ocean.
SuckerFish
12-25-2010, 08:43 PM
Two Worlds II Hits North America, January 25th 2011
Critically Acclaimed RPG comes to North America after an Incredible Release in Europe
MIDLOTHIAN, Va. and LAS VEGAS, Dec. 13, 2010 /PRNewswire/ -- SouthPeak Interactive Corporation (OTC Bulletin Board:SOPK.ob - News) and TopWare Interactive today announced that the critically acclaimed role playing game Two Worlds II will be in stores and available from digital retailers in North America on January 25th, 2011.
Two Worlds II is set to offer North American gamers a ground-breaking RPG experience after a phenomenal launch in Europe, which has delivered a wealth of 90%+ review scores and sales in excess of one million units during the first three weeks of availability, as recently reported by TopWare.
"Two Worlds II is set to become a benchmark for the RPG genre," said Melanie Mroz, President and CEO of SouthPeak Interactive, "the incredible review scores and blockbuster sales in Europe are testament to the hard work and dedication of the TopWare Team. We're thrilled to bring this deep fantasy experience to North American gamers."
James Seaman, Managing Director of TopWare in North America added "We've been blown away by the reception Two Worlds II has received and it's great that we're able to announce this street date. Fans of the Two Worlds brand have been fantastically loyal supporters and we think they will be thrilled when they experience this next step into the huge and evolving world of Antaloor."
Developed by Reality Pump, Two Worlds II will be in stores and available from digital retailers in North America on January 25th, 2011 for the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and Windows PC.
For more information on Two Worlds II, visit http://www.twoworldstwo.com
About SouthPeak Interactive Corporation
SouthPeak Interactive Corporation develops and publishes interactive entertainment software for all current hardware platforms including: Xbox 360® videogame and entertainment system from Microsoft, PlayStation®3 computer entertainment system, PSP® (PlayStation® Portable) system, PlayStation®2 computer entertainment system, Wii™, Nintendo DS™, iPhone and Windows PC. SouthPeak's games cover all major genres including action/adventure, role-playing, strategy, racing, puzzle, sports and edutainment. SouthPeak's products are sold in retail outlets in North America, South and Central America, Europe, Australia and Asia. SouthPeak is headquartered in Midlothian, Virginia, and has offices in Grapevine, Texas and Leicester, England.
SouthPeak's extensive portfolio of over 60 interactive entertainment games spans a variety of platforms and genres including RPG, simulation, FPS, sports, strategy, puzzle and fighting.
For additional information or to be added to our mailing list, please visit SouthPeak's corporate website: www.southpeakgames.com
About TopWare Interactive
TopWare Interactive, headquartered in Karlsruhe, Germany, is an international interactive entertainment software company. Founded in 1991, the company develops, publishes, and distributes interactive software on most current gen gaming platforms including PC, Xbox 360, PlayStation 3, and Wii. A privately held company, TopWare is the first German based company appointed as a licensed worldwide publisher for both Microsoft and Sony for their respective platforms, and has additional offices in Las Vegas, Nevada and Petaluma, California.
http://finance.yahoo.com/news/Two-Worlds-II-Hits-North-prnews-1790093651.html?x=0&.v=1
Visit www.topware.com for more information.
SuckerFish
12-26-2010, 05:06 AM
Some kindly folks in Europe are sharing.
http://torrentz.eu/4b69225b0dac34e528bf78fd327f518b62cfef48
Just wondering if you scrolled down to the bottom of that page Warrior and read some of the statements from the board. This one caught my attention the most:
well i should've said that i saw some reviews from .. i think it was Euro gamer or Game informer or some other ( check the forums if u want ) , so with no scores below 9 and with he fact that i liked even the first one (patched up)wich was received very poorly by critics , i asumed it will be a really good game especailly for me ........ btw i said EVEN Fable bcuz i don't like that much , though Lost Chapter was pretty good for it's time..
No scores below 9? People.....give it the respect it deserves. Don't shoot the messenger. I don't post about games I'm not passionate about. If I did...I'd be posting about Spiro the Dragon. Alright? Which actually wasn't that bad of a game from a girls perspective or a child's but you won't see me devoting months to an entire thread about it. If I do that it's because I see the awesomeness and potential the game has to offer. Revolutionary in every sense of the word. Taking what was done in the past and increasing it 2 fold. Going above and beyond to please the gamer. Improving on past mistakes to come up with something that makes the original look better than most people would have ever given it credit for if this one hadn't been created. Few games can claim that honor. A game that transcends time. A game that literally has the potential to envelope the entire World simply by it's glory alone. Two Worlds 2 fits that bill. That's why I made this thread about it. Just tracking the thing alone has been worth every second for me.
Kuyuk
12-26-2010, 08:56 AM
http://punditkitchen.files.wordpress.com/2009/08/political-pictures-kim-jong-il-crazy-know.jpg
Gompers
01-10-2011, 11:40 AM
I would like to thank this thread for entertaining me for the past 20 minutes.
SuckerFish
01-10-2011, 02:02 PM
Less than 15 days till I get my copy. I will turn out the lights, light a candle (which I haven't done in a long time), set it (the candle) on top of the tv, and with no other distractions I will take in all that this legendary piece of video gaming history has to offer.
SuckerFish
01-10-2011, 02:03 PM
I would like to thank this thread for entertaining me for the past 20 minutes.
lol. I bet you did too. lol. I bet it made your chesticles get all "tingly".
Showal
01-10-2011, 03:12 PM
lol. I bet you did too. lol. I bet it made your chesticles get all "tingly".
Where did you get DDO? Can you download it somewhere? Someone suggested it to me today. Do you still play?
Paradii
01-10-2011, 05:54 PM
Less than 15 days till I get my copy. I will turn out the lights, light a candle (which I haven't done in a long time), set it (the candle) on top of the tv, and with no other distractions I will take in all that this legendary piece of video gaming history has to offer.
What candles did you wind up purchasing? And is it cheaper than paying your electric bill? Inquiring minds really want to know...
