View Full Version : Fucking Quest Whores
StrayRogue
02-21-2004, 05:48 PM
Ok, Ralkir contacted Stay (as he is a mercenary) to help him and a small group of people help the Spitfire crew find their kidnapped captain. Ralkir was involved as the kidnapper had stabbed him a few nights ago, and one of the crew had asked him directly for help.
So we went and helped. By time it had spilled out into the streets trying to bait the kidnapper, a few bystanders joined up. By time we apprehended the culprit outside of the Gaming Hall, even more.
Now what I draw the line at is when we're searching the ratacombs for a secret room, do three fucking quest whores come running in WITH NO WARNING WHATSOEVER, and take over.
I have a rule about GS. Don't take part in events. Evelith tried to get me involved in WON, that fucked up, and I thought this time it may be a little different. Its not the GM's fault, no I applaud their ability to welcome folks with open arms. No, its these fucking losers who whore for attention as soon as a GM logs on. Fucking gay.
Artha
02-21-2004, 05:55 PM
Couldn't agree more. They're atleast as bad as the merchant kiss asses.
ThisOtherKingdom
02-21-2004, 06:07 PM
Wow, stuff really does happen in GS?
diethisway
02-21-2004, 06:26 PM
same thing happened at the artisain faire.
as a relative unknown in the game, i'd like to think i have a chance to at least TRY to be involved.
but no. The worst friggin' part is when they hop in like they know shit and keep the damn quest going for 9348753984573945 hours longer than needed so they can catch up on the story line.
Blow me with the catching up bidness, you retarded assholes. I'm going to start my own quest called "fuck you and your mom. how do you like dem apples?" and see how long it takes from them to catch up on that one.
okay. all better.
Kitsun
02-21-2004, 06:37 PM
It got insane at the point where 10 different people had 20 different tactics for trying to make the captive talk. I had a headache trying to keep up and made a note to myself to never, ever attempt another quest event again.
CrystalTears
02-21-2004, 08:51 PM
Catch up on what's happening? If I were the GM and someone asked to know what happened, I'd reply with, "I'm sorry I don't have time to explain again. If you weren't here for it, then I'm sorry but you can't participate." (Which is probably why I'm not one.)
As great as the quests are, and i thank the GMs for putting them on, but I think they shouldn't stop there and TELL people who rush in to get involved that they're late or that the people have already been chosen. If you tell them NO, they'll go away.
HarmNone
02-21-2004, 08:56 PM
That was one good thing about the banaltra/feithidmor quest. The teams sent to fight the beasties were preset, as were their replacements in case of the death of a team member. It kept the quest hogs at bay. They were forced to be bystanders during that time, just like everyone else.
Everyone could battle the banaltra, but only a pre-chosen team was allowed to enter the lair of the feithidmor. The ending was unfortunate, but had there not been that error it would have been a grand quest, I think.
HarmNone
TheEschaton
02-21-2004, 09:59 PM
Which error?
<ponders this, since he was on one of the pre-set teams>
-TheE-
Trinitis
02-21-2004, 10:00 PM
If I remember right, at least one of the "boss" critters was unkillable while inside his hole..so they made him wonder outside of it..or something.
HarmNone
02-21-2004, 10:01 PM
The bug that allowed Drizzsdt to slay the Feithidmor. That was NOT supposed to happen. ;)
HarmNone thought everyone knew
Artha
02-21-2004, 10:02 PM
Not quite...the feithidmore only got killed in Teras, so everywhere else, they came up. However, there were errors...it's wail wasn't powerful enough (should've been pretty much an instant kill), and it was able to be critted to death (shouldn't have been). Drizzsdt neck critted the one in the landing (25 damage, broken neck), and took out the one in either RR or Solhaven.
[edit: Or...what HarmNone said]
[Edited on 2-22-2004 by Artha]
HarmNone
02-21-2004, 10:12 PM
The original intent, as I understood it, was for the Feithidmor to kill practically the entire population of the area in which it exited its hole, if it got out. The only place it was killed in the hole was on Teras, by Boomsplat. In Solhaven and the Landing it escaped into the population.
HarmNone
Artha
02-21-2004, 10:13 PM
Right. It wasn't powerful enough to kill everyone, it was supposed to be a 1 shot, 1 kill type thing. But it wasn't.
Skirmisher
02-21-2004, 10:23 PM
Heck even Nanna was able to put a hurtin on it with her special whatchamacallit blade.
