Lord Orbstar
07-22-2009, 09:32 AM
Hi,
In Gemstone III, monsters of your level were worth 100 exp and every level above (or below) increased (or decreased) that amount by 10. They nerfed uphunting to cap at 150 EXP per kill, so the greatest benefit, experience wise, was to hunt critters 5 levels above you.
1. Is this still the case today?
2. How much experience can a mind hold? I know LOG and INT add to your max amount held and exp absorption rate, but do now know how much. I have forgotten, and I am sure the formula has changed in any event.
3. Specifically, my 35 half-elven wizard has stats of 100 (25 bonus) to LOG and INT
In Gemstone III, monsters of your level were worth 100 exp and every level above (or below) increased (or decreased) that amount by 10. They nerfed uphunting to cap at 150 EXP per kill, so the greatest benefit, experience wise, was to hunt critters 5 levels above you.
1. Is this still the case today?
2. How much experience can a mind hold? I know LOG and INT add to your max amount held and exp absorption rate, but do now know how much. I have forgotten, and I am sure the formula has changed in any event.
3. Specifically, my 35 half-elven wizard has stats of 100 (25 bonus) to LOG and INT