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Loagan
05-20-2009, 02:29 PM
I need some good ideas of a build that will take me to CAP with no issues. Right now I'm a smith, and I'm only doing it for LM purposes. I want to be just a pure hunter for now. Here is my character's info.

Name: XXXXXXXXX Race: Human Profession: Rogue (not shown)
Gender: Male Age: 28 Expr: 5924859 Level: 84
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 100 (30) ... 100 (30)
Constitution (CON): 87 (18) ... 87 (18)
Dexterity (DEX): 99 (24) ... 99 (24)
Agility (AGI): 100 (25) ... 100 (25)
Discipline (DIS): 100 (25) ... 100 (25)
Aura (AUR): 99 (24) ... 99 (24)
Logic (LOG): 100 (30) ... 100 (30)
Intuition (INT): 85 (22) ... 85 (22)
Wisdom (WIS): 100 (25) ... 100 (25)
Influence (INF): 60 (5) ... 60 (5)

Armor Use..........................| 184 84
Combat Maneuvers...................| 186 86
Ranged Weapons.....................| 272 172
Ambush.............................| 272 172
Multi Opponent Combat..............| 25 5
Physical Fitness...................| 186 86
Dodging............................| 272 172
Arcane Symbols.....................| 70 15
Magic Item Use.....................| 25 5
Harness Power......................| 90 20
Disarming Traps....................| 352 252
Picking Locks......................| 352 252
Stalking and Hiding................| 272 172
Perception.........................| 237 137
Climbing...........................| 120 30
Swimming...........................| 120 30
Pickpocketing......................| 272 172

Spell Lists
Minor Elemental....................| 10

Kitsun
05-20-2009, 08:04 PM
Be an archer and have both a hunting style and 3x picking!

Loagan
05-22-2009, 09:20 AM
I have been having issues with hunting the ducts with this build (i.e. I keep dying). Also he just joined GoS, so I can't count on the signs from CoL to help with AS any longer.

Victorj
05-22-2009, 07:24 PM
High level rogues have 2 choices for archers.

a) 3x hide
b) 3x dodge/full plate no hiding

There's really no point of 2x hide in OTF, since no matter where you hunt, there's something to pull you out of hiding (gremlocks in the ducts, scouts/griffins in OTF proper).

Both are very viable, and have their advantages. If you 3x hide, you'll be safer and won't need many outside spells, but you sacrifice killing speed. 3x dodge kills faster, but you'll need more spells since you're in the open. Basically, if you have a pocket spell-up, go for 3x dodge, otherwise, 3x hide.

Gibreficul
05-23-2009, 06:58 PM
High level rogues have 2 choices for archers.

a) 3x hide
b) 3x dodge/full plate no hiding

There's really no point of 2x hide in OTF, since no matter where you hunt, there's something to pull you out of hiding (gremlocks in the ducts, scouts/griffins in OTF proper).

Both are very viable, and have their advantages. If you 3x hide, you'll be safer and won't need many outside spells, but you sacrifice killing speed. 3x dodge kills faster, but you'll need more spells since you're in the open. Basically, if you have a pocket spell-up, go for 3x dodge, otherwise, 3x hide.

I beg to differ. I mean, I really beg to differ. I hunted Gibreficul through OTF with 2x dodge, 2x hiding and 3x picking skills without a whole lot of issue. The real threat in OTF is the crystal weapon flares and the webs. As for things pulling you out of hiding, open ambush heads, then you can hide on them. In fact, with 2x hiding, I could hide about 50% of the time on a war griffin after I'd dirtkick it. Yes, it dropped their perception THAT MUCH. I think the big problem with people playing higher level rogues is that up to level 90ish, you could hide/ambush everything without much issue, whereas the upper level hunting areas require a bit more strategy. You have to pick your battles, and know what tactics to use against what critters.

As for your build... if you don't steal, drop the pickpocketing ranks. If you don't cast in the field, drop the spell ranks. Wear heavier armor, MBP at your training for the CvA and the DF alone is well worth it. make sure to get more AS/MIU/HP ranks to offset spellburst effects from the main spells you can get cast on you.


