View Full Version : Split tips or what?
DaCapn
02-24-2010, 10:15 AM
So there's those times when you're getting healed or your boxes picked and the healer/locksmith can't get all of your wounds or pick all of the boxes but someone else is there who can pick up the remainder. What do you guys do? Split tips according to the proportion of work done? Tip one or the other? Tip less? etc.
Personally, it depends which character I'm playing but some might drop the tip on the ground and ask them to figure it out, etc. More polite ones would probably just proportion it out. As my locksmith I refuse a tip if I'm cleaning up after someone else just to make it easier.
AnticorRifling
02-24-2010, 10:18 AM
Holy fuck I thought this was going to be about hair. I hate myself sometimes.
Xaerve
02-24-2010, 10:42 AM
wfc?
Archigeek
02-24-2010, 11:03 AM
So there's those times when you're getting healed or your boxes picked and the healer/locksmith can't get all of your wounds or pick all of the boxes but someone else is there who can pick up the remainder. What do you guys do? Split tips according to the proportion of work done? Tip one or the other? Tip less? etc.
Personally, it depends which character I'm playing but some might drop the tip on the ground and ask them to figure it out, etc. More polite ones would probably just proportion it out. As my locksmith I refuse a tip if I'm cleaning up after someone else just to make it easier.
I'll typically end up tipping more in this situation than I normally would, so that each of the two gets a decent tip. I also tend to tip particularly well if they do a lot of work or if I'm making a lot of coins hunting.
Asile
02-24-2010, 11:15 AM
When I'm on my non-Empath characters, I tip for healing proportionate to the amount of work that was done.
For locksmiths, if all the person did was make an attempt and then realize they won't be able to get it, I tend to give 100 or 200 coins; if they were able to disarm the trap but not get the lock, I give a bit more (especially if I'm able to immediately get it unlocked by someone else), with the person who actually gets the box open getting my standard tip amount. But I'm a little cantankerous about this because I try not to waste time with folks who aren't fairly certain about their abilities.
Lord Orbstar
02-24-2010, 12:46 PM
Tip the guy that actually opened the box. if you have 10 boxes opened and 1 box has to be opened by a higher level locksmith, then i recommend just tipping the guy that did the other 9. when a rogue passes a box off to a better locksmith, it is a professional exchange/favor between the two and not really the customer's deal at all.
-Edaarin
WRoss
02-24-2010, 01:03 PM
If you're a dark elf or a half krolvin, no tip is just expected.
PoBoy
02-24-2010, 02:49 PM
I've always just tipped 500 per box for low level boxes and 1000 per box for higher level boxes. If it takes 3 locksmiths then each locksmith gets tipped for the amount each opened.
For empaths I always tip 1000 per wound. Doesn't matter if it is a rank 1 or rank 3 wound. If 2 empaths are healing me then I tip each for the number of wounds they take.
Clerics get a flat 10k tip. The person that rescues me gets an extra 5k. The vast majority of the times I'm rescued it is by the healing empath or raising cleric.
If someone can't open any boxes because of skill issues I generally don't tip them. If a locksmith is having another smith open a box the other smith should give it back to the original locksmith, not me IMO. That way I can just tip the original smith and they can work it out. Otherwise 1 smith got the trap and 2 of my boxes, then 1 other smith got the the lock on 1 box and it confuses the whole situation.
Tips: 1000 or roughly 25% of the value of the items in the box, whichever is greater (for most young creatures I just leave the boxes on the ground since at 1k per you aren't making money).
For other professions:
Empaths: 500 for each minor, 1000 for each major
Clerics: 5k + uncut diamond or emerald for a raise. 2 of them for a chrism raise.
Bards: 1k-2k per item, 5k min. If one of the items is very valuable I'll give them a nice bonus.
The-Pwny-Express
02-24-2010, 04:59 PM
I've always just tipped 500 per box for low level boxes and 1000 per box for higher level boxes. If it takes 3 locksmiths then each locksmith gets tipped for the amount each opened.
