View Full Version : Surprisingly, Simu Appreciation Post
Bobmuhthol
03-04-2004, 10:25 PM
1993 - Development of GSIV (later renamed to DragonRealms) begins.
Thank. Fucking. God.
GS > DR. No diggity doubt.
Galleazzo
03-05-2004, 11:44 AM
Yeah, all that exciting experience you get by whittling sticks.
Whelp, I got two words for DR --
SUCK IT
Wezas
03-05-2004, 11:48 AM
I tried it when it was free. Man, it was a pain finding someone to "teach" you your skills. Don't know if that's changed but it was a pain. The platinum/gold/silver/bronze coins I liked though, but it would likely have issues being implimented here in GS4, ie. "Someone stole 3 platinum coins from me!"(300k)
Miss X
03-05-2004, 11:51 AM
haha yeah the stick thing sucks, before I worked out it would be a good idea to make a script I sat typing it out over and over for fucking ages. Totally pointless, the whole game is to fucking complicated!
Parkbandit
03-05-2004, 01:54 PM
Originally posted by Wezas
The platinum/gold/silver/bronze coins I liked though, but it would likely have issues being implimented here in GS4, ie. "Someone stole 3 platinum coins from me!"(300k)
Shit.. I think I felt movement.
Platinum coins... mmmmmmm
ZGemstone
03-05-2004, 01:59 PM
DR2 is in the works, isn't it? There any GS folks out there that also play DR?
They don't have promissary notes either, so think about the massive amount of platinum and gold coins carried around when a merchant is in town.
Bobmuhthol
03-05-2004, 03:12 PM
<<DR2 is in the works, isn't it?>>
Every Simu game (with the possible exception of CyberStrike) got upgraded, not just GS.
TheInstigator
03-09-2004, 01:39 PM
DR sucks major dick.
The end.
I actually like the concept of the trader system in DR. I wish GS had something like it.
Xcalibur
03-09-2004, 02:07 PM
I've played a good 2 hours in that game, I was in the rogue guild, already, and was swimming in the sewer.
Yes, it sucked, really bad.
I hate hidden rolls/stats
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