That is all for now


Gibreficul

Victorj
05-23-2009, 07:49 PM
I beg to differ. I mean, I really beg to differ. I hunted Gibreficul through OTF with 2x dodge, 2x hiding and 3x picking skills without a whole lot of issue. The real threat in OTF is the crystal weapon flares and the webs. As for things pulling you out of hiding, open ambush heads, then you can hide on them. In fact, with 2x hiding, I could hide about 50% of the time on a war griffin after I'd dirtkick it. Yes, it dropped their perception THAT MUCH. I think the big problem with people playing higher level rogues is that up to level 90ish, you could hide/ambush everything without much issue, whereas the upper level hunting areas require a bit more strategy. You have to pick your battles, and know what tactics to use against what critters.

As for your build... if you don't steal, drop the pickpocketing ranks. If you don't cast in the field, drop the spell ranks. Wear heavier armor, MBP at your training for the CvA and the DF alone is well worth it. make sure to get more AS/MIU/HP ranks to offset spellburst effects from the main spells you can get cast on you.


That is all for now


Gibreficul

We're talking about archery Gib. I agree that you can 2x hide as an ambusher because ambushing gets a ton of pushdown and added crit ranks. As a matter of fact, I would recommend something like
80 armor
2x edged
2x cm
2x pt
2x dodge
2x hide
2x ambush
2x preception
1x shield
414
107
enough in climb/swim
the rest in Arcane/MIU/Harness for spellburst purposes in case he wanted 509/503/202 + whatever

If he wanted to go sword/board.

But you don't get any pushdown or added crit ranks for archery. Sure the ranged DS is lower, but sometimes you have to wait for them to act first so they can get into offensive.

Also, if you get a rank 2 to your head, arms/hands and I think eye, it effectively ends your hunt since you can't fire any arrows. Therefore, as an archer, you need to get your DS as high as possible, or you need to 3x hide and never see a attack roll against yourself.

Loagan
05-26-2009, 10:57 AM
How did you deal with Grifs using the sword and board build Gib? I figured that would be the most annoying bit to deal with so close to cap. Also, were you 1.5 in CMans or 1x?

The Ponzzz
05-26-2009, 11:23 AM
I was 1x shield, 2x OHE, 2x thrown, 1.5x CMs, 3x dodge, 1x ambush, 1x, PT, 2x hiding and a bunch of MIU, AS and HP to be able to wear 27 outside mana. I had up until ewave as well. I wore cuirboilli leathers. I think I died maybe 3 times from 85-95. I stopped hunting the ducts around 87 and was just on glory road.

Loagan
05-27-2009, 06:21 AM
I have some HCP Brig that I wear (love it), and I have 410. I think my problem might stem from the fact that I dropped CoL and picked up GoS as a society. I haven't mastered GoS yet either so I'm taking a huge bump in AS.

I have such a hard time trying to fight the swarm. I think mastering GoS should be my first concern right now. Once I've finished that I can continue working on cap. Does anyone have any good pointers for a rogue when fighting swarm (take into consideration that I haven't used my fixskills yet and that I still need to put together a build)?

Danical
05-27-2009, 06:28 AM
Rogues are designed to be poor vs swarms.

I always liked putting up haste and getting 1 RT eye aimed shots from the open with 3x dodge. You can clear out a room in short order with 1 RT eye crits.

Additionally, with haste up, you can dirtkick creatures with shields in 1 RT so they don't block the christ out of your arrows.

Loagan
05-27-2009, 08:50 AM
Rogues are designed to be poor vs swarms.

I always liked putting up haste and getting 1 RT eye aimed shots from the open with 3x dodge. You can clear out a room in short order with 1 RT eye crits.

Additionally, with haste up, you can dirtkick creatures with shields in 1 RT so they don't block the christ out of your arrows.

He doesn't get the eye crits like he used to at lower levels. The Ducts have proven difficult, and the Grim further difficult still when it comes to eye crits. I recall one fight that took 16 arrows to take down one Grimswarm.

He also has a huge 6 sec RT (human/hiding/aiming) when using a composite bow and having a STR bonus of 30.

Izzy
05-27-2009, 09:50 AM
He doesn't get the eye crits like he used to at lower levels. The Ducts have proven difficult, and the Grim further difficult still when it comes to eye crits. I recall one fight that took 16 arrows to take down one Grimswarm.

He also has a huge 6 sec RT (human/hiding/aiming) when using a composite bow and having a STR bonus of 30.

Get some white crystals and strength enhancives. Shouldn't be that difficult to cut off another 2 seconds, if not more. Pick up surge of strength, too.

