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View Full Version : Contemplating a fixskill



HSB
07-28-2009, 04:49 PM
So... I've been toying with a fixskill for my empath. At cap, she's pretty well off, but there are some things I want to tweak, and wanted a little input.

A) I can get to 2x spell aiming by dropping to 24 ranks of SMC, and dropping down to 2x First Aid. Is the Spell Aim worth it for Fire Spirit, Web Bolt, and 1110? At 2x will I be effective enough with it (have a high enough bolt AS)?

B) My understanding is that 1x in ML:Manipulation gets you around a 15% insta-kill with Bone Shatter. Is that number about right? I can get to 1x (currently have zero), but it'll pinch some of the other things I want to do, and I'm weighing that. (Plus, three of the critters I go against are immune to 1106, so...)

C) How much SMC should I be carrying? I know it's 24 ranks for full share, but how much does that impact my mana per pulse? I'm carrying 101 ranks of MMC... does that then govern my pulse-mana?


Here's what I'm debating:

Armor: 8 ranks
Physical Traning: 202 ranks
Arcane Symbols: 30 ranks
MIU: 30 ranks
HP: 202 ranks
SA: 202 ranks
SMC: 24 ranks
MMC: 101 ranks
MjS: 68 spells
MnS: 68 spells
Empath: 167 spells
SL:Bless: 60 ranks
SL:Spirit Summon: 40 ranks
ML:Transform: 57 ranks
Climbing: 75 ranks
Swimming: 101 ranks
Perception: 35 ranks
First Aid: 202 ranks
Trading: 202 ranks
Survivial: 202 ranks

Joseph
07-28-2009, 05:38 PM
100 ranks of mmc will give you 10 mana per pulse extra (on or off node) every 20 ranks of smc will give you 1 additional mana per pulse. if your smc were higher it would reverse and smc would give you 1:10 and mmc would yield 1:20.

Bhuryn
07-28-2009, 06:14 PM
303 PF, join gos?