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04-12-2004, 07:29 PM
The ghostly voice of Snowdrop says, "You are such a tosser."
>
[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a sable wildcat and a cobblestoned trail leading to a wooded glade.
Also here: Coffie, Great Lord Omens, Jaymee, the body of Snowdrop who is lying down
Obvious paths: northeast, south, west
>
You are now in a defensive stance.
>l
[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a sable wildcat and a cobblestoned trail leading to a wooded glade.
Also here: Coffie, Great Lord Omens, the body of Snowdrop who is lying down
Obvious paths: northeast, south, west
>
Kaltavis just arrived.
>laugh
You laugh out loud!
>
A pure white snow-owl glides into view.
>
Strech just arrived.
>
Kaltavis just went northeast.
>
Strech just went northeast.
>
Omens chuckles.
>'and yer dead
You clearly say, "And yer dead."
>prod snowd
You give Snowdrop a little prod between the shoulder blades.
>
prod snowd
prod snowd
You give Snowdrop a little prod between the shoulder blades.
>
prod snowd
You give Snowdrop a little prod between the shoulder blades.
>
prod snowd
You give Snowdrop a little prod between the shoulder blades.
>
prod snowd
prod snowd
A sable wildcat scrambles out of sight.
>
prod snowd
Sorry, you may only type ahead 1 command.
>
Sorry, you may only type ahead 1 command.
>
You give Snowdrop a little prod between the shoulder blades.
>
You give Snowdrop a little prod between the shoulder blades.
>l
[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a pure white snow-owl that is flying around and a cobblestoned trail leading to a wooded glade.
Also here: Coffie, Great Lord Omens, the body of Snowdrop who is lying down
Obvious paths: northeast, south, west
>l
[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a pure white snow-owl that is flying around and a cobblestoned trail leading to a wooded glade.
Also here: Coffie, Great Lord Omens, the body of Snowdrop who is lying down
Obvious paths: northeast, south, west
>
* Bashrah was just incinerated!
>
* Bashrah just bit the dust!
>

Snowdrop's body decays into compost.

>l
[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a pure white snow-owl that is flying around and a cobblestoned trail leading to a wooded glade.
Also here: Coffie, Great Lord Omens
Obvious paths: northeast, south, west
>
Sonnett just arrived.
>
Omens says, "Heh , called you a Tosser."
>
Sonnett just went south.
>roll laugh
You come out of hiding.
You fall to the ground laughing hysterically!
>
roll laugh
You roll around on the ground laughing hysterically!
>
roll laugh
You roll around on the ground laughing hysterically!
>
roll laugh
You roll around on the ground laughing hysterically!
>
roll laugh
roll laugh
roll laugh
Sorry, you may only type ahead 1 command.
>
You roll around on the ground laughing hysterically!
>
You roll around on the ground laughing hysterically!
>
Omens cackles!
>hide
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>l
[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a pure white snow-owl that is flying around and a cobblestoned trail leading to a wooded glade.
Also here: Coffie, Great Lord Omens
Obvious paths: northeast, south, west
>"That
You clearly say, "That."
>
A pure white snow-owl flaps his wings once and soars out of sight.
>'was the greatest thing ever
You clearly say, "Was the greatest thing ever."
>l
[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a cobblestoned trail leading to a wooded glade.
Also here: Coffie, Great Lord Omens
Obvious paths: northeast, south, west
>"Omens
You clearly say, "Omens."
>stand
You come out of hiding.
You stand back up.
Roundtime: 4 sec.
>l
[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a cobblestoned trail leading to a wooded glade.
Also here: Coffie, Great Lord Omens
Obvious paths: northeast, south, west
>
Omens glances around, looking a bit less confident.
>"You the man
You clearly say, "You the man."



^5 Omens!

Sincerely,
-Hammerrhead.

Bobmuhthol
04-12-2004, 07:35 PM
Holy shit.

I respect Snowdrop more than you.