Gibreficul
05-27-2009, 10:26 PM
How did you deal with Grifs using the sword and board build Gib? I figured that would be the most annoying bit to deal with so close to cap. Also, were you 1.5 in CMans or 1x?

I ran like hell at first. I won't lie. They weren't worth the risk at first when the Ithzir were plentiful and easy to kill. Eventually, it's adapts, seers, griffins and constructs if you want to fry. Adaptation....

My FIRST method of dealing with griffins wasn't too efficient. Wait for them to attack, move over a room, hide, sneak back, and try to ambush. I was trying to avoid using anything but a dagger.

My NEXT plan of attack, after I proved to myself that my current methods weren't working, was to switch to a handaxe, wait for them to attack, then open ambush for their heads and hope to get a rank 2 injury or a "concussion" effect on them, if not a straight up kill. Once they had the head injury, their perception is next to nothing, so you can hide/ambush with whatever you want. (Switch to a dagger, hide, ambush eyes.)

To answer the CM question... Well, quick story. From level 0-30, I had 0 CM ranks. From levels 30-60, I managed to get up to 1x. After that, I maintained my training plan, and anything extra was dumped into CM. I believe AT CAP I had 168 CM ranks, so just over 1.5x.

CURRENTLY: I've maxed out CM and thrown weapons. That said, if I were to hunt OTF, I have some options for griffins now. If it's just a griffin in the room, I'll immediately switch to a handaxe, set my aim location for the head, and hurl a 4x handaxe. Typically drops them, and if it doesn't, it'll knock it down so I can finish it. (Sometimes I get streaks where I just won't crit, and I'll aim for backs JUST for the knockdown, and open ambush their heads for the kill.) If there's Ithzir around, I can't toss a 4x handaxe unless I want to chase down whatever happens to pick it up. I'll actually ignore the griffins, taking care of the rest of the mobs from the open until I can open ambush its head with a handaxe. If I have most of the mob disabled, and the griffin comes in.... OTF is great for leaving weapons laying around. I really like those spiral-hafted handaxes the Jans drop if I notice them laying there, and I'm so inclined to use them.


Does anyone have any good pointers for a rogue when fighting swarm

Run. OOPs, you said rogue. Hide.


Gibreficul

Loagan
05-28-2009, 06:37 AM
I ran like hell at first. I won't lie. They weren't worth the risk at first when the Ithzir were plentiful and easy to kill. Eventually, it's adapts, seers, griffins and constructs if you want to fry. Adaptation....

My FIRST method of dealing with griffins wasn't too efficient. Wait for them to attack, move over a room, hide, sneak back, and try to ambush. I was trying to avoid using anything but a dagger.

My NEXT plan of attack, after I proved to myself that my current methods weren't working, was to switch to a handaxe, wait for them to attack, then open ambush for their heads and hope to get a rank 2 injury or a "concussion" effect on them, if not a straight up kill. Once they had the head injury, their perception is next to nothing, so you can hide/ambush with whatever you want. (Switch to a dagger, hide, ambush eyes.)

To answer the CM question... Well, quick story. From level 0-30, I had 0 CM ranks. From levels 30-60, I managed to get up to 1x. After that, I maintained my training plan, and anything extra was dumped into CM. I believe AT CAP I had 168 CM ranks, so just over 1.5x.

CURRENTLY: I've maxed out CM and thrown weapons. That said, if I were to hunt OTF, I have some options for griffins now. If it's just a griffin in the room, I'll immediately switch to a handaxe, set my aim location for the head, and hurl a 4x handaxe. Typically drops them, and if it doesn't, it'll knock it down so I can finish it. (Sometimes I get streaks where I just won't crit, and I'll aim for backs JUST for the knockdown, and open ambush their heads for the kill.) If there's Ithzir around, I can't toss a 4x handaxe unless I want to chase down whatever happens to pick it up. I'll actually ignore the griffins, taking care of the rest of the mobs from the open until I can open ambush its head with a handaxe. If I have most of the mob disabled, and the griffin comes in.... OTF is great for leaving weapons laying around. I really like those spiral-hafted handaxes the Jans drop if I notice them laying there, and I'm so inclined to use them.

I guess I was so used to my typical hunting practices that I failed to realize how difficult it was going to be at higher levels. It just seemed to work so well up until now. I'm going to start working more angles and try to adapt to the ways of OTF/Nelmar.