It was a coding error as Bradach I believe it was later said.
And it really was too bad....as when the team failed...it was so cool wondering about the carnage that we all "knew" was to come shortly.
Ah well.
HarmNone
02-21-2004, 10:26 PM
Indeed, it was Bradach's project, Skirmisher. But for that coding error, it was a great quest, and a really unique idea for Elanthia. I heard he had to talk long and hard to get the PTB to agree to let him kill the majority of the Elanthian population. ;)
HarmNone
Artha
02-21-2004, 10:27 PM
Yeah, that was indeed a great quest. Like the Griffin Sword would've been, if it didn't have the huge pauses, and hadn't moved over to the EN.
TheEschaton
02-21-2004, 10:28 PM
I think even the RR one got out, and Snowie dispatched it there.
I was part of the Landing team, we were miserably bad. ;) It's the only quest I've ever really been super involved in.
And, from what I heard, no one killed the feithidhmor "correctly". Boomsplat along with his uber elites on Teras was able to barely crit the thing, like Drizzsdt did (and I think the point WAS that it's neck was weak, in the desc of the thing, it said its only non-plated area was the neck). The whole point is, though, that they picked teams who were supposed to be able to kill the thing without uber eliteness. Hell, our wizard was 12 trains, and I think our bard was barely titled.
-TheE-
TheEschaton
02-21-2004, 10:30 PM
I wish they'd have another quest where everyone would die.
The best part was that when we followed it out, since we had the baton, we were immune to the shriekings - so we LKed everyone and our empath got healing. She must of trained 3 times that night, while the rest of us rushed down to Solhaven on Drizzsdt's heels, to see what was up.
Bradach snatched that baton from me in the middle of that run, too... :( But I still have the linden blossom, my character carries it everywhere he goes.
-TheE-
HarmNone
02-21-2004, 10:33 PM
Yeah. All of them got out, except the Teras one. I think everybody was terrified when they found that the monster had escaped. You just knew it was aaallll over! :D
HarmNone
Latrinsorm
02-21-2004, 10:36 PM
I should have known that was a bad night to turn off the comp and study. Damn you, History Class!
p.s: I have no idea what I was doing on whatever day that was, I think I managed to kill one of the grey or white banaltras, that was the extent of my participation. That and laugh at the bizarro children.
Caiylania
02-22-2004, 03:53 AM
I had never been involved in a quest of any kind before, so I joined to help when I was told what was going on. I had a lot of fun, and hope I was at least a bit helpful.
Drew2
02-22-2004, 04:05 AM
When the hell was this quest and why did I miss it
Originally posted by Tayre
When the hell was this quest and why did I miss it
Well... Icemule was the 'safe' area. So, if you were there, you missed it.
Vesi
Artha
02-22-2004, 09:52 AM
It was in 2001 or 2002.
Hulkein
02-22-2004, 09:56 AM
I was part of the one with the guy who visited House of Phoenix and was being chased by assassins. We had to escort him to the glatoph, around the arch.. My name was Thrainn at the time. He tossed us a sack full of diamonds before he left for the successful escort. I don't even remember how long ago it was. Anyone remember it?
[Edited on 2-22-2004 by Hulkein]
Weedmage Princess
02-22-2004, 11:10 AM
Oooh that feithidhmor thing was the last really enjoyable storyline that I've experienced, in both Prime and Plat. Plat had a good one with the Krolvin, but I missed some of that (I don't know if you guys got it in Prime as well)...and the recent Jantalar/Mandis Crystal garbage blew chunks. That was awful. Hopefully something good like the Feithidhmor storyline will come along soon.
Siara
02-22-2004, 11:32 AM
I just read Ralkir's post on the boards and I feel for him.
I was with him the evening this 'missing Captain' thing got going. There was only a handful of us asking questions and listening to Mopsie talk of the Capt. and why they thought she had been kidnapped and by whom.
I'm not at all suprised at how it ended, tho. Having fun and jumping into a story is one thing.. but most of 'them' (and we all know there really is a THEM) are pretty rude about taking over.
Siara was standing by the arch to the Ebon's Gate, before it had been open, meeting Sisters for our Sister Shopping Field Trip ::cackles::... She was approached by a man asking a about the Sorcerer's Guild in Illistim.