Showal
01-10-2011, 05:56 PM
What candles did you wind up purchasing? And is it cheaper than paying your electric bill? Inquiring minds really want to know...
He gets Mexican candles from religious shops.
SuckerFish
01-11-2011, 06:41 AM
Where did you get DDO? Can you download it somewhere? Someone suggested it to me today. Do you still play?
DDO is a fine game. Very fun. The only problem with it is the Lag can be bad on an older system like mine. Older PC that is. I have a Pentium 4 so it is great for being so old but it handles games like Magic The Gathering Online, Starcraft, Gemstone 4, and others with no problems at all. It handles DDO decently don't get me wrong but I am not a big fan of any choppiness especially when it becomes the norm.
No...I think I am going to retire from PC games for awhile when I get my hands on the 360 version of Two Worlds II. It's time for this old dog to re-energize for a bit. Set the old turbines on sleeper mode. You know.
And to the person who asked about the candles. Yes, Mexicans do use them a lot. In fact one time around the holidays me and this Mexican lady who came whipping around the corner raced each other to the last ones left. That was around Christmas time I believe. And it was no holds barred let me tell ya. lol.
Showal
01-11-2011, 07:48 AM
DDO is a fine game. Very fun. The only problem with it is the Lag can be bad on an older system like mine. Older PC that is. I have a Pentium 4 so it is great for being so old but it handles games like Magic The Gathering Online, Starcraft, Gemstone 4, and others with no problems at all. It handles DDO decently don't get me wrong but I am not a big fan of any choppiness especially when it becomes the norm.
I THOUGHT YOU DIDN'T PLAY DDO AND THAT ONLY IMP DID! GOT YOU! TELL THAT TO VICTOR MCARTHUR WHILE HE'S CASTRATING A HORSE!
SuckerFish
01-11-2011, 09:21 AM
I THOUGHT YOU DIDN'T PLAY DDO AND THAT ONLY IMP DID! GOT YOU! TELL THAT TO VICTOR MCARTHUR WHILE HE'S CASTRATING A HORSE!
You sir should be a detective of the highest order.
Gelston
01-11-2011, 10:25 AM
I'll probably get this game. Looks interesting. Can't be worse than the garbage that was Arcania: Gothic 4
SuckerFish
01-12-2011, 10:42 AM
I'll probably get this game. Looks interesting. Can't be worse than the garbage that was Arcania: Gothic 4
It's going to make Arcania Gothic 4 look like a dead Pike on the beach of Lake Michigan. Two Worlds II is going to be so good that it's going to cloud your memory as to whether or not Gothic 4 ever existed and whether or not you ever played it.
Androidpk
01-12-2011, 10:46 AM
I heard they upped the polygons in the wolf models to 30,000 triangles.
SuckerFish
01-12-2011, 10:48 AM
I heard they upped the polygons in the wolf models to 30,000 triangles.
Don't worry I am planning on announcing exactly how many wolves are in this game as opposed to the first as soon as I find out.
Androidpk
01-12-2011, 10:51 AM
Don't worry I am planning on announcing exactly how many wolves are in this game as opposed to the first as soon as I find out.
I already know how many. I've been beta testing for a little while. I would tell you but i'm under a NDA.
SuckerFish
01-13-2011, 06:46 AM
Get ready. It's almost here.
Jace Solo
01-13-2011, 01:58 PM
I already know how many. I've been beta testing for a little while. I would tell you but i'm under a NDA.
Oh snap!
BTW, since I'm using Gamefly to get it for a month or so...does that counter act your add campaign or do you still get some sort of bonus because someone on a forum said in you're thread they were gonna play it?
How's the cig craving going?
SuckerFish
01-13-2011, 01:59 PM
Oh snap!
BTW, since I'm using Gamefly to get it for a month or so...does that counter act your add campaign or do you still get some sort of bonus because someone on a forum said in you're thread they were gonna play it?
How's the cig craving going?
Well however you get it is how you get it I'm just glad you're going to give it a shot.
Androidpk
01-13-2011, 06:38 PM
Oh snap!
BTW, since I'm using Gamefly to get it for a month or so...does that counter act your add campaign or do you still get some sort of bonus because someone on a forum said in you're thread they were gonna play it?
How's the cig craving going?
Cig craving??
SuckerFish
01-15-2011, 04:06 PM
Two Worlds 2 gets Feb. 4 launch date, 'Royal Edition' in UK
by Richard Mitchell on Jan 7th 2011 4:00PM
http://www.blogcdn.com/www.joystiq.com/media/2011/01/twoworldsscreen530.jpg
Tracking the various release dates of Two Worlds 2 can be a tricky prospect. Just to recap, the game is already available in most of Europe and has sold over a million copies. It will arrive in North America on January 25, just a few short weeks away. Now, Topware Interactive has announced that Two Worlds 2 will arrive in the United Kingdom on February 4.
Furthermore, the company has revealed the Royal Edition, which includes a statuette, a world map, playing cards, exclusive in-game weapons and a DVD with behind-the-scenes features, music, concept art and more. The Royal Edition will be available exclusively through GAME and is currently available for pre-order.
IorakeWarhammer
01-15-2011, 04:46 PM
i swear you work for web-based video game companies / conspiracy theorist authors and your sole work is to promote alternative media / video games
SuckerFish
01-15-2011, 06:00 PM
Two Worlds 2 gets Feb. 4 launch date, 'Royal Edition' in UK
by Richard Mitchell on Jan 7th 2011 4:00PM
http://www.blogcdn.com/www.joystiq.com/media/2011/01/twoworldsscreen530.jpg
Tracking the various release dates of Two Worlds 2 can be a tricky prospect. Just to recap, the game is already available in most of Europe and has sold over a million copies. It will arrive in North America on January 25, just a few short weeks away. Now, Topware Interactive has announced that Two Worlds 2 will arrive in the United Kingdom on February 4.
Furthermore, the company has revealed the Royal Edition, which includes a statuette, a world map, playing cards, exclusive in-game weapons and a DVD with behind-the-scenes features, music, concept art and more. The Royal Edition will be available exclusively through GAME and is currently available for pre-order.