Update: Snowdrop whispers, "My life is complete."

[Edited on 4-12-2004 by Bobmuhthol]

Sean
04-12-2004, 07:45 PM
Why do people interact with this dipshit? Seems to me if everyone just ignored him hed have nothing to post about.

Warriorbird
04-12-2004, 08:33 PM
Bad. I'm cheering for Snowdrop.

CrystalTears
04-12-2004, 09:24 PM
Just out of curiosity, do you play a lot? Because if you're going to post every interaction you have in the game, I don't know what I'll do with myself.

04-12-2004, 09:34 PM
Don't get it twisted, I get lots of shit from miscreants of the like, but this garbage takes the cake, so I apologize.

Suppa Hobbit Mage
04-12-2004, 09:37 PM
:spam:

Galleazzo
04-13-2004, 02:50 AM
:spam: AND :offtopic:

FinisWolf
04-13-2004, 05:19 AM
Is there a delete key somewhere? ... for topics I mean ...

Also, a question, is Dio (whatever the hell) Stain-ly?

Curious, sorry.

Finiswolf

Nieninque
04-14-2004, 10:31 AM
The rest of the log where Snowy pointed out the Boy Blunder's tru nature (as stated in the title)...he tactfully forgot to put this part into his post.

I was going from Voln to the North gate, so he must have been stalking me...have to say Im a little embarassed that I missed that useless lump of lard sneak in behind me...

[Script]>Hammerrhead leaps from hiding to attack!
Hammerrhead charges forward at you with his vultite wall shield and attempts a shield charge!
[Roll result: 129 (open d100: 40)]
Hammerrhead lunges at you with a fair shield charge and you lose your footing.
Roundtime: 14 sec.
... 1 point of damage!
A nice bruise on your neck!
You are stunned!
[Script]>
A rolton tries to bite Hammerrhead!
Hammerrhead parries the attack with his star!

[Script]>A pure white snow-owl glides into view.
[Script]>
hide...wait 7 seconds.

[Script]>hide...wait 6 seconds.

[Script]>hide...wait 5 seconds.

[Script]>hideHammerrhead swings a monir-hafted golvern morning star at you!
AS: +380 vs DS: +332 with AvD: +28 + d100 roll: +48 = +124
... and hits for 17 points of damage!
Nice puncture to the back, just grazed the spine!

[Script]>...wait 4 seconds.

[Script]>hideA rolton trots south.

[Script]>A pure white snow-owl beats his wings briefly and soars upward.

[Script]>...wait 3 seconds.
[Script]>
hide...wait 2 seconds.

[Script]>hide...wait 2 seconds.

[Script]>hidehide...wait 1 seconds.
...wait 1 seconds.

[Script]>hideneRoundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.

[Script]>...wait 3 seconds.

[Script]>Tellian just arrived.

[Script]>Tellian just went south.
[Script]>
A rolton sniffs the air anxiously.

A rolton glances around, sure he has missed something...


[Script]>Hammerrhead comes out of hiding.

[Script]>staYou come out of hiding.
You stand back up.

[Script]>hideRoundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.

[Script]>look[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a pure white snow-owl that is flying around, a rolton and a cobblestoned trail leading to a wooded glade.
Also here: Hammerrhead
Obvious paths: northeast, south, west
[Script]>
Thrice just arrived.

[Script]>Thrice just went south.

[Script]>go gateYou come out of hiding.
Where are you trying to go?
[Script]>
616 hamm*** TypoHelp: Converted "616 hamm" to PREP 616 and CAST hamm


[Script]>You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.

[Script]>You gesture at Hammerrhead.

Dozens of long thorns suddenly grow out from the ground underneath Hammerrhead! Hammerrhead manages to jump out of the way!
Cast Roundtime 3 Seconds.

[Script]>Lady Dragonsoul just arrived.

[Script]>Thrice just arrived.

[Script]>hideLady Dragonsoul just went northeast.

[Script]>Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.