Mind you, noone else was in this room but Siara and this man. One LOOK at him tipped you off that this was possibly - and I stress possibly - an NPC. Him being a Sorcerer, he was not dressed head to toe in black and covered in sigals, runes, etc. and didn't fill the entire screen with what he has on. No unusual name, was human (but so is Siara) and rather plainly dressed.
The whole conversation with this guy took place with still noone else in the room. This gal comes in only to hear him say, "Please pass the information along."
She IMMEDIATELY jumped in and took over the conversation.
Now really.. how did she know that this guy wasn't Siara's husband? Or that this was some sort of private conversation - as private as you can get standing in an open area.
If that was the only thing I heard as I walked in on two people talking, I sure as hell wouldn't jump into their conversation. I thought the whole thing rather rude of her and I walked away.
I kinda get tired of people saying, "There's plenty of chances to jump into a story line" or "There is no THEM" because it's simply not true.
Soulpieced
02-22-2004, 12:22 PM
Fucking quest whores indeed.
<---- Not a brown-nosing, merchant ass-kissing, peon and/or quest whore
Warriorbird
02-22-2004, 12:33 PM
:chuckle: I felt for Ralkir too. I saw him leave a feature alterer to chase down the Consortium.
Doesn't mean I don't think some folks get off on hating folks who chase quests, yet would do the same if they had the opportunity.
StrayRogue
02-22-2004, 01:08 PM
It wouldn't have been a problem, if the three in question had answered any of the questioned asked of them, such as "Who are you", "what are you doing here", "what is you relation to the captain". But they didn't. Jumped in they did though. We'll see if they steal the thunder at today's event, even though they actually accomplished fuck all in the grand scheme of things.
Oh, Ralkir, it amused me greatly that all three of them were whining about how they should be the ones' to unlock the chest, even when you were in the process of doing it. It amused me even more when you successfully opened it, right in front of them.
HarmNone
02-22-2004, 01:18 PM
Heh. I am glad Ralkir was the one to get to open the chest! Good work, Ralkir! I hope you had fun with the quest, despite the idiot invasion. :)
HarmNone
Warriorbird
02-22-2004, 02:58 PM
Nonsense, Stay. You would've had a problem with it however it happened.
HarmNone
02-22-2004, 03:12 PM
Originally posted by Warriorbird
Nonsense, Stay. You would've had a problem with it however it happened.
Regardless of your opinion of what Stay's reaction might have been, Warriorbird, what he has described happens far too often. It happened when I played, and from what people post here, it still happens. Oddly, it often involves the same people who barged into every quest when I played.
As I see it, younger characters (and new players) have a legitimate complaint in this regard. It would not kill some people to let someone else bask in a small shaft of limelight once in awhile.
HarmNone has seen it, and did not like it either
I have never been involved in a quest. Are they scheduled on the calendar or do you just have to stumble on to them?
HarmNone
02-22-2004, 03:28 PM
If things are still as they once were, many really big events are pre-planned and announced in advance, but there are smaller quests that require one to be in the right place at the right time in order to be involved from the get-go. However, when the small quests begin to develop and the word gets around, the quest-hogs will come.
HarmNone
Well, I am probably screwed then because I work during peak GS hours. So unless they have some on Thursdays or Fridays I am out of luck. Hunting anyone?
You know, if you or anyone else were to list a few names of quest whores I could highlight them and when they log on I could rush off to find the quest they are sure to be at :lol:
HarmNone
02-22-2004, 03:42 PM
Heh. The only way to find the smaller quests before they are "invaded" is to be very aware of your surroundings. Being a known roleplayer also helps.
That strange dwarf sitting off to the side of the road whittling on a yew twig could be much more than he/she appears to be. GM NPCs will try to draw your attention, but they are often overlooked in the rush to level. It is sad, really. The chances to become involved are there for the taking, if people will but slow down and enjoy the game. :)
HarmNone
Sweets
02-22-2004, 04:50 PM
Originally posted by HarmNone
Heh. The only way to find the smaller quests before they are "invaded" is to be very aware of your surroundings. Being a known roleplayer also helps.
That strange dwarf sitting off to the side of the road whittling on a yew twig could be much more than he/she appears to be. GM NPCs will try to draw your attention, but they are often overlooked in the rush to level. It is sad, really. The chances to become involved are there for the taking, if people will but slow down and enjoy the game. :)
HarmNone
Exactly. It might be better if this happened more than someone hearing on their IM. Which I hate....immensely.
I was once in a small group that almost got into something. Isckilla took over.