I don't. But I don't blame you for being skeptical. Just remember, I have only posted about 2 games on here that I really am interested in. MTGO and Two Worlds 2 (well also Two Worlds 1 which was a part of the Two Worlds 2 thread).
Showal
01-15-2011, 06:37 PM
I don't. But I don't blame you for being skeptical. Just remember, I have only posted about 2 games on here that I really am interested in. MTGO and Two Worlds 2 (well also Two Worlds 1 which was a part of the Two Worlds 2 thread).
and DDO.
SuckerFish
01-21-2011, 08:08 PM
Less than 4 days away for the United States release!!!!
Here are some reviews!:
http://www.insidetwoworlds.com/showthread.php?t=31707]First TWII 'Test' Score in! (92%) - INSIDE Two Worlds
http://n4g.com/news/623870/xbg-first...orlds-2-review First Two Worlds 2 Review | N4G
http://www.allagegaming.com/products/two-worlds-ii-360-review/
http://www.oxm.co.uk/article.php?id=25034]Xbox Preview: Two Worlds II - Official Xbox 360 Magazine
http://www.gamefocus.ca/?nav=previewCard&fid=9021?]Two Worlds II
http://pc.gamezone.com/previews/item/two_worlds_2_preview
http://translate.google.pl/translate?js=n&prev=_t&hl=pl&ie=UTF-8&layout=2&eotf=1&sl=pl&tl=en&u=http%3A%2F%2Fwww.ps3site.pl%2Frecenzja-two-worlds-ii-ps3%2F58422%2F&act=url
http://www.gaminglives.com/2010/12/20/two-worlds-ii-review/
SuckerFish
01-21-2011, 08:43 PM
Some snapshots:
http://cdn.medialib.oxm.co.uk/screens/screenshot_16990.jpg
http://www.ps3site.pl/files/2010/12/tw2recka2.jpg
http://www.ps3site.pl/files/2010/12/tw2recka8.jpg
http://www.ps3site.pl/files/2010/12/tw2recka9.jpg
Showal
01-21-2011, 08:57 PM
those sites are run by the illuminati. So is two worlds II. Stay far far away.
SuckerFish
01-21-2011, 09:08 PM
those sites are run by the illuminati. So is two worlds II. Stay far far away.
No...no...not in this thread. This threads purpose is for glorifying the artwork of the game itself. The masterpiece that is the game itself. No references to the real World are allowed in this thread and such actions will be considered detrimental to the health of the game. Read the disclaimer below:
Two worlds 2 is the greatest game ever created in the history of the World and therefore it will not be tolerated for any individual or said party to take part in any bashing, disgracing, purposeful negativity, and anything else that would compromise this game in any way. By agreeing these terms and by playing this game you are truly making history in it's highest form. Please be aware that you should enjoy this game slowly instead of trying to rush through it as it may be the last game you'll ever see like it. For any questions or concerns please contact the I love Two Worlds 2 community all over the World and such help will be provided as necessary. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2. Play Two Worlds 2. Love Two Worlds 2.
Showal
01-21-2011, 10:10 PM
It is odd how comfortable you are ignoring the influene the Illuminati possesses over you through this game. I suppose that is the point.
Cephalopod
01-21-2011, 10:39 PM
I don't think you're taking this seriously enough.
Registrar: DOTSTER
Domain Name: ILLUMINATI.COM
Created on: 01-SEP-94
Expires on: 31-AUG-11
Last Updated on: 11-AUG-10
Registrant:
Steve Jackson Games
P.O. Box 18957
Austin, TX 78760 (= 28!!!!!!)
US
Domain servers in listed order:
NS1.SJGAMES.COM
NS1.CGI101.COM
Domain Name:twoworlds2.com
Created On:1994-09-01 07:08:76 (= 28!!!!!!)
Last Updated On:2010-06-14 07:08:76
Expiration Date:2013-04-17 07:08:76
Status: ok
Registrant-ID: DH405-EPNIC
Registrant-Name: Dirk Hassinger
Registrant-Organisation: ZUXXEZ Entertainment AG
Registrant-Street: Rittnert Strasse 36
Registrant-City: Karlsruhe
Registrant-Postal-Code: 76227 (24+4=28!!!!!)
Registrant-Country: DE (GERMANS!!!!!!)
Nameserver: ns1.slave-ns.de (THEY ARE MAKING YOU A SLAVE)
Nameserver: ns1.webmatic.de
Showal
01-21-2011, 11:19 PM
I don't think you're taking this seriously enough.
Holy shit. Lets stop talking about this.
SuckerFish
01-22-2011, 12:58 AM
Some dungeon snapshots:
http://www.gamezone.com/images/screenshots/TwoWorldsII_5.jpg
http://www.gamezone.com/images/screenshots/TwoWorldsII_7.jpg
Showal
01-22-2011, 12:20 PM
Why is that guy in the second picture prancing around like a gay?
Warriorbird
01-22-2011, 12:43 PM
I don't think you're taking this seriously enough.
Holy shit.
Gelston
01-22-2011, 02:05 PM
http://images4.wikia.nocookie.net/__cb20080624012727/twoworlds/images/9/97/Wolf.jpg
http://images2.wikia.nocookie.net/__cb20101014170335/twoworlds/images/thumb/0/0b/Wolves.jpg/743px-Wolves.jpg
Wolves are the most common animal in Antaloor. They can be found in almost any forest, but are most common up north, in the province of Thalmont. The Wolf can be found in three varieties; the Wolf, the slightly tougher Grey Wolf and the much tougher Silver Wolf. Along with this, the White Wolf can be found in the Deladkull Glacier area, along with Polar Bears and Glacier Orcs. Wolves shouldn't provide too much of a challenge for beginning adventurers, but less experienced ones should be cautious around the Silver Wolf. if you are running through the woods and you arent paying attention to the enemies then they can build up, so be careful.
Honestly, this is a very difficult monster at the start of the game, so remember not to underestimate it. They always travel in pack of one to three.
