RawR
05-25-2010, 09:44 PM
The bids will be updated daily when I get off work. Once twice Sold. MB on everything is 100k unless specified. Sorry if it looks sloppy.
Weapons
W1 - Blackworks Original Weapon and Sheath. MB: 4m
An oil-dark imflass moon axe:
Smooth and dark as the curtain of night, the imflass comprising the handaxe's blade features a wicked argent edge. Subtle patterns are visible in the stygian metal, writhing madly with any play of ambient light. The blade is fastened firmly to a haft of polished orase. Veins of moon-hued silver travel in a serpentine spiral down the wooden shaft, vanishing beneath a grip of storm-grey thrak hide. A faint aura of holy light radiates from the axe.
There appears to be something written on it.
In the Common language, it reads:
Eclipse
Ora-riveted black imflass sheath:
Black and fluid as a pool of oil, the surface of the sheath is buffed to a mirror finish. Rivets of pale ora gleam from the surface like dancing stars, fastening the sheath to a harness of supple storm-grey thrak hide. Amid a circle of silver inlay etched with repeating geometric patterns, a howling wolf is depicted in vivid detail, its form silhouetted by vibrant argent lacquer.
There appears to be something written on it.
In the Common language, it reads:
A Blackworks Original, crafted by Bergraham
The axe alone weighs 3 pounds and the sheath is weightless.
W2 - a slender rolaren-hilted warblade: CB:350k sprklstr
The slim vultite blade has been dyed a silver hue and polished to a brilliant sheen, disturbed only by the intricate etched design of interlocking ivy vines and roses that stretch from hilt to tip. Sized for a more slender and delicate hand, the rolaren hilt is wrapped tightly with strips of supple leather and bound with thin silver wire to maintain the most secure of grips. 4x blessable 4 pounds falchion based.
W3 - dull black ruic composite bow 4x.
W4 - a cyan kakore runestaff 2x
The harmonics generated tell you that the runestaff helps defend the one who wields it and has been sanctified for use by a Cleric or Paladin in the fight against the undead.
It provides a bonus of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 13 times.
The runestaff looks to have a huge number of charges remaining.
W5 - acid-pitted orase runestaff 4x
It provides a bonus of 5 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a bonus of 5 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 33 times.
It provides a bonus of 1 to Spirit Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a bonus of 1 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The runestaff looks to have a lot of charges remaining.
You sense that the orase runestaff will persist after its last enhancive charge has been expended.
You sense that the kakore runestaff will persist after its last enhancive charge has been expended.
W6 - bronze-tipped rhimar naginata 1x cold flares. Mb 10k
W7 - kelyn-tipped mithglin dagger 3x lightning flares Mb 10k
Armors ~~~~~~~~~~~~
A1 - golvern-edged sleek chainmail cuirass. 6x Acid flaring aug chain 20 lbs.
This cuirass is expertly crafted from narrow, perfectly formed metal rings that are linked to create a fine mesh. The intricate, light construction of the chainmail creates a slender silhouette for the wearer. The neckline, waist, and wrists are ornately edged in lustrous golvern, adding a regal detail to the cuirass. MB 10m
A2 - scratched glaes greathelm. 3x resistant to lightning. mb: 10k
A3 -thick deringo aegis +8 CB:100k Stanley twice
It provides a bonus of 11 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 27 times.
The aegis looks to have more than your average giantman could count charges remaining.
Enhancives ~~~~~~~~
E1 - ivory-inlaid red sunstone talisman
It provides a bonus of 6 to Discipline.
This enhancement may not be used by adventurers who have not trained 21 times.
The talisman looks to have a huge number of charges remaining.
You sense that the red sunstone talisman will persist after its last enhancive charge has been expended.
You sense that the red sunstone talisman will persist after its last magical charge has been expended.
E2 - brilliant chrysoberyl stickpin CB: 100k Mr. Dallas twice
It provides a bonus of 2 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a bonus of 4 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The stickpin looks to have a lot of charges remaining.
You sense that the chrysoberyl stickpin will crumble into dust after its last enhancive charge has been expended.
You sense that the chrysoberyl stickpin will disintegrate after its last magical charge has been expended.
E3 - pearl and pink topaz ring crumbly CB: 100k Ryvicke twice
It provides a bonus of 5 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 15 times.
The ring looks to have a huge number of charges remaining.
