View Full Version : Bard Skill Manager
Celephais
04-13-2009, 09:49 PM
Bard: http://www.deadlylight.com/charactersheet/bard.html?PTP=5000&MTP=5000
I got a request for the bard version of the character manager ... just change the address from 5000/5000 to whatever you want to play around with.
(For reference here is the ranger one, haven't done any others. http://www.deadlylight.com/charactersheet/ranger.html?PTP=5000&MTP=5000 )
droit
04-13-2009, 10:01 PM
Know what would be pretty awesome? A gadget that could tell you how many TPs you'd have at a given EXP (depending on stats, etc). I know Tsoran had one in his spreadsheet, but I don't know if it's accurate and it'd be great to have that function pared down for use with these character managers.
Celephais
04-13-2009, 11:10 PM
It's absolutely by no means primetime ready but...
http://www.deadlylight.com/Charactersheet/
The top two TP values are the TPs are the current exp level ... you'll probably notice some bugs like the Left "Current level" number doesn't update when you change your exp... but that first tab is pretty solid otherwise (None of the Save/Load/Copy stuff works, but Auto-Load will load in your stats based on an "Info Start", and I'm almost postive it looks awful in non-IE7 because I haven't bothered cleaning it up... doesn't appear to work at all in FF)
The Skills tab doesn't work yet so you can't use that to plan things out... but it will give you the TPs at exp given stats/profession/race
... it's also terrible on bandwidth/processing power. I sort of abandoned that project in favor of a more grandeous web character planner, which is on the back burner.
droit
04-13-2009, 11:30 PM
Sweet, thanks. I'll check it out later.
radamanthys
04-30-2009, 04:23 AM
How did I miss this?
This rocks!
Loyrl
04-30-2009, 12:26 PM
I always wanted to be a pimping dinosaur!
Kyra231
05-13-2009, 01:19 PM
How did I miss this?
This rocks!
:yeahthat:
Celephais
05-13-2009, 02:17 PM
Holy crap that character sheet thing looks terrible in IE8 ... bleh I guess I'll have to get around to updating that at some point.
phantasm
02-03-2010, 12:49 PM
This looks cool, too bad the website is down
Inspire
02-03-2010, 12:59 PM
These were helpful, hope they come back.
Kuyuk
02-03-2010, 12:59 PM
http://www.thewebsiteisdown.com/
AMUSED1
02-03-2010, 01:12 PM
Know what would be pretty awesome? A gadget that could tell you how many TPs you'd have at a given EXP (depending on stats, etc). I know Tsoran had one in his spreadsheet, but I don't know if it's accurate and it'd be great to have that function pared down for use with these character managers.
The one in Tsoran's spreadsheet is completely accurate. You just have to put down EXACTLY how much total experience you have. I use it all the time to keep track of my characters. And it even works for calculating post-cap experience once you're there.
Cephalopod
02-03-2010, 01:15 PM
This looks cool, too bad the website is down
Boobs first.
Bard Skill Manager... sometime later.
Celephais
02-03-2010, 01:32 PM
Both restored... er the boobs/comics/bard/ranger restored, that baseline thing isn't restored just yet.
droit
02-03-2010, 01:42 PM
Just for reference, the default 5000/5000 TPs are equivalent to ~8m exp, or just a bit past cap.
I'm sitting on 8673/8556 at 16.6m. Craziness.
phantasm
02-04-2010, 11:44 PM
How hard were these to do Celephais, and will you be doing them for the other professions.
Celephais
02-06-2010, 01:17 AM
How hard were these to do Celephais, and will you be doing them for the other professions.
Very easy, just a matter of copying what I saw from when I clicked the thing from in game.. unfortunately I canceled my accounts recently so it's not so easy anymore. If you want to click the Skill goals and then on the web page right click, view source, send me the contents I'll turn it into a variable thing for any given profession. ... you've just got to get me the baseline.
Also I need to be soberer than I am right now.
phantasm
04-11-2010, 01:59 AM
So what exactly do you need to make a version of this for wizards?
Celephais
04-12-2010, 12:55 PM
Would only take me a few minutes to do it, I just need someone to send me the source from the wizard's page so I can copy in the training costs. Open up the goals page in IE, File/Save As, change the type to webpage complete, save that file, zip up the html and the folder it creates and post it back here and I'll make a wizard (or any other profession for that matter) page.
Celephais
04-23-2010, 12:54 PM
http://www.deadlylight.com/charactersheet/rogue.html?PTP=5000&MTP=5000
Rogue version done, thanks to Sketti. (I also found out I don't need the rest of the data you get when you save the page, just the Rogue.html file)
Celephais
05-01-2010, 07:39 PM
Thanks to phantasm I've got the wizard one up, one thing I did notice and I'm sure it's wrong in all of them, is that the "Max Ranks" it shows isn't accurate, so it'll say you can only get 202 spells, but you can get 303, and even though it says you can get 202 armor use ranks you'll only be able to go to 101, so ignore that column.
http://www.deadlylight.com/charactersheet/wizard.html?PTP=5000&MTP=5000
phantasm
05-02-2010, 12:48 AM
In my opinion, this is the best player website accomplishment of the year.
Celephais
05-02-2010, 01:43 AM
In my opinion, this is the best player website accomplishment of the year.
I'm actually kind of curious what you use it for, it seems pretty feature absent, personally. It doesn't save anything, so if you close it you need to click a million times again, and you can't really do much w/ the values. I guess if you put in some absurdly high number of TPs you could do the math backwards and figure out what you need but... it takes so long to click up a skill to 3x.
Reason I'm asking is I want to know what's "good" about it, what the take-away is. See if there's a way I can easily improve on what it does good by taking away what's holding it back.
Cap'nDrak
05-02-2010, 03:24 PM
I'm actually kind of curious what you use it for, it seems pretty feature absent, personally. It doesn't save anything, so if you close it you need to click a million times again, and you can't really do much w/ the values. I guess if you put in some absurdly high number of TPs you could do the math backwards and figure out what you need but... it takes so long to click up a skill to 3x.
Reason I'm asking is I want to know what's "good" about it, what the take-away is. See if there's a way I can easily improve on what it does good by taking away what's holding it back.
While I definitely don't speak for others, I find it expressly useful when taking into consideration what skills and training plans I can feasibly maintain over long term character development. If I can't maintain it over a long term with a reasonable consumption of TP's then I usually go back to the drawing board and try something different.
One thing for the possible future, or if there is a way to do it now, can we adjust the TP's in rough accordance with the level? Not certain if anyone has done a rough out line of that, but it would be great so I can set reasonable expectations when making project characters that I'll be lucky to get past 50 or so.
phantasm
05-02-2010, 06:12 PM
I am using it to figure out post cap goals and backwards how much exp it requires. It does take a lot of clicking, and then some math to figure out the exp to skill correlation.
Celephais
05-02-2010, 06:52 PM
I am using it to figure out post cap goals and backwards how much exp it requires. It does take a lot of clicking, and then some math to figure out the exp to skill correlation.
I updated the wizard one to include a +10 button, I just did it quickly to see how helpful it was.
http://www.deadlylight.com/charactersheet/wizard.html?PTP=5000&MTP=5000
Heh... I know I'd like it if Simu actually added +/- 10 buttons to the actual skill manager, it would be pretty easy for them to do.
phantasm
05-03-2010, 12:30 AM
I know I'd like it if Simu could update something useful like that so quickly, that button is saving me some clicks already.
Now I just need an easy to use web based TP calculator.
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