Kuyuk
04-11-2004, 01:41 AM
Oh, her and moerdith came to visit me in the crypt:
I>out
Kiriazanshin rummages around in his pockets.
I>
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a skeleton, a phantom, a phantom, a flail, a dagger and a dagger.
Obvious paths: northeast, northwest
I>disband
The phantom sniffs around looking for something.
I>
You have no group to disband.
Your group status is already closed.
I>
The skeleton sniffs around looking for something.
I>
The phantom sniffs around looking for something.
The phantom discovers Foxs who was hiding!
A phantom swings a closed fist at Foxs!
AS: +28 vs DS: +170 with AvD: +25 + d100 roll: +92 = -25
A clean miss.
I>stance off
You are now in an offensive stance.
I>
The phantom sniffs around looking for something.
I>get blue crystal
You remove a blue crystal from in your large sack.
I>rub blue crystal
You rub a blue crystal.
An invisible force guides you.
The blue crystal suddenly disintegrates!
Cast Roundtime 3 Seconds.
I>prep 910
Wait 1 sec.
I>
The phantom wails with an unearthly cry!
A phantom swings a closed fist at Foxs!
Foxs evades the attack!
I>l
I>
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a skeleton, a phantom, a phantom, a flail, a dagger and a dagger.
Obvious paths: northeast, northwest
I>
The phantom sniffs around looking for something.
The phantom discovers Astredore who was invisible!
A phantom swings a closed fist at you!
AS: +28 vs DS: +199 with AvD: +19 + d100 roll: +7 = -145
A clean miss.
>stance off
You are now in an offensive stance.
>
A skeleton swings a dagger at you!
You evade the attack!
>go cry
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see the Glamorgan disk, some manna bread, some manna bread, a quartz-inlaid blued steel lockpick, some manna bread, an orange gown, some double leather, some manna bread, a rose-marrow potion, a wraith talon, the Arlan disk and a cracked urn.
Also here: Daishuken who is sitting, Godefroy, Kiriazanshin who is sitting, Shinjei, Tiancum who is sitting, Moerdith, Apprentice Jabnicien who is sitting, Alqualonde who is sitting, Xeldrec who is lying down, Kauru, Oranuz who is sitting, Glamorgan who is sitting, Khorel, Wirbelwind who is kneeling, Journeywoman Zafire who is sitting, Phallabit who is sitting, Lattamoe who is sitting, Kramel who is sitting, Arlan who is sitting, Farloc who is kneeling
Obvious exits: out
>
Shinjei rubs his chin thoughtfully.
>
Godefroy says, "I'm gonna scamper over to Voln. Be right back, folks."
>prep 916
Kauru grins.
>cas
You trace a series of glowing runes while chanting the phrase for Invisibility...
Your spell is ready.
>
You gesture.
You become invisible.
Cast Roundtime 3 Seconds.
I>out
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a skeleton, a phantom, a phantom, a flail, a dagger and a dagger.
Also here: Foxs
Obvious paths: northeast, northwest
I>
The phantom sniffs around looking for something.
I>prep 910
Your hands glow with power as you invoke the phrase for Major Shock...
Your spell is ready.
I>cast fox
You are visible again.
You gesture at Foxs.
You hurl a powerful lightning bolt at Foxs!
Foxs evades your bolt!
Cast Roundtime 3 Seconds.
>
A phantom swings a closed fist at Foxs!
Foxs evades the attack!
>get blue crystal
>rub blue crystal
>cast foxs
>get blue crystal
Sorry, you may only type ahead 1 command.
>rub blue crystal
You remove a blue crystal from in your large sack.
>
You rub a blue crystal.
An invisible force guides you.
The blue crystal suddenly disintegrates!
Cast Roundtime 3 Seconds.
>
You don't have a spell prepared!
>cast foxs
The phantom sniffs around looking for something.
>
What were you referring to?
>
You don't have a spell prepared!
>cast foxs
You don't have a spell prepared!
>
Foxs leaps from hiding to attack!
Foxs hacks at a skeleton but it has no effect.
Foxs hacks at a skeleton but it has no effect.
>go cry
A skeleton swings a dagger at Foxs!
Foxs evades the attack!