SuckerFish
01-23-2011, 02:56 AM
http://images4.wikia.nocookie.net/__cb20080624012727/twoworlds/images/9/97/Wolf.jpg
http://images2.wikia.nocookie.net/__cb20101014170335/twoworlds/images/thumb/0/0b/Wolves.jpg/743px-Wolves.jpg
Wolves are the most common animal in Antaloor. They can be found in almost any forest, but are most common up north, in the province of Thalmont. The Wolf can be found in three varieties; the Wolf, the slightly tougher Grey Wolf and the much tougher Silver Wolf. Along with this, the White Wolf can be found in the Deladkull Glacier area, along with Polar Bears and Glacier Orcs. Wolves shouldn't provide too much of a challenge for beginning adventurers, but less experienced ones should be cautious around the Silver Wolf. if you are running through the woods and you arent paying attention to the enemies then they can build up, so be careful.
Honestly, this is a very difficult monster at the start of the game, so remember not to underestimate it. They always travel in pack of one to three.
If this is from part 1 than they left out the Undead Wolf and the Ghost Wolf.
Showal
01-23-2011, 09:13 AM
If this is from part 1 than they left out the Undead Wolf and the Ghost Wolf.
And the Sea Wolf and the Pacifist Timid Wolf.
SuckerFish
01-23-2011, 05:39 PM
And the Sea Wolf and the Pacifist Timid Wolf.
I don't recall a Sea Wolf in part 1. Could you provide evidence or elaborate please?
Showal
01-23-2011, 06:07 PM
I don't recall a Sea Wolf in part 1. Could you provide evidence or elaborate please?
Along with this, the Sea Wolf can be found on the Yatholen Peninsula, along with the Waterfolk. Sea Wolves will cause significant challenges for even the most experienced adventurers when pressed into combat. Sea Wolves are capable of speech and make good merchants. One never knows what treasures may be found when trading with Sea Wolves. They always travel in packs of three to thirteen.
SuckerFish
01-23-2011, 10:25 PM
2 more days my friends. 2 more days and it's finally here. Finally in my clutches. I don't think you could possibly understand how long I have been waiting for this game. To finally have it is indescribable. I wasn't joking about the candle either.
SuckerFish
01-25-2011, 05:01 AM
Today is the big day guys. Can you believe it's finally here? If you live in my area and you plan on getting your copy today, than I'll race you to the door.
Showal
01-25-2011, 07:45 AM
awesome! I will race you. First I have to stop for a pack of smokes.
I have already finished my review
http://www.toplessrobot.com/2011/01/the_greatest_game_review_of_all_time.php
SuckerFish
01-25-2011, 10:25 PM
Well, I can tell you, a second ago I was holding the game in my hands. I have not opened it yet because I have to go over to my Wife's cousins house but I can say that the cover front and back was even better than I expected. Yes, when it comes to a game, I judge it also by the cover. And the best words I can describe the cover in is to use the word crisp. The words on the back mesh perfectly with the colors and the pictures. The front has an awesome image of this guy holding a sword and this sorcerer looking figure. I love it so far and I haven't even opened it yet!!!!
I'll keep you guys posted.
waywardgs
01-25-2011, 10:34 PM
I'll keep you guys posted.
Awesome. I for one am going to need updates every five minutes. I want to know your thoughts, feelings, dreams, everything. I want to know what it's like for you when you open the case, remove the disk, and place it in the console. I want to know what emotions course through your veins when you fire it up. I want to know the joy you experience when you push the power button. Tell us everything, leave nothing out.
SuckerFish
01-25-2011, 10:53 PM
Awesome. I for one am going to need updates every five minutes. I want to know your thoughts, feelings, dreams, everything. I want to know what it's like for you when you open the case, remove the disk, and place it in the console. I want to know what emotions course through your veins when you fire it up. I want to know the joy you experience when you push the power button. Tell us everything, leave nothing out.
lol. don't tempt me.
SuckerFish
01-25-2011, 10:58 PM
http://upload.wikimedia.org/wikipedia/en/1/12/Two_Worlds_II.jpg
That's the front cover right there.
SuckerFish
01-27-2011, 12:29 AM
Alright so the story line is awesome. It's like a movie kinda. The Orcs were on the brink of extinction but there are a few remaining. They teach you things in the beginning like how to use your bow, your weapon, your magic, etc. That's where I'm at right now. This girl (very hot for an animated character) is helping you too in the beginning but get's her leg caught in a bear trap and then you have to help her out of it.
Very cool so far. Graphics are amazing. Game is amazing. What more could a person want?
Showal
01-27-2011, 01:01 AM
[IMG]
That's the front cover right there.
wow ... Look at that sorcerer figure and that guy holding a sword! How revolutionary! I have never seen such an image.
Showal
01-27-2011, 01:05 AM
Well, I can tell you, a second ago I was holding the game in my hands. I have not opened it yet because I have to go over to my Wife's cousins house but I can say that the cover front and back was even better than I expected. Yes, when it comes to a game, I judge it also by the cover. And the best words I can describe the cover in is to use the word crisp. The words on the back mesh perfectly with the colors and the pictures. The front has an awesome image of this guy holding a sword and this sorcerer looking figure. I love it so far and I haven't even opened it yet!!!!
I'll keep you guys posted.
Tell us about the rage you felt as you realized the day you have been waiting for had finally arrived but you had to wait even longer to go to your wife's cousin's house. Tell me about how you secretly want to hold her down by the throat and lay a few solid blows on her face with a lamp or anything that was close.
So what's the final count on wolves in this game?
waywardgs
01-27-2011, 02:37 AM
So what's the final count on wolves in this game?
Three. They're all howling at the moon, too. It's transcendental.
phantasm
01-27-2011, 02:41 AM
Curious if this game is for me. Not many reviewers will go into details about it. Is man on wolf sex possible in this game?
Jace Solo
01-27-2011, 03:15 AM
At your behest...and the fact that I've already bought/gamefly'd everything else I wanted. This came in the mail today through game fly.
