Sylvan Dreams
06-29-2010, 06:41 PM
Bid via PM or in thread post. I'll go by timestamps. Delivery to FWI or Ta'Illistim preferred, but I can place the item for sale in a Landing or Teras shop for you to pick up.
a kakore-hafted imflass flail
+12, weighs 6, enhancive
The first thing that strikes you about the flail is the weight, which is about 6 pounds. In your best estimation, it's worth about 550,000 silvers. You can also tell that there is
some type of metal in the structure of the imflass flail.
It has a bonus of +12 from a normal flail, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.
The flail resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Constitution Bonus.
This enhancement may not be used by adventurers who have not trained 46 times.
It provides a bonus of 4 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 3 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 2 times.
The flail looks to have a lot of charges remaining.
MB: 35k
BO: 550k
a scratched spiked deringo shield
+8, weighs 6, medium, spiked, infused with "a disintegrating substance"
Your careful inspection of a scratched spiked deringo shield allows you to conclude that it is a medium shield that protects the bearer if carried in the left hand. You also
notice that it is spiked.
The first thing that strikes you about the shield is the weight, which is about 6 pounds. In your best estimation, it's worth about 53,000 silvers.
It has a bonus of +8 from a normal shield, and the way it vibrates in tune with your voice tells you that it serves some type of defensive purpose, different from that of normal
armor.
The harmonics generated tell you that the shield has been infused with a disintegrating substance. The magical harmonics reveal that this is an item which serves as a
shield when held in the left hand.
MB: 35k
BO: 53k
an opal and peridot crown
+1 First Aid Ranks, persistent
Blank imbeddible, persistent
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The crown resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 1 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 3 times.
The crown looks to have a lot of charges remaining.
You sense that the peridot crown will persist after its last enhancive charge has been expended.
You sense that the peridot crown will persist after its last magical charge has been expended.
MB: 35k
BO: 69k
a black ora halberd
9 pounds, polearm base, inspects as black ora
MB: 35k
BO: 40k
a fir-handled black ora flail
8 pounds, 2x, twohanded weapons base
It has a bonus of +10 from a normal flail, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.
MB: 35k
BO: 40k
a razor-sharp imflass bastard sword
6 pounds, ohe/two handed base, +12, enhancive, ice flares
The harmonics generated tell you that the sword has been infused with the power of an ice elemental.
The sword resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
The sword looks to have a huge number of charges remaining.
You sense that the imflass bastard sword will persist after its last enhancive charge has been expended.
MB: 35k
BO: 350k
a blackened spiked mithril shield
7 pounds, 1x, spiked, lightning flares, medium shield
The harmonics generated tell you that the shield has been infused with the power of a lightning bolt. The magical harmonics reveal that this is an item which serves as a
shield when held in the left hand.
MB: 35k
BO: 50k
a faewood quarter staff
4 pounds, 4x, enhancive
The staff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 8 to Influence.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a bonus of 4 to Sorcerous Lore - Demonology Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a bonus of 4 to Aura.
This enhancement may not be used by adventurers who have not trained 12 times.
The staff looks to have a lot of charges remaining.
MB: 35k
BO: 1m
an imflass handaxe
4 pounds, +12, enhancive
The handaxe resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 7 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 62 times.
The handaxe looks to have more than your average giantman could count charges remaining.
You sense that the imflass handaxe will persist after its last enhancive charge has been expended.
MB: 35k
BO: 850k
an embossed kakore aegis
10 pounds, 2x, lightning flares, enhancive, spiked, MEDIUM shield (might be able to be converted to large)
The harmonics generated tell you that the aegis has been infused with the power of a lightning bolt. The magical harmonics reveal that this is an item which serves as a
shield when held in the left hand.
The aegis resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 7 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a bonus of 5 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
It provides a bonus of 5 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 9 times.
The aegis looks to have more than your average giantman could count charges remaining.
You sense that the kakore aegis will persist after its last enhancive charge has been expended.
MB: 35k
BO: 450k
an ancient black ora flail
2x, temp damage weighted, incredible uses, inspects as black ora
It imparts a bonus of +10 more than usual.
