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Lumi
08-12-2009, 05:31 PM
>>oh....will that include costs for mstriking before your cooldown is up?

Yes. It will apply to anything that goes through the standard stamina cost check, which should be everything.

= - GM Oscuro - =


Sigil of Power just got even crazier :D

Methais
08-12-2009, 05:38 PM
Sigil of Power just got even crazier

That's like saying gasoline demand just went way down because of a car coming out in 2046.

Lumi
08-12-2009, 05:48 PM
That's like saying gasoline demand just went way down because of a car coming out in 2046.

More like saying gas demand will go down because of a car being advertised for 2010.

ETA: Regardless, the point is that when that IS implemented, it will make Power even more abusable by a monk/empath combo. I'm not complaining, just noting.

Methais
08-12-2009, 05:53 PM
More like saying gas demand will go down because of a car being advertised for 2010.


Sigil of Power just got even crazier

What you meant was:


Sigil of Power will get even crazier

:D

Besides, they'll probably nerf it in a week anyway.

My 2046 analogy still stands though, because monks aren't coming out in 2010. Seriously, how the fuck can it take 6+ years longer than expected to create one class in an ancient text based RPG that can run on a Commodore 64?

Danical
08-12-2009, 05:56 PM
Sigil of power is 50 stamina. They'll make it a flat reduction and not a % reduction.

4-5 stamina reduction off 50 isn't that big a deal.

For things like feint, however . . . .

Lumi
08-12-2009, 06:10 PM
Sigil of power is 50 stamina. They'll make it a flat reduction and not a % reduction.

4-5 stamina reduction off 50 isn't that big a deal.

For things like feint, however . . . .

Wouldn't that be just as unbalanced on the other end of the spectrum? Percentage-based, or some kind of sliding scale of costs, would be the easiest thing to balance across the board.

Danical
08-12-2009, 06:12 PM
I think % would be best. But I think they're worried about people MStriking constantly during the cooldown or MBlowing or Sigil of Power(ing), etc when those are supposed to be desperation/rare stamina expenditures whereas Feint and the like, aren't.

We'll see.

Gelston
08-12-2009, 06:14 PM
Monks 2004!

Fallen
08-12-2009, 06:47 PM
More like saying gas demand will go down because of a car being advertised for 2010.

ETA: Regardless, the point is that when that IS implemented, it will make Power even more abusable by a monk/empath combo. I'm not complaining, just noting.

This. Mana production will be unbelievable.

Donquix
08-12-2009, 07:21 PM
we can infuse and enchant like mother fuckers!

d'oh!

Fallen
08-12-2009, 09:06 PM
The problem is producing near-endless amounts of mana in the field without the detractors of the supposedly overpowered wracking.

Deathravin
08-13-2009, 01:15 AM
http://members.cox.net/valendros/Savant.jpg

I love how that picture is in IE 7 (released in Q4 2006)

Lumi
08-13-2009, 01:32 AM
http://members.cox.net/valendros/Savant.jpg

I love how that picture is in IE 7 (released in Q4 2006)

That is really embarrassing on Simu's part. They should really change that.

Danical
08-13-2009, 01:32 AM
http://forum.gsplayers.com/showpost.php?p=984827&postcount=130

Bhuryn
08-13-2009, 01:39 AM
http://forum.gsplayers.com/showpost.php?p=984827&postcount=130

so it's either -6 of -30% in that example. I'd imagine it's probably -6 =P.

Lumi
08-13-2009, 01:39 AM
http://forum.gsplayers.com/showpost.php?p=984827&postcount=130

Yah, saw that. 6 out of 20 seems like a rather weirdly arbitrary number, but 30% seems a lot more logical.

That would reduce the cost of Sigil of Power to 33.3 Stamina for 25 mana. That's pretty hawt, if you ask me.

Danical
08-13-2009, 01:42 AM
Who's to say if the test monk didn't have lore or whatever that increased it from it's base to 6 or 30%.

Deathravin
08-13-2009, 01:52 AM
That is really embarrassing on Simu's part. They should really change that.

It was changed 2 days after I posted that on a Hero's Journey forum site about a year ago.