I have to say, the scenery looks pretty good. Storyline starts out well enough. Tutorial type prologue isn't that bad either. The thing I can't get over,and the same thing I hated about the first (couldn't play past the demo), is that the characters just don't look up to par with what people are capable of these days. The combat system is sluggish and choppy and it just feels like the retarded, ginger, 3rd grade cousin of Dragon Age.
I'll keep at it to see if it improves but right now I'm not impressed. Almost tempted to send it back in favor of some Harry Potter game or something...
DAoC2 in March. That's one I'm eagerly awaiting. The first was very good.
You should start saving your cig money for that....and get ready to return TWII and see if you can get some cash for it for the pre-order.
Phantasm, I'll let you know about the inter-species mating as soon as I know.
SuckerFish
01-27-2011, 08:50 AM
At your behest...and the fact that I've already bought/gamefly'd everything else I wanted. This came in the mail today through game fly.
I have to say, the scenery looks pretty good. Storyline starts out well enough. Tutorial type prologue isn't that bad either. The thing I can't get over,and the same thing I hated about the first (couldn't play past the demo), is that the characters just don't look up to par with what people are capable of these days. The combat system is sluggish and choppy and it just feels like the retarded, ginger, 3rd grade cousin of Dragon Age.
I'll keep at it to see if it improves but right now I'm not impressed. Almost tempted to send it back in favor of some Harry Potter game or something...
DAoC2 in March. That's one I'm eagerly awaiting. The first was very good.
You should start saving your cig money for that....and get ready to return TWII and see if you can get some cash for it for the pre-order.
Phantasm, I'll let you know about the inter-species mating as soon as I know.
I agree with all of the good things you said but regarding the characters I think it might be your tv because I had to adjust mine because it wasn't on the correct settings and when I did the characters looked even clearer and better. The movement is awesome, what I like best about them is you can actually move your character while they are being talked to instead of having to remain idol. The fact that you can run in this game kicks ass as well. You don't have to hop along to get anywhere. The lock picking system is awesome too because it forces you to have to actually work a bit to pop the lock and the way you do it makes it feel like you're really picking it instead of just watching it get picked. What I like even better is the non playable characters each have their own story and it is extremely thorough along with their dialogue. Much more so than Oblivion. You feel like you are really getting to know the Orcs that are helping you in the beginning. Like the one who works down in the furnace room making weapons and such, you can talk to that guy for literally like 20 minutes and you feel like when you're done you have learned enough about him that you actually "know him". They did a superior job on that.
Also the voices are much much better than the first one. And you don't have the annoying comments every two seconds when you swing your weapon like in the first one either (I turned the voice settings off anyways in the first one because nearly all the voices were painful to listen to).
Oh and the MUSIC!!! This game has the best battle music I have ever heard in an RPG. It flows perfectly. I just learned how to break down weapons today in order to make new ones but you have to understand the learning curve on this game is immense. There are so many things that you have to learn if you want to master the system. I'm starting with one thing at a time, but also this is the first time I have ever seen a consple RPG with this much depth in it. I mean it's truly incredible. The first one doesn't even come close to the amount of depth and things to learn.
So far I give it a 10 out of a 10. It's a blend of every great RPG game (that was non turn based) that was ever made plus it has it's own spice to it as well. I love it. But you knew I'd say that......
Showal
01-27-2011, 09:29 AM
I agree with all of the good things you said but regarding the characters I think it might be your tv because I had to adjust mine because it wasn't on the correct settings and when I did the characters looked even clearer and better. The movement is awesome, what I like best about them is you can actually move your character while they are being talked to instead of having to remain idol. The fact that you can run in this game kicks ass as well. You don't have to hop along to get anywhere. The lock picking system is awesome too because it forces you to have to actually work a bit to pop the lock and the way you do it makes it feel like you're really picking it instead of just watching it get picked. What I like even better is the non playable characters each have their own story and it is extremely thorough along with their dialogue. Much more so than Oblivion. You feel like you are really getting to know the Orcs that are helping you in the beginning. Like the one who works down in the furnace room making weapons and such, you can talk to that guy for literally like 20 minutes and you feel like when you're done you have learned enough about him that you actually "know him". They did a superior job on that.
Also the voices are much much better than the first one. And you don't have the annoying comments every two seconds when you swing your weapon like in the first one either (I turned the voice settings off anyways in the first one because nearly all the voices were painful to listen to).
Oh and the MUSIC!!! This game has the best battle music I have ever heard in an RPG. It flows perfectly. I just learned how to break down weapons today in order to make new ones but you have to understand the learning curve on this game is immense. There are so many things that you have to learn if you want to master the system. I'm starting with one thing at a time, but also this is the first time I have ever seen a consple RPG with this much depth in it. I mean it's truly incredible. The first one doesn't even come close to the amount of depth and things to learn.
So far I give it a 10 out of a 10. It's a blend of every great RPG game (that was non turn based) that was ever made plus it has it's own spice to it as well. I love it. But you knew I'd say that......
I, myself, just learned to run last week and this has opened many doors in my life. I can only imagine what it's like to play a game where your character can run, as well. One question, do you have to move the joysticks back and forth for each leg to get your character to run? If you mess up on timing or make one leg swing too far out, can you fall over as a result?
A few times, I have personally poorly timed the leg forward swing with my right leg when I'm running and the result was not good lol but I'm learning.
pabstblueribbon
01-28-2011, 11:18 AM
Three. They're all howling at the moon, too. It's transcendental.
Majestic wolf and his family, this is Galco which is Hebrew for kindness.
http://img.youtube.com/vi/4UdwtK63ne8/0.jpg
(http://t1.gstatic.com/images?q=tbn:ANd9GcQDv0xr1VWMh9phxjMaEtJMgls984Agr EVdZEjiCU3vWUxV9NMs&t=1)
Gelston
01-28-2011, 04:39 PM
wtf, this shit isn't out until Feb 28th for computer. I SMELL ILLUMINATI DEALINGS HERE!