Run. OOPs, you said rogue. Hide.

2x hide seems to work fine, but I always miss that Disruptor that comes in during the swarm and blasts me out of hiding with 435 leaving me stunned, prone, and ready for death. I think earlier statements on grimswarm make good points when they say that rogues and GoS don't mix, but then again rogues are able to adapt to any situation in the game.

Danical
05-28-2009, 06:56 AM
As an archer - use haste like crack and make sure your eye-aiming RT is always 1.

Master then never do a warcamp again.

Gan
05-28-2009, 10:00 AM
I've been both sword/board and archer in OTF, from ducts through OTF proper and my survivability is much greater with archery.

My current build is 3x hide/archer/picker. I have spells to 410 and use hcp brig.

Your biggest weakness in the ducts (and in OTF proper) is TD and ability to remain hidden from gremlocks. You get caught by a taint stun and you're toast. Get out of the swarm mindset too. Your speciality is hiding and one shot kills. Ewave will help with the swarms, but dont rely on it in high gen areas like the nexus in the north ducts.

Next trip into the ducts, stack up 404 and 402 along with your other spells and see if your eye shots are better from hidden and from the occasional open shot. Any spell you can cast yourself will not count towards spellburst. Any spell you wear thats within your circles only counts half. Based on your magical ranks, you have 16.5 mana worth of spells you can wear and be safe within the spellburst window. (50 ranks / 3) So you can wear 401, 402, 404, 406 for free. I would get a high level empath/cleric to add 103. Then use 509 and 506 imbeds.

401 = 0 mana (self cast)
406 = 0 mana (self cast)
103 = 1.5 mana (half value, MnS circle)
506 = 6 mana
509 = 9 mana
Total 16.5 mana towards spellburst.


Drop your pickpocketing ranks and shove them into perception - you need perception as an archer. Lots of perception.

My rogue is currently 91 and I hunt OTF proper. My primary targets are initiates, seers, and scouts. I only go after griffins if one is stalking me around or if the room is clear of other targets. Usually takes between 1 and 4 shots to down the birds.

Izzy
05-28-2009, 01:09 PM
You get caught by a taint stun and you're toast lol


401 = 0 mana (self cast)
406 = 0 mana (self cast)
103 = 1.5 mana (half value, MnS circle)
506 = 6 mana
509 = 9 mana
Total 16.5 mana towards spellburst.


Are you sure it doesn't round/truncate? IE, Magical ranks/3 truncated would give you 16 mana worth, and 16.5 in this scenario would round to 17. This is how I understand the system, happy to be corrected though.

Gibreficul
05-28-2009, 06:13 PM
lol


Are you sure it doesn't round/truncate? IE, Magical ranks/3 truncated would give you 16 mana worth, and 16.5 in this scenario would round to 17. This is how I understand the system, happy to be corrected though.

Please, if you're discussing spellburst, I posted a lengthy and informative post on Spellburst in Game Mechanics folder. Anything and everything I know that is easily transferable knowledge is in those posts. And FYI, I doubt anyone knows MORE about spellburst than me, because I doubt anyone has used about 3 fixskills and spent 2-3 months in game TESTING it.


Gibreficul

thefarmer
05-28-2009, 06:38 PM
Please, if you're discussing spellburst, I posted a lengthy and informative post on Spellburst in Game Mechanics folder. Anything and everything I know that is easily transferable knowledge is in those posts. And FYI, I doubt anyone knows MORE about spellburst than me, because I doubt anyone has used about 3 fixskills and spent 2-3 months in game TESTING it.


Gibreficul

Jinsem might

edit:Put in the quote so it reflects what I was replying to.

Izzy
05-28-2009, 08:29 PM
Please, if you're discussing spellburst, I posted a lengthy and informative post on Spellburst in Game Mechanics folder. Anything and everything I know that is easily transferable knowledge is in those posts. And FYI, I doubt anyone knows MORE about spellburst than me, because I doubt anyone has used about 3 fixskills and spent 2-3 months in game TESTING it.


Gibreficul

So has your e-peen wrapped around the entire world yet? Because clearly your e-awesomeness knows no bounds.

PS: Your arrogance has surpassed even that of Virilnius. Not an accomplishment to be proud of.

Gan
05-28-2009, 10:56 PM
Are you sure it doesn't round/truncate? IE, Magical ranks/3 truncated would give you 16 mana worth, and 16.5 in this scenario would round to 17. This is how I understand the system, happy to be corrected though.

