PDA

View Full Version : Diary of the Lone Adventurer in Zul Logoth



Endaar
02-04-2010, 11:19 AM
Day 1!

Got my affairs in order, moved my locker from the 'Trace. The 'Trace? But I haven't even been there for more than one day! Alas, the riches and dreams promised by the Orchard and Abandoned Farm were not to be, so my charge to release the undead had to be taken up elsewhere.

Me father told me one day that my ancestral homeland contained a graveyard that was unfortunately a wonderful breeding ground for the dead ones. After thirty years, I finally decided to heed his advice and, knowing that few -- if any -- ever braved the treacherous route to reach it, realized I would find the riches I desired. Very soon, my tasks for Lorminstra would be completed, and the instruments of their destruction at my disposal were becoming vastly outdated, and would be horribly inefficient against those from the land of the living. I needed to make Eonak proud, my father proud, and earn a new tool of the faith.

So I set out on my journey. It was all the treachery promised, and then some. But I made it! I finally reached the gates of Zul Logoth. They were everything I was told about as a dwarven child, growing up in human lands. The cavern walls littered with encrusted gems, the reverence shown to the Anvil God, everything. It was like a thousand stories flooding back into my head, just like Lake Eonak on a stormy afternoon.

I got myself set up with the locals, and the ones who didn't outright laugh at me pointed me the way to the burial grounds. "A lone dwarf against the gravestones? Hah! A burghal would stand a better chance of slaying the shadowy dragon!" or "Looks like Lorminstra will be busy tonight!" were among the more common remarks flung my way.

I trudged through the abandoned mining shafts and reached my final destination, the destination that would serve my cause for next month at least. Here goes nothing, I thought, as I emerged through the crevice...

*****

Bad writing, I know, but I want people to come to ZL! :-) Hope you folks enjoy my diary as it goes along for my next couple trainings. It's lonely up there! :-P

NocturnalRob
02-04-2010, 11:23 AM
fucking Canadians...

Methais
02-04-2010, 11:56 AM
Bad writing, I know, but I want people to come to ZL! :-) Hope you folks enjoy my diary as it goes along for my next couple trainings. It's lonely up there! :-P

Even if you had the best writing skills in the world and wrote the most interesting thing in the history of the world, people still wouldn't go to Zul.

Archigeek
02-04-2010, 12:02 PM
Even if you had the best writing skills in the world and wrote the most interesting thing in the history of the world, people still wouldn't go to Zul.

Querky places sometimes create community, kind of like well defined neighborhoods do in RL. Look at RR. Restafarians are fiercely loyal to their town in spite of its out of the way location. I'm not saying Zul is the same, but if it can happen in once it can happen twice?

Cephalopod
02-04-2010, 12:20 PM
Zul is a lot more restricted level-wise. I mentioned before, I spent a few months there with some friends, but then we moved on and moved out. I don't see a lasting community forming there.

At least in RR there's a pretty wide range of hunting levels now. It can't take you near cap, but it'll hold you there for a lot longer than Zul.

Archigeek
02-04-2010, 12:22 PM
Yeah I suppose that hurts the community. I think it's an interesting place. It's on a trade route, there must be something they can do to help it become more of a bustling place. I suppose the trouble with that concept is that trade doesn't really happen on a route in GS...

Cephalopod
02-04-2010, 12:23 PM
Yeah I suppose that hurts the community. I think it's an interesting place. It's on a trade route, there must be something they can do to help it become more of a bustling place. I suppose the trouble with that concept is that trade doesn't really happen on a route in GS...

It is an interesting place. I had a lot of fun there.

It's just not someplace you can hang around for a long time.

phantasm
02-04-2010, 12:30 PM
I once attended a monthly meeting of the Toadstool Appreciation Society in Zul. In attendance was me and a crazy man named Cluunk or something. He spent most the time talking to toadstools and then the meeting was done.

Cephalopod
02-04-2010, 12:32 PM
I once attended a monthly meeting of the Toadstool Appreciation Society in Zul. In attendance was me and a crazy man named Cluunk or something. He spent most the time talking to toadstools and then the meeting was done.

Yeah, Clunk has been around forever. He's an odd one.

audioserf
02-17-2010, 08:25 AM
How much swimming/climbing is necessary to reach ZL and its surrounding hunting areas? I just checked out a map and the creatures sound like they could be interesting for my warmage in a few levels, so I might have to explore the area.

Endaar
02-18-2010, 11:27 AM
I have 10 ranks both of climbing and swimming and I have had ZERO problems reaching ZL from the Landing. Apparently 4 is the absolute minimum, but you might have some failures doing the climb.

Cheers...
-E.

Warriorbird
02-18-2010, 11:40 AM
If Zul had a bigger critter level range it might have people. At least it isn't Cysaegir.

Ugotfaced
02-19-2010, 02:32 AM
Ah yea Zul a lonely place. I spent a month there one night. Cold, lonely tunnels. Gladly paid that 1k to leave.