It is weighted to inflict more damage.
It has been temporarily enhanced.
It's enhancement will degrade when it scores a successful strike.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.
MB: 35k
BO: 100k
a linden-hafted mithril battle axe
It imparts a bonus of +5 more than usual.
It is a holy item.
It is weighted to inflict more critical blows.
It has been temporarily enhanced.
It's enhancement will degrade when it scores a successful strike.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.
MB: 35k
BO: 100k
a jet black mithril short sword
2 pounds, SANCTIFIED, acid flares, enhancive
The harmonics generated tell you that the sword has been infused with a corrosive substance and has been sanctified for use by a Cleric or Paladin in the fight against the
undead.
The sword resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
The sword looks to have more than your average giantman could count charges remaining.
Sold for 35k to Duku the Bard
a fiery red razern short sword
3 pounds, razern (rare, I think), crit weighted (permanent, unknown amount)
MB: 35k
BO: 100k
a light brown ora spear
It imparts a bonus of +10 more than usual.
It provides a bonus of 15 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 48 times.
It provides a bonus of 6 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
The spear looks to have a lot of charges remaining.
MB: 35k
BO: 100k
a drake scimitar
It imparts no bonus more than usual.
It has been infused with the power of a fire elemental.
It provides a bonus of 2 to Aura Bonus.
The scimitar looks to have a huge number of charges remaining.
MB: 35k
BO: 50k
a haon-hafted ora flail
It imparts a bonus of +10 more than usual.
It provides a bonus of 3 to Physical Fitness Ranks.
This enhancement may not be used by adventurers who have not trained 9 times.
The flail looks to have a huge number of charges remaining.
MB: 35k
BO: 50k
a thick mossbark greatshield
3x, fire flares, tower shield
MB: 35k
BO: 75k
a birch-hafted mithril trident
It imparts a bonus of +5 more than usual.
It has been infused with the power of a steaming substance.
It provides a bonus of 8 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 8 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
The trident looks to have a lot of charges remaining.
MB: 35k
BO: 250k
a sleek vultite flamberge
It imparts a bonus of +20 more than usual.
It provides a bonus of 2 to Spiritual Lore - Summoning Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The flamberge looks to have a huge number of charges remaining
MB: 35k
BO: 50k
a rhimar military pick
It imparts a bonus of +5 more than usual.
It has been infused with the power of a ice elemental.
It provides a bonus of 9 to Intuition.
This enhancement may not be used by adventurers who have not trained 18 times.
It provides a bonus of 13 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 55 times.
The pick looks to have a lot of charges remaining.
MB: 35k
BO: 250k
a bone-hilted ora twohanded sword
It imparts a bonus of +10 more than usual.
It has been infused with the power of a fire elemental.
It provides a bonus of 4 to Wisdom.
This enhancement may not be used by adventurers who have not trained 10 times.
The sword looks to have a huge number of charges remaining.
MB: 35k
BO: 100k
a fanor-edged ora flamberge
It imparts a bonus of +10 more than usual.
It is weighted to inflict more critical blows.
It provides a bonus of 3 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
The flamberge looks to have more than your average giantman could count charges remaining.
It has been temporarily enhanced.
It's enhancement will degrade when it scores a successful strike.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.
MB: 35k
BO: 50k
a faenor-edged mithril flamberge
It imparts a bonus of +10 more than usual.
It is weighted to inflict more critical blows.
It has been temporarily enhanced.
It's enhancement will degrade when it scores a successful strike.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.
MB: 35k
BO: 50k
a slate grey hoarbeam runestaff
It imparts a bonus of +12 more than usual.
It provides a bonus of 4 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 1 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The runestaff looks to have a lot of charges remaining.
MB: 35k
BO: 65k
a vaalorn war mattock
It imparts a bonus of +18 more than usual.
It has been infused with the power of a lightning bolt.
It provides a bonus of 14 to Intuition.
This enhancement may not be used by adventurers who have not trained 42 times.