[Script]>look[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a pure white snow-owl that is flying around, a rolton and a cobblestoned trail leading to a wooded glade.
Also here: Thrice, Hammerrhead
Obvious paths: northeast, south, west

[Script]>Thrice just went south.

[Script]>stance offYou are now in an offensive stance.

>A rolton trots west.

>You notice Hammerrhead slip into a hiding place.

>609*** TypoHelp: Converted "609" to INCANT 609.

You come out of hiding.
You make a simple motion, quietly invoking the Sun Burst spell...
Your spell is ready.
You gesture.
A sudden burst of bright light emanates from your hand!
You reveal Hammerrhead from hiding!
Cast Roundtime 3 Seconds.

>hideRoundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
kick hamYou come out of hiding.
You attempt to kick Hammerrhead!
MB: 249 vs MB: 150 = 99 -- Gain advantage!
Gained good position.
THT 76, d100 roll: 45, modified: 144
and hits for 28 points of damage!
... +3 extra hits. Well placed kick to foot forces foe to parry down!
Roundtime: 4 sec.

>[Roll result: 110 (open d100: 11)]
Hammerrhead feints to the right, you spot the ruse too late as you move to block the blow that never came!
Roundtime: 3 sec.

>Hammerrhead clearly exclaims, "Stop!"

>kick ham...wait 2 seconds.

>[Roll result: 187 (open d100: 88)]
Hammerrhead feints to the left, you spot the ruse too late as you twist awkwardly to block the blow that never came!
Roundtime: 8 sec.
>kick ham

>...wait 9 seconds.
kick ham...wait 8 seconds.

>A rolton trots in!
Miskelme just arrived.

>Miskelme just went south.

>Hammerrhead charges forward at you with his vultite wall shield and attempts a shield charge!
[Roll result: 190 (open d100: 81)]
Hammerrhead lunges at you with a solid shield charge and you find yourself crashing into the ground!
Roundtime: 12 sec.
... 5 points of damage!
Cut over your left eye.
You are stunned!
Hammerrhead clearly exclaims, "Truce!"
nod
You nod.

>Lady Krystala just arrived.

>Lady Krystala just went northeast.
Hammerrhead clearly exclaims, "Please!"
Hammerrhead clearly exclaims, "Truce!"

>Hammerrhead swings a monir-hafted golvern morning star at you!
AS: +370 vs DS: +203 with AvD: +28 + d100 roll: +19 = +214
... and hits for 38 points of damage!
Well aimed shot, punctures upper arm!
You are stunned for 1 rounds!
Hammerrhead looks rather tired after that quick movement.

>A pure white snow-owl lunges his head forward in an attempt to spear a rolton with his beak! The pure white snow-owl's beak strikes and leaves a deep gash in the rolton!
... 20 points of damage!
Shot pierces a wrist!
The rolton is stunned!

>Hammerrhead swings a monir-hafted golvern morning star at you!
AS: +370 vs DS: +199 with AvD: +28 + d100 roll: +62 = +261
... and hits for 64 points of damage!
Your right leg is mangled horribly.
Hammerrhead looks rather tired after that quick movement.

>Hammerrhead clearly exclaims, "Please!"

>Hammerrhead clearly exclaims, "Truce!"

>Hammerrhead swings a monir-hafted golvern morning star at you!
AS: +370 vs DS: +180 with AvD: +28 + d100 roll: +8 = +226
... and hits for 40 points of damage!
Your right hand is mangled horribly.
The light blue glow leaves you.
You feel the aura of confidence leave you.
You no longer feel so dextrous.
The silvery luminescence fades from around you.
The air about you stops shimmering.
You become solid again.
The bright luminescence fades from around you.
You return to normal color.
The powerful look leaves you.
The brilliant luminescence fades from around you.
The deep blue glow leaves you.
You feel your extra strength departing.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!

...departing in 10 mins...
You hear a loud *POP* come from Hammerrhead's muscles!
Hammerrhead looks rather tired after that quick movement.