Misc Junk~~~~~~~~
M1 - a battle-worn blackened warlord's cloak embellished with ancient runes arranged in a cylindrical pattern. VLA amount. 4 lbs. As light and as deep as possible. CB 1m Duku twice
M2 - filigreed black pearl diadem mb: 10k
M3 - veniom threaded harness. Shoulder worn large amount. CB:100k Shimeria twice
M4 - a fairy princess costume. I know you all want it, MB 1m
Weapons
W1 - Blackworks Original Weapon and Sheath. MB: 4m
An oil-dark imflass moon axe:
Smooth and dark as the curtain of night, the imflass comprising the handaxe's blade features a wicked argent edge. Subtle patterns are visible in the stygian metal, writhing madly with any play of ambient light. The blade is fastened firmly to a haft of polished orase. Veins of moon-hued silver travel in a serpentine spiral down the wooden shaft, vanishing beneath a grip of storm-grey thrak hide. A faint aura of holy light radiates from the axe.
There appears to be something written on it.
In the Common language, it reads:
Eclipse
Ora-riveted black imflass sheath:
Black and fluid as a pool of oil, the surface of the sheath is buffed to a mirror finish. Rivets of pale ora gleam from the surface like dancing stars, fastening the sheath to a harness of supple storm-grey thrak hide. Amid a circle of silver inlay etched with repeating geometric patterns, a howling wolf is depicted in vivid detail, its form silhouetted by vibrant argent lacquer.
There appears to be something written on it.
In the Common language, it reads:
A Blackworks Original, crafted by Bergraham
The axe alone weighs 3 pounds and the sheath is weightless.
W2 - a slender rolaren-hilted warblade: CB:350k sprklstr
The slim vultite blade has been dyed a silver hue and polished to a brilliant sheen, disturbed only by the intricate etched design of interlocking ivy vines and roses that stretch from hilt to tip. Sized for a more slender and delicate hand, the rolaren hilt is wrapped tightly with strips of supple leather and bound with thin silver wire to maintain the most secure of grips. 4x blessable 4 pounds falchion based.
W3 - dull black ruic composite bow 4x.
W4 - a cyan kakore runestaff 2x
The harmonics generated tell you that the runestaff helps defend the one who wields it and has been sanctified for use by a Cleric or Paladin in the fight against the undead.
It provides a bonus of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 13 times.
The runestaff looks to have a huge number of charges remaining.
W5 - acid-pitted orase runestaff 4x
It provides a bonus of 5 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a bonus of 5 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 33 times.
It provides a bonus of 1 to Spirit Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a bonus of 1 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The runestaff looks to have a lot of charges remaining.
You sense that the orase runestaff will persist after its last enhancive charge has been expended.
You sense that the kakore runestaff will persist after its last enhancive charge has been expended.
W6 - bronze-tipped rhimar naginata 1x cold flares. Mb 10k
W7 - kelyn-tipped mithglin dagger 3x lightning flares Mb 10k
Armors ~~~~~~~~~~~~
A1 - golvern-edged sleek chainmail cuirass. 6x Acid flaring aug chain 20 lbs.
This cuirass is expertly crafted from narrow, perfectly formed metal rings that are linked to create a fine mesh. The intricate, light construction of the chainmail creates a slender silhouette for the wearer. The neckline, waist, and wrists are ornately edged in lustrous golvern, adding a regal detail to the cuirass. MB 10m
A2 - scratched glaes greathelm. 3x resistant to lightning. mb: 10k
A3 -thick deringo aegis +8 CB:100k Stanley twice
It provides a bonus of 11 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 27 times.
The aegis looks to have more than your average giantman could count charges remaining.
Enhancives ~~~~~~~~
E1 - ivory-inlaid red sunstone talisman
It provides a bonus of 6 to Discipline.
This enhancement may not be used by adventurers who have not trained 21 times.
The talisman looks to have a huge number of charges remaining.
You sense that the red sunstone talisman will persist after its last enhancive charge has been expended.
You sense that the red sunstone talisman will persist after its last magical charge has been expended.
E2 - brilliant chrysoberyl stickpin CB: 100k Mr. Dallas twice
It provides a bonus of 2 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a bonus of 4 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The stickpin looks to have a lot of charges remaining.
You sense that the chrysoberyl stickpin will crumble into dust after its last enhancive charge has been expended.
You sense that the chrysoberyl stickpin will disintegrate after its last magical charge has been expended.
E3 - pearl and pink topaz ring crumbly CB: 100k Ryvicke twice
It provides a bonus of 5 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 15 times.
The ring looks to have a huge number of charges remaining.
Misc Junk~~~~~~~~
M1 - a battle-worn blackened warlord's cloak embellished with ancient runes arranged in a cylindrical pattern. VLA amount. 4 lbs. As light and as deep as possible. CB 1m Duku twice
M2 - filigreed black pearl diadem mb: 10k
M3 - veniom threaded harness. Shoulder worn large amount. CB:100k Shimeria twice
M4 - a fairy princess costume. I know you all want it, MB 1m