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Loyrl
05-27-2009, 05:58 PM
I plan on swining untill about 40ish and then switch over to pure. Will these stats be alright? They are set for growth to 100. :club:

Level 0 Stats, Dark Elf Bard

Strength (STR): 62
Constitution (CON): 50
Dexterity (DEX): 49
Agility (AGI): 62
Discipline (DIS): 85
Aura (AUR): 62
Logic (LOG): 88
Intuition (INT): 80
Wisdom (WIS): 73
Influence (INF): 49

(at level 12), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 50 10
Combat Maneuvers...................| 62 13
Polearm Weapons....................| 114 28
Multi Opponent Combat..............| 25 5
Physical Fitness...................| 62 13
Dodging............................| 62 13
Harness Power......................| 54 11
Elemental Lore - Air...............| 66 14

Spell Lists
Bard...............................| 12
Training Points: 0 Phy 28 Mnt (42 Mnt converted to Phy)
(Use SKILLS BASE to display unmodified ranks and goals)

Lumi
05-27-2009, 06:12 PM
You're going to be a weak swinger to start, but I see nothing back-breaking here. You should be ok.

Get 401.

Jayvn
05-27-2009, 06:15 PM
nah he's cool without 401, i keep him topped off with the wiz spells

Asha
05-27-2009, 06:28 PM
Wow just imagining the long haul to cap all over again makes me dizzy.
Good luck and of course, enjoy.

Lumi
05-27-2009, 06:49 PM
nah he's cool without 401, i keep him topped off with the wiz spells

Not sure what he loses by not having it...not like you can use 1013 yet. But whatever.

Get him to 40 and you'll be just fine with the switch. Start practicing an instrument right now.

Loyrl
05-27-2009, 07:25 PM
Swinging a sonic weapon sure is cool though. I haven't learned 13 spells yet, stickin to like level currently for TP's. Lance is at 7 seconds, but jeddart-axe seems to be doin alright at 5 sec.

>You swing a sonic jeddart-axe at a Grimswarm troll ranger!
AS: +176 vs DS: +122 with AvD: +29 + d100 roll: +91 = +174
... and hit for 38 points of damage!
Hesitant slash to the troll ranger's upper right arm!
Just a scratch.

** As you hit, your sonic jeddart-axe unleashes a blast of sonic energy! **
... 35 points of damage!
Strong blow to left leg breaks it!
It is knocked to the ground!
The troll ranger is stunned!

** With a loud snap, a blast of energy bursts from your sonic jeddart-axe! **
... 60 points of damage!
Strike to abdomen ruptures internal organs!
The troll ranger rolls over and dies.
The deep blue glow leaves a Grimswarm troll ranger.
The air calms down around a Grimswarm troll ranger.
The light blue glow leaves a Grimswarm troll ranger.
A Grimswarm troll ranger returns to normal color.
Roundtime: 5 sec.