View Full Version : How much bandwidth does Lich use
I'm just curious if anyone has looked at how much extra bandwidth Lich uses compared to GS, I haven't even looked at it at all but I was using my cell phone as a tether to play GS and I wondered if maybe I should kill Lich.
DaCapn
08-09-2010, 11:41 AM
Being tuned to an LNet channel and using inter-character LNet features should be basically the only thing (aside from some initialization stuff in the beginning like grabbing spell and lumnis timers), right?
Rinualdo
08-09-2010, 11:43 AM
Don't forget all the user information, passwords, porn, and other haxxors1!1!!!
Cephalopod
08-09-2010, 11:48 AM
http://imgur.com/2AJBI.jpg
Deathravin
08-09-2010, 12:08 PM
Lich probably adds 1% more traffic to GS on average.
GS is a beast with its XML sending constantly.
Tillmen
08-09-2010, 09:54 PM
If you're using the Wizard frontend, using Lich might add quite a bit to the bandwidth usage. When using the Wizard with Lich, you get the same XML stream that Stormfront uses, which by design sends much more information than needed. For example, if you have a container with 400 items in it and you remove one item from it, the Wizard frontend without Lich gets one line: "You remove blah from blah." On the other hand, if you use Stormfront, or Lich with either frontend, You get the same line, plus the id and noun of the item removed, plus the id, noun, and name of all 399 items left in the container.
The difference between Stormfront with Lich and Stormfront without Lich is much smaller. When using Lich, inventory boxes are never really disabled, so that adds some to the stream if you don't use inventory boxes, or makes no difference at all if you do use them. Lich sends one health command sometimes when you get nerve damage, to make up for some ambiguous XML. I think that's pretty much it, except for any bandwidth added by scripts.
Of course lnet adds bandwidth, since it connects to a server you wouldn't otherwise be connected to. How much it uses is limited to a small keepalive packet sent about once a minute, and what chats are coming in/going out, and spells/locate/etc requests.
If you're connecting by phone, I would at least disable updating the map database with the updater script. The map database is 2.8 megs compressed.
If you're using the Wizard frontend, using Lich might add quite a bit to the bandwidth usage. When using the Wizard with Lich, you get the same XML stream that Stormfront uses, which by design sends much more information than needed. For example, if you have a container with 400 items in it and you remove one item from it, the Wizard frontend without Lich gets one line: "You remove blah from blah." On the other hand, if you use Stormfront, or Lich with either frontend, You get the same line, plus the id and noun of the item removed, plus the id, noun, and name of all 399 items left in the container.
The difference between Stormfront with Lich and Stormfront without Lich is much smaller. When using Lich, inventory boxes are never really disabled, so that adds some to the stream if you don't use inventory boxes, or makes no difference at all if you do use them. Lich sends one health command sometimes when you get nerve damage, to make up for some ambiguous XML. I think that's pretty much it, except for any bandwidth added by scripts.
Of course lnet adds bandwidth, since it connects to a server you wouldn't otherwise be connected to. How much it uses is limited to a small keepalive packet sent about once a minute, and what chats are coming in/going out, and spells/locate/etc requests.
If you're connecting by phone, I would at least disable updating the map database with the updater script. The map database is 2.8 megs compressed.
Thanks Tillmen, I have theoretically unlimited bandwidth on the phone, but I was still curious. I was having latency issues, maybe using wizard alone might clean that up a bit.
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