It provides a bonus of 1 to Sorcerous Lore - Demonology Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a bonus of 3 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
The mattock looks to have a lot of charges remaining.
MB: 35k
BO: 250k
a kakore-hafted imflass flail
+12, weighs 6, enhancive
The first thing that strikes you about the flail is the weight, which is about 6 pounds. In your best estimation, it's worth about 550,000 silvers. You can also tell that there is
some type of metal in the structure of the imflass flail.
It has a bonus of +12 from a normal flail, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.
The flail resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Constitution Bonus.
This enhancement may not be used by adventurers who have not trained 46 times.
It provides a bonus of 4 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 3 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 2 times.
The flail looks to have a lot of charges remaining.
MB: 35k
BO: 550k
a scratched spiked deringo shield
+8, weighs 6, medium, spiked, infused with "a disintegrating substance"
Your careful inspection of a scratched spiked deringo shield allows you to conclude that it is a medium shield that protects the bearer if carried in the left hand. You also
notice that it is spiked.
The first thing that strikes you about the shield is the weight, which is about 6 pounds. In your best estimation, it's worth about 53,000 silvers.
It has a bonus of +8 from a normal shield, and the way it vibrates in tune with your voice tells you that it serves some type of defensive purpose, different from that of normal
armor.
The harmonics generated tell you that the shield has been infused with a disintegrating substance. The magical harmonics reveal that this is an item which serves as a
shield when held in the left hand.
MB: 35k
BO: 53k
an opal and peridot crown
+1 First Aid Ranks, persistent
Blank imbeddible, persistent
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The crown resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 1 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 3 times.
The crown looks to have a lot of charges remaining.
You sense that the peridot crown will persist after its last enhancive charge has been expended.
You sense that the peridot crown will persist after its last magical charge has been expended.
MB: 35k
BO: 69k
a black ora halberd
9 pounds, polearm base, inspects as black ora
MB: 35k
BO: 40k
a fir-handled black ora flail
8 pounds, 2x, twohanded weapons base
It has a bonus of +10 from a normal flail, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.
MB: 35k
BO: 40k
a razor-sharp imflass bastard sword
6 pounds, ohe/two handed base, +12, enhancive, ice flares
The harmonics generated tell you that the sword has been infused with the power of an ice elemental.
The sword resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
The sword looks to have a huge number of charges remaining.
You sense that the imflass bastard sword will persist after its last enhancive charge has been expended.
MB: 35k
BO: 350k
a blackened spiked mithril shield
7 pounds, 1x, spiked, lightning flares, medium shield
The harmonics generated tell you that the shield has been infused with the power of a lightning bolt. The magical harmonics reveal that this is an item which serves as a
shield when held in the left hand.
MB: 35k
BO: 50k
a faewood quarter staff
4 pounds, 4x, enhancive
The staff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 8 to Influence.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a bonus of 4 to Sorcerous Lore - Demonology Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a bonus of 4 to Aura.
This enhancement may not be used by adventurers who have not trained 12 times.
The staff looks to have a lot of charges remaining.
MB: 35k
BO: 1m
an imflass handaxe
4 pounds, +12, enhancive
The handaxe resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 7 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 62 times.
The handaxe looks to have more than your average giantman could count charges remaining.
You sense that the imflass handaxe will persist after its last enhancive charge has been expended.
MB: 35k
BO: 850k
an embossed kakore aegis
10 pounds, 2x, lightning flares, enhancive, spiked, MEDIUM shield (might be able to be converted to large)
The harmonics generated tell you that the aegis has been infused with the power of a lightning bolt. The magical harmonics reveal that this is an item which serves as a
shield when held in the left hand.
The aegis resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 7 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a bonus of 5 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
It provides a bonus of 5 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 9 times.
The aegis looks to have more than your average giantman could count charges remaining.
You sense that the kakore aegis will persist after its last enhancive charge has been expended.
MB: 35k
BO: 450k
an ancient black ora flail
2x, temp damage weighted, incredible uses, inspects as black ora
It imparts a bonus of +10 more than usual.
It is weighted to inflict more damage.
It has been temporarily enhanced.