Warriorbird
01-28-2011, 05:05 PM
wtf, this shit isn't out until Feb 28th for computer. I SMELL ILLUMINATI DEALINGS HERE!
He must've pirated it.
The fact that you can run in this game kicks ass as well. You don't have to hop along to get anywhere.
That just sounds revolutionary.
Gelston
01-28-2011, 05:13 PM
He must've pirated it.
.
I'm not saying that at all. The console versions are out.
Warriorbird
01-28-2011, 05:16 PM
I'm not saying that at all. The console versions are out.
In a non mocking mockery note, that is weird. PC version was out way early in Europe. It's what people have been pirating.
SuckerFish
01-28-2011, 07:37 PM
Day 2.
Field rations are extremely low. I've started back tracking up the cliff side looking for any sign of friendly inhabitants, so far unsuccessful. At the moment it appears that the only sense of peace I can take heart in is the sounds of the birds and animals who live in this part of the island. Sometimes when the Sun is just right it creates a beautiful glow of light almost like a pure gold beam shimmering off the rocks and water. I'm going to see if I can find some way off this island. So far any attempt to leave it proves futile as I can only swim for so long and so far. There are fish in the water though which gives me comfort as I walk alongside the beach.
There are a certain type of creature on the island. I've had a run in with them a few times already. They are big and almost human like but they appear to be tribal and bloodthirsty. Nothing seems to sway them, so I have to rely on the few weapons which I have been able to scrounge up. Sadly, I have had no choice but to cut a few down.......
SuckerFish
01-28-2011, 07:51 PM
http://images.gamersyde.com/image_two_worlds_2-13371-1612_0010.jpg
pabstblueribbon
01-28-2011, 07:54 PM
http://images.gamersyde.com/image_two_worlds_2-13371-1612_0010.jpg
Weird looking wolf, broseph.
phantasm
01-28-2011, 11:44 PM
You are not lined up for the rings, better do a barrel roll.
Warriorbird
01-28-2011, 11:47 PM
Weird looking wolf, broseph.
More like
http://www.movieposterdb.com/posters/08_06/1975/71650/l_71650_79863932.jpg
Jace Solo
01-29-2011, 11:15 AM
I'll give you the scenery is very nice. Buildings look good. Lighting looks good. I just can't get over how bad the characters look. They could have taken a couple more months and made them really shine. It's too bad.
Story is good. You're an idiot. The weapon selection is good. You're an idiot. I'm not a fan of the spell system or the alchemy mess, you're an idiot, but the rest of the game is pretty nice so far.
I like that the story line is pretty long.
Tell me, did you kill Selen or go with her extortion? The trident thing she has is pretty nasty. Shields are useless...lack of armor selection early on is annoying. I was really hoping to get Selen's armor when I killed her...or Vash(whatever his name)'s when the Orc warrior sends you after her. ZOMG SUX!!1q!
SuckerFish
01-29-2011, 05:36 PM
I'll give you the scenery is very nice. Buildings look good. Lighting looks good. I just can't get over how bad the characters look. They could have taken a couple more months and made them really shine. It's too bad.
Story is good. You're an idiot. The weapon selection is good. You're an idiot. I'm not a fan of the spell system or the alchemy mess, you're an idiot, but the rest of the game is pretty nice so far.
I like that the story line is pretty long.
Tell me, did you kill Selen or go with her extortion? The trident thing she has is pretty nasty. Shields are useless...lack of armor selection early on is annoying. I was really hoping to get Selen's armor when I killed her...or Vash(whatever his name)'s when the Orc warrior sends you after her. ZOMG SUX!!1q!
U talking bout the dagger she gives u to use? I haven't figured out how to use that yet. It doesn't seem to operate on the normal way as the others. I agree with u that the weapon system is awesome as well. plenty to choose from. I love the game.
SuckerFish
01-30-2011, 09:57 PM
Ok so here's the basic layout of my character. I've chosen to go the sword and shield route until I can get strong enough to use a Two Handed weapon. Not to be confused with two weapon combat, I want the bigguns, the gigantors. Be it battle-axes, bastard swords, it don't matter and it won't matter. I'm going to start a collection of Two Handers and then when I find the right jewels I am going to infuse them into my weapons to give them fire attributes, ice, etc.
Also, the shield benefits are automatic, so there is no need to block with your shield in order to reap the benefits and so that's why you can't do it. However if you choose to you can block with your sword, because it ties into special attacks that can only be done with your weapon this way. There is also a skill option to train in which allows you to use your shield to strike an opponent which knocks them back and stuns them while you go in for the attack. I don't think I'll be training in that though because I need to save my skill points for the areas that will help with my Two Handers.
I'm also going to study Necromancy because I want to be able to raise the dead and use them for help while I am in battle.
I've chosen to play this game in total free mode. I spend my time doing one thing and one thing only mainly. Leveling. I want to reach the highest level I can achieve. There are creatures I wouldn't dare go near right now because I can't take them on yet. I want to get to the point where I can take on any creature I see in the game with no problems. I realize this might take me a year to do, but I am willing to do it. I simply kill, gather, create, sell what I don't need, and buy what I do. This is the path I've chosen for the game. Occasionally I'll talk to some people just to get that feel of companionship for a second but then I leave. I also enjoy leading a band of enemies behind me into a village of friendlies because then it's a real true battle scene that plays out and it's usually last few standing survive. I also plan to eradicate every enemy I can in the game because when you kill all of the enemies in a camp or a stronghold they don't re spawn so that area is cleared for good. Not sure if that works the same way with the more aggressive animals in the area (I'll leave the nice ones that don't attack me alone) but it does appear to be the case.
