Caluss
03-21-2004, 08:23 AM
I am working on a cleric hunting script. On occasions I get a crit kill. However, I cannot get my script to recognize the kill and I cast again. I am trying to stop the re-cast.
Here is the crit message
A triad of ebony orbs cojoined by crackling ribbons of violet energy suddenly appear out of nowhere. The pulsating orbs take up a position directly in front of the XXXX, and slowly begin to move apart, stopping when they form a triangular shape of equal height to the creature. Encasing the XXXX within this framework, the triangle begins to rotate with tremendous speed, binding the XXXX with a cocoon of energy ribbons. A blur of violet and black obscures a XXXXXXXX from view and as mysteriously as the orbs appeared, they fade away. All that remains of the XXXX is a charred ashen figure of its former self lying upon the ground.Cast Roundtime 3 Seconds.
Here is my filter:
attack1:
put prep 302
waitfor You
put cast at XXXX
match wait1 Roundtime
match wait You don't have a spell prepared!
match dead1 dies
match dead1 motionless
match dead1 A triad of ebony orbs cojoined
match dead1 A little bit late for that don't
match R%c Your spell misfires
match R%c Cast at what
matchwait
Can anyone help me so that my script will recognize the kill?
Here is the crit message
A triad of ebony orbs cojoined by crackling ribbons of violet energy suddenly appear out of nowhere. The pulsating orbs take up a position directly in front of the XXXX, and slowly begin to move apart, stopping when they form a triangular shape of equal height to the creature. Encasing the XXXX within this framework, the triangle begins to rotate with tremendous speed, binding the XXXX with a cocoon of energy ribbons. A blur of violet and black obscures a XXXXXXXX from view and as mysteriously as the orbs appeared, they fade away. All that remains of the XXXX is a charred ashen figure of its former self lying upon the ground.Cast Roundtime 3 Seconds.
Here is my filter:
attack1:
put prep 302
waitfor You
put cast at XXXX
match wait1 Roundtime
match wait You don't have a spell prepared!
match dead1 dies
match dead1 motionless
match dead1 A triad of ebony orbs cojoined
match dead1 A little bit late for that don't
match R%c Your spell misfires
match R%c Cast at what
matchwait
Can anyone help me so that my script will recognize the kill?