There...I said a name.
Originally posted by Sweets
I was once in a small group that almost got into something. Isckilla took over.
There...I said a name.
She tried to with the v'reen morphs in Icemule, too.
Revalos
02-22-2004, 05:08 PM
The 'Quest Patrol' ruined GSS for me, after a bunch of e-mail insults about stealing too much of the GM's time, and that they weren't able to participate. I had had a great time until then.
All that needs to happen is a little altruism. They need to just stay out of events every once and a while, even when they know they are going on. Maybe they'll be bored because of it, but at least they'll get some new folks wanting to RP instead of passing quests by because they know these folks at the cap will take over. But they're too greedy for that.
StrayRogue
02-22-2004, 06:29 PM
I was having a blast up until the catacombs part when folks just invited themselves. Now that I've spoken to Tierus though, I can understand his involvment. The other two though...sorry, they just barged Ralkir out of the way, and even you cannot deny that.
Tonights event was even more chaotic towards the end, but atleast it was faithful to those who had been involved. The GM's looked like they had a great time, I know I did, and Ralkir seemed alot happier too. And it's opened up alot more RP for the future. And no one crashed it really, well no one without a valid reason for being there.
Warriorbird
02-22-2004, 08:07 PM
Well....as much as it sucks to say and as much as I hate what was done to you... I think that was more the "anti anybody doing anything with quests crowd" than anything else, Revalos.
:shrugs: I've gotten hatemail too. I got a ton during Thurfel. Heck, I've even gotten some here. You just have to stick to your guns and outdo everyone else. It usually seems to be the people complaining about "fucking quest whores" who send it in my experience.
Warriorbird
02-22-2004, 08:08 PM
I had fun tonight too. Ralkir and Caiylania and Tierus spoke really well. Fremie plotted awesomely. All the pirates looked they were having a good time.
[Edited on 2-23-2004 by Warriorbird]
Originally posted by StrayRogue
Ok, Ralkir contacted Stay (as he is a mercenary) to help him and a small group of people help the Spitfire crew find their kidnapped captain.
Well at least you had a good IC reason. How much was your mercenary paid to help, anyway?
I think it's silly to call people 'quest whores', etc. Sometimes people are just looking for something fun or interesting to do.
Caiylania
02-23-2004, 07:27 AM
It was a lot of fun, and the RP got really good. Except for one goof I did hehe.
Lusiander was great in his role, he played the bad guy in a way that by time he died you wanted to help him. Except Stay, He said do the depths with him ;)
StrayRogue
02-23-2004, 09:10 AM
Originally posted by Warriorbird
:shrugs: I've gotten hatemail too. I got a ton during Thurfel. Heck, I've even gotten some here. You just have to stick to your guns and outdo everyone else. It usually seems to be the people complaining about "fucking quest whores" who send it in my experience.
Yeah, I experienced all this at the end of Thurfels. Its why I keep out of quests. I can't remember exactly, but didn't Iscikella or Kadesha or someone have to do with these hate-mails?
My only other quest experience was a limited experience in WON, where Kylinarr pretty much took over, so the other night was topping on the cake, so to speak. I was less annoyed when I spoke to Tierus though; he actually had a valid reason to be there.
Caiylania
02-23-2004, 09:21 AM
Hope that doesn't mean your never going to particiapate in one again, you seemed to have fun :) And knock sense into some of those getting carried away.
Revalos
02-23-2004, 10:56 AM
Kylinaar and Kadesha were mentioned as people possibly involved in the e-mails to me as well. I happen to like Kadesha most of the time, but Kylinaar ticks me off quite a bit.
I'm actually glad I left the GSS before this horrendous stalling period that its in right now started. I can't imagine being able to keep up the RP and even getting in a word edgewise when every smidgen of the quest that pops up, everyone and their mother will instantly appear and then whine if its in a DA temple and they can't get in. Its like starving children.
Now, the Fortuneering thing that should happen soon, I'm really looking forward to. And I'm really torn about what should happen at the end. From what folks that have been following this quest from last summer have surmised, we may end up getting some very interesting rewards. And of course, that would mean a lot of people pissed off that they weren't fully invested. If I get the same crap that I got in GSS, I'll really think about quitting, since the RP and interesting stuff aspect of GS is the only thing that keeps me around, now that I'm too old for Bonespear.
StrayRogue
02-23-2004, 11:06 AM
Fortuneering?