I tried Xbox Live mode and there are some pretty cool options there but it really reminds me of most any other MMORPG out there today and especially DDO (aside from a few options like the Village mode and tournament mode options), although I haven't tried Village Mode yet but I have tried the Adventure Mode and it was cool. I usually can get about 4-5 people at a time to join my game and then it's fun to run around and finish the goal of the quest. But it really does play out exactly like any other DDO quest. Plus, the level 33's and such and the level 1's are all mixed together so it really is kind of unbalanced that way. Though you do gain the exp that everyone else does whether you participate in the quest or not which is again exactly like DDO. Although unlike DDO, you can not move on to the next quest with the others unless you have personally finished parts of the quest for yourself. Or at least this is what I have discovered so far. On the plus side I must say that I have never experienced any lag at all no matter the amount of players that have joined my game. It was as smooth as if I was playing the quest alone. So that I thought was very cool.
So all in all I have chosen to play single player mode just like the first game because this is where this game truly shines.
How bout anyone else who has tried this game? What direction are you taking your character in? How are you playing the game?
Warriorbird
01-30-2011, 11:15 PM
Ok so here's the basic layout of my character. I've chosen to go the sword and shield route until I can get strong enough to use a Two Handed weapon. Not to be confused with two weapon combat, I want the bigguns, the gigantors. Be it battle-axes, bastard swords, it don't matter and it won't matter. I'm going to start a collection of Two Handers and then when I find the right jewels I am going to infuse them into my weapons to give them fire attributes, ice, etc.
Also, the shield benefits are automatic, so there is no need to block with your shield in order to reap the benefits and so that's why you can't do it. However if you choose to you can block with your sword, because it ties into special attacks that can only be done with your weapon this way. There is also a skill option to train in which allows you to use your shield to strike an opponent which knocks them back and stuns them while you go in for the attack. I don't think I'll be training in that though because I need to save my skill points for the areas that will help with my Two Handers.
I'm also going to study Necromancy because I want to be able to raise the dead and use them for help while I am in battle.
I've chosen to play this game in total free mode. I spend my time doing one thing and one thing only mainly. Leveling. I want to reach the highest level I can achieve. There are creatures I wouldn't dare go near right now because I can't take them on yet. I want to get to the point where I can take on any creature I see in the game with no problems. I realize this might take me a year to do, but I am willing to do it. I simply kill, gather, create, sell what I don't need, and buy what I do. This is the path I've chosen for the game. Occasionally I'll talk to some people just to get that feel of companionship for a second but then I leave. I also enjoy leading a band of enemies behind me into a village of friendlies because then it's a real true battle scene that plays out and it's usually last few standing survive. I also plan to eradicate every enemy I can in the game because when you kill all of the enemies in a camp or a stronghold they don't re spawn so that area is cleared for good. Not sure if that works the same way with the more aggressive animals in the area (I'll leave the nice ones that don't attack me alone) but it does appear to be the case.
I tried Xbox Live mode and there are some pretty cool options there but it really reminds me of most any other MMORPG out there today and especially DDO (aside from a few options like the Village mode and tournament mode options), although I haven't tried Village Mode yet but I have tried the Adventure Mode and it was cool. I usually can get about 4-5 people at a time to join my game and then it's fun to run around and finish the goal of the quest. But it really does play out exactly like any other DDO quest. Plus, the level 33's and such and the level 1's are all mixed together so it really is kind of unbalanced that way. Though you do gain the exp that everyone else does whether you participate in the quest or not which is again exactly like DDO. Although unlike DDO, you can not move on to the next quest with the others unless you have personally finished parts of the quest for yourself. Or at least this is what I have discovered so far. On the plus side I must say that I have never experienced any lag at all no matter the amount of players that have joined my game. It was as smooth as if I was playing the quest alone. So that I thought was very cool.
So all in all I have chosen to play single player mode just like the first game because this is where this game truly shines.
How bout anyone else who has tried this game? What direction are you taking your character in? How are you playing the game?
When the last wolf dies, what, then, will be left for the world?
SuckerFish
01-30-2011, 11:16 PM
When the last wolf dies, what, then, will be left for the world?
Two Worlds III. And or the new Elder Scrolls which comes out in November.
Here's the official Elder Scrolls Skyrim teaser:
http://www.youtube.com/watch?v=B0fQWkk9Z6s
http://en.wikipedia.org/wiki/The_Elder_Scrolls_V:_Skyrim
SuckerFish
01-30-2011, 11:21 PM
Two Worlds III. And or the new Elder Scrolls which comes out in November.
Here's the official Elder Scrolls Skyrim teaser:
http://www.youtube.com/watch?v=B0fQWkk9Z6s
One of the reasons that Two Worlds II took so long to come out since the first one I think is because they had to create an entirely different engine for it. The next installment shouldn't take quite as long because they can use this same engine for the next one now.
pabstblueribbon
01-30-2011, 11:44 PM
One of the reasons that Two Worlds II took so long to come out since the first one I think is because they had to create an entirely different engine for it. The next installment shouldn't take quite as long because they can use this same engine for the next one now.
And the enormous variety of wolves. You don't rush wolves.
SuckerFish
02-04-2011, 05:52 AM
Alright so I made it to the African sahara part. So far I've been getting chased by rhinos, baboons with rocks, cheetas, ostrages, and the whole bit. Shit is wild bro. The scenery looks amazing.
Warriorbird
02-04-2011, 07:49 AM
Alright so I made it to the African sahara part. So far I've been getting chased by rhinos, baboons with rocks, cheetas, ostrages, and the whole bit. Shit is wild bro. The scenery looks amazing.
http://3.bp.blogspot.com/_1-3D6-TIEK0/SdpvHdZho0I/AAAAAAAAAT0/zTTe_PuXIas/s400/33_lemonade4.gif
Gelston
02-04-2011, 07:56 AM
Are there any desert wolves? If not, do you think they'll fix that bug in a patch?
Jace Solo
02-04-2011, 12:15 PM
Ok, I think we're kicking a dead wolf here guys.
On the plus, the game has gotten much better. He's right about the depth but he just has a horrible way of expressing it. My advice to anyone playing is to save often (which is really annoying) because I've fallen through the world and was actually shot up into space when being attacked by a regular mob...just floated there, never came back down. I highly doubt that's intended.
The spell system has some cool effects when it comes to stacking spells. I find myself wishing there were ways to add things like that in GS.
