View Full Version : Dropping Manipulation for Summoning?
Jahira
05-05-2009, 05:28 PM
As a pure caster who uphunts using 240/1106 combination would it be a smart move to go from 1x manipulation lore to 1x summoning lore at level 69 with this new fixskills?
Summoning lore should help with multiple rounds of 240.
Manipulation increases odds of instant kill slightly, but an extra round of 1106 more often seems more appealing.
Any other thoughts on lores? I never have really looked into them much.
I don't know where you got this extra round of 1106 from. Can't find it in the docs. Soo..anyways..
I absolutely love, love, love summoning lore. It is perhaps my favorite lore out there. It completely benefits 125, 1118, 106, 116, 218 and 130. Right now Zuie has 70 ranks, but I did have her up at 100 and let me tell you, I already miss having 100 ranks. So this fixskill you better believe im going back to 100.
I don't use 240 right now, but as soon as fixskill comes around, you better believe I will, and the lore is going to be great for it.
Jahira
05-05-2009, 06:40 PM
Yes, 240 is what I am talking about. You will get extra chances at +30 CS with extra summoning lore.
Is dropping instant death chance worth that added chance to get an extra round with the 240/1106 combo.
Kembal
05-05-2009, 08:59 PM
Go with summoning lore. Makes 1115 pretty good too.
Manip lore is only useful for 1150 if you need the extra padding while it's going.
Moonwitch
05-07-2009, 04:03 PM
I think the manip is for wither 1115. You get an extra cycle.
Summoning helps so many spells, manipulation is good too. I was thinking of dropping manipulation for blessing which I just might do because if I don't use my fixskill I lose it.
Xaerve
05-07-2009, 04:14 PM
Lore is a waste of TP before you cap.
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