I know there was alot of bad blood at the end of Thurfels. Walking the streets all I heard was alot of grumbling. It was a bit annoying as well, seeing a once quiet town invaded by people. Haven't seen Kadesha, whom scolded me up there, since.
Galleazzo
02-23-2004, 12:52 PM
So if you hate that people came in to crash "your" party (and who said it was "yours" anyway?), how many of you told them "Thanks, we got it covered, you can go now."
One of you? Any of you?
StrayRogue
02-23-2004, 02:29 PM
It wasn't a party to crash. As I've already mentioned, they just arrived, didn't introduce themselves and started doing things. A number of us asked them who they were, so did the GM's at one point, and didn't get an answer.
SpunGirl
02-23-2004, 05:09 PM
GMs are really stuck with the bag of stinking shit in these situations. If there's a group of people doing stuff, and others barge in and try to take over and the GMs say "sorry, better luck next time" (or something nicer) then the official boards will be full of all kinds of shit within minutes.
On the other hand, I agree that it's totally unfair to shove people around in a single event because someone just "has" to show up. The only solution I see to all of this is somehow making it so these things aren't so goddamn special. That's not fair to the GMs - especially those who work hard for a continuing storyline - but I don't see how else to somehow pound into some people's skulls that you are NOT loved/envied/worshipped for having a place in every *)$@(#*)$(@#$ storyline in Elanthia.
-K
StrayRogue
02-23-2004, 05:31 PM
Weren't Quests Pay Per Play once? I think the Quest verb still applies in GS4. I used to try it every day just so that I could get on a quest. While I disagree with paying, I do feel it would make things a little easier for people, if the verb was used.
SpunGirl
02-23-2004, 05:44 PM
Good idea, Stray, but again, also causes a shitstorm. "If people have to pay for it then the people who can't afford it will never be in a quest and will never be recognized ahhh":rant:
This happens on a slightly milder level every time there is a pay-to-play merchant, like the AF.
-K
pennywise
02-23-2004, 05:45 PM
Just as a by the way, Im a sucker for logs, so I pulled this up. This was the Feithidmor in Solhaven biting the dust.
Reife swings a short-hafted vaalorn alloy waraxe at a feithidmor!
AS: +863 vs DS: +855 with AvD: +23 + d100 roll: +91 = +122
... and hits for 55 points of damage!
Gruesome, slashing blow to the side of the feithidmor's head!
Skull split open! Brain (and life) vanishes in a fine mist.
The feithidmor falls to the ground and dies.
A feithidmor no longer seems distracted.
A feithidmor appears to become less distracted.
isenghar
02-24-2004, 12:15 AM
i don't know how many people know about this, but I called out Lacheis (the CoL guy) on the amunet, and he came to the thrak's inn party room and was dropping daggers into me from the shadows, when i was stunned he ambushed me but didn't kill me. I got a nice shot in on him and almost killed him, then Welor cut his head off. Then those guards (remember them?) rushed in and we exposed the bathhouse to them and lacheis resurected himself and swore revenge, then disapeered. the next day the bathhouse was burned down and col was MIA for awhile.
I had dark assassins constantly after me for like a week (i always kept in a group) then they disapeered. it was pretty cool and compleltly random (to my knowledge)
there should be 3-4 GMs on doing mini quests all the time, imo.
GS would be a lot better with a quest/mission system where you could be hired as a mercanary or assassin or courier on a regular basis, or maybe rescue missions, etc.
Soulpieced
02-24-2004, 12:19 AM
The main problem with the constant RP events is that they require a lot of time and effort. Simu is a rather small company, and a lot of people are basically volunteering their services. But until the day hundreds of people are capable of volunteering their time hard coding and planning events for nothing... well, you get the idea.
Orendis
02-24-2004, 02:46 AM
Hey, folks.
Shockingly enough, I kind of agree with some of the assertions that are being put forward. There frequently do seem to be a group of people that step into quests and take over. I'd like to think I'm not one of them, especially because I was consciously absent from virtually all roleplaying for the last two months as an attempt to break away from the whole whoring thing. (Slutting, actually, but see my post from a few weeks ago if you have any questions about the difference between sluts and whores. I really don't have any time to do either with my newly-acquired coke habit and other villainous personality flaws that make me so imminently hateable.)