Lumi
08-13-2009, 02:21 AM
Who's to say if the test monk didn't have lore or whatever that increased it from it's base to 6 or 30%.

Possibly, but if we're talking about maximizing/abusing the system, I'd expect lores to be involved anyway. You don't really discuss empaths breaking Sigil of Power without Blessing lore, do you?

Drew
08-13-2009, 02:24 AM
Did mstrike always have a cooldown?

Danical
08-13-2009, 02:24 AM
Right, I'm just saying if it was a near-capped monk with loads of lore to get it to 6 or 30% then it's not nearly as attractive.

Blessing lore does make Surge near-broken.

The fact that empaths 3x PF is what really kills me. If they capped it at 1x like all pures I'd be fine with the blessing lore thing; both in conjunction is just absurd.

Danical
08-13-2009, 02:25 AM
Did mstrike always have a cooldown?

It had a "cooldown" in that you couldn't use it again until X time passed. Now you can use it in that time period but it costs you stamina.

Drew
08-13-2009, 02:28 AM
It had a "cooldown" in that you couldn't use it again until X time passed. Now you can use it in that time period but it costs you stamina.

I didn't know they'd moved it over to stamina.

Danical
08-13-2009, 02:35 AM
I didn't know they'd moved it over to stamina.

They didn't. It still doesn't cost stamina for an initial MStrike. What they added was the ability to MStrike (for stamina) during the cooldown timer which you weren't able to do before.

It's helpful if you're in pinch; just opening up options for those training it.

Donquix
08-13-2009, 02:42 AM
They didn't. It still doesn't cost stamina for an initial MStrike. What they added was the ability to MStrike (for stamina) during the cooldown timer which you weren't able to do before.

It's helpful if you're in pinch; just opening up options for those training it.

Yup, it's pretty badass. I don't use a lot of expensive cmans regularly (feint, twinhammerfists mainly which only cost like 6-8 stam for me) coup if i feel I need a boost but not always.

What i do, is mstrike..a lot. costs me like 40 stam to do one before the cooldown is up, really helpful for wrecking those grizzled mobs, or taking out a spell caster getting ready to cloud/implode or what have you. It was an excellent change.

Lumi
08-13-2009, 02:45 AM
Did mstrike always have a cooldown?

When MSTRIKE was first implemented, it had no cooldown whatsoever and used the same RT calculation as a regular swing. It was a basically a replacement for the KILL/ATTACK verb.

Then they added a cooldown, and changed the RT calculations to be based on weapon speed.

Then, they added the ability to mstrike during the mstrike cooldown period by expending stamina. I believe this also restarts the cooldown timer.

Edit: Aaaaaand everyone and their dog beat me to it.

Bhuryn
08-13-2009, 12:34 PM
I actually mstrike during the cooldown alot.

StrayRogue
08-13-2009, 12:47 PM
Why do people care about a class or a class specific spell and how it effects ANOTHER class when said original class isn't even in the game yet?

Fallen
08-13-2009, 12:51 PM
The discussion is poignant to the topic of the thread.

StrayRogue
08-13-2009, 12:59 PM
All I read is more empath QQ.

Drew
08-13-2009, 02:20 PM
When MSTRIKE was first implemented, it had no cooldown whatsoever and used the same RT calculation as a regular swing. It was a basically a replacement for the KILL/ATTACK verb.



This is what I thought the case was originally, thanks for confirming that.

StrayRogue
08-13-2009, 02:23 PM
Heh, I remember Burzmalli, one of the few guys to have trained in the skill prior to it being released, totally pwning people in duels with it.

Warriorbird
08-13-2009, 02:36 PM
Me too.

Also...Monks in 2011... like I said in 2004.

Lumi
08-13-2009, 03:36 PM
All I read is more empath QQ.

...lolwut?

Empaths and mana generation are being mentioned...I don't see anyone QQing. I'm the one who brought it up, and I'm freakin' excited about it (and my primary is, obviously, not an empath).

Methais
08-13-2009, 04:45 PM
http://forum.gsplayers.com/images/reputation/reputation_neg.gif Sigil of Monk Power! (http://forum.gsplayers.com/showthread.php?p=984634#post984634) 08-13-2009 10:09 AM Get over it, asshole.

Angry kid is angry.