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mikewstarr
05-30-2010, 08:47 PM
while i travel by script, i've never hunted by script
trying a kappa script, i have adjusted it for no shield, my weapon, small things, but...

when i kill one my rt is 6 and the script seems to want to react after 5 seconds.

i'm looking for the secret to having the script wait 6 or 7 seconds after killing the kappa. any help is appreciated, and thanks

# Greater Kappa Hunter

#*****************************
#OPENING LINE - STARTS SCRIPT BY CHECKING EXPERIENCE
#*****************************
goto checkexp

#*****************************
#HUNTING EXPERIENCE CHECK - MAKES SURE YOU ARE FULL BEFORE RESTING
#*****************************
checkexp:
match torest Your mind can't take much more
match tohunt Your mind is numbed
match tohunt Your mind is becoming numbed
match tohunt Your mind is muddled
match tohunt Your mind is clear
match tohunt Your mind is fresh and clear
match tohunt Your mind is as clear as a bell
put exp
matchwait

#*****************************
#HUNTING EXPERIENCE CHECK - MAKES SURE YOU ARE ARE MUDDLED BEFORE STARTING AGAIN
#*****************************
rcheckexp:
match torest Your mind can't take much more
match torest Your mind is numbed
match torest Your mind is becoming numbed
match tohunt Your mind is muddled
match tohunt Your mind is clear
match tohunt Your mind is fresh and clear
match tohunt Your mind is as clear as a bell
put exp
matchwait

#*****************************
#START TO HUNT
#*****************************
tohunt:
pause 1
match filter a greater kappa
match toshore [Town Well]
match starthunt [Beach Area, Tide Pool]
put look
matchwait

#*****************************
#PAUSE
#*****************************
pause:
pause 60
goto rcheckexp

#*****************************
#HOME ROOM - HUNTING EXPERIENCE CHECK - WILL MOVE TO REST LOCATION IF FRIED
#*****************************
torest:
match pause [Town Well]
match towell [Beach Area, Tide Pool]
put look
matchwait

#*****************************
#DIRECTIONS FROM WELL TO SHORE
#*****************************
toshore:
put stand
put ready weapon
put ready shield
pause 10
put s
put nw
put n
put n
put e
put n
put go gate
put nw
put nw
put nw
put go road
put w
put w
put nw
put w
put w
put w
put nw
put nw
put w
put w
put sw
put w
put w
put w
put sw
put w
put go path
put e
goto starthunt

#*****************************
#DIRECTIONS FROM SHORE TO WELL
#*****************************
towell:
put w
put go path
put e
put ne
put e
put e
put e
put ne
put e
put e
put se
put se
put e
put e
put e
put se
put e
put e
put go road
put se
put se
put se
put go gate
put s
put w
put s
put s
put se
put go well
put sit
pause 10
goto pause

#*****************************
#HUNTING - EAST TO WEST AND BACK
#*****************************
starthunt:
pause .5
put w
counter set 1
goto checkroom