Back to the topic, though. Are there a group of people that come up, again and again, as being the central player figures in a quest? Sure there are. Yet there are people who are well known for exceeding in every category of effort in GemStone: powerhunters who are at the level cap, merchants who own much of the game's wealth, mechanics gurus who know virtually everything about anything in the purview of GemStone as a game. Is this an ideal situation? Not entirely, especially if there are so many of you upset by these people.
I honestly believe that the GameMasters do their best to ensure that quests are open to anyone. Knowing from my own interactions as Tierus and other characters, there are just some people who stand out as willing to play into the roles that the quest provides, and that's really what's at the heart of this. Sure, the GameMasters could probably do better at searching out relative unknowns, but common sense suggests that they will play with the people who react best--in the GameMaster's expectations--to being played with.
I'd say the problem is twofold, then: there's always room for improvement in the fairness department, because GameMasters and players are all human. However, if there's a perceived problem, it's good to look at home, first.
An example: I felt that, as a roleplayer, I wasn't really being treated fairly by the members of the Dark Alliance during the Griffin Sword Saga's Illistim chapter. I felt--and told them I felt--like they were shutting me out by not inviting me to meetings, frequently mocking my character, etc. I still socialize with a lot of these people out of the game, and now that I have some distance, I realize that there's an essence of responsibility on my part, too: Tierus is an ass. (And a slut.)
I could have made an entire post out of the phrase "Problems are rarely one-sided," but that would've seemed snippish and rude.
So, yeah. That's about it.
Tierus's Dream Daemon
Drew2
02-24-2004, 03:03 AM
omg do u really do coke? :(
Stunseed
02-24-2004, 03:10 AM
You're such a quest slut I've told people the next feature alteration you should get are deep brown lips. You'll get the point. Let some other folks have some fun.
Orendis
02-24-2004, 03:39 AM
Originally posted by Stunseed
You're such a quest slut I've told people the next feature alteration you should get are deep brown lips. You'll get the point. Let some other folks have some fun.
OMG you got the slut part right. I think I'm in love.
Although it could have been something I ate. Not the chocolate. (While the feature alteration idea really rules--I haven't come up with anything as cool as that in a long time--Lissa's the one who likes chocolate. I'm thinking of "a disturbingly generous mouth" for Tierus, but does it scream "Hoover" too much?)
You rock, man!
Tierus's Dream Daemon
[Edited on 2/24/2004 by Orendis]
Stunseed
02-24-2004, 04:01 AM
I've got nothing against you for what you do, but if you know you've a reputation for being a quest whore, maybe it's right. I personally don't give a fuck what you do or don't do, Stunseed sees you as a stuck-up prick who needs to relax before all the quests jumble into your head and explode it.
I just think there should be methods to keep things fresh. Maybe alternating, or some other way of doing it, because the way it is now, the quests are stagnant and EVERYONE knows some folks show up at the end to claim it for their own.
I'm glad you are into role-playing as much as you do, Orendis. We need more people who can get into their roles. Not just the same person over and over.
Orendis
02-24-2004, 04:11 AM
I can definitely agree with what you're saying there. Really, I think the solution is more staff members being hired and assigned for the primary purpose of running player events and encouraging roleplay throughout the game, but the simple argument against that is that such a move would turn GemStone into a monolithic bureacracy.
The truth is that people *can* get involved under the current system, it just requires an amount of effort that seems to be a major turnoff for players. Barring telling all frequent quest participants (nicer sounding than "quest slut," which, don't get me wrong, has its own special virtue) to bugger off, what can be done to make quests accessible to more people?
I've had some thoughts. Limiting them to specific races, professions, or groups has been proposed, but I think many people can vouch that it's just irritating to be selected solely on the basis of a choice you made after your first character failed miserably 5 years ago.
What if the Quests, Sagas, Events GameMasters were encouraged actively to seek out total unknowns or those who don't frequently participate in quests in order to sow the seeds of events?
Or maybe we could address another side of the issue. If the GameMasters in charge of Quests, Sagas, and Events seem to be picking a certain group of active roleplayers (I can say with some certainty that most people branded 'quest whores' are quite active and engaging roleplayers across the board) maybe more emphasis can be placed on teaching people how to roleplay and get involved in quests?
I don't really know, myself. These are just random suggestions filtered through a sleep-tattered mind.
I wish that roleplaying contract idea had come to fruition, but I understand why it probably wouldn't have worked.
Well, I'm spent.
Time for more coke. (The brown kind. Not the white.)
