Archigeek
01-22-2010, 05:14 PM
This is a nice set of enhancers, with total bonuses of +9 to hurling, +3 to physical fitness, +1 survival, +8 brawling, +5 max stamina and + 1 Dex. Not a worthless enhancement in the bunch. MB for the set is 5 million.
A turquoise-set ora headband (HEAD).
Contains the spell elemental bias
+1 to thrown ranks, (requires 4 trains)
+3 to physical fitness ranks, (requires 14 trains)
+1 to survival ranks, (requires 3 trains).
The headband looks to have a lot of charges remaining.
Persist/persist.
A moss agate studded pewter torc (NECK).
Contains the spell Spell Store
+2 to thrown ranks, (requires 10 trains)
Looks to have a lot of charges remaining.
Persist/persist.
A sparkling peridot pendant (NECK).
+8 to Brawling Bonus, (requires 36 trains)
+3 to Thrown Bonus, (requires 6 trains)
Has a lot of charges remaining.
Will crumble if last enhancive charge is expended.
A black pearl inset platinum bracelet (WRIST).
Mage rechargable, and contains the spell Floating Disk.
+3 to Thrown Weapons Ranks, (requires 20 trains)
+5 bonus to Max Stamina, (requires 15 trains)
+1 to Dexterity Bonus, (requires 4 trains)
The bracelet looks to have a lot of charges remaining
Will crumble if last enhancive charge has been expended.
Will persist after last magical charge is expended.
A turquoise-set ora headband (HEAD).
Contains the spell elemental bias
+1 to thrown ranks, (requires 4 trains)
+3 to physical fitness ranks, (requires 14 trains)
+1 to survival ranks, (requires 3 trains).
The headband looks to have a lot of charges remaining.
Persist/persist.
A moss agate studded pewter torc (NECK).
Contains the spell Spell Store
+2 to thrown ranks, (requires 10 trains)
Looks to have a lot of charges remaining.
Persist/persist.
A sparkling peridot pendant (NECK).
+8 to Brawling Bonus, (requires 36 trains)
+3 to Thrown Bonus, (requires 6 trains)
Has a lot of charges remaining.
Will crumble if last enhancive charge is expended.
A black pearl inset platinum bracelet (WRIST).
Mage rechargable, and contains the spell Floating Disk.
+3 to Thrown Weapons Ranks, (requires 20 trains)
+5 bonus to Max Stamina, (requires 15 trains)
+1 to Dexterity Bonus, (requires 4 trains)
The bracelet looks to have a lot of charges remaining
Will crumble if last enhancive charge has been expended.
Will persist after last magical charge is expended.