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Suppa Hobbit Mage
03-11-2004, 05:18 PM
So... using my cleric to raise someone today...

and I see this.

You glance at deader and immediately realize she has 0 spirit levels out of a maximum of 11, and is currently preserved for 408 seconds.
You also notice that she has no apparent injuries.
She is also quite dead.

11? WTF? I thought 10 was max?

She also did a health to show me...

>health
You seem to be in one piece.

Maximum Health Points: 138
Remaining Health Points: 138

Maximum Spirit Points: 11
Remaining Spirit Points: 5



When did 11 become a max? I thought 10 was it?

Snapp
03-11-2004, 05:20 PM
11 is a maximum if you wear those stat enhancer items we got from the GS3/GS4 switch over that added +5 to your primary stats.

Some Rogue
03-11-2004, 05:20 PM
Some of those stat modifiers we got in the giftboxes pushed spirit up to 11.

Bobmuhthol
03-11-2004, 05:20 PM
If you have an extra 5 aura stat it rounds. (85 goes to 90, for example.) Wizards, with their ability bonus items (which are temporary anyway), get +5 aura. 105 aura rounds to 11 spirit.

Mint
03-11-2004, 05:20 PM
she has an enhancive item I think. One from one of those gift boxes Simu was giving out.

Anebriated
03-11-2004, 05:22 PM
wow... 4 posts within 60 seconds... And all 4 said the same thing.

Suppa Hobbit Mage
03-11-2004, 05:22 PM
ah, thank you everyone

TheEschaton
03-11-2004, 05:35 PM
Bards get an aura enhancing item too. My bard has 11 spirit.

-TheE-

Galleazzo
03-11-2004, 05:37 PM
That's why you got to be real careful now even if you count spirit well yourself.

Bobmuhthol
03-11-2004, 05:38 PM
With 11 spirit you can use sign of wracking in front of people. That's probably the best benefit.