PDA

View Full Version : Chain armor, 4-6x range, flares/spikes, str/thrown enhancives



Izzy
09-02-2009, 07:24 PM
As titled, looking for some chain class armor in the 4-6x range (higher would probably be ok as well). Looking for flares/spikes. Will also consider armor accessories with flares/spikes. Also, enhancives for strength/thrown/polearms. If I can get any or all of the above in individual items (enhancive/flaring armor accessories, for example) great joy would be had.

Thanks!

Stunseed
09-02-2009, 07:44 PM
I think I might have a few things to help you out, contact me.

waywardgs
09-02-2009, 07:57 PM
I have some spiked leg greaves if you're interested.

Kitsun
09-02-2009, 08:02 PM
Nothing that fits your ZOMG category, I guess but let me know if you want them.

a bloodjewel inset silver armband
You sense a faint aura of magic around the inset silver armband. You also feel a faint drawing sensation from it, as though it may be able to hold more power. From the pitch of the vibration you determine that the purpose of the armband is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The armband resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The armband looks to have more than your average giantman could count charges remaining.
You sense that the inset silver armband will crumble into dust after its last enhancive charge has been expended.
You sense that the inset silver armband will persist after its last magical charge has been expended.
This is a small item, under a pound. In your best estimation, it's worth about 200,000 silvers. You can also tell that there is some type of metal in the structure of the inset silver armband.


a coral and amber necklace
You sense a faint aura of magic around the amber necklace. You also feel a faint drawing sensation from it, as though it may be able to hold more power. From the pitch of the vibration you determine that the purpose of the necklace is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 7 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 1 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
The necklace looks to have more than your average giantman could count charges remaining.
You sense that the amber necklace will crumble into dust after its last enhancive charge has been expended.
You sense that the amber necklace will disintegrate after its last magical charge has been expended.

Izzy
09-02-2009, 08:03 PM
Going to clarify/add a few things:

This armor is for my little warrior, so I'm not looking for the end-all chain, just something with flares that I can make use of with cmans until I can use plate. That said, I also am only really interested in spikes if they come on flared/enhancive pieces. Furthermore, my preference for flares lies in the following order:
void, disintegration, disruption, plasma, fire, lightning, anything else. Items must be reasonably light, because the little guy is a gnome.

Thanks for those that have responded. I can also be contacted via AIM @ Izzy101yzzI