>
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see the Glamorgan disk, some manna bread, some manna bread, a quartz-inlaid blued steel lockpick, some manna bread, an orange gown, some double leather, some manna bread, a rose-marrow potion, a wraith talon, the Arlan disk and a cracked urn.
Also here: Daishuken who is sitting, Godefroy, Kiriazanshin who is sitting, Shinjei, Tiancum who is sitting, Moerdith, Apprentice Jabnicien who is sitting, Alqualonde who is sitting, Xeldrec who is lying down, Kauru, Oranuz who is sitting, Glamorgan who is sitting, Khorel, Wirbelwind who is kneeling, Journeywoman Zafire who is sitting, Phallabit who is sitting, Lattamoe who is sitting, Kramel who is sitting, Arlan who is sitting, Farloc who is kneeling
Obvious exits: out
>out
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a skeleton, a phantom, a phantom, a flail, a dagger and a dagger.
Also here: Foxs
Obvious paths: northeast, northwest
>
The phantom wails with an unearthly cry!
A phantom swings a closed fist at you!
You parry the attack with your runestaff!
>
Godefroy just arrived.
>
>
>cast foxs
You don't have a spell prepared!
>go cry
A phantom swings a closed fist at Foxs!
Foxs evades the attack!
>
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see the Glamorgan disk, some manna bread, some manna bread, a quartz-inlaid blued steel lockpick, some manna bread, an orange gown, some double leather, some manna bread, a rose-marrow potion, a wraith talon, the Arlan disk and a cracked urn.
Also here: Daishuken who is sitting, Kiriazanshin who is sitting, Shinjei, Tiancum who is sitting, Moerdith, Apprentice Jabnicien who is sitting, Alqualonde who is sitting, Xeldrec who is lying down, Kauru, Oranuz who is sitting, Glamorgan who is sitting, Khorel, Wirbelwind who is kneeling, Journeywoman Zafire who is sitting, Phallabit who is sitting, Lattamoe who is sitting, Kramel who is sitting, Arlan who is sitting, Farloc who is kneeling
Obvious exits: out
>
Moerdith just went out.
>
Kauru calmly says, "Dont trust hiim."
>out
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a skeleton, a phantom, a phantom, a flail, a dagger and a dagger.
Also here: Moerdith, Foxs
Obvious paths: northeast, northwest
>cast foxs
A phantom just arrived.
>
A phantom swings a closed fist at you!
You parry the attack with your runestaff!
>
You don't have a spell prepared!
>go cry
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see the Glamorgan disk, some manna bread, some manna bread, a quartz-inlaid blued steel lockpick, some manna bread, an orange gown, some double leather, some manna bread, a rose-marrow potion, a wraith talon, the Arlan disk and a cracked urn.
Also here: Daishuken who is sitting, Kiriazanshin who is sitting, Shinjei, Tiancum who is sitting, Apprentice Jabnicien who is sitting, Alqualonde who is sitting, Xeldrec who is lying down, Kauru, Oranuz who is sitting, Glamorgan who is sitting, Khorel, Wirbelwind who is kneeling, Journeywoman Zafire who is sitting, Phallabit who is sitting, Lattamoe who is sitting, Kramel who is sitting, Arlan who is sitting, Farloc who is kneeling
Obvious exits: out
>
Daishuken says, "He kinda walked up and demanded I help him hunt wraiths."
>prep 910
Your hands glow with power as you invoke the phrase for Major Shock...
Your spell is ready.
>
Daishuken says, "Because he is your brother."
>release
You feel the magic of your spell rush away from you.
>prep 916
Shinjei wryly asks, "Demanded?"
>
You trace a series of glowing runes while chanting the phrase for Invisibility...
Your spell is ready.
>cas
>
A golden aura fades from Daishuken.
>
You gesture.
You become invisible.
Cast Roundtime 3 Seconds.
I>
Melderan just arrived.
I>
A white glow rushes away from Daishuken.
I>
Shinjei shakes his head.
I>prep 910
Kauru calmly asks, "Really?"
I>
Your hands glow with power as you invoke the phrase for Major Shock...
Your spell is ready.
I>out
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a phantom, a skeleton, a phantom, a phantom, a flail, a dagger and a dagger.
Also here: Moerdith, Foxs
Obvious paths: northeast, northwest
I>
The skeleton sniffs around looking for something.
I>cast fox
You are visible again.
You gesture at Foxs.
