View Full Version : infuse?
deadly
12-03-2009, 07:28 PM
what spell do you guys like to infuse into your mace other than 1615?
mgoddess
12-03-2009, 07:49 PM
110 and 1602, mostly. Don't have the training for 1615 yet.
deadly
12-06-2009, 05:35 PM
any spells that would be better to use instead of 1615?
mgoddess
12-06-2009, 06:22 PM
Would depend on your training, I think... how much MnS versus Paladin CS do you have? Do you have the training for webbing creatures? (I think they fixed it so that infusing 118 works as the targetted CS versus Bolt version?)
I'd think it would also depend on how you hunt? Do you go for the single-hit kill, or do you normally bleed creatures out? Web would be better at disabling, making things easier to hit and faster to kill (as would 110, possibly), but 1615 might give you just the extra bleed-out damage to kill the creature right off.
deadly
12-06-2009, 06:40 PM
im just under 410 cs and i use a OHB mace 8x usually feint amb head 1630 mstrike
so just wondering if there was a better spell to use than 1615. when it goes off it hits hard so thats good.
thefarmer
12-06-2009, 08:54 PM
Most paladins I know.. don't bother wasting their time infusing
Androidpk
12-06-2009, 09:50 PM
Isn't infusing just good for one attack?
TheLastShamurai
12-06-2009, 09:54 PM
Isn't infusing just good for one attack?
Yes. And you cannot control when it goes off.
Androidpk
12-06-2009, 10:23 PM
Weak.
Misun
12-06-2009, 10:29 PM
Most paladins I know.. don't bother wasting their time infusing
This. I find it a waste of time for the most part. I have infused web a couple of times just for giggles.
Yeah, OP, why are you even infusing 1615? You're losing 15 mana on some random swing. The RT adder to the creature is ticking down while you are in the RT from the swing. Why not just spend the 15 mana first, when you know you need to disable something.
Broken part of the spell IMO. 1613 pretty much also broken.
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