GS4-Brimzstone
08-27-2009, 03:32 PM
a princess-cut smoky topaz medallion
As you sing, you feel a faint resonating vibration from the smoky topaz medallion in your hand...
The smoky topaz medallion contains the spell Elemental Bias, from the Major Elemental circle.
The medallion resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Max Health.
This enhancement may not be used by adventurers who have not trained 2 times.
The medallion looks to have a huge number of charges remaining.
You sense that the smoky topaz medallion will persist after its last enhancive charge has been expended.
You sense that the smoky topaz medallion will persist after its last magical charge has been expended.
Mage Rechargeable
Currently has 40 charges of Elemental Bias (+20 ETD / RUB)
MB: 58K
BO: --
----
a blackened vultite chain hauberk
As you sing, you feel a faint resonating vibration from the vultite chain hauberk in your hand...
The harmonics generated tell you that the hauberk serves to reduce the severity of inflicted wounds.
The hauberk resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a bonus of 4 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
The hauberk looks to have a lot of charges remaining.
The hauberk resonates with your voice, revealing some details of its temporary enhancement:
The hauberk's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
You sense that the vultite chain hauberk will persist after its last enhancive charge has been expended.
+20
23lbs
DCP - TEMP
MB: 2.5M
BO: --
-----
a bone-inlaid aquamarine torc
As you sing, you feel a faint resonating vibration from the aquamarine torc in your hand...
The aquamarine torc contains the spell Haste, from the Major Elemental circle.
The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The torc looks to have a huge number of charges remaining.
You sense that the aquamarine torc will persist after its last enhancive charge has been expended.
You sense that the aquamarine torc will persist after its last magical charge has been expended.
Mage Rechargeable
Currently has 40 charges of Haste - Rub
MB: 300K
CB: 300K Mana Goddess TWICE
BO: ---
-----
a white opal inset ora stickpin
The inset ora stickpin contains the spell Thurfel's Ward, from the Major Elemental circle.
The stickpin resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 1 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a bonus of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The stickpin looks to have a lot of charges remaining.
You sense that the inset ora stickpin will persist after its last enhancive charge has been expended.
You sense that the inset ora stickpin will persist after its last magical charge has been expended.
Mage Rechargeable
Currently has 40 charges of Thurfel's Ward
MB: 300K
CB: 4.5M Morrff TWICE
BO: ---
----
A blackened vultite buckler
The harmonics generated tell you that the buckler serves to protect from magical attacks. The magical harmonics reveal that this is an item which serves as a shield when held in the left hand.
The buckler resonates with your voice, revealing some details of its temporary enhancement:
The buckler's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
4x
3lbs
+6 TD (temp)
MB: 300K
BO:
A thick spiked villswood greatshield
The magical harmonics reveal that this is an item which serves as a shield when held in the left hand.
The greatshield resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Max Mana.
This enhancement may not be used by adventurers who have not trained 9 times.
It provides a bonus of 3 to Mental Lore - Telepathy Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
The greatshield looks to have a huge number of charges remaining.
You sense that the villswood greatshield will persist after its last enhancive charge has been expended.
+18
Spiked
12lbs
MB: 1M
BO:
----
A gold-tipped ora halberd
The harmonics generated tell you that the halberd has been sanctified for use by a Cleric or Paladin in the fight against the undead.
The halberd resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 13 to Dexterity.
This enhancement may not be used by adventurers who have not trained 55 times.
It provides a bonus of 8 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
The halberd looks to have a lot of charges remaining.
You sense that the ora halberd will persist after its last enhancive charge has been expended.
+10
Sanctified
9lbs
MB: 700K
As you sing, you feel a faint resonating vibration from the smoky topaz medallion in your hand...
The smoky topaz medallion contains the spell Elemental Bias, from the Major Elemental circle.
The medallion resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Max Health.
This enhancement may not be used by adventurers who have not trained 2 times.
The medallion looks to have a huge number of charges remaining.
You sense that the smoky topaz medallion will persist after its last enhancive charge has been expended.
You sense that the smoky topaz medallion will persist after its last magical charge has been expended.
Mage Rechargeable
Currently has 40 charges of Elemental Bias (+20 ETD / RUB)
MB: 58K
BO: --
----
a blackened vultite chain hauberk
As you sing, you feel a faint resonating vibration from the vultite chain hauberk in your hand...
The harmonics generated tell you that the hauberk serves to reduce the severity of inflicted wounds.
The hauberk resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a bonus of 4 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
The hauberk looks to have a lot of charges remaining.
The hauberk resonates with your voice, revealing some details of its temporary enhancement:
The hauberk's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
You sense that the vultite chain hauberk will persist after its last enhancive charge has been expended.
+20
23lbs
DCP - TEMP
MB: 2.5M
BO: --
-----
a bone-inlaid aquamarine torc
As you sing, you feel a faint resonating vibration from the aquamarine torc in your hand...
The aquamarine torc contains the spell Haste, from the Major Elemental circle.
The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The torc looks to have a huge number of charges remaining.
You sense that the aquamarine torc will persist after its last enhancive charge has been expended.
You sense that the aquamarine torc will persist after its last magical charge has been expended.
Mage Rechargeable
Currently has 40 charges of Haste - Rub
MB: 300K
CB: 300K Mana Goddess TWICE
BO: ---
-----
a white opal inset ora stickpin
The inset ora stickpin contains the spell Thurfel's Ward, from the Major Elemental circle.
The stickpin resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 1 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a bonus of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The stickpin looks to have a lot of charges remaining.
You sense that the inset ora stickpin will persist after its last enhancive charge has been expended.
You sense that the inset ora stickpin will persist after its last magical charge has been expended.
Mage Rechargeable
Currently has 40 charges of Thurfel's Ward
MB: 300K
CB: 4.5M Morrff TWICE
BO: ---
----
A blackened vultite buckler
The harmonics generated tell you that the buckler serves to protect from magical attacks. The magical harmonics reveal that this is an item which serves as a shield when held in the left hand.
The buckler resonates with your voice, revealing some details of its temporary enhancement:
The buckler's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
4x
3lbs
+6 TD (temp)
MB: 300K
BO:
A thick spiked villswood greatshield
The magical harmonics reveal that this is an item which serves as a shield when held in the left hand.
The greatshield resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Max Mana.
This enhancement may not be used by adventurers who have not trained 9 times.
It provides a bonus of 3 to Mental Lore - Telepathy Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
The greatshield looks to have a huge number of charges remaining.
You sense that the villswood greatshield will persist after its last enhancive charge has been expended.
+18
Spiked
12lbs
MB: 1M
BO:
----
A gold-tipped ora halberd
The harmonics generated tell you that the halberd has been sanctified for use by a Cleric or Paladin in the fight against the undead.
The halberd resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 13 to Dexterity.
This enhancement may not be used by adventurers who have not trained 55 times.
It provides a bonus of 8 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
The halberd looks to have a lot of charges remaining.
You sense that the ora halberd will persist after its last enhancive charge has been expended.
+10
Sanctified
9lbs
MB: 700K