View Full Version : mob spawn timer
Kuyuk
05-16-2009, 09:18 AM
Trying to go and hunt, and waiting 5-10 minutes for mobs to start spawning in the zone you're in is le suck.
they should work on that.
K.
Dhuul
05-16-2009, 09:20 AM
<kills Rivalyn right after he gets raised>
ok now that that is taken care of....most areas use a retarded spawn system.
here's an old post that explains it.
--------------
As the creator of the criter generatiors I thought I would share a bit of
info with you guys:
The critter generators have a feaure that is intended (if turned on by
the area creator) to encourage group hunting,reduce camping and reduce the
number of players in any given area.
Basically, how it works is that when it is attempting to gen a critter in
a random room, if a player is in the room, it will try to gen a critter in
another random room, if there is a player in that room too, it will continue
to try to gen a critter in a random room that doesn't have a player in it.
The number of attempts is limited by the area creator, with a maximum number
of attempts equal to the number of rooms in the particular hunting area of
the critter generator.
If the critter generator fails to find a room whitn the specified number
of tries, that gen cycle is bypassed until the generator fires again.
The generators count the number of critters in the area you are in, and
the number of players, then calculates how many critters need to be genned
in order to meet a ratio value set up by the GM who created that area.
What you can do to encourage more critters out of the system:
1) Hunt in groups.
2) Don't 'camp' in a room.
3) Don't hunt in over-crowded areas, and if you do hunt in those areas
anyhow, hunt in groups.
If your hunting solo, and no one else is around, the generators will gen
a 'mercy' critter for you.
For those of you who think that critters aren't being genned in your
hunting area, look around. If you have players camping in every room chances
are the gen cycles are being bypassed due to players in every room.
So next time someone asks to join your group, let them. You may actually
get more critters to hunt.
Not all areas use this type of critter generator, but about 90% of them
do.
Romulus
Kuyuk
05-16-2009, 09:29 AM
hah, I sold rivalyn like two years ago, but I have seen you around dhuul ;)
I solo hunt in an area where no one is, but it's not an unpopular area..
K.
Asrial
05-16-2009, 07:40 PM
I would probably BUG that (and then post on the boards about it).
There's no reason, these days, places should have horrible spawn timers.
Inspire
05-17-2009, 04:31 PM
I would love to know if that post still holds any truth to it. I've wanted to complain recently about spawn rates because the area I'm in, hunting in a group of 3 doesn't spawn enough for me.
Kuyuk
05-17-2009, 04:36 PM
shit, I had a hunting group of 3 for my first sunfist quest and shit didnt spawn for about 4 minutes..
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