It's enhancement will degrade when it scores a successful strike.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.
MB: 35k
BO: 100k
a linden-hafted mithril battle axe
It imparts a bonus of +5 more than usual.
It is a holy item.
It is weighted to inflict more critical blows.
It has been temporarily enhanced.
It's enhancement will degrade when it scores a successful strike.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.
MB: 35k
BO: 100k
a jet black mithril short sword
2 pounds, SANCTIFIED, acid flares, enhancive
The harmonics generated tell you that the sword has been infused with a corrosive substance and has been sanctified for use by a Cleric or Paladin in the fight against the
undead.
The sword resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
The sword looks to have more than your average giantman could count charges remaining.
Sold for 35k to Duku the Bard
a fiery red razern short sword
3 pounds, razern (rare, I think), crit weighted (permanent, unknown amount)
MB: 35k
BO: 100k
a light brown ora spear
It imparts a bonus of +10 more than usual.
It provides a bonus of 15 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 48 times.
It provides a bonus of 6 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
The spear looks to have a lot of charges remaining.
MB: 35k
BO: 100k
a drake scimitar
It imparts no bonus more than usual.
It has been infused with the power of a fire elemental.
It provides a bonus of 2 to Aura Bonus.
The scimitar looks to have a huge number of charges remaining.
MB: 35k
BO: 50k
a haon-hafted ora flail
It imparts a bonus of +10 more than usual.
It provides a bonus of 3 to Physical Fitness Ranks.
This enhancement may not be used by adventurers who have not trained 9 times.
The flail looks to have a huge number of charges remaining.
MB: 35k
BO: 50k
a thick mossbark greatshield
3x, fire flares, tower shield
MB: 35k
BO: 75k
a birch-hafted mithril trident
It imparts a bonus of +5 more than usual.
It has been infused with the power of a steaming substance.
It provides a bonus of 8 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 8 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
The trident looks to have a lot of charges remaining.
MB: 35k
BO: 250k
a sleek vultite flamberge
It imparts a bonus of +20 more than usual.
It provides a bonus of 2 to Spiritual Lore - Summoning Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The flamberge looks to have a huge number of charges remaining
MB: 35k
BO: 50k
a rhimar military pick
It imparts a bonus of +5 more than usual.
It has been infused with the power of a ice elemental.
It provides a bonus of 9 to Intuition.
This enhancement may not be used by adventurers who have not trained 18 times.
It provides a bonus of 13 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 55 times.
The pick looks to have a lot of charges remaining.
MB: 35k
BO: 250k
a bone-hilted ora twohanded sword
It imparts a bonus of +10 more than usual.
It has been infused with the power of a fire elemental.
It provides a bonus of 4 to Wisdom.
This enhancement may not be used by adventurers who have not trained 10 times.
The sword looks to have a huge number of charges remaining.
MB: 35k
BO: 100k
a fanor-edged ora flamberge
It imparts a bonus of +10 more than usual.
It is weighted to inflict more critical blows.
It provides a bonus of 3 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
The flamberge looks to have more than your average giantman could count charges remaining.
It has been temporarily enhanced.
It's enhancement will degrade when it scores a successful strike.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.
MB: 35k
BO: 50k
a faenor-edged mithril flamberge
It imparts a bonus of +10 more than usual.
It is weighted to inflict more critical blows.
It has been temporarily enhanced.
It's enhancement will degrade when it scores a successful strike.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.
MB: 35k
BO: 50k
a slate grey hoarbeam runestaff
It imparts a bonus of +12 more than usual.
It provides a bonus of 4 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 1 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The runestaff looks to have a lot of charges remaining.
MB: 35k
BO: 65k
a vaalorn war mattock
It imparts a bonus of +18 more than usual.
It has been infused with the power of a lightning bolt.
It provides a bonus of 14 to Intuition.
This enhancement may not be used by adventurers who have not trained 42 times.
It provides a bonus of 1 to Sorcerous Lore - Demonology Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a bonus of 3 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
The mattock looks to have a lot of charges remaining.
MB: 35k
BO: 250k