You hurl a powerful lightning bolt at Foxs!
AS: +232 vs DS: +185 with AvD: +50 + d100 roll: +68 = +165
... and hit for 103 points of damage!
Horrifying bolt of electricity turns chest into a smoking pulp of flesh. No life left there.
* Foxs drops dead at your feet!
The guiding force leaves you.
Cast Roundtime 3 Seconds.
>go cry
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see the Glamorgan disk, some manna bread, some manna bread, a quartz-inlaid blued steel lockpick, some manna bread, an orange gown, some double leather, some manna bread, a rose-marrow potion, a wraith talon, the Arlan disk and a cracked urn.
Also here: Melderan, Daishuken who is sitting, Kiriazanshin who is sitting, Shinjei, Tiancum who is sitting, Apprentice Jabnicien who is sitting, Alqualonde who is sitting, Xeldrec who is lying down, Kauru, Oranuz who is sitting, Glamorgan who is sitting, Khorel, Wirbelwind who is kneeling, Journeywoman Zafire who is sitting, Phallabit who is sitting, Lattamoe who is sitting, Kramel who is sitting, Arlan who is sitting, Farloc who is kneeling
Obvious exits: out
>
Melderan says, "Healing please."
>
* Foxs just bit the dust!
>get blue crystal
>rub blue crystal
You remove a blue crystal from in your large sack.
>
You rub a blue crystal.
An invisible force guides you.
The blue crystal suddenly disintegrates!
Cast Roundtime 3 Seconds.
>
Daishuken says, "Speech."
>
Xeldrec's spirit appears to be lifted by the singing.
Xeldrec renews his songs.
>prep 016
That is not something you can prepare.
>cas
Khorel whispers, "You be careful."
>
You don't have a spell prepared!
>prep 916
>cas
You trace a series of glowing runes while chanting the phrase for Invisibility...
Your spell is ready.
>
You gesture.
You become invisible.
Cast Roundtime 3 Seconds.
I>prep 910
Wait 1 sec.
I>
Daishuken says, "He asked nicely."
I>prep 910
Your hands glow with power as you invoke the phrase for Major Shock...
Your spell is ready.
I>out
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a phantom, a skeleton, a phantom, a phantom, a flail, a dagger and a dagger.
Also here: Zauberelle, Moerdith, the body of Foxs who is lying down
Obvious paths: northeast, northwest
I>cast moer
A skeleton swings a dagger at Zauberelle!
AS: +31 vs DS: +128 with AvD: +22 + d100 roll: +16 = -59
A clean miss.
I>
You are visible again.
You gesture at Moerdith.
You hurl a powerful lightning bolt at Moerdith!
Moerdith evades your bolt!
Cast Roundtime 3 Seconds.
>go cry
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see the Glamorgan disk, some manna bread, some manna bread, a quartz-inlaid blued steel lockpick, some manna bread, an orange gown, some double leather, some manna bread, a rose-marrow potion, a wraith talon, the Arlan disk and a cracked urn.
Also here: Melderan, Daishuken who is sitting, Kiriazanshin who is sitting, Shinjei, Tiancum who is sitting, Apprentice Jabnicien who is sitting, Alqualonde who is sitting, Xeldrec who is lying down, Kauru, Oranuz who is sitting, Glamorgan who is sitting, Khorel, Wirbelwind who is kneeling, Journeywoman Zafire who is sitting, Phallabit who is sitting, Lattamoe who is sitting, Kramel who is sitting, Arlan who is sitting, Farloc who is kneeling
Obvious exits: out
>
* Tsin just bit the dust!
>
Daishuken asks, "But anyways... anyone picking?"
>
Shinjei wryly says, "That's different then."
>prep 910
Your hands glow with power as you invoke the phrase for Major Shock...
Your spell is ready.
>
Kauru calmly says, "Well if it was nicely."
>out
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a skeleton, a phantom, a skeleton, a phantom, a phantom, a flail, a dagger and a dagger.
Also here: Zimzum, Zauberelle, the body of Foxs who is lying down
Obvious paths: northeast, northwest
>
The phantom sniffs around looking for something.
>
A skeleton swings a dagger at you!
You evade the attack!
>
Ralys just arrived.
>
Nkihl just arrived.
>go cry
sorrybout the length of the log, it just happened, havent had time to edit.
Kuyuk
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