move1:
pause .5
put w
counter set 2
goto checkroom

move2:
pause .5
put w
counter set 3
goto checkroom

move3:
pause .5
put w
counter set 4
goto checkroom

move4:
pause .5
put w
counter set 5
goto checkroom

move5:
pause .5
put n
counter set 6
goto checkroom

move6:
pause .5
put s
counter set 7
goto checkroom

move7:
pause .5
put w
counter set 8
goto checkroom

move8:
pause .5
put ne
counter set 9
goto checkroom

move9:
pause .5
put nw
counter set 10
goto checkroom

move10:
pause .5
put sw
counter set 11
goto checkroom

move11:
pause .5
put se
counter set 12
goto checkroom

move12:
pause .5
put w
counter set 13
goto checkroom

move13:
pause .5
put w
counter set 14
goto checkroom

move14:
pause .5
put w
counter set 15
goto checkroom

move15:
pause .5
put w
counter set 16
goto checkroom

move16:
pause .5
put w
counter set 17
goto checkroom

move17:
pause .5
put nw
counter set 18
goto checkroom

move18:
pause .5
put sw
counter set 19
goto checkroom

move19:
pause .5
put w
counter set 20
goto checkroom

move20:
pause .5
put w
counter set 21
goto checkroom

move21:
pause .5
put w
counter set 22
goto checkroom

move22:
pause .5
put e
counter set 23
goto checkroom

move23:
pause .5
put e
counter set 24
goto checkroom

move24:
pause .5
put e
counter set 25
goto checkroom

move25:
pause .5
put e
counter set 26
goto checkroom

move26:
pause .5
put e
counter set 27
goto checkroom

move27:
pause .5
put e
counter set 28
goto checkroom

move28:
pause .5
put e
counter set 29
goto checkroom

move29:
pause .5
put e
counter set 30
goto checkroom

move30:
pause .5
put e
counter set 31
goto checkroom

move31:
pause .5
put e
counter set 32
goto checkroom

move32:
pause .5
put e
counter set 33
goto checkroom

move33:
pause .5
put e
counter set 34
goto checkroom

move34:
pause .5
put e
counter set 35
goto checkroom

move35:
pause .5
put e
counter set 36
goto checkroom

move36:
pause .5
put e
counter set 37
goto checkroom

move37:
pause .5
put e
goto checkexp


#*****************************
#CHECKS ROOM FOR VARIABLES, OTHER PLAYERS, CREATURES, MOVEMENT
#*****************************
checkroom:
match tohunt Sorry, you may only type
match move%c You can't go there
match move%c I could not find what
match filter a greater kappa
match move%c Obvious paths
matchwait


#*****************************
#FILTERS MOVEMENT, ALSO CHECKS FOR OTHER PLAYERS
#*****************************
filter:
put look
match tohunt You can't go there
match move%c Also here:
match stance Obvious paths
matchwait

#*****************************
#STANCE DANCING - IF KAPPAS IS NOT STUNNED OR KNOCKED TO GROUND WILL WAIT IN DEFENSIVE UNTIL IT ATTACKS
#*****************************
stance:
put stance def
match attack A greater kappa swings a handaxe
match dead The greater kappa screams evilly
match dead The greater kappa falls to the ground
match dead already dead.
match pauseatt Please wait
match pauseatt ...wait
match pauseatt Roundtime:
match move%c you referring to
match move%c You currently have no valid target
matchwait

#*****************************
#ATTACKING MOTION - WILL CONTINUE ATTACKING IF KAPPA IS STUNNED OR KNOCKED TO GROUND
#*****************************
attack:
put stance off
put attack kappa
match dead The greater kappa screams evilly
match dead The greater kappa falls to the ground
match dead already dead.
match attack only type ahead
match attack Please Wait
match attack The greater kappa is knocked to the ground!
match attack The greater kappa is stunned!
match pauseatt Please wait
match pauseatt ...wait
match pauseatt Roundtime:
match move%c you referring to
match move%c You currently have no valid target
matchwait

#*****************************
#HUNTING TO FAST - SLOWS IT DOWN
#*****************************
pauseatt:
pause 1
goto stance

#*****************************
#CREATURE DIES - STANCE DEFENSIVE, ATTEMPTS TO SKIN THE CREATURE
#*****************************
dead:
put stance def
waitfor You are now in a defensive stance.
put skin kappa
match pauseatt ...wait
match skinned You skinned
match attack You might want
match botched You botched
match botched You can only skin creatures
match botched been skinned
matchwait

#*****************************
#SKINNING SUCCESSFUL - STOWS WEAPON, LOOTS SKIN, SEARCHES CORPSE
#*****************************
skinned:
put stow cutlass
waitfor You put
put get fin
put stow fin
waitfor You put
put get cutlass
waitfor You remove
put search kappa
waitfor You search
put look
goto checkroom

#*****************************
#SKINNING FAILED - BACK TO HUNTING
#*****************************
botched:
put search kappa
waitfor You search
put look
goto checkroom

liquiddrool
08-11-2010, 12:42 AM
You're probably laggy increase the pause here:
#*****************************
#HUNTING TO FAST - SLOWS IT DOWN
#*****************************
pauseatt:
pause 1
goto stance