My advice to Sucker. Forgo "two handers" and go "polearm". The reach and area the pole can hit keeps you safe in lighter armors. I also wouldn't advice doing your "omg I'm gonna kill everything to get as high as I can" mentality. I just started the second chapter and am nearly 30. I believe cap is around 40 or 50...and there's still multiple more chapters. Don't waste your time. You'll see it all anyway.
Lastly, the monkeys fling poo...not rocks. Notice it doesn't hurt at all and the noise it makes when they throw it.
Gelston
02-04-2011, 01:24 PM
Ok, I think we're kicking a dead wolf here guys.
On the plus, the game has gotten much better. He's right about the depth but he just has a horrible way of expressing it. My advice to anyone playing is to save often (which is really annoying) because I've fallen through the world and was actually shot up into space when being attacked by a regular mob...just floated there, never came back down. I highly doubt that's intended.
The spell system has some cool effects when it comes to stacking spells. I find myself wishing there were ways to add things like that in GS.
My advice to Sucker. Forgo "two handers" and go "polearm". The reach and area the pole can hit keeps you safe in lighter armors. I also wouldn't advice doing your "omg I'm gonna kill everything to get as high as I can" mentality. I just started the second chapter and am nearly 30. I believe cap is around 40 or 50...and there's still multiple more chapters. Don't waste your time. You'll see it all anyway.
Lastly, the monkeys fling poo...not rocks. Notice it doesn't hurt at all and the noise it makes when they throw it.
Are you saying there are dead wolves that you must kick in the game?
In all seriousness though, I plan on picking this game up when its released for PC. I've heard good reviews for it by people that are not Suckerfish.
Androidpk
02-04-2011, 02:38 PM
Apparently the boat carrying the shipment over to the UK crashed.
SuckerFish
02-04-2011, 10:00 PM
Ok, I think we're kicking a dead wolf here guys.
On the plus, the game has gotten much better. He's right about the depth but he just has a horrible way of expressing it. My advice to anyone playing is to save often (which is really annoying) because I've fallen through the world and was actually shot up into space when being attacked by a regular mob...just floated there, never came back down. I highly doubt that's intended.
The spell system has some cool effects when it comes to stacking spells. I find myself wishing there were ways to add things like that in GS.
My advice to Sucker. Forgo "two handers" and go "polearm". The reach and area the pole can hit keeps you safe in lighter armors. I also wouldn't advice doing your "omg I'm gonna kill everything to get as high as I can" mentality. I just started the second chapter and am nearly 30. I believe cap is around 40 or 50...and there's still multiple more chapters. Don't waste your time. You'll see it all anyway.
Lastly, the monkeys fling poo...not rocks. Notice it doesn't hurt at all and the noise it makes when they throw it.
Didn't know about the poo or the space. So I learn something new everyday. As the polearms vs the two handers ya know I kinda like both but I was a die hard two hander fan in the first one, and I was in GS too, so I just don't see myself pulling away from it.
Have you noticed they also show the level of the creature you're fighting just like in the first one? I think that's cool because sometimes they'll throw a level 19 in with a level 9 and you'll find yourself getting killed by one hit.
On the plus side, my Wife couldn't bear it any longer watching me play so she has started playing it on a regular basis in fact I have noticed she waits and watches until I die and then asks if she can try. lol. Classic move of the person who is foaming at the mouth to play but doesn't want to let on to it too much. And of course, I let her! I enjoy the fact that she likes my favorite game. Plus, I'd be in the doghouse if I didn't. lol. Wouldn't we all though.....
One thing I have noticed is she is really into the environments. She'll walk around and just look at the houses and such and point out which areas look run down and burnt up and stuff like something happened to them. They did a really good job with that on making you wonder if there was a war or something there. The lighthouse she really liked too, but she wasn't too fond of the girl at the top with the spear. lol.
All in all, I am getting even more out of this game than I ever thought I would. It just keeps on impressing me. Over and over and over.
SuckerFish
02-04-2011, 10:10 PM
Ok, I think we're kicking a dead wolf here guys.
On the plus, the game has gotten much better. He's right about the depth but he just has a horrible way of expressing it. My advice to anyone playing is to save often (which is really annoying) because I've fallen through the world and was actually shot up into space when being attacked by a regular mob...just floated there, never came back down. I highly doubt that's intended.
The spell system has some cool effects when it comes to stacking spells. I find myself wishing there were ways to add things like that in GS.
My advice to Sucker. Forgo "two handers" and go "polearm". The reach and area the pole can hit keeps you safe in lighter armors. I also wouldn't advice doing your "omg I'm gonna kill everything to get as high as I can" mentality. I just started the second chapter and am nearly 30. I believe cap is around 40 or 50...and there's still multiple more chapters. Don't waste your time. You'll see it all anyway.
Lastly, the monkeys fling poo...not rocks. Notice it doesn't hurt at all and the noise it makes when they throw it.
Also, Ruty, one thing I haven't even touched because it is just so foreign to me is the weapon and armor crafting system. I usually just sell the stuff I get for that to the shopkeepers. But have you actually tried crafting some yourself? And if so...what was your results? Is it just as hard as it looks or is it actually quite easy to figure out?
Gelston
02-05-2011, 02:07 AM
Hmmm.. For some reason I was able to download, install, and activate this game from Direct2Drive, even though the US PC release isn't until the 28th or whatever. I'm going to go kill all the wolves now I guess.
Gelston
02-05-2011, 04:36 AM
I'll give it to you Suckerfish, so far this game is pretty badass. Too bad you can't fight from horseback.
SuckerFish
02-05-2011, 06:02 AM
I'll give it to you Suckerfish, so far this game is pretty badass. Too bad you can't fight from horseback.
You know what that's something I didn't even think of. You can do that in the first one did they take that out of this one? How far did you get so far?
Gelston
02-05-2011, 11:10 AM
I just got the horse and went to sleep. I tried to draw my weapon and stuff, no can, so there is apparently no horseback fighting unless I'm doing it wrong.
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