>A rolton tries to bite Hammerrhead!
AS: +16 vs DS: +255 with AvD: +28 + d100 roll: +55 = -156
A clean miss.
Hammerrhead clearly says, "Doh."

>A pure white snow-owl lunges his head forward in an attempt to spear a rolton with his beak! The pure white snow-owl's beak strikes and leaves bloody furrows in its wake!
... 20 points of damage!
Strike pierces calf!
The rolton collapses to the ground, emits a final bleat, and dies.
You hear very soft footsteps.
You hear very soft footsteps.

>Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.

>Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>look

>[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a rolton that appears dead, a pure white snow-owl that is flying around and a cobblestoned trail leading to a wooded glade.
Obvious paths: northeast, south, west

>Hammerrhead clearly says, "I got her."
A pure white snow-owl searches around nervously.

>'oh yeahYou hear very soft footsteps.

>Magger just arrived.

>You say, "Oh yeah."

>Magger just went south.

>Magger just arrived.

>Raelin just arrived.

>Raelin just went northeast.
Jaymee asks, "Need a drag?"

>'you got meYou say, "You got me."

>Great Lord Omens's group just arrived.

>Magger just went south.
Jaymee slings a ruby-studded rolaren tower shield over her shoulder.
The voice of Hammerrhead clearly says, "I got her."
Omens makes a quick gesture while calling upon the powers of the elements...

>Omens gestures.
Omens appears to be keenly aware of his surroundings.

>A pure white snow-owl flies west.

>Jaymee nods.

>Omens chuckles.

>Jaymee smiles.

>The voice of Hammerrhead clearly says, "Dunt worry."

>Marche just arrived.

>Marche just went south.
>'you are such a tosser

Hips
04-14-2004, 10:39 AM
Hey Sharkie, are you a poncy tosser or just the regular type of tosser?

crazymage
04-14-2004, 10:39 AM
wow he kept yellin truce like a lil bitch

Pierat
04-14-2004, 10:40 AM
LOL Please.... truce... dead!

Nieninque
04-14-2004, 10:43 AM
My bad for even thinking to believe him...once bitten though...

Sirinna
04-14-2004, 10:45 AM
Enough already with these!!! :thumbsdown::spam::help:

Atlanteax
04-14-2004, 10:48 AM
Originally posted by crazymage
wow he kept yellin truce like a lil bitch

Well, apparently he was being intentionally facetious so that his opponent would relent and then he could take advantage of it for the kill.

Very low of a tactic. :thumbsdown:

Betheny
04-14-2004, 10:48 AM
Can't you just make one topic and call it "Stan's Topic"? I think it's far more impressive to have one topic with lots of posts in it than a bunch of topics without many.

04-14-2004, 11:25 AM
Maimara is sexy

On that note http://forum.gsplayers.com/viewthread.php?tid=6170&page=1#pid157187

Suppa Hobbit Mage
04-14-2004, 11:30 AM
http://forum.gsplayers.com/image.php?iid=42

Galleazzo
04-14-2004, 03:14 PM
Thanks a whole fucking lot, SHM, now I have to go kill myself.

Bobmuhthol
04-14-2004, 03:15 PM
<3 Snowdrop.

Xcalibur
04-14-2004, 03:17 PM
I cannot respect, like she cares anyway, Snowdrop. You cannot respect someone playing a 10 years old woof elf (which is less for a human)

Nieninque
04-14-2004, 04:00 PM
X...youre boring.

04-14-2004, 06:59 PM
Woah!

She killed me while I was dead, for someone with a lot "tricks," that's probably the greatest one I've seen so far.

Suppa Hobbit Mage
04-14-2004, 07:00 PM
Dumb fuck, its from different PWNING of you. Fucktard.

Artha
04-14-2004, 07:00 PM
It's a signature, and they're from different logs.

Please tell me you're joking.