I dont round up and I never get in trouble with spellburst.

:shrug:

And just to add, I've never ready Gib's dissertation on spell burst, and dont feel I really need to. ;)

DaCapn
05-28-2009, 11:18 PM
So has your e-peen wrapped around the entire world yet? Because clearly your e-awesomeness knows no bounds.

PS: Your arrogance has surpassed even that of Virilnius. Not an accomplishment to be proud of.

He's been pretty disgustingly cocky since as far back as I can remember. Parts of the South Park "Fishsticks" episode comes to mind: http://allsp.com/l.php?id=e186

Jinsem
05-30-2009, 05:03 PM
Jinsem might.

I don't, not at all. Never cared enough since I've only popped once. After I changed a bit on Jinsem as a warrior I was fine. Things I know more about then I let on:

1 - Charge Item (heh)
2 - Enhancives
3 - A few spell features.

Jinsem
90 more days...

Gibreficul
06-08-2009, 10:16 PM
So has your e-peen wrapped around the entire world yet? Because clearly your e-awesomeness knows no bounds.

PS: Your arrogance has surpassed even that of Virilnius. Not an accomplishment to be proud of.

I've never claimed to be the greatest at anything (except locksmithing, but that's a RP faendryl thing for Gib.) I did claim to have done more research in spellburst than anyone else, and I'll invite anyone to prove me wrong. Until you DO, STFU and listen when someone smarter than you is giving advice.

has your e-penis grown pubes yet?

Facts are facts. I have HUNDREDS of documented spellbursts, different levels, skills, spells, professions, ect. Tell me you've spent 3 fixskills and months of grueling, boring, tedious time testing spellburst rank by rank, spell by spell, in "half mana" increments, on multiple characters, then start to talk shit. Izzy, go fuck yourself... seriously, if you have nothing nice to say, if all you want to do is insult when I try to help... just fuck yourself. Or better yet, just die. :die: The world could use one less condescending self-absorbed penis envy stricken asshole. Teach me to help with all you fucking douchebags quick to take a shot at someone who may know more than you, may have put more time into something than you, and may in fact have good information that I'm sharing and really don't fucking have to. Arrogant, possibly, but deservingly so if it is the case.


Gibreficul... suddenly in a really bad mood.

It's TRENDY to hate me! So hate away fuckers.

Jahira
06-08-2009, 10:28 PM
I've never claimed to be the greatest at anything (except locksmithing, but that's a RP faendryl thing for Gib.) I did claim to have done more research in spellburst than anyone else, and I'll invite anyone to prove me wrong. Until you DO, STFU and listen when someone smarter than you is giving advice.

has your e-penis grown pubes yet?

Facts are facts. I have HUNDREDS of documented spellbursts, different levels, skills, spells, professions, ect. Tell me you've spent 3 fixskills and months of grueling, boring, tedious time testing spellburst rank by rank, spell by spell, in "half mana" increments, on multiple characters, then start to talk shit. Izzy, go fuck yourself... seriously, if you have nothing nice to say, if all you want to do is insult when I try to help... just fuck yourself. Or better yet, just die. :die: The world could use one less condescending self-absorbed penis envy stricken asshole. Teach me to help with all you fucking douchebags quick to take a shot at someone who may know more than you, may have put more time into something than you, and may in fact have good information that I'm sharing and really don't fucking have to. Arrogant, possibly, but deservingly so if it is the case.


Gibreficul... suddenly in a really bad mood.

It's TRENDY to hate me! So hate away fuckers.

I don't want to continue the bashing and hating and what not, but the entire time I read that all I could think of was.... "tell me how you really feel"

Gibreficul
06-09-2009, 07:13 PM
I don't want to continue the bashing and hating and what not, but the entire time I read that all I could think of was.... "tell me how you really feel"

:lol:

I feel great! Thank you for asking.

:troll:

Gibreficul

StrayRogue
06-09-2009, 07:50 PM
Holy attention-seeking Bump Batman.

Stretch
06-09-2009, 08:20 PM
If you want an easy way to get exp, script picking locked doors.

Before I sold out, I wrote a fairly ridiculous script that would pick the doors in the Stronghold every four minutes until fried, hide / rest at the nearby node, then pick again once mind hit clear.

You're exposed for literally 25 seconds every several minutes.