Tierus's Dream Daemon
Stunseed
02-24-2004, 04:24 AM
Why don't you simply ask the common adventurer? In some cases, the Duke of Wherever has a job to be done. So he has his Sheriff < GM ran NPC, perhaps? > post a list in the Hall of that particular city. People volunteer for said job, maybe slight compensation. The Sheriff is one of the adventurers along side PC'ers. Whether it be an effort of the town to keep the sewers cleared of vermin for the younger folk, or to stop a war griffin from trying to nest atop his liege's castle. If a person signs up and does nothing, then it's put in that Sheriff's records < aka blacklist/do not hire for <?> month period > to correct.
Wow, that was a lil bit. There are hundreds of possibilies. Just takes some inititive and some help. You seem to be plenty knowledgable of these things, Orendis. Maybe with your connections GM's and whatnot you could get something through. Don't just "take a few months from quest whoring", I wager you'd find more people willing to role-play if you gave them an access starting point.
Sweets
02-24-2004, 08:08 AM
How do the quest sluts ( I love that) know where all the quests are?
My thoughts, inside information. Where does this information come from?
I have never been a fan of favoritism but that is human nature. You see some roleplayers you like, you give them some hands up because as a person putting on the quest you would like to have fun too.
Not always, but sometimes Gemstone feels like a club you just can't quite crack.
That's only my opinion.
Myshel
02-24-2004, 08:14 AM
The few quests I've been involved in have always been that someone in the "know" dragged me along. I'm not good at puzzles and stuff so I'm not a great addition to a group like that. But over the years it does seem alot of the same people are involved, they run around like idiots. Once when I saw a person solve something, another (big name in GS), walks in and takes the prize in the box. Wouldn't open for the person who actually solved it. That was the last quest I got involved in. I could see right then it was for the chosen few.
Siara
02-24-2004, 10:07 AM
There are other ways that THEY (I'm gonna say 'they' cuz..er..I'm trying to be nice) sabotage the involvement of any outsider or even the quest itself if they have nothing to do with it.
Since Ice-pickles name was already mentioned.. She's one that makes sure that any quest she's not involved with, nor will ever have the chance to be involved with, gets very little attention. She'll post on the boards almost saying out-right that this is a quest/storyline that involves a particular PRO and gives the impression that noone else need bother trying to get involved.
One group in particular that she always does this to is The Coven. She's not a member, will never be a member. So each time we have something going on, she makes sure, or implies, that noone else need bother.
The Coven has a a quest just beginning now, starting with a cryptic scroll that was found having to do with - we think - the small moon of Makiri. Yes this scroll is legit and not some RP prop of using a 'charred scroll'. Anyone can help us in this. The scroll's few readable words were posted in the Current Events folder and yup, you got it, the Ice Queen made sure people knew this was for Moonstone Abbey folks only -- which is not true.
There are other names we constantly see in not only the quests, but games and what-nots. Why bother to enter that Scavenger Hunt when most of us can rattle off the winner's name before the damn thing even starts?
I know it's their way of having fun, and honestly I can't fault them for it. It's just that it's one of those things that makes you groan, yanno?
Galleazzo
02-24-2004, 10:52 AM
Ain't any way anyone can put together a GM-run quest that some asshat won't complain about it.
Warriorbird
02-24-2004, 12:48 PM
Heck with inside information. There's no real need. People do it the same way merchants do, Stay. They network. If you know a ton of people and are in AIM contact with a ton of people you're far more likely to have success selling things in Gemstone and obtaining merchant work.
The same is true with quests. With AIM, info can pass in the blink of an eye or the tap of a key. Email and the message boards provide other ways that people know.
Drew2
02-24-2004, 12:53 PM
I'm a total quest whore.
Ask Thurfel and Pheyrmerrin. They'll be all "OMG TAYRE SUX0RS MY SOX0RS".
I think both of them had the chance to kill me. Pheyrmerrin got a kick out of Mind Jolting me almost everytime I crossed him. Then again, I wasn't very nice to him either. I think I was licking him while I was invisible or something.
Yeah... Sorcerers don't like that.
I'm never there to try and solve everyone's problem or get in the middle of the action. I just tease and taunt people I know and perhaps the GM-NPC person there. I could care less what's going on, I just want to see someone blow up and KILZ0R THE TOWNZ.
Warriorbird
02-24-2004, 03:28 PM
Damn. You suck.
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