04-14-2004, 07:05 PM
Bitchbags and other assorted containers. The Snowblower has killed me one time.

Nieninque
04-14-2004, 07:08 PM
Shit...he cant count to two either.

First time, two days ago. A Certain cool mage gated in, linked to you, and gated out again...you laid around a while.

Second time today.

Both final kicks are included in my sig.

Suck it up.

04-14-2004, 07:13 PM
Snowblower is right actually ::chuckle::

A certain cool wizard did gate in.

>at snowd
Snowdrop is enraged by your attack!
You swing a monir-hafted golvern morning star at Snowdrop!
AS: +370 vs DS: +176 with AvD: +28 + d100 roll: +71 = +293
... and hit for 83 points of damage!
Left leg ripped from socket at the knee!
Snowdrop screams and falls to the ground grasping her mangled left leg!
She is stunned!
Roundtime: 5 sec.
[that's not the cool wizard, that's the legless midget.]

>at sold
You swing a monir-hafted golvern morning star at Soldavi!
AS: +370 vs DS: +172 with AvD: +34 + d100 roll: +82 = +314
... and hit for 100 points of damage!
Strike punctures thigh and shatters femur!
Soldavi screams and falls to the ground grasping his mangled left leg!
He is stunned!
Roundtime: 5 sec.
[cool wizard indeed ^^^]

Bobmuhthol
04-14-2004, 07:25 PM
Snowdrop is definitely awesome.

04-14-2004, 07:27 PM
Bob! Sheddep, no one gives a fuck!

j/k

Nieninque
04-15-2004, 03:57 AM
Originally posted by Stanley Burrell
[cool wizard indeed ^^^]

He didnt die...makes him twice as cool as you

04-15-2004, 04:07 AM
Why would I kill Bob.

He got me a custom vultite diamond necklace that I still haven't paid him back for.

Shari
04-15-2004, 04:53 AM
I really, REALLY hate the new death system.

I saw that Hammerrhead died 2 or 3 times today, only making me more depressed in knowing that he will never be lost to the demonic.

04-15-2004, 07:16 AM
Heh, Jesae, I was having some fun on the boulder. We had rezzers and the whole entereuge, no one wants my nice soul to go demonic. And by the way, you have some serious 24/7 PMS problem going on.

Can you make an effort to flame someone else besides myself ya' big ol' post whore?

Nieninque
04-15-2004, 07:57 AM
1. Jesae is way cooler than you will ever be.
2. Jesae was lamenting the fact that the "going demonic" system has now gone for good, so there is no way we can get rid of your sad pathetic bod from the lands.
3. You are clearly too stupid to realise that.
4. She was also celebrating the fact that you were pwned several times...She is not alone in that.
5. Regardless of whether thats on the Boulder, outside Voln or in the Park, that will always be a good thing.
6. Clerics and Empaths on the boulder are rarely interested in your soul, usually they are more interested in leeching, with the exception of those that go there to fight.
7. So long sucker.

04-16-2004, 07:41 PM
what's a realise

HarmNone
04-16-2004, 07:47 PM
The non-American spelling for "realize", Stanley. :rolleyes:

HarmNone, educating the uneducated, one Stanley at a time

Bobmuhthol
04-16-2004, 07:56 PM
ie. I realise that you should stfu.

04-16-2004, 08:26 PM
Bob looks like a 10.

TheRoseLady
04-16-2004, 08:43 PM
Originally posted by Stanley Burrell
what's a realise

Instead of questioning someone else's spelling, perhaps you should be checking your own. It's entourage not entereuge.

What a tool. :lol:


-TRL <-- envious bitch

Bobmuhthol
04-16-2004, 08:52 PM
Every time I read the title of this thread, I say aloud, "Yes."

Nieninque
04-17-2004, 05:48 AM
Originally posted by Stanley Burrell
what's a realise

Great come-back :rolleyes:

04-17-2004, 08:33 AM
::mutters something about envious bitches and their realises::