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DaCapn
04-21-2009, 03:00 AM
Nothing too useful but I kept some logs so I thought I'd share.

A while ago I mastered fletching with my main (halfling rogue). I fletched during my weekly gift. I could have done some slightly better book-keeping, but this should give the basic idea as to what it's like (time and exp-wise) to master fletching if you're only doing it during your gift. I was migrating to ranged at the time so there was no point in being quick about it. I made the script to pause fletching when I hit becoming numbed so I wasn't losing any exp. I didn't keep rank data early on and session 10 wasn't done during my gift, I just screwed up.

Session: fletching session number
Exp: exp gained in the session
Ranks: ranks gained in the session
Exp Sum: total exp gained so far
Rank: rank as of session end



Session Exp Ranks Exp Sum Rank
1 24,159 - 24,159 -
2 26,795 - 50,954 -
3 30,114 - 81,068 -
4 30,165 - 111,233 -
5 30,411 - 141,644 370
6 30,468 38 172,112 408
7 29,234 32 201,346 440
8 29,181 29 230,527 469
9 28,514 25 259,041 494
10* 1,488 3 260,529 497
11 4,266 3 264,795 500


Just to review, base fletching exp is 125,250. Note of course that there's time where there's no exp in the characters head during the later ranks so the total time is not necessarily ~33hrs. It's probably not shockingly longer, quite likely less than 48. It's probably not as good as combining bounties and hunting but I'd say it's a pretty efficient thing to do during your gift (especially because you don't have to type!).

As for some character-specific information, I went from 3,036,923 to 3,386,818 total exp over the course of the mastering (meaning 85,100 came from other sources). That roughly took me from 30% into level 55 to 10% into level 59. It turns out I haven't come very far since then so I've got my exp-related stats that I finished with rather handy:



Normal (Bonus) ... Enhanced (Bonus)
Discipline (DIS): 77 (8) ... 77 (8)
Logic (LOG): 85 (22) ... 85 (22)


I used to take a firm stance on the fact that I shouldn't fletch with a character who doesn't intend to shoot a bow. I'm pretty much going to throw that philosophy out the window. I've leveled my wizards all of once this year and this would easily push them over 40. If people are interested, I'll take more careful logs and work a break into the script so it ONLY uses time on the gift. There's not really any more useful info to be gained here, maybe the exact hour duration (minus log-splitting and all that) it took each of my characters with corresponding stats would be cool.

AMUSED1
04-21-2009, 03:39 AM
I'd be interested.

Nevie
04-25-2009, 07:43 PM
please share your script?

Ryvicke
04-25-2009, 08:29 PM
I'll make a second request on the script sharing--I made myself a basic one a few weeks ago but I didn't have the patience to set up all the matches for the exp check so I'm turning it off manually.

Amazing what you can get done on your gift with sitting in a supernode and fletching.

DaCapn
04-25-2009, 08:38 PM
please share your script?

A good number of fletching scripts have been posted here already. In fact, I just modified one of them for my purposes.

Nevie
04-25-2009, 11:04 PM
The exp check is what I haven't found and would greatly appreciate if you don't mind sharing it.

DaCapn
04-25-2009, 11:29 PM
My general philosophy is that you should know how to write a script if you're using one to gain exp so I never give out such scripts. If you don't know how, now is a good time to learn.

It only requires about 10 unique lines. You add a match condition for the string "growing more skillful" when you cut the arrow shaft and when you cut a nock in the arrow shaft. If that condition is met, goto a little loop that checks your exp. In the loop, if your exp is above clear, pause for a pulse then loop. If it's clear or below, return to your previous point in the script.

Lockrebezz
04-28-2009, 08:24 PM
My general philosophy is that you should know how to write a script if you're using one to gain exp so I never give out such scripts. If you don't know how, now is a good time to learn.

It only requires about 10 unique lines. You add a match condition for the string "growing more skillful" when you cut the arrow shaft and when you cut a nock in the arrow shaft. If that condition is met, goto a little loop that checks your exp. In the loop, if your exp is above clear, pause for a pulse then loop. If it's clear or below, return to your previous point in the script.

I am not sure, but I think he was just asking for the portion that calculated and maybe saved the exp you gain from fletching and not the actually script that lets you fletch.

waywardgs
05-15-2009, 11:33 AM
approximately how long were each of these sessions?

Deathravin
05-15-2009, 12:32 PM
I usually run water to Vaalor guards until level 5, then fletch them up to 11 or so. If you only did it during your gift, you could get to 18 without ever doing anything else.

DaCapn
05-15-2009, 10:30 PM
approximately how long were each of these sessions?

I didn't keep track of the time of each session. For all but the last few, they were basically 6 hrs. There were times in the last two real sessions where I didn't have unabsorbed exp.

I'm working on incorporating a few other things, such as an automatic halt once the gift of Lumnis is over. I'd like to incorporate a timestamp effect, but it wouldn't work well with pausing (I do take breaks). It would still give an estimate though.