For empaths I always tip 1000 per wound. Doesn't matter if it is a rank 1 or rank 3 wound. If 2 empaths are healing me then I tip each for the number of wounds they take.
Clerics get a flat 10k tip. The person that rescues me gets an extra 5k. The vast majority of the times I'm rescued it is by the healing empath or raising cleric.
Your losing money hunting! Stay in town, save your coin!
The-Pwny-Express
02-24-2010, 05:09 PM
Picking, if I have to go to the east tower, usually a flat 2-2.5k. If they're slow assing me its 1k, if that. It's rude IMO to sit there carrying on a conversation and slow-assing the picking. Some people have shit to do. If they come to a table it's a flat half the coins, depending on my haul. I also supply haste so it's less time consuming for both of us. Usually have 10 or so boxes at a time.
Have a healer, so I don't have to tip for that.
Raise, usually around 5k. 10k depending on if they fogged into a dangerous spot to get me or not. It all varies though.
DaCapn
02-25-2010, 02:19 AM
It's rude IMO to sit there carrying on a conversation and slow-assing the picking. Some people have shit to do.
Not saying that this applies necessarily to you but just throwing it out there: I make my locksmith do a lot of behavioral nonsense if he's just sitting around picking. Some chatting or whatever but NEVER at the expense of picking haste. Just trying to note here that search/disarm RTs are on the order of 15-20 seconds most of the time and provide ample time for a little chit-chat. Picking RTs vary of course (sometimes 0, sometimes 20 depending upon LM ranks, lock, pick, roll, etc) but it may also apply here. So chatting doesn't necessarily imply that time is "wasted" on role playing.
It's rude IMO to sit there carrying on a conversation and slow-assing the picking. Some people have shit to do.
Bitch I have giants to slay and you're frittering away precious seconds of my time on the finer points of lockpicks? DO YOU KNOW WHO I AM?!
I'll typically end up tipping more in this situation than I normally would, so that each of the two gets a decent tip. I also tend to tip particularly well if they do a lot of work or if I'm making a lot of coins hunting.
So you pay more when service is worse? (I suppose worse service can be a bit qualitative).
Archigeek
02-25-2010, 11:17 AM
Not saying that this applies necessarily to you but just throwing it out there: I make my locksmith do a lot of behavioral nonsense if he's just sitting around picking. Some chatting or whatever but NEVER at the expense of picking haste. Just trying to note here that search/disarm RTs are on the order of 15-20 seconds most of the time and provide ample time for a little chit-chat. Picking RTs vary of course (sometimes 0, sometimes 20 depending upon LM ranks, lock, pick, roll, etc) but it may also apply here. So chatting doesn't necessarily imply that time is "wasted" on role playing.
Bitch I have giants to slay and you're frittering away precious seconds of my time on the finer points of lockpicks? DO YOU KNOW WHO I AM?!
So you pay more when service is worse? (I suppose worse service can be a bit qualitative).
A young empath learning the ropes gets some slack, and helping them learn can be roleplay just as much as chatting while picking. So yeah, I pay more, because it's more fun to watch someone struggle and learn than to get healed by an auto-bot instant healer who jumps into action when you whisper "heal me".
Methais
02-25-2010, 11:28 AM
Holy fuck I thought this was going to be about hair. I hate myself sometimes.
http://rlv.zcache.com/you_know_how_i_know_youre_gay_funny_t_shirt-p235658586916769334trlf_400.jpg
Lord Orbstar
02-25-2010, 02:26 PM
Picking, if I have to go to the east tower, usually a flat 2-2.5k. If they're slow assing me its 1k, if that. It's rude IMO to sit there carrying on a conversation and slow-assing the picking. Some people have shit to do. If they come to a table it's a flat half the coins, depending on my haul. I also supply haste so it's less time consuming for both of us. Usually have 10 or so boxes at a time.
Have a healer, so I don't have to tip for that.
Raise, usually around 5k. 10k depending on if they fogged into a dangerous spot to get me or not. It all varies though.
it is called roleplaying. and if you tipped me 1k after a lot of picking, your name goes red.
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